Commit Graph

919 Commits (1.3.0-fork)

Author SHA1 Message Date
tobspr f841a05f52 Migrate levels
4 years ago
tobspr 507121b886 Load css async
4 years ago
tobspr 0d52793c27 Minor refactoring
4 years ago
tobspr d4617edad5 Rework constant signal dialog
4 years ago
tobspr 4f6d9785c1 Add final shapes and upgrades until tier 20
4 years ago
tobspr d27e9226be Re-balance, fixes, etc etc
4 years ago
tobspr f584d9d93e Further fixes found during testing, update local config
4 years ago
tobspr 7cd1ee22fd Further fixes
4 years ago
tobspr a4b46f8527 Further adjustments
4 years ago
tobspr d4dd30857e Further pre-release adjustments
4 years ago
tobspr 1ecc2ebb5d Minor adjustments and fixes
4 years ago
tobspr c54ec9fd2a Restructure buildings
4 years ago
tobspr da4c7971e5 Fix outdated resource
4 years ago
tobspr fd77ba135a Fix markers and translation
4 years ago
tobspr e040a47195 Update regular layer building descriptions, update artwork
4 years ago
tobspr 1f12e755a9 Load css resources async, improve building descriptions
4 years ago
tobspr 9881bd6799 Update toolbar
4 years ago
tobspr f8371a96cf Make the storage its own building, add sanity checks
4 years ago
tobspr 05847add71 Re-balance
4 years ago
tobspr 091ffd1031 Make chained miner default and the only option after unlocking it
4 years ago
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer
4 years ago
tobspr b0058cb59b Adjust item size
4 years ago
tobspr 1ec8b4fe28 Only render shapes in map overview
4 years ago
tobspr 607fd15a18 Improve overlay transition on low performance setups
4 years ago
tobspr fae67bb7b2 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 5f2cf4e589 Improve color rendering performance
4 years ago
przemko07 ea3cad0e37
Use same scale for Atlas as zoomLvl (#680)
4 years ago
tobspr 0274597a1c Fix tslint
4 years ago
tobspr afa08b06dc Vastly improve underground belt performance
4 years ago
tobspr 9075841768 Migrate old savegames
4 years ago
tobspr 0ca623f24e Fix reader throughput
4 years ago
tobspr ad3be750fc Fix mouse pan
4 years ago
Exund cceffc1832
Fix camera pan (#673)
4 years ago
Exund b32ae43464
Fix 180° rotater not renamed everywhere (#675)
4 years ago
tobspr 4636080dd7 Huge performance improvements
4 years ago
tobspr 2ac570f6d8 Fix belt paths not rendering
4 years ago
Exund c4f2379010
Refactor entity cloning (#671)
4 years ago
tobspr 1f3991301d Fix miner highlight
4 years ago
tobspr 54f1c1dc93 Update changelog
4 years ago
tobspr 7def60c050 Fix belt planner placing down once a dialog pops up
4 years ago
tobspr 749383a318 Update changelog
4 years ago
tobspr 24eb060000 Fix mouse panning
4 years ago
tobspr ed32238412 Allow toggling units in the statistics dialog
4 years ago
tobspr fbff0a0ad4 Allow to pan the map with the mouse by moving the cursor to the edges of the screen
4 years ago
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr fe97d28674 Minor adjustments
4 years ago
tobspr d0aa6db630 Trim savegame names
4 years ago
tobspr 1cd52f6dbd Fix tslint
4 years ago
tobspr 5ab3afdd30 Move item processing into separate methods
4 years ago
tobspr 3e93681ce6 Add virtual stacker and painter, fix css
4 years ago
tobspr 8fa348ef30 Minor fixes
4 years ago
tobspr 6b7cfb48b3 Further ui improvements, fix simple belts with wires
4 years ago
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode
4 years ago
tobspr 5bde508f86 Improve settings on low resolution
4 years ago
tobspr ee67470e34 remove pinned shapes drop shadow
4 years ago
tobspr 2075f4d011 Improve simplified belt, show hints everywheer
4 years ago
tobspr ed206363f2 Fix crash in potato mode
4 years ago
tobspr 47443058e0 Add potato mode
4 years ago
tobspr 7bc45d8959 Improve buffer backlog performance, should speed up whole game
4 years ago
tobspr 5bdf6386a1 Improve mass deletion performance
4 years ago
tobspr b7c773a70e Improve entity debugger
4 years ago
dengr1065 7650931f1f
New Entity Debugger (i hope so) (#665)
4 years ago
tobspr b5a2e77db4 Fix multiple typos, closes #627
4 years ago
tobspr 1ebfafd8de Further performance improvements, show indicator while game is saving
4 years ago
tobspr bba29b8a8b Improve (rendering-) performance in DEV mode
4 years ago
tobspr 0238de1260 Minor performance improvements, improve underground belt performance
4 years ago
tobspr 746f4935ad Improve item ejector system
4 years ago
tobspr c0c624135b Fix belt underlays
4 years ago
tobspr b8f27aec44 Proper belt underlays for splitters
4 years ago
tobspr 16902bed8d Rename belt_base -> belt, minor refactorings
4 years ago
tobspr 0377c6d58f Highlight connected miners, improve miner performance
4 years ago
tobspr 3529a5d77f Fix tslint
4 years ago
tobspr d4b6a2b34e Make waypoint list scrollable
4 years ago
tobspr 10507b735a Update settings version and changelog
4 years ago
Exund 3741934b39
Add a setting to disable picking the miner when on a resource patch (#649)
4 years ago
tobspr 0e1e595531 Update changelog
4 years ago
tobspr 2740674053 Update changelog
4 years ago
tobspr a24e7b8d33 Properly hide some hud elements when hovering
4 years ago
Matthew Bonsall 87f79a6c25
Change opacity on hover (#621)
4 years ago
tobspr 6042fcba62 Properly implement sound and music volumes, debounce writes
4 years ago
Yoshie2000 50e40888fd
Music & Sound volume sliders in the settings menu (#611)
4 years ago
tobspr 05cedc965a Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 04b8b62045 Update local config
4 years ago
Ryan Liptak bdb08f67d8
Show that chainable miners can connect to eachother during placement (#613)
4 years ago
tobspr 244cede010 Make logic gates output empty if there is a conflict
4 years ago
tobspr f667329572 Fix savegame serialization
4 years ago
tobspr b248c4d1f5 Show 2 digits in item processor
4 years ago
tobspr 3e0f42e47c Make belt readers store their last read item
4 years ago
tobspr 9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates
4 years ago
tobspr 091401e52b Store wires state on save
4 years ago
tobspr b478f4be63 Store lever state
4 years ago
tobspr 5ec50678b0 Fix typo
4 years ago
tobspr 270f51d9ec Increase tier 2 tunnel range to 9
4 years ago
tobspr bca379ee89 Add setting to show chunk borders
4 years ago
tobspr 49ea6fc381 Fix typo and typings
4 years ago
tobspr 78fe34840a Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
4 years ago
tobspr 12892dcf54 Improve visibility of color items
4 years ago
tobspr cf0f02826b Make comparer compare shapes, colors and booleans
4 years ago
tobspr 238b08d4d1 Make shapes truthy
4 years ago
tobspr b210db2361 Revert item filter behaviour
4 years ago
tobspr 06e276f021 Add belt reader building
4 years ago
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
dengr1065 5487ec9818
"Logic pain fix" - Fixing quad painter pain... (#607)
4 years ago
tobspr ec830ed5bc minor refactoring
4 years ago
tobspr 7a4fcb5c99 Prevent rendering selection outline twice
4 years ago
tobspr 707323591b Fix crash on constant signal dialog
4 years ago
tobspr 807deaa705 Fix wires not showing placement indicator properly
4 years ago
tobspr e70f30ed17 Fix wires toolbar not being hidden when pressing f2
4 years ago
tobspr a67448fbdf Fix being able to create constant signals without value
4 years ago
tobspr 7cbe5bb8e7 Reverse order of shapes in shape info
4 years ago
tobspr 5336467838 statistics are now shown in shapes / second instead of shapes / minute
4 years ago
tobspr 5076c03dab Fixed rotated levers not being rendered correctly
4 years ago
tobspr e04fcceecc Fix icons in dark mode, fix long savegame names
4 years ago
tobspr 728f4ae253 Allow naming savegames
4 years ago
tobspr a095cd6324 Allow rotating levers
4 years ago
TrapperHell 3f497c5b47
- Minor adjustments in English translation of game and adjust casing of product names (#593)
4 years ago
tobspr 5459e6470b Add 1x1 compact splitters
4 years ago
tobspr b6328cd9a0 Update changelog
4 years ago
tobspr 8ba6517591 Mark pinned shapes in statistics dialog
4 years ago
tobspr e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45
4 years ago
tobspr 389ce28e7a Minor css adjustments to the statistics dialog
4 years ago
tobspr bfe2795677 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr cda31732b1 Fix rendering bug
4 years ago
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590)
4 years ago
tobspr 93f9d7ae23 Fix cutter
4 years ago
tobspr 1a6c91f4e9 Fix crash
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
Bjorn Stromberg 1ff76e0b2e
[core/rectangle] Remove unused methods (#571)
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr d4cbb5b124 Fix belt underlays not rendering
4 years ago
tobspr b7efda9bf6 Further performance improvements
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr d1a5dd8c9e Update local config with latest variables and cleanup a bit
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 070bce7020 Minor fixes
4 years ago
tobspr 699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
Bjorn Stromberg 779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 349657bafc Update storage to also return if its full or not
4 years ago
dengr1065 1dab9539bf
Add storage shape ejector pin (#568)
4 years ago
tobspr 8c39d31c5b Optimize performance by using singletons for items
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago