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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
tobspr_shapez.io/src/js/game
2020-06-17 13:55:44 +02:00
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buildings Refactor building placer 2020-06-17 13:12:39 +02:00
components Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
hud Fix flickering in direction lock 2020-06-17 13:55:44 +02:00
items Add quad cutter and painter 2020-05-17 00:21:33 +02:00
systems Add setting to disable smart tunnels 2020-06-16 19:24:23 +02:00
themes Improve direction lock 2020-06-17 13:42:53 +02:00
time Preparations for the trailer 2020-05-30 17:50:29 +02:00
automatic_save.js Minor fixes and add save button 2020-05-14 22:05:06 +02:00
base_item.js Add support for different building variants 2020-05-16 22:45:40 +02:00
camera.js Refactor building placer 2020-06-17 13:12:39 +02:00
canvas_click_interceptor.js Initial commit 2020-05-09 16:45:23 +02:00
colors.js Multiple improvements 2020-05-17 10:07:20 +02:00
component_registry.js Add storage building 2020-05-20 15:51:06 +02:00
component.js Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
core.js Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
dynamic_tickrate.js Preparations for the trailer 2020-05-30 17:50:29 +02:00
entity_components.js Add storage building 2020-05-20 15:51:06 +02:00
entity_manager.js Add storage building 2020-05-20 15:51:06 +02:00
entity.js Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
game_loading_overlay.js Initial support for translations 2020-05-17 12:12:13 +02:00
game_speed_registry.js Initial support for saving games 2020-05-14 21:54:11 +02:00
game_system_manager.js Refactor item acceptor system for huge performance improvement 2020-06-14 14:37:13 +02:00
game_system_with_filter.js Further performance improvements 2020-05-27 15:25:17 +02:00
game_system.js Initial commit 2020-05-09 16:45:23 +02:00
hub_goals.js Increased icon visibility for windows builds 2020-06-03 16:16:41 +02:00
item_registry.js Minor fixes and add save button 2020-05-14 22:05:06 +02:00
key_action_mapper.js Refactor building placer 2020-06-17 13:12:39 +02:00
logic.js Refactor building placer 2020-06-17 13:12:39 +02:00
map_chunk_view.js Major performance improvements 2020-05-18 17:40:20 +02:00
map_chunk.js Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
map_view.js Allow exporting whole bases, closes #137 2020-06-13 10:57:29 +02:00
map.js Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
meta_building_registry.js Initial commit 2020-05-09 16:45:23 +02:00
meta_building.js Disable direction lock for everything but belts 2020-06-16 20:10:00 +02:00
production_analytics.js Remove unnecessary console.log 2020-05-14 10:35:34 +02:00
root.js Placing underground belts now removes belts and other (unneeded) tunnels inbetween 2020-06-16 13:19:53 +02:00
shape_definition_manager.js Add quad cutter and painter 2020-05-17 00:21:33 +02:00
shape_definition.js Fix dark mode for markers 2020-06-16 10:36:32 +02:00
sound_proxy.js Add basic sounds 2020-05-14 19:12:58 +02:00
theme.js Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tutorial_goals_mappings.js Further improvements of unlock notification 2020-05-23 10:35:30 +02:00
tutorial_goals.js Add "interactive" tutorial for first level 2020-06-01 21:14:12 +02:00
upgrades.js Further waypoint improvements 2020-05-28 20:36:53 +02:00