mirror of
				https://github.com/tobspr/shapez.io.git
				synced 2025-06-13 13:04:03 +00:00 
			
		
		
		
	Fix miner highlight
This commit is contained in:
		
							parent
							
								
									54f1c1dc93
								
							
						
					
					
						commit
						1f3991301d
					
				| @ -45,6 +45,12 @@ export class HUDMinerHighlight extends BaseHUDPart { | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         const lowerContents = this.root.map.getLowerLayerContentXY(hoveredTile.x, hoveredTile.y); | ||||
|         if (!lowerContents) { | ||||
|             // Not connected
 | ||||
|             return; | ||||
|         } | ||||
| 
 | ||||
|         parameters.context.fillStyle = THEME.map.connectedMiners.overlay; | ||||
| 
 | ||||
|         const connectedEntities = this.findConnectedMiners(contents); | ||||
|  | ||||
| @ -5,6 +5,7 @@ import { BaseItem } from "../base_item"; | ||||
| import { MinerComponent } from "../components/miner"; | ||||
| import { Entity } from "../entity"; | ||||
| import { GameSystemWithFilter } from "../game_system_with_filter"; | ||||
| import { statisticsUnitsSeconds } from "../hud/parts/statistics_handle"; | ||||
| import { MapChunkView } from "../map_chunk_view"; | ||||
| 
 | ||||
| export class MinerSystem extends GameSystemWithFilter { | ||||
| @ -93,6 +94,11 @@ export class MinerSystem extends GameSystemWithFilter { | ||||
|     findChainedMiner(entity) { | ||||
|         const ejectComp = entity.components.ItemEjector; | ||||
|         const staticComp = entity.components.StaticMapEntity; | ||||
|         const contentsBelow = this.root.map.getLowerLayerContentXY(staticComp.origin.x, staticComp.origin.y); | ||||
|         if (!contentsBelow) { | ||||
|             // This miner has no contents
 | ||||
|             return null; | ||||
|         } | ||||
| 
 | ||||
|         const ejectingSlot = ejectComp.slots[0]; | ||||
|         const ejectingPos = staticComp.localTileToWorld(ejectingSlot.pos); | ||||
| @ -105,7 +111,10 @@ export class MinerSystem extends GameSystemWithFilter { | ||||
|         if (targetContents) { | ||||
|             const targetMinerComp = targetContents.components.Miner; | ||||
|             if (targetMinerComp && targetMinerComp.chainable) { | ||||
|                 return targetContents; | ||||
|                 const targetLowerLayer = this.root.map.getLowerLayerContentXY(targetTile.x, targetTile.y); | ||||
|                 if (targetLowerLayer) { | ||||
|                     return targetContents; | ||||
|                 } | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user