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buildings
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
components
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Refactor item acceptor system for huge performance improvement
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2020-06-14 14:37:13 +02:00 |
hud
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Fix flickering in direction lock
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2020-06-17 13:55:44 +02:00 |
items
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
systems
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Add setting to disable smart tunnels
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2020-06-16 19:24:23 +02:00 |
themes
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Improve direction lock
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2020-06-17 13:42:53 +02:00 |
time
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Preparations for the trailer
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2020-05-30 17:50:29 +02:00 |
automatic_save.js
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Minor fixes and add save button
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2020-05-14 22:05:06 +02:00 |
base_item.js
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Add support for different building variants
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2020-05-16 22:45:40 +02:00 |
camera.js
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
canvas_click_interceptor.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
colors.js
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Multiple improvements
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2020-05-17 10:07:20 +02:00 |
component_registry.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
component.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
core.js
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Allow exporting whole bases, closes #137
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2020-06-13 10:57:29 +02:00 |
dynamic_tickrate.js
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Preparations for the trailer
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2020-05-30 17:50:29 +02:00 |
entity_components.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
entity_manager.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
entity.js
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Allow exporting whole bases, closes #137
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2020-06-13 10:57:29 +02:00 |
game_loading_overlay.js
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Initial support for translations
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2020-05-17 12:12:13 +02:00 |
game_speed_registry.js
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
game_system_manager.js
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Refactor item acceptor system for huge performance improvement
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2020-06-14 14:37:13 +02:00 |
game_system_with_filter.js
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Further performance improvements
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2020-05-27 15:25:17 +02:00 |
game_system.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
hub_goals.js
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Increased icon visibility for windows builds
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2020-06-03 16:16:41 +02:00 |
item_registry.js
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Minor fixes and add save button
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2020-05-14 22:05:06 +02:00 |
key_action_mapper.js
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
logic.js
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Refactor building placer
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2020-06-17 13:12:39 +02:00 |
map_chunk_view.js
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Major performance improvements
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2020-05-18 17:40:20 +02:00 |
map_chunk.js
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Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
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2020-05-21 10:40:21 +02:00 |
map_view.js
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Allow exporting whole bases, closes #137
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2020-06-13 10:57:29 +02:00 |
map.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
meta_building_registry.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
meta_building.js
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Disable direction lock for everything but belts
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2020-06-16 20:10:00 +02:00 |
production_analytics.js
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Remove unnecessary console.log
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2020-05-14 10:35:34 +02:00 |
root.js
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Placing underground belts now removes belts and other (unneeded) tunnels inbetween
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2020-06-16 13:19:53 +02:00 |
shape_definition_manager.js
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
shape_definition.js
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Fix dark mode for markers
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2020-06-16 10:36:32 +02:00 |
sound_proxy.js
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Add basic sounds
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2020-05-14 19:12:58 +02:00 |
theme.js
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Dark mode support and much other stuff
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2020-05-17 13:24:47 +02:00 |
tutorial_goals_mappings.js
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Further improvements of unlock notification
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2020-05-23 10:35:30 +02:00 |
tutorial_goals.js
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Add "interactive" tutorial for first level
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2020-06-01 21:14:12 +02:00 |
upgrades.js
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Further waypoint improvements
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2020-05-28 20:36:53 +02:00 |