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buildings
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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components
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fix belt cloning bug
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2020-06-01 12:46:37 +03:00 |
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hud
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Increased icon visibility for windows builds
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2020-06-03 16:16:41 +02:00 |
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items
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
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systems
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Preparations for the trailer
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2020-05-30 17:50:29 +02:00 |
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themes
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Fix dark theme
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2020-05-28 20:48:00 +02:00 |
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time
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Preparations for the trailer
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2020-05-30 17:50:29 +02:00 |
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automatic_save.js
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Minor fixes and add save button
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2020-05-14 22:05:06 +02:00 |
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base_item.js
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Add support for different building variants
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2020-05-16 22:45:40 +02:00 |
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camera.js
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Added setting to configure zoom / mouse wheel / touchpad sensitivity
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2020-06-01 13:05:15 +02:00 |
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canvas_click_interceptor.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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colors.js
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Multiple improvements
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2020-05-17 10:07:20 +02:00 |
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component_registry.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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component.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
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core.js
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Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
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2020-05-21 10:40:21 +02:00 |
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dynamic_tickrate.js
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Preparations for the trailer
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2020-05-30 17:50:29 +02:00 |
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entity_components.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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entity_manager.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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entity.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
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game_loading_overlay.js
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Initial support for translations
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2020-05-17 12:12:13 +02:00 |
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game_speed_registry.js
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
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game_system_manager.js
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Add storage building
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2020-05-20 15:51:06 +02:00 |
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game_system_with_filter.js
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Further performance improvements
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2020-05-27 15:25:17 +02:00 |
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game_system.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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hub_goals.js
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Increased icon visibility for windows builds
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2020-06-03 16:16:41 +02:00 |
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item_registry.js
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Minor fixes and add save button
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2020-05-14 22:05:06 +02:00 |
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key_action_mapper.js
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Merge pull request #48 from Dimava/feature/mousebind
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2020-06-01 12:10:51 +02:00 |
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logic.js
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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map_chunk_view.js
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Major performance improvements
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2020-05-18 17:40:20 +02:00 |
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map_chunk.js
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Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9)
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2020-05-21 10:40:21 +02:00 |
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map_view.js
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Initial support for themes, sound improvements
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2020-05-16 09:49:00 +02:00 |
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map.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
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meta_building_registry.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
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meta_building.js
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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production_analytics.js
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Remove unnecessary console.log
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2020-05-14 10:35:34 +02:00 |
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root.js
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Further blueprint improvements
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2020-05-27 15:03:36 +02:00 |
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shape_definition_manager.js
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
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shape_definition.js
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Add quad cutter and painter
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2020-05-17 00:21:33 +02:00 |
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sound_proxy.js
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Add basic sounds
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2020-05-14 19:12:58 +02:00 |
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theme.js
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Dark mode support and much other stuff
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2020-05-17 13:24:47 +02:00 |
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tutorial_goals_mappings.js
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Further improvements of unlock notification
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2020-05-23 10:35:30 +02:00 |
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tutorial_goals.js
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Add "interactive" tutorial for first level
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2020-06-01 21:14:12 +02:00 |
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upgrades.js
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Further waypoint improvements
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2020-05-28 20:36:53 +02:00 |