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Improve visibility of color items
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parent
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commit
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@ -1,52 +1,56 @@
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import { enumDirection, Vector } from "../../core/vector";
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import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root";
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import { ConstantSignalComponent } from "../components/constant_signal";
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export class MetaConstantSignalBuilding extends MetaBuilding {
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constructor() {
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super("constant_signal");
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}
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getSilhouetteColor() {
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return "#2bafda";
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}
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/**
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* @param {GameRoot} root
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*/
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getIsUnlocked(root) {
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// @todo
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return true;
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}
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/** @returns {"wires"} **/
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getLayer() {
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return "wires";
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}
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getDimensions() {
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return new Vector(1, 1);
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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*/
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setupEntityComponents(entity) {
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entity.addComponent(
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new WiredPinsComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.top,
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type: enumPinSlotType.logicalEjector,
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},
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],
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})
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);
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entity.addComponent(new ConstantSignalComponent({}));
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}
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}
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import { enumDirection, Vector } from "../../core/vector";
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import { enumPinSlotType, WiredPinsComponent } from "../components/wired_pins";
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import { Entity } from "../entity";
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import { MetaBuilding } from "../meta_building";
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import { GameRoot } from "../root";
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import { ConstantSignalComponent } from "../components/constant_signal";
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export class MetaConstantSignalBuilding extends MetaBuilding {
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constructor() {
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super("constant_signal");
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}
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getSilhouetteColor() {
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return "#2bafda";
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}
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/**
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* @param {GameRoot} root
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*/
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getIsUnlocked(root) {
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// @todo
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return true;
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}
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/** @returns {"wires"} **/
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getLayer() {
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return "wires";
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}
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getDimensions() {
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return new Vector(1, 1);
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}
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getRenderPins() {
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return false;
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}
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/**
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* Creates the entity at the given location
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* @param {Entity} entity
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*/
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setupEntityComponents(entity) {
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entity.addComponent(
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new WiredPinsComponent({
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slots: [
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{
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pos: new Vector(0, 0),
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direction: enumDirection.top,
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type: enumPinSlotType.logicalEjector,
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},
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],
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})
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);
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entity.addComponent(new ConstantSignalComponent({}));
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}
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}
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@ -9,6 +9,13 @@ import { Entity } from "../entity";
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import { GameSystemWithFilter } from "../game_system_with_filter";
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import { MapChunkView } from "../map_chunk_view";
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/** @type {Object<ItemType, number>} */
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const enumTypeToSize = {
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boolean: 9,
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shape: 9,
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color: 14,
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};
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export class WiredPinsSystem extends GameSystemWithFilter {
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constructor(root) {
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super(root, [WiredPinsComponent]);
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@ -142,9 +149,7 @@ export class WiredPinsSystem extends GameSystemWithFilter {
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}
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}
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update() {
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// TODO
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}
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update() {}
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/**
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* Draws a given entity
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@ -201,12 +206,13 @@ export class WiredPinsSystem extends GameSystemWithFilter {
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// Draw contained item to visualize whats emitted
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const value = slot.value;
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if (value) {
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const offset = new Vector(0, -9).rotated(effectiveRotation);
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const offset = new Vector(0, -9.1).rotated(effectiveRotation);
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value.drawItemCenteredClipped(
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worldPos.x + offset.x,
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worldPos.y + offset.y,
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parameters,
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9
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enumTypeToSize[value.getItemType()]
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);
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}
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