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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
Commit Graph

1069 Commits

Author SHA1 Message Date
tobspr
9085f32ec3 Add multiple performance settings 2020-08-14 09:38:48 +02:00
tobspr
9e76606674 Minor refactoring 2020-08-14 08:54:52 +02:00
tobspr
7fcfae747a Fix tunnels, nr. 2 2020-08-14 08:53:35 +02:00
tobspr
c982827d60 New building sprites 2020-08-14 08:20:39 +02:00
tobspr
f69af63aa3 Fix wires tunnel bug 2020-08-14 07:21:49 +02:00
tobspr
fd7ae79971 Fix hub not accepting items 2020-08-13 21:06:54 +02:00
tobspr
efd8ba7ae9 Add wire bridges and fix Q on hub crash 2020-08-13 21:04:44 +02:00
tobspr
ff02508361 Add transistor building (Gate) 2020-08-13 20:47:33 +02:00
tobspr
f44563fc05 Add item filter 2020-08-13 20:30:43 +02:00
tobspr
984bea1921 Add OR gate and different colors of wire based on the value 2020-08-13 20:01:54 +02:00
tobspr
49da768b73 Add NOT gate 2020-08-13 19:33:35 +02:00
tobspr
52b4d4d742 Implement wire networks, add levers 2020-08-13 19:23:00 +02:00
tobspr
75ab655998 Add basic logic gate and improve wires in general 2020-08-13 10:23:50 +02:00
tobspr
93186cbb9f Enable new buildings by default for now 2020-08-12 21:06:05 +02:00
tobspr
f4ac6dfe03 Add constant signal emitters 2020-08-12 21:05:32 +02:00
tobspr
f65b3728ed Improve wire auto-connect 2020-08-12 20:11:24 +02:00
tobspr
f16ab2389a initial take on wire auto-rotation 2020-08-11 20:02:59 +02:00
tobspr
a32c0530bb Refactor rotation overview matrices 2020-08-11 18:50:43 +02:00
tobspr
850461df8f Further take on logic wires 2020-08-11 18:40:09 +02:00
tobspr
5708ef385c Fix entities being incorrectly restored 2020-08-11 13:31:27 +02:00
tobspr
20718ca05c Fix tslint 2020-08-11 13:29:47 +02:00
tobspr
b19b87a6c8 Improve map overlay rendering and raise zoom limit 2020-08-11 13:17:39 +02:00
tobspr
c1b1564d76 Fix crc generation 2020-08-10 23:34:30 +02:00
tobspr
2203d5fc6a Improve saving speed by using crc32 instead of sha1 for checksum 2020-08-10 23:31:02 +02:00
tobspr
9701a143ec Only store changed properties for all components 2020-08-10 22:53:02 +02:00
tobspr
bb431b8490 Reduce savegame size by not storing the tileSize in the static entity 2020-08-10 22:13:26 +02:00
tobspr
8d329990ef Fix item filters being ignored 2020-08-10 22:04:38 +02:00
tobspr
d2077f5009 Fix building placer not showing slots properly 2020-08-10 21:36:46 +02:00
tobspr
93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr
89294c7072 Remove instant eject flag 2020-08-10 20:32:45 +02:00
tobspr
b3b8da04a1 Refactor belt underlay feature into seperate component 2020-08-10 20:26:47 +02:00
tobspr
f91e677f2e Fix item animations not working for belts 2020-08-10 20:17:18 +02:00
tobspr
08a5b9070d Simplify hub component 2020-08-10 20:09:04 +02:00
tobspr
b3fffe340d Cleanup worker 2020-08-10 19:56:56 +02:00
tobspr
ecbf9d7e78 Revert worker loader change 2020-08-10 19:54:11 +02:00
tobspr
64b983b94e Try to fix webworker bug - Attempt 2 2020-08-10 19:46:41 +02:00
tobspr
0d555e22c7 Add further logging to worker 2020-08-10 19:42:10 +02:00
tobspr
1802e545d4 Minor syntax change 2020-08-10 15:27:40 +02:00
tobspr
2ee4f2efc7 Add more logging 2020-08-10 15:22:02 +02:00
tobspr
e0ba1452b2 Start to work on logical pins 2020-08-10 15:02:49 +02:00
tobspr
6f28aff78f Vastly improve belt performance 2020-08-10 15:02:14 +02:00
asquared31415
868cd7baf5
Mock V1000 StaticMapEntity (#550) 2020-08-10 07:38:05 +02:00
Bjorn Stromberg
79158e2b56
Remove unused code (#526) 2020-08-06 11:28:28 +02:00
moonheart08
c0b905b74a
Add support for a 75hz simulation target (#517)
Entirely untested, I just wanted to avoid having it sit as an issue forever and as such just quickly added it with the github editor. Someone actually check it please. 😅
2020-08-06 11:21:26 +02:00
Bjorn Stromberg
f79578a993
Make CI green by hiding the problem behind a sign that says FIXME (#515) 2020-08-06 11:21:12 +02:00
Dimava
235c380de1
fix pippete throws on empty hand (#512) 2020-07-29 09:17:45 +02:00
tobspr
baf5c83b34 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-27 17:14:32 +02:00
tobspr
bf2eee908f Refactor static map entity component to store building metaclass 2020-07-27 17:14:29 +02:00
Bjorn Stromberg
d2f9fd6ec8
Improve types for web workers (#502)
* Improve types for web workers

* Move worker-loader config inline

* Remove trailing spaces in translations
2020-07-27 17:06:12 +02:00
tobspr
7341321d97 Redo wire splitter / mergers 2020-07-27 14:25:22 +02:00
tobspr
94c59e0e33 Revert "Fix layer handling in cutter (#352)"
This reverts commit 97870da048.
2020-07-27 13:49:46 +02:00
tobspr
2d54b72882 Add checks to stacking logic 2020-07-27 13:49:40 +02:00
oguz523
58a4543c29
Translating Game to Turkish (#498)
* Translating Game to Turkish

- Adding "tr" object in language.js for setting appereance in game.
- Updating base-tr.yaml

* Minor Translation Fix
2020-07-27 11:19:23 +02:00
Bjorn Stromberg
6d01c482d8
[Perf] Avoid iterating over keys to generate assert message (#486)
* Avoid iterating over keys to generate assert message

* Move assertion call behind guard

* Shorten line by using string template
2020-07-27 11:15:59 +02:00
cyantree
97870da048
Fix layer handling in cutter (#352)
* Fix layer handling in cutter

* Remove unused variable in `cloneFilteredByquadrants()`

* Rework check in `isValidShortKeyInternal()` to being an early return

* Support empty layers in `isValidShortKeyInternal()` which aren't the topmost layer
2020-07-26 23:11:06 +02:00
hexagonhexagon
ef574c0bfe
Redo stacking algorithm (#138)
* Change stacking algorithm to keep shapes whole rather than splitting by layer.

* Ensure that layerToMergeAt is not less than 0.
2020-07-26 23:09:50 +02:00
tobspr
209fc76fc7 Update ui design 2020-07-23 09:07:51 +02:00
dengr1065
2df1b8d014
Major ui changes (#482)
* "discord" -> "Discord", sync most translations

* that major settings update you'll like

* Finish new settings, add logo to about page

* sync & format translations
2020-07-23 08:48:23 +02:00
Bjorn Stromberg
cb1ff53338 Add TSLint to github actions, fix existing type errors 2020-07-22 11:15:16 +09:00
tobspr
79e7fb31b9 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-21 10:14:08 +02:00
tobspr
35018d2778 Minor css improvements 2020-07-21 10:14:06 +02:00
tobspr
661746c898
Merge pull request #471 from RogiJAG/180_deg_rotater
180 Degree Rotater Variant
2020-07-21 09:25:36 +02:00
RogiJAG
150bf718f7 Merge branch 'master' into 180_deg_rotater 2020-07-19 11:15:30 -05:00
RogiJAG
9258a49010 remove debug statements 2020-07-19 11:11:58 -05:00
RogiJAG
adecb64447 Revert "add unlock on upgrade mechanic"
This reverts commit 6dd3f2a439.

lease enter the commit message for your changes. Lines starting
2020-07-19 10:47:47 -05:00
Moppler
ae5c33abd2 Extend the pipette hack to work with belts and wires. 2020-07-19 15:56:40 +01:00
tobspr
0a482972fd Fix build failing 2020-07-19 09:19:42 +02:00
BuildTools
c1a518f775 fix circular dependency 2020-07-18 20:46:42 -05:00
BuildTools
6dd3f2a439 add unlock on upgrade mechanic 2020-07-18 12:03:49 -05:00
Mr.Yawnie
93ac3f70be Added artwork and en translation, unlocks with CCW 2020-07-18 12:03:49 -05:00
RogiJAG
f77d47d9f7 Add fl rotater variant 2020-07-18 12:03:49 -05:00
tobspr
aed8c813c4
Merge pull request #459 from MrYawnie/patch-1
Match belt/processor etc. level to upgrade tiers
2020-07-18 14:42:57 +02:00
tobspr
051e04edd1 Minor css improvements 2020-07-18 14:41:34 +02:00
MrYawnie
68ebf07052
Changed "level" to "tier" for consistency 2020-07-18 17:41:16 +10:00
MrYawnie
efffa8940b
Match belt/processor etc. level to upgrade tiers
Currently the belt (+ processor) levels do not match to the upgrade shop tiers. The tiers start from Tier 1, and once upgraded, they go to tier 2, 3, ... 7. So tier 7 is currently the highest.

However, the belt level starts from level 0, and increases to level 1 once upgraded. The maximum level is therefore 6.

This PR raises the start level of belts and other items to level 1, meaning the levels match the upgrade tiers in the shop.
2020-07-17 16:11:22 +10:00
Blake Stephens
d81c9e80c9 Optimized some UI layers for fewer paints on interaction 2020-07-16 19:43:37 -07:00
tobspr
05716e6a74 Fix page not loading sometimes 2020-07-13 22:46:07 +02:00
tobspr
a08fef88f0
Merge pull request #416 from Astavie/master
Add decimal separator option in translation files
2020-07-07 19:40:27 +02:00
tobspr
9505eb8f49 Update local config 2020-07-07 19:34:00 +02:00
Astavie
900128ad32 comments and tabs 2: electric boogaloo 2020-07-07 16:51:40 +02:00
Astavie
e251a25bb7 comments and tabs 2020-07-07 16:42:39 +02:00
Astavie
fbe04c94aa linter, please like me 2020-07-07 16:38:33 +02:00
Astavie
1c2ccd3582 make the linter happy 2020-07-07 16:28:58 +02:00
Astavie
0caaa055aa decimal separator 2020-07-07 16:19:26 +02:00
tobspr
8a4edb442c Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-07 13:17:38 +02:00
tobspr
a41a7099e6 Fix color mixing 2020-07-07 13:17:25 +02:00
tobspr
855570e74b Fix color mixing 2020-07-07 13:16:48 +02:00
tobspr
8f5c47dd49 Update themes 2020-07-07 09:18:42 +02:00
tobspr
d017362b23 Docs and update changelog 2020-07-07 09:16:45 +02:00
tobspr
e46dd4e00b
Merge pull request #403 from Danacus/master
Fix preferred variant not getting saved when clicking on the hud
2020-07-07 09:15:33 +02:00
tobspr
5dedb83d06 Minor fixes to the waypoints 2020-07-07 09:14:43 +02:00
tobspr
1dfbf3f780 Update changleog 2020-07-07 09:11:49 +02:00
tobspr
6f85d7c810
Merge pull request #397 from isaisstillalive/renameMarker
Changed "Delete marker" to "Show rename (or delete) marker dialog"
2020-07-07 09:11:28 +02:00
tobspr
7a6ebe4c9a Get rid of unused goal 2020-07-07 09:06:23 +02:00
tobspr
0d6b855253 Allow color inverter to process colors as well 2020-07-07 09:06:17 +02:00
tobspr
7257642223 Mixing white + black = gray 2020-07-07 08:47:14 +02:00
isaisstillalive
2722366d68 Commonize create and save confirm method 2020-07-07 09:15:33 +09:00
isaisstillalive
f1bcec65ad Refactor dialog title 2020-07-07 09:15:32 +09:00
isaisstillalive
1e1aa80568 Rename sort to sortWaypoints 2020-07-07 09:15:32 +09:00
isaisstillalive
b1fce1b115 Refactor dialog buttons 2020-07-07 09:15:27 +09:00
isaisstillalive
76fb637606 Adjust cancel button color 2020-07-07 08:22:53 +09:00
isaisstillalive
99c945e169 Change delete marker button to edit marker button 2020-07-07 08:22:53 +09:00
isaisstillalive
8acefda778 Show edit marker dialog instead deleting marker 2020-07-07 08:22:51 +09:00
isaisstillalive
d0d8314d81 Commonize sort method 2020-07-07 08:22:50 +09:00
isaisstillalive
1d44690482 Additional buttons can be set in Confirm dialog 2020-07-07 08:22:49 +09:00
tobspr
40674ef0d7 Fix wire splitter 2020-07-06 22:22:24 +02:00
tobspr
1f438e8c65 Minor art rework, update ratios 2020-07-06 22:14:45 +02:00
tobspr
feb10c3805 Minor fixes to mergers / splitters 2020-07-06 21:53:03 +02:00
tobspr
04ea105584 Fix lots of bugs, add wire splitters / mergers 2020-07-06 21:33:37 +02:00
tobspr
54be64c0e2 Fix energy generator being not rotateable 2020-07-06 19:31:00 +02:00
Daan Vanoverloop
a55172339b Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-06 18:46:38 +02:00
Daan Vanoverloop
299b6c6302 Fix preferred variant not getting saved when clicking on the hud 2020-07-06 18:46:18 +02:00
tobspr
0bba6a9d79 Fix entity rendering bug when zooming out, add "Wires update" label to main menu 2020-07-06 18:36:10 +02:00
tobspr
989347d0ea Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-06 14:48:11 +02:00
tobspr
d87c9c9e1f Update changelog 2020-07-06 14:48:09 +02:00
tobspr
f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
Initial planner direction based on cursor movement
2020-07-06 14:47:44 +02:00
tobspr
22cba96f6e Refactor debug overlay 2020-07-06 14:40:31 +02:00
tobspr
c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
Improved debug info (position and version)
2020-07-06 14:21:32 +02:00
tobspr
756bcdb473 Fix tunnels entrances connecting to exits sometimes when they shouldn't 2020-07-06 14:19:46 +02:00
dengr1065
b3c9c186d3
debug info - use "detailed" instead of "full"
i'm retarded pls help
2020-07-06 14:17:58 +03:00
dengr1065
b61e0aac73
debug info - fix lint fail
github editor sucks without built-in prettier
2020-07-06 12:07:46 +03:00
dengr1065
f4c9c66354
debug info fixes 2020-07-06 12:02:31 +03:00
dengr1065
6546c023a6
debug info css - prepare for attribute usage 2020-07-06 12:00:40 +03:00
tobspr
4896e9b89e Clear selection when switching layers 2020-07-05 18:47:09 +02:00
tobspr
a1007591e5 Fix multiple bugs, 2 2020-07-05 18:33:46 +02:00
tobspr
65337f90fc Fix multiple bugs 2020-07-05 18:33:41 +02:00
tobspr
d09bd0bcd7 Huge refactoring of the whole placement logic 2020-07-05 17:56:54 +02:00
MizardX
322e7fbcc9 Initial planner direction based on cursor movement 2020-07-05 17:38:14 +02:00
tobspr
ca8745b1c0 Fix bad rendering of item acceptors / ejector hints 2020-07-05 17:11:03 +02:00
tobspr
34ef26b289 Fix multiple issues regarding saving / restoring games 2020-07-05 16:56:01 +02:00
tobspr
04839b1956 Unlock energy generator from the beginning 2020-07-05 12:59:40 +02:00
tobspr
867b55ca38 Update changelog 2020-07-05 12:14:55 +02:00
isaisstillalive
0ba4722be6 Show confirm dialog instead of notification 2020-07-05 11:14:11 +09:00
isaisstillalive
6a279923e3 If cost is low, copy instead of cut 2020-07-05 09:51:45 +09:00
tobspr
1837e72952 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-04 18:34:04 +02:00
tobspr
85bb280326 Update changelog & artwork 2020-07-04 18:34:02 +02:00
Dimava
af1893ba08 find a more meaningful name and make it const 2020-07-04 19:28:10 +03:00
Dimava
35f427da82 remove moving on min/max zoom 2020-07-04 19:28:07 +03:00
Dimava
785f20c35f fix jumps with desiredCenter 2020-07-04 19:28:04 +03:00
Dimava
2f6b3afbab Wheel zoom saves world mouse position 2020-07-04 19:28:02 +03:00
tobspr
f0a75a8255 Minor changes, update changelog with latest contributions 2020-07-04 16:46:01 +02:00
tobspr
ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
Fixed Fill blueprint shapes of SandboxController may not work
2020-07-04 16:35:23 +02:00
isaisstillalive
7f6584297e Fixed Fill blueprint shapes of SandboxController may not work 2020-07-03 19:53:09 +09:00
isaisstillalive
50c53ec1f2 Close-shop-and-stats key mapping doesn't seem to exist 2020-07-03 17:31:19 +09:00
tobspr
503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
Fixed an issue that caused an error when pressing the tab key
2020-07-03 09:38:24 +02:00
isaisstillalive
e822552a60 Refactoring obscure variable name 2020-07-03 16:29:29 +09:00
tobspr
daa5cdecb4
Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
Close shop and stats by Q too
2020-07-03 08:47:32 +02:00
tobspr
d75fb184a4 Implement color inverter building 2020-07-02 18:16:04 +02:00
tobspr
a77911263d Implement concept of energy consumption 2020-07-02 17:43:47 +02:00
tobspr
a977d4f9f4 Update sounds 2020-07-02 14:04:25 +02:00
isaisstillalive
ada63459aa fix cycle building bug 2020-07-02 20:49:46 +09:00
dengr1065
c29b505ef0
Add consistent enum comment 2020-07-02 01:05:25 +03:00
dengr1065
4bbbdafbb9
Fix copy-pasted code
i hate myself
2020-07-02 00:41:01 +03:00
dengr1065
6769e9c9b8
Use enum for debug overlay 2020-07-01 23:53:51 +03:00
tobspr
bd899df5fe Further progress on the energy generator / wires, fix translations 2020-07-01 17:51:11 +02:00
Sandwichs-del
bec511d9f7
Close stats also by Q 2020-07-01 14:16:00 +00:00
Sandwichs-del
4bfbf15b30
Close shop also by Q 2020-07-01 14:14:04 +00:00
tobspr
8667739e5e MInor wires adjustment 2020-06-30 12:42:37 +02:00
tobspr
722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr
18fb9cb04f Speed up belt rendering 2020-06-30 09:39:09 +02:00
tobspr
755f4bd2ea Update artwork and minor fixes 2020-06-30 09:27:30 +02:00
tobspr
ea868fd750 Fix issues with blueprints 2020-06-30 08:24:56 +02:00
tobspr
720c288a44 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-30 08:23:07 +02:00
tobspr
989ed2db87 Fix wires placement not snapping 2020-06-30 08:23:05 +02:00
dengr1065
2d83994771 More debug info (toggle) 2020-06-30 04:53:06 +03:00
Menai Ala Eddine
5dca71fa3f
refactor • line 15 : replace log by error
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
2020-06-28 20:56:47 -07:00
tobspr
64c4816194 Remove some todos 2020-06-28 20:31:22 +02:00
tobspr
b499760d74 Start to work on advanced shape processing 2020-06-28 20:28:46 +02:00
tobspr
0967d5114c Initial take on wires 2020-06-28 19:34:10 +02:00
tobspr
b0cc9539d7 Fix sandbox controller 2020-06-28 12:48:18 +02:00
tobspr
77440a68bc Add sandbox controller 2020-06-28 12:38:48 +02:00
tobspr
17123fd7b9 Further work on the energy generator 2020-06-28 11:44:30 +02:00
tobspr
97858b6eab Fix time formatting, again 2020-06-28 10:49:26 +02:00
tobspr
eea02bf571 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-28 10:48:49 +02:00
tobspr
c4d328c1cd Fix bad time formatting and update changelog 2020-06-28 10:48:47 +02:00
tobspr
f8adbcdbec
Merge pull request #328 from hexagonhexagon/better-pipette
Clear cursor when trying to pipette the same building twice.
2020-06-28 10:32:09 +02:00
tobspr
4a56c3ccba
Merge pull request #327 from hexagonhexagon/b-key-dev-fix
Fix issue where pressing B just after loading crashes the game.
2020-06-28 10:31:12 +02:00
tobspr
542cc89f94
Merge pull request #325 from jakobhellermann/master
press alt key in belt planner to reverse direction
2020-06-28 10:28:48 +02:00
tobspr
3672f52619 Add 120hz refresh rate 2020-06-28 10:24:11 +02:00
hexagonhexagon
4c5043378f Fix issue where pressing B just after loading crashes the game. 2020-06-28 01:18:49 -04:00
hexagonhexagon
bbeee11057 Pressing Q on the same building twice clears the cursor. 2020-06-27 22:52:25 -04:00
Jakob Hellermann
6da023546d press alt key in belt planner to reverse direction 2020-06-27 22:18:29 +02:00
tobspr
de0b305276 Minor fixes to the throughput 2020-06-27 16:40:51 +02:00
tobspr
84417b60a5 Fix items being stuck on belts 2020-06-27 12:50:35 +02:00
tobspr
fa3d516913 Update changelog 2020-06-27 12:05:13 +02:00
tobspr
54f06762d7 Update changelog 2020-06-27 11:57:12 +02:00
tobspr
f4e4b6d027 Update story goals 2020-06-27 11:54:14 +02:00
tobspr
5dab3508cd Improve tunnel performance by caching receivers 2020-06-27 11:39:32 +02:00
tobspr
a057d68a8e Micro optimization for item acceptor 2020-06-27 11:03:34 +02:00
tobspr
6d2afb992c Update local config to latest version 2020-06-27 10:52:10 +02:00
tobspr
2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues 2020-06-27 10:51:52 +02:00
tobspr
14246929b3 Fix item ejector bug 2020-06-27 10:44:23 +02:00
tobspr
e59d94360c Minor tslint fix 2020-06-27 10:39:28 +02:00
tobspr
419401b9be Improve performance by getting rid of instanceof 2020-06-27 10:38:11 +02:00
tobspr
d8bf4f9cd8 fix belt animation seeming to go 'backwards' on high belt speeds 2020-06-27 09:59:48 +02:00
tobspr
c844dd4798 Improve performance by only updating belt ejectors on the end of paths 2020-06-27 09:52:26 +02:00
tobspr
c74843424a Disable wires content for now (so we can push a sub-update) 2020-06-27 09:38:41 +02:00
tobspr
8ba0a36ee1 Re-Enable automatic belt placement 2 2020-06-27 09:34:09 +02:00
tobspr
ceb9b81cf9 Re-Enable automatic belt placement 2020-06-27 09:33:58 +02:00
tobspr
8e10864f05
Merge pull request #316 from mordof/master
Fix tunnel incorrect delete bug
2020-06-27 08:54:49 +02:00
tobspr
7b813ece0a
Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
Fix duplicate waypoints with the same shape key displaying wrong
2020-06-27 08:51:15 +02:00
Mike Winger
a96b4a290d Fix tunnel incorrect delete bug 2020-06-26 20:00:44 -06:00
Jakob Hellermann
bc40fa72d3 fix crash due to missing import of STOP_PROPAGATION 2020-06-26 21:21:09 +02:00
tobspr
42c569d91f Implement saving and restoring belt paths 2020-06-26 18:24:02 +02:00
tobspr
9a6029279d Disable some logging 2020-06-26 17:46:12 +02:00
tobspr
857b79cac0 Improve rendering performance by caching bounds of paths 2020-06-26 17:44:11 +02:00
tobspr
e594b6a4a7 Add belt rendering (very slow for now) 2020-06-26 17:28:19 +02:00
tobspr
a71c0b8039 Take 3 on the belt performance (+ tslint fixes) 2020-06-26 17:02:52 +02:00
tobspr
9ce912dbdd Second take on belt performance 2020-06-26 16:31:36 +02:00
tobspr
192d1dbedb Initial take on belt optimization 2020-06-26 13:57:07 +02:00
hexagonhexagon
70f58d5584 Fix bug where waypoints with the same shape key display wrong. 2020-06-25 15:25:44 -04:00
tobspr
66eac93460 Fix sound being played too often 2020-06-25 13:12:35 +02:00
tobspr
7ca425c8f3 Fix belt rendering bug 2020-06-25 12:53:59 +02:00
tobspr
182b62d604 Add method to debug changed areas 2020-06-25 12:42:48 +02:00
tobspr
77ddef0170 Add more FPS to belt animation 2020-06-25 12:18:48 +02:00
tobspr
6677ff0a44 Initial take on wires 2020-06-24 22:23:10 +02:00
tobspr
97ef46bd52 Fix deconstruct sound being played when right clicking hub 2020-06-24 21:09:09 +02:00
tobspr
c0e5595a3f Allow clicking 'Q' over a shape or color patch to automatically select the miner building 2020-06-24 21:06:35 +02:00
tobspr
a17316b1d7
Merge pull request #283 from Gerdon262/feature/ore-q-ing
Allow Q-ing on a ore-/shape-patch
2020-06-24 21:04:38 +02:00
tobspr
de94c6ea82 Add 'copy key' button to shape viewer 2020-06-24 21:03:46 +02:00
tobspr
3a846ab3c9 Allow clicking on variants to select them 2020-06-24 20:44:41 +02:00
tobspr
8416562016 Update changelog 2020-06-24 20:37:51 +02:00
tobspr
7b15a256b5 Further improve belt placement performance 2020-06-24 20:36:15 +02:00
tobspr
12927ec0ff
Merge pull request #198 from Phlosioneer/remove-belt-cache
Optimize belt cache
2020-06-24 20:26:22 +02:00
tobspr
9789468c2d Improve performance by caching area of changed ejectors 2020-06-24 20:25:43 +02:00
Gerdon Abbink
5093770329 Force user to use the chainable extractor if unlocked. 2020-06-24 19:47:21 +02:00
Gerdon Abbink
f43a266fad Merge branch 'master' of git://github.com/tobspr/shapez.io into feature/ore-q-ing 2020-06-24 19:44:39 +02:00
tobspr
b575bc4f41
Merge pull request #200 from Phlosioneer/ejector-cache-opt
Optimize ejector cache
2020-06-24 19:41:49 +02:00
tobspr
15a4e0c580 Fix settings version 2020-06-24 19:01:19 +02:00
tobspr
1fade52c20 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-24 18:57:46 +02:00
tobspr
98a117a965 Update changelog 2020-06-24 18:57:43 +02:00
tobspr
1717c25bd0
Merge pull request #227 from Magos/rotationByBuilding
Rotation remembered by building type
2020-06-24 18:57:08 +02:00
tobspr
24694f7f23 Bump version 2020-06-24 18:01:14 +02:00
tobspr
b3de1f9207 Re-enable analytics 2020-06-24 17:59:43 +02:00
tobspr
25cf1ea93b Change spanish (latin america) to spanish 2020-06-24 16:41:31 +02:00
Magnus Grimstvedt Saltnes
fbc543cf3f Corrects some code style issues. 2020-06-24 16:28:01 +02:00
Magnus Grimstvedt Saltnes
8ec646a8f6 Guards against undefined values/keys in base rotation logic.
One-lines setting check per tobspr's recommendation.
2020-06-24 14:20:16 +02:00
tobspr
a125ceede9 Update language names 2020-06-24 08:35:31 +02:00
Gerdon Abbink
8ec83144ad Q-ing when on an ore- or shape-patch will show the miner silhouette 2020-06-23 21:59:30 +02:00
tobspr
62303ce8e3 Enable traditional chinese 2020-06-23 19:02:08 +02:00
Magnus Grimstvedt Saltnes
553ebb5ef6 Switches to using ES6 get/set for currentBaseRotation. 2020-06-23 12:22:24 +02:00
Magnus Grimstvedt Saltnes
e18a888210 Attempts to fix some whitespace differences. 2020-06-23 12:16:06 +02:00
Magnus Grimstvedt Saltnes
9a00931c3f Implements some linter recommendations for CI check. 2020-06-23 12:15:59 +02:00
Magnus Grimstvedt Saltnes
c7f8b50d13 Adds tracking for rotation per building type.
Adds a setting to go back to one global base rotation.
2020-06-23 12:13:29 +02:00
tobspr
0f9e6445d2 Set release date 2020-06-22 16:06:27 +02:00
tobspr
56f7e8b7f6 Enable swedish translation 2020-06-22 15:37:03 +02:00
tobspr
cd0b43d4ff Fix placement mode staying active 2020-06-22 15:34:36 +02:00
tobspr
0b95f3b208 Fix crash 2020-06-22 15:26:49 +02:00
tobspr
d5b9a5b562 Main menu dark mode fixes 2020-06-22 15:25:08 +02:00
tobspr
28b2dc008c Add more links to main menu 2020-06-22 15:21:47 +02:00
tobspr
e9581c653f Fix main menu rendering 2020-06-22 14:55:43 +02:00
tobspr
c5613f6eee Regression 2020-06-22 14:46:33 +02:00
tobspr
231a3c81f4 Fix typo 2020-06-22 14:44:47 +02:00
tobspr
9a67115ba7 Color blind mode 2020-06-22 14:32:24 +02:00
tobspr
f204189fdb Refactor smart underground belt logic 2020-06-22 12:48:35 +02:00
tobspr
d452234c72 Fix keybinding for pipette showing while pasting blueprints 2020-06-22 12:38:14 +02:00
tobspr
e5d4fad64b Update changelog, minor adjustments 2020-06-22 12:36:02 +02:00
tobspr
3dca35ded4
Merge pull request #159 from hexagonhexagon/better-mouse-drag
Fix camera inertia problem with mouse movement
2020-06-22 12:34:34 +02:00
tobspr
e1bbe2de17 Prevent all default keybindings, closes #254 2020-06-22 12:33:28 +02:00
tobspr
cfed1631aa Increase maximum concurrent ui sounds 2020-06-22 12:10:17 +02:00
tobspr
a8b37792e4 Allow configuring autosave interval 2020-06-22 12:09:02 +02:00
hexagonhexagon
46a5bdb76c Make changes requested by tobspr. 2020-06-22 02:19:52 -04:00
hexagonhexagon
d793817170 The camera will not have extra velocity when the camera is held still. 2020-06-22 02:11:23 -04:00
tobspr
8381100317
Merge pull request #162 from hexagonhexagon/fix-blueprint-bug
Fix bug where belts in blueprints don't orient correctly.
2020-06-22 08:05:17 +02:00
hexagonhexagon
5d601a94be Add setting to disable cut/delete dialogs. 2020-06-21 19:11:20 -04:00
hexagonhexagon
bef7d823cd Cut/Delete dialogs can be interacted with by Esc/Enter. 2020-06-21 18:53:49 -04:00
hexagonhexagon
54653cf28e Make edge case where building is replaceable but unremovable an assertAlways. 2020-06-21 18:11:55 -04:00
hexagonhexagon
c7e0703c45 Fix bug where belts in blueprints don't orient correctly. 2020-06-21 17:52:12 -04:00
tobspr
969b7a74d4 Fix belt planner shortcut being shown always 2020-06-21 23:01:42 +02:00
tobspr
e660fd2caf Update changelog 2020-06-21 22:54:50 +02:00
tobspr
597eefe968 Deselect blueprint on pipette 2020-06-21 22:51:42 +02:00
tobspr
d907dbb191 Improve pipette 2020-06-21 22:29:23 +02:00
tobspr
5b2df00cc7 Fix pipetting belts 2020-06-21 22:05:41 +02:00
tobspr
ba52edf7a4 Fixes for the pipette 2020-06-21 21:59:35 +02:00
tobspr
76b619e4e7 Allow deselecting with pipette 2020-06-21 21:46:20 +02:00
tobspr
0b31ad0c7b Pipette 2020-06-21 21:44:53 +02:00
tobspr
38114ff3f6 Fix right click to delete not working 2020-06-21 21:22:33 +02:00
tobspr
2ca5dc9715 Fix hub marker being hidden by building info panel 2020-06-21 21:05:51 +02:00
tobspr
47b3ed5cbf Add option to render info boxes compact 2020-06-21 20:47:37 +02:00
tobspr
1f136ba892 Minor fixes for dark mode 2020-06-21 20:27:39 +02:00
tobspr
d198fcad4f
Merge pull request #197 from dengr1065/dark-theme-is-cool
Dark Theme - slowly for everything
2020-06-21 20:19:01 +02:00
tobspr
d1fe231bcb Remove unused keybindings 2020-06-21 20:17:03 +02:00
tobspr
1458e1aad0 Update changelog 2020-06-21 19:58:54 +02:00
tobspr
7cd0054c55
Merge pull request #223 from Joker-vD/labels-are-way-too-short
Map markers' labels are way too short.
2020-06-21 19:42:01 +02:00
tobspr
061815c7ed
Merge pull request #219 from findaldudu/master
Add simplified Chinese translation
2020-06-21 19:39:04 +02:00
tobspr
51bd87a970
Merge pull request #218 from davidburhans/left-then-right-click-button-fix
Clumsy clicker fix
2020-06-21 19:37:31 +02:00
tobspr
cd36e9084a Minor code style adjustments 2020-06-21 19:33:58 +02:00
tobspr
ece02e7545 Update changelog 2020-06-21 19:33:28 +02:00
tobspr
e4b2c51484
Merge pull request #212 from xSparfuchs/master
fix for screenshots larger than 16,384 x 16,384
2020-06-21 19:32:57 +02:00
tobspr
daef0f1e4e Refactor keybindings overlay to show more appropriate keybindings 2020-06-21 19:30:44 +02:00
tobspr
ecda498cac Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-21 18:11:43 +02:00
tobspr
2dec257dd9 Cleanup click detector code 2020-06-21 18:11:41 +02:00
tobspr
fd70130ec4 Update artwork and sound 2020-06-21 18:11:10 +02:00
tobspr
cbdc302760
Merge pull request #193 from Phlosioneer/miner-optimization
[Minor Opt] Make miners cache mined item
2020-06-21 18:10:46 +02:00
Joker_vD
2b6a8e49d1 Only 14 characters for labels? That's 1/10 of a twit! 2020-06-18 22:26:15 +03:00
findaldudu
1adf7d09f9 add simplified Chinese translation (75%) 2020-06-17 21:13:50 -05:00
David Burhans
60baf4476f clear ClickDetector.clickDownPosition on right-click to prevent detecting subsequent left-clicks as double-clicks 2020-06-17 19:35:02 -05:00
Phlosioneer
f15cd5bcff Rework to cache instead of serialize
Using lessons from other PRs
2020-06-17 15:38:39 -04:00
xSparfuchs
8d21c1dfaf fine 2020-06-17 20:38:11 +02:00
xSparfuchs
889e22ea69 Update screenshot_exporter.js 2020-06-17 20:33:20 +02:00
xSparfuchs
1b85c32b3b prettier 2020-06-17 20:31:39 +02:00
xSparfuchs
e63638f364 Update screenshot_exporter.js 2020-06-17 20:17:23 +02:00
xSparfuchs
8372293d5d Update screenshot_exporter.js 2020-06-17 20:16:37 +02:00
xSparfuchs
c1ef4e85af whitespaces 2020-06-17 20:11:55 +02:00
xSparfuchs
a5e5cd9e4f fix large screenshots 2020-06-17 19:44:53 +02:00
tobspr
a6ed85e9da Fix belt planner 2020-06-17 15:57:34 +02:00
tobspr
61bcc31861 Fix mouse handling 2020-06-17 14:56:21 +02:00
tobspr
4c20094878 Do not choose direction lock side automatically, instead make it toggleable 2020-06-17 14:39:12 +02:00
tobspr
fc883f1e5e Add keybinding hint for direction lock 2020-06-17 14:29:43 +02:00
tobspr
3ddc0de2c4 Improve flickering 2020-06-17 14:05:17 +02:00
tobspr
317b7d72ff Add setting to disable vignette 2020-06-17 13:58:59 +02:00
tobspr
26949d5e3d Fix flickering in direction lock 2020-06-17 13:55:44 +02:00
tobspr
6d59847153 Update changelog 2020-06-17 13:43:14 +02:00
tobspr
b6964ad1bf Improve direction lock 2020-06-17 13:42:53 +02:00
tobspr
0a35c9f5b2 Improve belt direction lock 2020-06-17 13:37:41 +02:00
tobspr
a95e69401d Improve belt direction lock 2020-06-17 13:21:34 +02:00
tobspr
84969a9205 Refactor building placer 2020-06-17 13:12:39 +02:00
tobspr
9feecb2ac3 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-17 11:18:45 +02:00
Phlosioneer
eb182d6e94 Fix lint issues 2020-06-16 22:48:29 -04:00
Andifaind
89a1b8bb0c Fixed lint issue 2020-06-16 23:18:12 -03:00
Andifaind
d371726861 Translation for "Made by" text in the main menu 2020-06-16 23:11:10 -03:00
Phlosioneer
da24c472d7 Fix click and drag
Clicking and dragging can trigger up to 4 add/destroy signals, and it's
a common case.
2020-06-16 22:08:46 -04:00
Phlosioneer
aef96cff6e Optimize ejector cache for common case
This commit optimizes the ejector cache for clicking and dragging belts,
or adding/removing a building. It's a big performance improvement for
large maps; on average, it only has to visit 60 slots per update,
compared to 20,000+ slots.
2020-06-16 21:50:16 -04:00
dengr1065
05ce8ff430 dark theme for game loading 2020-06-17 04:39:08 +03:00
dengr1065
59bae80ab7 dark theme for option chooser dialogs 2020-06-17 04:30:01 +03:00
Phlosioneer
36cf28029e Remove ejector cache; use slot caches instead
This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.

It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
2020-06-16 21:11:26 -04:00
dengr1065
b9e31049b6 "Dark keybindings" 2020-06-17 03:49:50 +03:00
Phlosioneer
2341772425 Optimize belt cache for common case
Most of the time, we're adding/removing one building at a time. We don't
need to recheck every belt, only the ones near the changed belt.
2020-06-16 20:23:11 -04:00
dengr1065
1bee130dfe Dark theme for settings 2020-06-17 03:19:22 +03:00
Phlosioneer
8a50fdb392 Remove belt cache array; use BeltComponent instead
Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.

Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
2020-06-16 19:56:09 -04:00
dengr1065
97c52169da Changelog, support for dark theme in document root 2020-06-17 02:55:13 +03:00
dengr1065
7f32216404 Main Menu dark theme 2020-06-17 02:20:09 +03:00
Phlosioneer
d4fc2e6dcd Fix lint errors 2020-06-16 16:21:45 -04:00
Phlosioneer
83a4928be5 Make miners cache mined item
Saves two chunk+tile lookups per update, and one chunk+tile lookup per
draw.
2020-06-16 16:02:29 -04:00
tobspr
736e5fb432 Fix crash 2020-06-16 20:13:46 +02:00
tobspr
bbd50fdce9 Update changelog 2020-06-16 20:10:22 +02:00
tobspr
31ab5f3422 Disable direction lock for everything but belts 2020-06-16 20:10:00 +02:00
tobspr
e2d6d9d51d Update changelog 2020-06-16 20:05:45 +02:00
tobspr
46ceefd0d8 Disable automatic orientation when using belt lock 2020-06-16 20:02:52 +02:00
tobspr
4fc1ff6b0d Improve belt lock 2020-06-16 19:45:16 +02:00
tobspr
3afe2eb329 Update changelog 2020-06-16 19:40:44 +02:00
tobspr
35a13a09e5 Add belt lock feature 2020-06-16 19:40:00 +02:00
tobspr
b753187cde Add setting to disable smart tunnels 2020-06-16 19:24:23 +02:00
tobspr
3693a643b4 Update css 2020-06-16 17:53:27 +02:00
tobspr
1e1224b496 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-16 17:50:44 +02:00
tobspr
68ec3561c9 Update changelog 2020-06-16 17:50:42 +02:00
tobspr
3c3c5acc8e
Merge pull request #85 from jaysc/continue
Added continue button
2020-06-16 17:48:43 +02:00
tobspr
5ddf7bbd58
Merge pull request #148 from Demivan/gulp-4
Update gulp to version 4
2020-06-16 16:56:56 +02:00
tobspr
c571c088e6
Merge pull request #140 from dengr1065/patch-1
Dark theme for changelog and completed upgrades
2020-06-16 16:54:26 +02:00
tobspr
4ed004f902
Merge pull request #186 from mini-bomba/fix-standalone-only-settings-hint
Fixed standalone only setting hint not being translated
2020-06-16 16:51:09 +02:00
mini-bomba
b6e03d6cd0
Fixed standalone only setting hint not being translated 2020-06-16 14:51:48 +02:00
tobspr
512a1eb0d3 Update changelog 2020-06-16 14:09:05 +02:00
tobspr
b8c3668d88 Placing underground belts now removes belts and other (unneeded) tunnels inbetween 2020-06-16 13:19:53 +02:00
tobspr
1af564e816 Add mirrored painter variant 2020-06-16 11:57:17 +02:00
tobspr
fccb30b5a5 Fix dark mode for markers 2020-06-16 10:36:32 +02:00
tobspr
5c12c605f5 Reworked waypoints 2020-06-16 10:25:31 +02:00
tobspr
2d4a67aa11 update changelog 2020-06-15 22:44:29 +02:00
tobspr
32d169b7db Bump fast pan speed from 2 to 4 2020-06-15 22:29:55 +02:00
Glenn Martin Jensen
159e2e1262
Capitalize N in "norsk" to match other languages 2020-06-15 22:24:06 +02:00
tobspr
4f37d1e3f0 Update translations & changelog 2020-06-15 22:16:29 +02:00
tobspr
c1ecc4c3e7 Further update translations 2020-06-15 22:03:28 +02:00
tobspr
ccf8e3b29e Add japanese translations 2020-06-15 21:55:24 +02:00
tobspr
ed87dfd118 Update changelog 2020-06-14 15:54:09 +02:00
tobspr
840ba60c76
Merge pull request #131 from jaysc/fastpan
added shift modifier for faster pan
2020-06-14 15:52:38 +02:00
Jaysc
5de2c2de94 Removed logic from application_settings 2020-06-14 14:16:37 +01:00
tobspr
d50e8d8d13 Add norwegian translations 2020-06-14 15:00:01 +02:00
tobspr
7e2669ac40 Bump version 2020-06-14 14:44:45 +02:00
tobspr
cda24ceb04 Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
tobspr
e95b055e10 Minor improvements to belt performance 2020-06-14 14:20:35 +02:00
Jaysc
7552d23f40 multiply by 2 logic 2020-06-13 21:40:20 +01:00
Ivan Demchuk
506193b8c8 Switch to gulp 4 2020-06-13 18:59:25 +03:00
dengr1065
59b0eef02d
Bring back green color to completed upgrades
dark theme fix
2020-06-13 16:44:14 +03:00
Jaysc
8a726f99b6 Changed fastpan to mapMoveFaster and translation 2020-06-13 14:14:35 +01:00
tobspr
6febaff100 Fix untranslated button 2020-06-13 13:22:20 +02:00
tobspr
a2d0024cb1 Set date for 1.1.11 2020-06-13 12:20:02 +02:00
dengr1065
31960329c6
Dark theme for changelog
really quick fix just 3 sloc
2020-06-13 13:17:01 +03:00
tobspr
685373f11c Update changelog 2020-06-13 11:42:34 +02:00
tobspr
4e4498ed53 Fix dialog text being hardly readable in dark theme 2020-06-13 11:36:05 +02:00
tobspr
f8362d861b
Merge pull request #134 from mini-bomba/fix-keybinds-button-label
Fix keybindings button label text not changing with language
2020-06-13 11:17:35 +02:00
tobspr
ae770cb39f Update changleog 2020-06-13 11:13:46 +02:00
tobspr
0985a36793 Allow higher tickrates 2020-06-13 11:13:28 +02:00
tobspr
ba6c133ece
Merge pull request #132 from mini-bomba/about-translations
Made About this game translatable
2020-06-13 11:12:50 +02:00
tobspr
444908d22f Fix wrong check for full version 2020-06-13 11:06:15 +02:00
tobspr
766d9e943e Add flag to enable fullVersion in beta 2020-06-13 11:01:43 +02:00
tobspr
a0305512a2 Update changelog 2020-06-13 10:59:28 +02:00
tobspr
7e745fd0ce Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
tobspr
ecbcd02abc Fix app not starting when the savegames were corrupted - there is now a better error message 2020-06-13 10:11:18 +02:00
mini-bomba
70adaa28ab
Fix keybindings button label text not changing with language 2020-06-12 22:23:17 +02:00
mini-bomba
a4060ad484
Made About this game translatable 2020-06-12 21:19:13 +02:00
Jaysc
487a99bb56 added fastpan feature 2020-06-12 18:55:35 +01:00
tobspr
7fd0451ddc Minor adjustments 2020-06-12 19:12:35 +02:00
tobspr
fe378654c2 Update changelog 2020-06-12 19:09:48 +02:00
tobspr
63568ffb2c
Merge pull request #112 from mini-bomba/move-speed
Added movement speed setting
2020-06-12 19:09:10 +02:00
tobspr
edc0e352f7 Update changelog 2020-06-12 19:07:57 +02:00
tobspr
2f45e345fe
Merge pull request #113 from hexagonhexagon/cut-paste-blueprints
Add cut, paste options for blueprints
2020-06-12 19:05:53 +02:00
tobspr
a2fc246690 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-12 19:01:57 +02:00
tobspr
f1f53e2d5e Update changelog 2020-06-12 19:01:55 +02:00
tobspr
cc9813bf0c
Merge pull request #74 from Dimava/extract/selection-world-relative
Make selection relative to world
2020-06-12 19:01:00 +02:00
tobspr
3af6532d32 Refactor pinned shapes and make them smart, closes #72 2020-06-12 18:38:13 +02:00
Dimava
7653c51e1b remove currentSelectionStart (use -World instead) 2020-06-12 15:49:31 +03:00
tobspr
8c01cc23d0 Fix watermark 2020-06-12 13:49:36 +02:00
tobspr
c037f23921 Localize watermark 2020-06-12 13:47:48 +02:00
tobspr
8be6530ee4 Add Dutch to languages 2020-06-12 13:45:35 +02:00
tobspr
bd944ea758 Update german translation 2020-06-12 12:06:57 +02:00
tobspr
2c4d8e40fd Add korean translation 2020-06-12 10:38:16 +02:00
tobspr
a348ee6e45
Merge pull request #118 from Colecf/patch-1
Fix grammatical mistake in demo watermark
2020-06-12 10:28:50 +02:00
tobspr
b288fe2512 V 1.1.10 2020-06-12 10:03:06 +02:00
Cole Faust
eb16025598
Fix grammatical mistake in demo watermark 2020-06-12 00:26:15 -07:00
tobspr
1a7a06fce2 Move debug options to seperate file so they are not always checked in 2020-06-12 09:15:29 +02:00
tobspr
758fd2866c Fix german being default language 2020-06-12 09:03:03 +02:00
mini-bomba
107a3ef69c
Added movement speed setting 2020-06-12 00:47:59 +02:00
hexagonhexagon
1091a7affd Merge branch 'master' into cut-paste-blueprints 2020-06-11 18:05:44 -04:00
hexagonhexagon
e39a868998 Add "Paste last blueprint" keybind. Last blueprint is not preserved on save/exit. 2020-06-11 17:56:13 -04:00
tobspr
af8ba506f5 Fix typos (Thanks to wessel) 2020-06-11 22:33:27 +02:00
tobspr
e6ae354b3f Comment changelog 2020-06-11 19:34:18 +02:00
tobspr
3134f38687 Enable russian translation 2020-06-11 19:30:57 +02:00
tobspr
15877f3040 German translations, minor improvements 2020-06-11 19:17:06 +02:00
tobspr
14b7c14d24 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-11 18:45:41 +02:00
tobspr
c55bcdf99c update changelog 2020-06-11 18:45:39 +02:00
tobspr
25b27054ec
Merge pull request #108 from jaysc/invalidUndergroundBelt
Prevent invalid connection if existing underground tunnel entrance exists
2020-06-11 18:44:43 +02:00
tobspr
3b0286cd99
Merge pull request #107 from mini-bomba/polish-translation
Adding new translation keys for theme names & Polishing the Polish Translation™ #3
2020-06-11 18:43:57 +02:00
Jaysc
6601923bd4 stop connection if something in the way 2020-06-11 16:33:25 +01:00
mini-bomba
2196299fff
New langkeys: settings.labels.theme.themes
Basically allows you to translate theme names to your language instead of them being hard-coded
2020-06-11 17:18:10 +02:00
Jaysc
f4d1e5447d Reordered continue and added new game button 2020-06-11 15:17:50 +01:00
tobspr
61a0435438 Enable polish translation 2020-06-11 15:29:41 +02:00
tobspr
c8ce9ee38b Bump version 2020-06-11 12:19:13 +02:00
tobspr
e9f0a45f2a Remove update check 2020-06-11 11:52:11 +02:00
tobspr
c434f7a59f Multiple fixes (see changelog) 2020-06-11 11:51:24 +02:00
tobspr
1c717b0f37 Change hub texture and allow translating it, update stacker texture 2020-06-11 11:29:38 +02:00
tobspr
aa6bd04881 Fix some translations and backward compatibility 2020-06-11 11:06:28 +02:00
tobspr
3e3cfe2c67 Improve language fallback detection 2020-06-11 10:23:02 +02:00
tobspr
3b3b1c4418 disable use of german translation for now since its unfinished 2020-06-11 10:20:35 +02:00
tobspr
28812c948a Add more languages 2020-06-11 10:18:59 +02:00
hexagonhexagon
f34813392f Add Cut keybind. 2020-06-11 03:33:00 -04:00
tobspr
84966573fa Fix copy paste error 2020-06-11 09:31:03 +02:00
Jaysc
ef3d492b41 Added continue button 2020-06-10 18:21:24 +01:00
tobspr
e343b1fa7a Update changelog 2020-06-10 12:46:54 +02:00
tobspr
ef30a35ea4 Minor translation changes 2020-06-10 12:45:27 +02:00
tobspr
0fc1390769 Add language chooser to main menu 2020-06-10 12:29:21 +02:00
tobspr
7c0565ab35 Add initial German Translation 2020-06-10 12:18:13 +02:00
tobspr
714cd449e9 Initial support for translations 2020-06-10 12:13:38 +02:00
tobspr
fad7a417f2 Disable analytics and logrocket for now 2020-06-10 11:52:59 +02:00
tobspr
95a437a8bb Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-10 11:49:55 +02:00
tobspr
89f934024b
Merge pull request #44 from hexagonhexagon/shop-ui-tweak
Make upgrade formatting more clear
2020-06-10 11:49:41 +02:00
tobspr
90c7b87e31 Minor UX Improvements 2020-06-10 11:49:33 +02:00
tobspr
e78af50ba1 Minor css improvements to pinned shapes 2020-06-10 11:38:49 +02:00
tobspr
67b68c1216 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-06-10 11:33:19 +02:00
tobspr
b56dd6fa7f Start working on 1.1.9 2020-06-10 11:33:16 +02:00
hexagonhexagon
0885bd6727 Make shapes unpinnable. The current goal shape uses a special pin icon. 2020-06-07 19:35:42 -04:00
hexagonhexagon
501db321a1 Corrected CSS wrapping "Speed..." text to next line. Made max level text align the same as the others. 2020-06-07 19:34:47 -04:00