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https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
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0d74af92a7
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@ -147,6 +147,7 @@
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flex-grow: 1;
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align-items: center;
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justify-content: center;
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flex-direction: column;
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@include S(padding-top, 20px);
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img {
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@ -160,6 +161,24 @@
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background: uiResource("demo_badge.png") center center / contain no-repeat;
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display: inline-block;
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}
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position: relative;
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.updateLabel {
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position: absolute;
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transform: translateX(50%) rotate(-5deg);
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color: $colorRedBright;
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@include Heading;
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text-transform: uppercase;
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font-weight: bold;
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@include S(right, 40px);
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@include S(bottom, 20px);
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@include InlineAnimation(1.3s ease-in-out infinite) {
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50% {
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transform: translateX(50%) rotate(-7deg) scale(1.1);
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}
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}
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}
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}
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.betaWarning {
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@ -35,6 +35,7 @@ export class MapView extends BaseMap {
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this.root.signals.entityAdded.add(this.onEntityChanged, this);
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this.root.signals.entityDestroyed.add(this.onEntityChanged, this);
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this.root.signals.entityChanged.add(this.onEntityChanged, this);
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}
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cleanup() {
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@ -44,7 +45,7 @@ export class MapView extends BaseMap {
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}
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/**
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* Called when an entity was added or removed
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* Called when an entity was added, removed or changed
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* @param {Entity} entity
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*/
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onEntityChanged(entity) {
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@ -141,6 +141,7 @@ export class GameRoot {
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// Entities
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entityManuallyPlaced: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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entityAdded: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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entityChanged: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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entityGotNewComponent: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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entityComponentRemoved: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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entityQueuedForDestroy: /** @type {TypedSignal<[Entity]>} */ (new Signal()),
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@ -185,6 +185,9 @@ export class BeltSystem extends GameSystemWithFilter {
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if (G_IS_DEV && globalConfig.debug.checkBeltPaths) {
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this.debug_verifyBeltPaths();
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}
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// Make sure the chunks know about the update
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this.root.signals.entityChanged.dispatch(targetEntity);
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}
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}
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}
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@ -46,18 +46,15 @@ export class MainMenuState extends GameState {
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: ""
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}
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</div>
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${
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G_IS_STANDALONE
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? ""
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: `<video autoplay muted loop class="fullscreenBackgroundVideo">
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<video autoplay muted loop class="fullscreenBackgroundVideo">
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<source src="${cachebust("res/bg_render.webm")}" type="video/webm">
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</video>`
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}
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</video>
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<div class="logo">
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<img src="${cachebust("res/logo.png")}" alt="shapez.io Logo">
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<span class="updateLabel">Wires update!</span>
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</div>
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@ -208,14 +205,12 @@ export class MainMenuState extends GameState {
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// Initialize video
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this.videoElement = this.htmlElement.querySelector("video");
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if (this.videoElement) {
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this.videoElement.playbackRate = 0.9;
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this.videoElement.addEventListener("canplay", () => {
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if (this.videoElement) {
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this.videoElement.classList.add("loaded");
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}
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});
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}
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this.videoElement.playbackRate = 0.9;
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this.videoElement.addEventListener("canplay", () => {
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if (this.videoElement) {
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this.videoElement.classList.add("loaded");
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}
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});
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this.trackClicks(qs(".settingsButton"), this.onSettingsButtonClicked);
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this.trackClicks(qs(".changelog"), this.onChangelogClicked);
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