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use MouseEvent in keybind change hooks
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@ -86,6 +86,16 @@ for (const categoryId in KEYMAPPINGS) {
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*/
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export function getStringForKeyCode(code) {
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switch (code) {
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case 0:
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return "LMB";
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case 1:
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return "MMB";
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case 2:
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return "RMB";
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case 3:
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return "MB4";
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case 4:
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return "MB5";
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case 8:
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return "⌫";
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case 9:
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@ -121,9 +121,24 @@ export class KeybindingsState extends TextualGameState {
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this.updateKeybindings();
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});
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dialog.inputReciever.backButton.add(() => {});
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const clickListener = event => {
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console.log(event);
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if (event.target.tagName == "BUTTON") {
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return;
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}
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event.preventDefault();
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const keyCode = event.button;
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this.app.settings.updateKeybindingOverride(id, keyCode);
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this.dialogs.closeDialog(dialog);
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this.updateKeybindings();
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};
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dialog.inputReciever.backButton.add(() => {});
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this.dialogs.internalShowDialog(dialog);
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dialog.element.onmousedown = clickListener;
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this.app.sound.playUiSound(SOUNDS.dialogOk);
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}
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