tobspr
daef0f1e4e
Refactor keybindings overlay to show more appropriate keybindings
2020-06-21 19:30:44 +02:00
tobspr
ecda498cac
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-06-21 18:11:43 +02:00
tobspr
2dec257dd9
Cleanup click detector code
2020-06-21 18:11:41 +02:00
tobspr
cbdc302760
Merge pull request #193 from Phlosioneer/miner-optimization
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[Minor Opt] Make miners cache mined item
2020-06-21 18:10:46 +02:00
Joker_vD
2b6a8e49d1
Only 14 characters for labels? That's 1/10 of a twit!
2020-06-18 22:26:15 +03:00
Phlosioneer
f15cd5bcff
Rework to cache instead of serialize
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Using lessons from other PRs
2020-06-17 15:38:39 -04:00
xSparfuchs
8d21c1dfaf
fine
2020-06-17 20:38:11 +02:00
xSparfuchs
889e22ea69
Update screenshot_exporter.js
2020-06-17 20:33:20 +02:00
xSparfuchs
1b85c32b3b
prettier
2020-06-17 20:31:39 +02:00
xSparfuchs
e63638f364
Update screenshot_exporter.js
2020-06-17 20:17:23 +02:00
xSparfuchs
8372293d5d
Update screenshot_exporter.js
2020-06-17 20:16:37 +02:00
xSparfuchs
c1ef4e85af
whitespaces
2020-06-17 20:11:55 +02:00
xSparfuchs
a5e5cd9e4f
fix large screenshots
2020-06-17 19:44:53 +02:00
tobspr
a6ed85e9da
Fix belt planner
2020-06-17 15:57:34 +02:00
tobspr
61bcc31861
Fix mouse handling
2020-06-17 14:56:21 +02:00
tobspr
4c20094878
Do not choose direction lock side automatically, instead make it toggleable
2020-06-17 14:39:12 +02:00
tobspr
fc883f1e5e
Add keybinding hint for direction lock
2020-06-17 14:29:43 +02:00
tobspr
3ddc0de2c4
Improve flickering
2020-06-17 14:05:17 +02:00
tobspr
317b7d72ff
Add setting to disable vignette
2020-06-17 13:58:59 +02:00
tobspr
26949d5e3d
Fix flickering in direction lock
2020-06-17 13:55:44 +02:00
tobspr
b6964ad1bf
Improve direction lock
2020-06-17 13:42:53 +02:00
tobspr
0a35c9f5b2
Improve belt direction lock
2020-06-17 13:37:41 +02:00
tobspr
a95e69401d
Improve belt direction lock
2020-06-17 13:21:34 +02:00
tobspr
84969a9205
Refactor building placer
2020-06-17 13:12:39 +02:00
Phlosioneer
eb182d6e94
Fix lint issues
2020-06-16 22:48:29 -04:00
Phlosioneer
da24c472d7
Fix click and drag
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Clicking and dragging can trigger up to 4 add/destroy signals, and it's
a common case.
2020-06-16 22:08:46 -04:00
Phlosioneer
aef96cff6e
Optimize ejector cache for common case
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This commit optimizes the ejector cache for clicking and dragging belts,
or adding/removing a building. It's a big performance improvement for
large maps; on average, it only has to visit 60 slots per update,
compared to 20,000+ slots.
2020-06-16 21:50:16 -04:00
Phlosioneer
36cf28029e
Remove ejector cache; use slot caches instead
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This is a small refactoring that removes the main ejector cache. The
cache is now tracked by slots and ejector components.
It avoids a large array allocation and many small object allocations,
but adds many small array allocations. It's net neutral for performance.
2020-06-16 21:11:26 -04:00
Phlosioneer
2341772425
Optimize belt cache for common case
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Most of the time, we're adding/removing one building at a time. We don't
need to recheck every belt, only the ones near the changed belt.
2020-06-16 20:23:11 -04:00
Phlosioneer
8a50fdb392
Remove belt cache array; use BeltComponent instead
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Removed the belt cache array. Follow-up belts are cached in the belt's
BeltComponent instead. This change also removes the recursive follow-up
search, which could cause a stack overflow for an extremely long belt
chain.
Saves one object allocation per belt per change, two very large array
allocations per change, many function calls, and belts are only visited
exactly once per change.
2020-06-16 19:56:09 -04:00
Phlosioneer
d4fc2e6dcd
Fix lint errors
2020-06-16 16:21:45 -04:00
Phlosioneer
83a4928be5
Make miners cache mined item
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Saves two chunk+tile lookups per update, and one chunk+tile lookup per
draw.
2020-06-16 16:02:29 -04:00
tobspr
736e5fb432
Fix crash
2020-06-16 20:13:46 +02:00
tobspr
31ab5f3422
Disable direction lock for everything but belts
2020-06-16 20:10:00 +02:00
tobspr
46ceefd0d8
Disable automatic orientation when using belt lock
2020-06-16 20:02:52 +02:00
tobspr
4fc1ff6b0d
Improve belt lock
2020-06-16 19:45:16 +02:00
tobspr
35a13a09e5
Add belt lock feature
2020-06-16 19:40:00 +02:00
tobspr
b753187cde
Add setting to disable smart tunnels
2020-06-16 19:24:23 +02:00
tobspr
b8c3668d88
Placing underground belts now removes belts and other (unneeded) tunnels inbetween
2020-06-16 13:19:53 +02:00
tobspr
1af564e816
Add mirrored painter variant
2020-06-16 11:57:17 +02:00
tobspr
fccb30b5a5
Fix dark mode for markers
2020-06-16 10:36:32 +02:00
tobspr
5c12c605f5
Reworked waypoints
2020-06-16 10:25:31 +02:00
tobspr
32d169b7db
Bump fast pan speed from 2 to 4
2020-06-15 22:29:55 +02:00
tobspr
840ba60c76
Merge pull request #131 from jaysc/fastpan
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added shift modifier for faster pan
2020-06-14 15:52:38 +02:00
Jaysc
5de2c2de94
Removed logic from application_settings
2020-06-14 14:16:37 +01:00
tobspr
cda24ceb04
Refactor item acceptor system for huge performance improvement
2020-06-14 14:37:13 +02:00
tobspr
e95b055e10
Minor improvements to belt performance
2020-06-14 14:20:35 +02:00
Jaysc
8a726f99b6
Changed fastpan to mapMoveFaster and translation
2020-06-13 14:14:35 +01:00
tobspr
6febaff100
Fix untranslated button
2020-06-13 13:22:20 +02:00
tobspr
7e745fd0ce
Allow exporting whole bases, closes #137
2020-06-13 10:57:29 +02:00
Jaysc
487a99bb56
added fastpan feature
2020-06-12 18:55:35 +01:00
tobspr
63568ffb2c
Merge pull request #112 from mini-bomba/move-speed
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Added movement speed setting
2020-06-12 19:09:10 +02:00
tobspr
2f45e345fe
Merge pull request #113 from hexagonhexagon/cut-paste-blueprints
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Add cut, paste options for blueprints
2020-06-12 19:05:53 +02:00
tobspr
cc9813bf0c
Merge pull request #74 from Dimava/extract/selection-world-relative
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Make selection relative to world
2020-06-12 19:01:00 +02:00
tobspr
3af6532d32
Refactor pinned shapes and make them smart, closes #72
2020-06-12 18:38:13 +02:00
Dimava
7653c51e1b
remove currentSelectionStart (use -World instead)
2020-06-12 15:49:31 +03:00
tobspr
8c01cc23d0
Fix watermark
2020-06-12 13:49:36 +02:00
tobspr
c037f23921
Localize watermark
2020-06-12 13:47:48 +02:00
tobspr
bd944ea758
Update german translation
2020-06-12 12:06:57 +02:00
tobspr
2c4d8e40fd
Add korean translation
2020-06-12 10:38:16 +02:00
Cole Faust
eb16025598
Fix grammatical mistake in demo watermark
2020-06-12 00:26:15 -07:00
mini-bomba
107a3ef69c
Added movement speed setting
2020-06-12 00:47:59 +02:00
hexagonhexagon
1091a7affd
Merge branch 'master' into cut-paste-blueprints
2020-06-11 18:05:44 -04:00
hexagonhexagon
e39a868998
Add "Paste last blueprint" keybind. Last blueprint is not preserved on save/exit.
2020-06-11 17:56:13 -04:00
tobspr
15877f3040
German translations, minor improvements
2020-06-11 19:17:06 +02:00
Jaysc
6601923bd4
stop connection if something in the way
2020-06-11 16:33:25 +01:00
tobspr
c434f7a59f
Multiple fixes (see changelog)
2020-06-11 11:51:24 +02:00
tobspr
1c717b0f37
Change hub texture and allow translating it, update stacker texture
2020-06-11 11:29:38 +02:00
tobspr
aa6bd04881
Fix some translations and backward compatibility
2020-06-11 11:06:28 +02:00
hexagonhexagon
f34813392f
Add Cut keybind.
2020-06-11 03:33:00 -04:00
tobspr
84966573fa
Fix copy paste error
2020-06-11 09:31:03 +02:00
tobspr
89f934024b
Merge pull request #44 from hexagonhexagon/shop-ui-tweak
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Make upgrade formatting more clear
2020-06-10 11:49:41 +02:00
hexagonhexagon
0885bd6727
Make shapes unpinnable. The current goal shape uses a special pin icon.
2020-06-07 19:35:42 -04:00
hexagonhexagon
d52e4c9054
Change upgrade formatting to specify the current and new multipliers to speed.
2020-06-07 19:34:47 -04:00
tobspr
a2ee16589f
Switch to steam
2020-06-07 12:56:02 +02:00
Dimava
7f5413a485
make selection relative to world
2020-06-06 11:46:01 +03:00
tobspr
bf93ded6cf
Increased icon visibility for windows builds
2020-06-03 16:16:41 +02:00
tobspr
f145e98450
Fix crash
2020-06-01 21:16:26 +02:00
tobspr
cef07dec56
Add "interactive" tutorial for first level
2020-06-01 21:14:12 +02:00
tobspr
91351d2f79
Improve UX for first levels
2020-06-01 20:18:50 +02:00
tobspr
5cd4dba54a
Cleanup first game experience
2020-06-01 19:58:36 +02:00
tobspr
8c85018352
Added setting to configure zoom / mouse wheel / touchpad sensitivity
2020-06-01 13:05:15 +02:00
tobspr
4e18fa74d4
Merge pull request #48 from Dimava/feature/mousebind
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Mouse keybinds
2020-06-01 12:10:51 +02:00
Dimava
6c349479cf
fix belt cloning bug
2020-06-01 12:46:37 +03:00
Dimava
0d342ee417
move KeyMouse listeners to correct location
2020-06-01 02:36:41 +03:00
tobspr
704b6e14b8
Minor fixes, update changelog, add experimental macosx and linux builds
2020-05-30 20:12:16 +02:00
tobspr
02fb6d53b5
Allow hovering pinned shapes to enlarge them
2020-05-30 19:42:03 +02:00
tobspr
576bd3166f
Minor improvements
2020-05-30 19:11:18 +02:00
tobspr
ffd011ac45
Preparations for the trailer
2020-05-30 17:50:29 +02:00
Dimava
fe33f51424
always use MouseEvent in keyboard hooks
2020-05-30 11:11:56 +03:00
Dimava
d5d615bfd3
change MouseEvent keyCode to event.button + 1
2020-05-30 11:11:26 +03:00
Dimava
79dcd79734
use MouseEvent in keybind change hooks
2020-05-30 11:03:37 +03:00
Dimava
e58c2fd371
use MouseEvent in keyboard hooks
2020-05-30 11:03:35 +03:00
Dimava
da94d5264a
replace MouseEvent.which with MouseEvent.button
2020-05-30 11:03:33 +03:00
tobspr
864c20ce26
Fix crash when Show Hints setting is off
2020-05-28 21:58:08 +02:00
tobspr
b2f6e2956c
Fix waypoints not being updated
2020-05-28 21:09:20 +02:00
tobspr
ce32578b79
Fix dark theme
2020-05-28 20:48:00 +02:00
tobspr
e85728b73d
Further waypoint improvements
2020-05-28 20:36:53 +02:00
tobspr
3071bba633
store waypoints in savegame
2020-05-28 20:03:35 +02:00
tobspr
ec021780d8
Initial waypoint support
2020-05-28 19:40:48 +02:00