mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Prevent rendering selection outline twice
This commit is contained in:
parent
707323591b
commit
7a4fcb5c99
@ -1,308 +1,317 @@
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import { BaseHUDPart } from "../base_hud_part";
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import { Vector } from "../../../core/vector";
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import { STOP_PROPAGATION } from "../../../core/signal";
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import { DrawParameters } from "../../../core/draw_parameters";
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import { Entity } from "../../entity";
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import { Loader } from "../../../core/loader";
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import { globalConfig } from "../../../core/config";
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import { makeDiv, formatBigNumber, formatBigNumberFull } from "../../../core/utils";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { createLogger } from "../../../core/logging";
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import { enumMouseButton } from "../../camera";
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import { T } from "../../../translations";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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import { THEME } from "../../theme";
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import { enumHubGoalRewards } from "../../tutorial_goals";
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import { Blueprint } from "../../blueprint";
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const logger = createLogger("hud/mass_selector");
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export class HUDMassSelector extends BaseHUDPart {
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createElements(parent) {}
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initialize() {
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this.currentSelectionStartWorld = null;
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this.currentSelectionEnd = null;
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this.selectedUids = new Set();
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this.root.signals.entityQueuedForDestroy.add(this.onEntityDestroyed, this);
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this.root.hud.signals.pasteBlueprintRequested.add(this.clearSelection, this);
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this.root.camera.downPreHandler.add(this.onMouseDown, this);
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this.root.camera.movePreHandler.add(this.onMouseMove, this);
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this.root.camera.upPostHandler.add(this.onMouseUp, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.general.back).add(this.onBack, this);
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this.root.keyMapper
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.getBinding(KEYMAPPINGS.massSelect.confirmMassDelete)
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.add(this.confirmDelete, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectCut).add(this.confirmCut, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectCopy).add(this.startCopy, this);
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this.root.hud.signals.selectedPlacementBuildingChanged.add(this.clearSelection, this);
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this.root.signals.editModeChanged.add(this.clearSelection, this);
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}
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/**
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* Handles the destroy callback and makes sure we clean our list
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* @param {Entity} entity
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*/
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onEntityDestroyed(entity) {
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this.selectedUids.delete(entity.uid);
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}
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/**
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*
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*/
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onBack() {
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// Clear entities on escape
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if (this.selectedUids.size > 0) {
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this.selectedUids = new Set();
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return STOP_PROPAGATION;
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}
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}
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/**
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* Clears the entire selection
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*/
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clearSelection() {
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this.selectedUids = new Set();
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}
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confirmDelete() {
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if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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) {
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const { ok } = this.root.hud.parts.dialogs.showWarning(
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T.dialogs.massDeleteConfirm.title,
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T.dialogs.massDeleteConfirm.desc.replace(
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"<count>",
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"" + formatBigNumberFull(this.selectedUids.size)
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),
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["cancel:good:escape", "ok:bad:enter"]
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);
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ok.add(() => this.doDelete());
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} else {
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this.doDelete();
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}
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}
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doDelete() {
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const entityUids = Array.from(this.selectedUids);
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const entity = this.root.entityMgr.findByUid(uid);
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass delete, could not remove building");
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this.selectedUids.delete(uid);
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}
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}
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}
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startCopy() {
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if (this.selectedUids.size > 0) {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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);
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return;
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}
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(Array.from(this.selectedUids));
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this.selectedUids = new Set();
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this.root.soundProxy.playUiClick();
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} else {
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this.root.soundProxy.playUiError();
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}
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}
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confirmCut() {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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);
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} else if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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) {
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const { ok } = this.root.hud.parts.dialogs.showWarning(
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T.dialogs.massCutConfirm.title,
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T.dialogs.massCutConfirm.desc.replace(
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"<count>",
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"" + formatBigNumberFull(this.selectedUids.size)
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),
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["cancel:good:escape", "ok:bad:enter"]
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);
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ok.add(() => this.doCut());
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} else {
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this.doCut();
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}
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}
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doCut() {
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if (this.selectedUids.size > 0) {
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const entityUids = Array.from(this.selectedUids);
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const cutAction = () => {
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// copy code relies on entities still existing, so must copy before deleting.
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(entityUids);
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const entity = this.root.entityMgr.findByUid(uid);
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass cut, could not remove building");
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this.selectedUids.delete(uid);
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}
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}
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};
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const blueprint = Blueprint.fromUids(this.root, entityUids);
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if (blueprint.canAfford(this.root)) {
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cutAction();
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} else {
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const { cancel, ok } = this.root.hud.parts.dialogs.showWarning(
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T.dialogs.massCutInsufficientConfirm.title,
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T.dialogs.massCutInsufficientConfirm.desc,
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["cancel:good:escape", "ok:bad:enter"]
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);
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ok.add(cutAction);
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}
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this.root.soundProxy.playUiClick();
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} else {
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this.root.soundProxy.playUiError();
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}
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}
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/**
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* mouse down pre handler
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* @param {Vector} pos
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* @param {enumMouseButton} mouseButton
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*/
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onMouseDown(pos, mouseButton) {
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if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectStart).pressed) {
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return;
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}
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if (mouseButton !== enumMouseButton.left) {
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return;
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}
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if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
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// Start new selection
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this.selectedUids = new Set();
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}
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this.currentSelectionStartWorld = this.root.camera.screenToWorld(pos.copy());
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this.currentSelectionEnd = pos.copy();
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return STOP_PROPAGATION;
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}
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/**
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* mouse move pre handler
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* @param {Vector} pos
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*/
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onMouseMove(pos) {
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if (this.currentSelectionStartWorld) {
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this.currentSelectionEnd = pos.copy();
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}
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}
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onMouseUp() {
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if (this.currentSelectionStartWorld) {
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const worldStart = this.currentSelectionStartWorld;
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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const tileStart = worldStart.toTileSpace();
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const tileEnd = worldEnd.toTileSpace();
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const realTileStart = tileStart.min(tileEnd);
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const realTileEnd = tileStart.max(tileEnd);
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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const contents = this.root.map.getLayerContentXY(x, y, this.root.currentLayer);
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if (contents && this.root.logic.canDeleteBuilding(contents)) {
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this.selectedUids.add(contents.uid);
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}
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}
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}
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this.currentSelectionStartWorld = null;
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this.currentSelectionEnd = null;
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}
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}
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/**
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*
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* @param {DrawParameters} parameters
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*/
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draw(parameters) {
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const boundsBorder = 2;
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if (this.currentSelectionStartWorld) {
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const worldStart = this.currentSelectionStartWorld;
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const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
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const realWorldStart = worldStart.min(worldEnd);
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const realWorldEnd = worldStart.max(worldEnd);
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const tileStart = worldStart.toTileSpace();
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const tileEnd = worldEnd.toTileSpace();
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const realTileStart = tileStart.min(tileEnd);
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const realTileEnd = tileStart.max(tileEnd);
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parameters.context.lineWidth = 1;
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parameters.context.fillStyle = THEME.map.selectionBackground;
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parameters.context.strokeStyle = THEME.map.selectionOutline;
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parameters.context.beginPath();
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parameters.context.rect(
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realWorldStart.x,
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realWorldStart.y,
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realWorldEnd.x - realWorldStart.x,
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realWorldEnd.y - realWorldStart.y
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);
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parameters.context.fill();
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parameters.context.stroke();
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
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for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
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const contents = this.root.map.getLayerContentXY(x, y, this.root.currentLayer);
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if (contents && this.root.logic.canDeleteBuilding(contents)) {
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const staticComp = contents.components.StaticMapEntity;
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const bounds = staticComp.getTileSpaceBounds();
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parameters.context.beginRoundedRect(
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bounds.x * globalConfig.tileSize + boundsBorder,
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bounds.y * globalConfig.tileSize + boundsBorder,
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bounds.w * globalConfig.tileSize - 2 * boundsBorder,
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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2
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);
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parameters.context.fill();
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}
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}
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}
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}
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parameters.context.fillStyle = THEME.map.selectionOverlay;
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this.selectedUids.forEach(uid => {
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const entity = this.root.entityMgr.findByUid(uid);
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const staticComp = entity.components.StaticMapEntity;
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const bounds = staticComp.getTileSpaceBounds();
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parameters.context.beginRoundedRect(
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bounds.x * globalConfig.tileSize + boundsBorder,
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bounds.y * globalConfig.tileSize + boundsBorder,
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bounds.w * globalConfig.tileSize - 2 * boundsBorder,
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bounds.h * globalConfig.tileSize - 2 * boundsBorder,
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2
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);
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parameters.context.fill();
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});
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}
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}
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import { BaseHUDPart } from "../base_hud_part";
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import { Vector } from "../../../core/vector";
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import { STOP_PROPAGATION } from "../../../core/signal";
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import { DrawParameters } from "../../../core/draw_parameters";
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import { Entity } from "../../entity";
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import { Loader } from "../../../core/loader";
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import { globalConfig } from "../../../core/config";
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import { makeDiv, formatBigNumber, formatBigNumberFull } from "../../../core/utils";
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import { DynamicDomAttach } from "../dynamic_dom_attach";
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import { createLogger } from "../../../core/logging";
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import { enumMouseButton } from "../../camera";
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import { T } from "../../../translations";
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import { KEYMAPPINGS } from "../../key_action_mapper";
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import { THEME } from "../../theme";
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import { enumHubGoalRewards } from "../../tutorial_goals";
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import { Blueprint } from "../../blueprint";
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const logger = createLogger("hud/mass_selector");
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export class HUDMassSelector extends BaseHUDPart {
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createElements(parent) {}
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initialize() {
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this.currentSelectionStartWorld = null;
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this.currentSelectionEnd = null;
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this.selectedUids = new Set();
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this.root.signals.entityQueuedForDestroy.add(this.onEntityDestroyed, this);
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this.root.hud.signals.pasteBlueprintRequested.add(this.clearSelection, this);
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this.root.camera.downPreHandler.add(this.onMouseDown, this);
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this.root.camera.movePreHandler.add(this.onMouseMove, this);
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this.root.camera.upPostHandler.add(this.onMouseUp, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.general.back).add(this.onBack, this);
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this.root.keyMapper
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.getBinding(KEYMAPPINGS.massSelect.confirmMassDelete)
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.add(this.confirmDelete, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectCut).add(this.confirmCut, this);
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this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectCopy).add(this.startCopy, this);
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this.root.hud.signals.selectedPlacementBuildingChanged.add(this.clearSelection, this);
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this.root.signals.editModeChanged.add(this.clearSelection, this);
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}
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/**
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* Handles the destroy callback and makes sure we clean our list
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* @param {Entity} entity
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*/
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onEntityDestroyed(entity) {
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this.selectedUids.delete(entity.uid);
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}
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/**
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*
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*/
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onBack() {
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// Clear entities on escape
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if (this.selectedUids.size > 0) {
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this.selectedUids = new Set();
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return STOP_PROPAGATION;
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}
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}
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/**
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* Clears the entire selection
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*/
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clearSelection() {
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this.selectedUids = new Set();
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}
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confirmDelete() {
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if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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) {
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const { ok } = this.root.hud.parts.dialogs.showWarning(
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T.dialogs.massDeleteConfirm.title,
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T.dialogs.massDeleteConfirm.desc.replace(
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"<count>",
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"" + formatBigNumberFull(this.selectedUids.size)
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),
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["cancel:good:escape", "ok:bad:enter"]
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);
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ok.add(() => this.doDelete());
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} else {
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this.doDelete();
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}
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}
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doDelete() {
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const entityUids = Array.from(this.selectedUids);
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const entity = this.root.entityMgr.findByUid(uid);
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass delete, could not remove building");
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this.selectedUids.delete(uid);
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}
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}
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}
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startCopy() {
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if (this.selectedUids.size > 0) {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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);
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return;
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}
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(Array.from(this.selectedUids));
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this.selectedUids = new Set();
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this.root.soundProxy.playUiClick();
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} else {
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this.root.soundProxy.playUiError();
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}
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}
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confirmCut() {
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if (!this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
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this.root.hud.parts.dialogs.showInfo(
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T.dialogs.blueprintsNotUnlocked.title,
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T.dialogs.blueprintsNotUnlocked.desc
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);
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} else if (
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!this.root.app.settings.getAllSettings().disableCutDeleteWarnings &&
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this.selectedUids.size > 100
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) {
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const { ok } = this.root.hud.parts.dialogs.showWarning(
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T.dialogs.massCutConfirm.title,
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T.dialogs.massCutConfirm.desc.replace(
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"<count>",
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"" + formatBigNumberFull(this.selectedUids.size)
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),
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["cancel:good:escape", "ok:bad:enter"]
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);
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ok.add(() => this.doCut());
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} else {
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this.doCut();
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}
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}
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doCut() {
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if (this.selectedUids.size > 0) {
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const entityUids = Array.from(this.selectedUids);
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const cutAction = () => {
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// copy code relies on entities still existing, so must copy before deleting.
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this.root.hud.signals.buildingsSelectedForCopy.dispatch(entityUids);
|
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for (let i = 0; i < entityUids.length; ++i) {
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const uid = entityUids[i];
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const entity = this.root.entityMgr.findByUid(uid);
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if (!this.root.logic.tryDeleteBuilding(entity)) {
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logger.error("Error in mass cut, could not remove building");
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this.selectedUids.delete(uid);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const blueprint = Blueprint.fromUids(this.root, entityUids);
|
||||
if (blueprint.canAfford(this.root)) {
|
||||
cutAction();
|
||||
} else {
|
||||
const { cancel, ok } = this.root.hud.parts.dialogs.showWarning(
|
||||
T.dialogs.massCutInsufficientConfirm.title,
|
||||
T.dialogs.massCutInsufficientConfirm.desc,
|
||||
["cancel:good:escape", "ok:bad:enter"]
|
||||
);
|
||||
ok.add(cutAction);
|
||||
}
|
||||
|
||||
this.root.soundProxy.playUiClick();
|
||||
} else {
|
||||
this.root.soundProxy.playUiError();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* mouse down pre handler
|
||||
* @param {Vector} pos
|
||||
* @param {enumMouseButton} mouseButton
|
||||
*/
|
||||
onMouseDown(pos, mouseButton) {
|
||||
if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectStart).pressed) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mouseButton !== enumMouseButton.left) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.root.keyMapper.getBinding(KEYMAPPINGS.massSelect.massSelectSelectMultiple).pressed) {
|
||||
// Start new selection
|
||||
this.selectedUids = new Set();
|
||||
}
|
||||
|
||||
this.currentSelectionStartWorld = this.root.camera.screenToWorld(pos.copy());
|
||||
this.currentSelectionEnd = pos.copy();
|
||||
return STOP_PROPAGATION;
|
||||
}
|
||||
|
||||
/**
|
||||
* mouse move pre handler
|
||||
* @param {Vector} pos
|
||||
*/
|
||||
onMouseMove(pos) {
|
||||
if (this.currentSelectionStartWorld) {
|
||||
this.currentSelectionEnd = pos.copy();
|
||||
}
|
||||
}
|
||||
|
||||
onMouseUp() {
|
||||
if (this.currentSelectionStartWorld) {
|
||||
const worldStart = this.currentSelectionStartWorld;
|
||||
const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
|
||||
|
||||
const tileStart = worldStart.toTileSpace();
|
||||
const tileEnd = worldEnd.toTileSpace();
|
||||
|
||||
const realTileStart = tileStart.min(tileEnd);
|
||||
const realTileEnd = tileStart.max(tileEnd);
|
||||
|
||||
for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
|
||||
for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
|
||||
const contents = this.root.map.getLayerContentXY(x, y, this.root.currentLayer);
|
||||
if (contents && this.root.logic.canDeleteBuilding(contents)) {
|
||||
this.selectedUids.add(contents.uid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.currentSelectionStartWorld = null;
|
||||
this.currentSelectionEnd = null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {DrawParameters} parameters
|
||||
*/
|
||||
draw(parameters) {
|
||||
const boundsBorder = 2;
|
||||
|
||||
if (this.currentSelectionStartWorld) {
|
||||
const worldStart = this.currentSelectionStartWorld;
|
||||
const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd);
|
||||
|
||||
const realWorldStart = worldStart.min(worldEnd);
|
||||
const realWorldEnd = worldStart.max(worldEnd);
|
||||
|
||||
const tileStart = worldStart.toTileSpace();
|
||||
const tileEnd = worldEnd.toTileSpace();
|
||||
|
||||
const realTileStart = tileStart.min(tileEnd);
|
||||
const realTileEnd = tileStart.max(tileEnd);
|
||||
|
||||
parameters.context.lineWidth = 1;
|
||||
parameters.context.fillStyle = THEME.map.selectionBackground;
|
||||
parameters.context.strokeStyle = THEME.map.selectionOutline;
|
||||
parameters.context.beginPath();
|
||||
parameters.context.rect(
|
||||
realWorldStart.x,
|
||||
realWorldStart.y,
|
||||
realWorldEnd.x - realWorldStart.x,
|
||||
realWorldEnd.y - realWorldStart.y
|
||||
);
|
||||
parameters.context.fill();
|
||||
parameters.context.stroke();
|
||||
|
||||
parameters.context.fillStyle = THEME.map.selectionOverlay;
|
||||
|
||||
let renderedUids = new Set();
|
||||
|
||||
for (let x = realTileStart.x; x <= realTileEnd.x; ++x) {
|
||||
for (let y = realTileStart.y; y <= realTileEnd.y; ++y) {
|
||||
const contents = this.root.map.getLayerContentXY(x, y, this.root.currentLayer);
|
||||
if (contents && this.root.logic.canDeleteBuilding(contents)) {
|
||||
// Prevent rendering the overlay twice
|
||||
const uid = contents.uid;
|
||||
if (renderedUids.has(uid)) {
|
||||
continue;
|
||||
}
|
||||
renderedUids.add(uid);
|
||||
|
||||
const staticComp = contents.components.StaticMapEntity;
|
||||
const bounds = staticComp.getTileSpaceBounds();
|
||||
parameters.context.beginRoundedRect(
|
||||
bounds.x * globalConfig.tileSize + boundsBorder,
|
||||
bounds.y * globalConfig.tileSize + boundsBorder,
|
||||
bounds.w * globalConfig.tileSize - 2 * boundsBorder,
|
||||
bounds.h * globalConfig.tileSize - 2 * boundsBorder,
|
||||
2
|
||||
);
|
||||
parameters.context.fill();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
parameters.context.fillStyle = THEME.map.selectionOverlay;
|
||||
this.selectedUids.forEach(uid => {
|
||||
const entity = this.root.entityMgr.findByUid(uid);
|
||||
const staticComp = entity.components.StaticMapEntity;
|
||||
const bounds = staticComp.getTileSpaceBounds();
|
||||
parameters.context.beginRoundedRect(
|
||||
bounds.x * globalConfig.tileSize + boundsBorder,
|
||||
bounds.y * globalConfig.tileSize + boundsBorder,
|
||||
bounds.w * globalConfig.tileSize - 2 * boundsBorder,
|
||||
bounds.h * globalConfig.tileSize - 2 * boundsBorder,
|
||||
2
|
||||
);
|
||||
parameters.context.fill();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user