tobspr
4bc918dedd
Add finish, italian, romania, ukrainian, minor adjustments
2021-03-12 12:42:16 +01:00
Greg Considine
26b842494f
Achievements ( #1087 )
...
* [WIP] Add boilerplate for achievement implementation
* Add config.local.template.js and rm cached copy of config.local.js
* [WIP] Implement painting, cutting, rotating achievements (to log only)
* [WIP] Refactor achievements, jsdoc fixes, add npm script
- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts
* Add steam/greenworks IPC calls and optional private-artifact dependency
* Include private artifacts in standalone builds
* Uncomment appid include
* [WIP] Add steam overlay fix, add hash to artifact dependency
* Update electron, greenworks. Add task to add local config if not present
* Add more achievements, refactor achievement code
* Add receiver flexibility and more achievements
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked
* Add achievements and accommodations for switching states
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements
* Add achievements, ids. Update names, keys for consistency
* Add play time achievements
* [WIP] Add more achievements
* Add more achievements. Add bulk achievement check signal
* [WIP] Add achievements. Start savefile migration
* Add achievements. Add savefile migration
* Remove superfluous achievement stat
* Update lock files, fix merge conflict
2021-03-10 07:33:39 +01:00
Tobias Springer
1ee03d7398
Adjustments to support chinese versions
2021-03-09 10:07:19 +01:00
LeopoldTal
f620706ed7
Format all upgrade tiers as Roman numerals ( #830 )
...
* format all upgrade tiers as Roman numerals
* show upgrade tiers 50+ as Arabic numerals
2020-12-07 13:06:54 +01:00
tobspr
b17cb6952b
Update changelog and minor fixes
2020-10-31 12:19:51 +01:00
LeopoldTal
070245270f
Use locale decimal separator on belt reader display ( #816 )
...
* use locale decimal separator on belt reader display
* rename formatter method
2020-10-31 10:15:45 +01:00
tobspr
c4354161ad
Add tutorial video links
2020-10-09 08:33:14 +02:00
tobspr
8260edb373
Get rid of some todos / fixmes
2020-10-08 19:47:27 +02:00
tobspr
deab844d04
Add more tutorials
2020-10-08 19:01:12 +02:00
tobspr
e1f3454629
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-10-08 09:13:55 +02:00
tobspr
5a96e76151
Allow configuring map resources scale
2020-10-08 09:13:53 +02:00
EmeraldBlock
a79500d574
Fix non-uniform distribution for freeplay shape color palette ( #789 )
...
* use nextIntRange instead of nextIntRangeInclusive
* Remove nextIntRangeInclusive
This function gave the minimum and maximum integer half as much weight, and it was not used anywhere except to generate a freeplay shape color palette, and that now uses nextIntRange.
2020-10-08 08:44:10 +02:00
tobspr
21c9c3cee6
Fix belt path epsilon
2020-10-07 19:31:11 +02:00
tobspr
1bb8b6f079
Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades
2020-10-07 18:35:03 +02:00
tobspr
7dccc1a844
Unlock all levels when having a legacy savegame
2020-10-07 15:02:27 +02:00
tobspr
fa27d1681f
Cleanup IS_DEMO flags and introduce Restriction Manager
2020-10-07 09:48:31 +02:00
tobspr
1c88b99de3
A/B test whether showing the price is good or not
2020-09-29 18:26:38 +02:00
tobspr
2c50944732
Minor changes
2020-09-28 12:37:15 +02:00
tobspr
507121b886
Load css async
2020-09-28 12:24:52 +02:00
tobspr
0d52793c27
Minor refactoring
2020-09-28 12:17:38 +02:00
tobspr
d4617edad5
Rework constant signal dialog
2020-09-28 12:17:13 +02:00
tobspr
d27e9226be
Re-balance, fixes, etc etc
2020-09-27 22:22:05 +02:00
tobspr
f584d9d93e
Further fixes found during testing, update local config
2020-09-24 17:43:50 +02:00
tobspr
1ecc2ebb5d
Minor adjustments and fixes
2020-09-24 14:59:15 +02:00
tobspr
05847add71
Re-balance
2020-09-22 20:21:09 +02:00
tobspr
1ec8b4fe28
Only render shapes in map overview
2020-09-22 11:21:18 +02:00
tobspr
0274597a1c
Fix tslint
2020-09-22 10:31:47 +02:00
Exund
b32ae43464
Fix 180° rotater not renamed everywhere ( #675 )
...
* Fixed atlas and buildingSpeed
* Revert atlas.json changes
2020-09-21 18:15:30 +02:00
tobspr
4636080dd7
Huge performance improvements
2020-09-21 18:09:27 +02:00
tobspr
1cd52f6dbd
Fix tslint
2020-09-19 17:56:40 +02:00
tobspr
7d6af359a1
Polishing, CSS Improvements, Improve dark mode
2020-09-19 14:27:25 +02:00
tobspr
2075f4d011
Improve simplified belt, show hints everywheer
2020-09-19 12:21:32 +02:00
tobspr
47443058e0
Add potato mode
2020-09-19 10:34:46 +02:00
tobspr
7bc45d8959
Improve buffer backlog performance, should speed up whole game
2020-09-19 09:28:29 +02:00
tobspr
b5a2e77db4
Fix multiple typos, closes #627
2020-09-19 07:49:17 +02:00
tobspr
1ebfafd8de
Further performance improvements, show indicator while game is saving
2020-09-18 20:41:40 +02:00
tobspr
746f4935ad
Improve item ejector system
2020-09-18 18:32:53 +02:00
tobspr
b8f27aec44
Proper belt underlays for splitters
2020-09-18 18:18:38 +02:00
tobspr
6042fcba62
Properly implement sound and music volumes, debounce writes
2020-09-13 08:40:56 +02:00
tobspr
04b8b62045
Update local config
2020-08-31 12:00:06 +02:00
tobspr
9b8745535b
Refactor item processor to use charges and thus be more correct, even at low tick rates
2020-08-30 15:31:53 +02:00
tobspr
270f51d9ec
Increase tier 2 tunnel range to 9
2020-08-29 23:05:34 +02:00
tobspr
78fe34840a
Fix buildings not working at their advertised speed, closes #440 , closes #442 , closes #437 , closes #449
2020-08-29 22:35:30 +02:00
tobspr
238b08d4d1
Make shapes truthy
2020-08-29 11:08:30 +02:00
tobspr
06e276f021
Add belt reader building
2020-08-29 10:38:23 +02:00
tobspr
bb739c80fa
Rework quad painter and filter, rework logic gates
2020-08-29 09:35:14 +02:00
tobspr
a67448fbdf
Fix being able to create constant signals without value
2020-08-28 22:56:56 +02:00
Bjorn Stromberg
1ff76e0b2e
[core/rectangle] Remove unused methods ( #571 )
...
* [core/rectangle] Remove unused methods
* Restore some methods
2020-08-18 14:19:25 +02:00
tobspr
b7efda9bf6
Further performance improvements
2020-08-15 22:44:15 +02:00
tobspr
b2880700e8
Huge rendering performance improvements and minor other changes, lots of refactorings
2020-08-15 22:32:55 +02:00
tobspr
d1a5dd8c9e
Update local config with latest variables and cleanup a bit
2020-08-15 19:55:39 +02:00
tobspr
7b40292be3
Start to optimize rendering
2020-08-15 19:43:03 +02:00
tobspr
b1fb0fca7e
Fix wires blueprint pasting bug, do not show wire info on unconnected wires
2020-08-15 18:14:00 +02:00
tobspr
7279b75187
Improve information when hovering wires
2020-08-15 17:51:28 +02:00
tobspr
3c34227c24
Unify assets, refactor waypoints
2020-08-14 12:14:15 +02:00
tobspr
9085f32ec3
Add multiple performance settings
2020-08-14 09:38:48 +02:00
tobspr
f44563fc05
Add item filter
2020-08-13 20:30:43 +02:00
tobspr
52b4d4d742
Implement wire networks, add levers
2020-08-13 19:23:00 +02:00
tobspr
75ab655998
Add basic logic gate and improve wires in general
2020-08-13 10:23:50 +02:00
tobspr
f16ab2389a
initial take on wire auto-rotation
2020-08-11 20:02:59 +02:00
tobspr
a32c0530bb
Refactor rotation overview matrices
2020-08-11 18:50:43 +02:00
tobspr
b19b87a6c8
Improve map overlay rendering and raise zoom limit
2020-08-11 13:17:39 +02:00
tobspr
c1b1564d76
Fix crc generation
2020-08-10 23:34:30 +02:00
tobspr
2203d5fc6a
Improve saving speed by using crc32 instead of sha1 for checksum
2020-08-10 23:31:02 +02:00
tobspr
93975df4d5
Get rid of item ejector / acceptor layers and new wires buildings for now
2020-08-10 21:24:58 +02:00
tobspr
ecbf9d7e78
Revert worker loader change
2020-08-10 19:54:11 +02:00
tobspr
2ee4f2efc7
Add more logging
2020-08-10 15:22:02 +02:00
Bjorn Stromberg
79158e2b56
Remove unused code ( #526 )
2020-08-06 11:28:28 +02:00
tobspr
baf5c83b34
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-07-27 17:14:32 +02:00
tobspr
bf2eee908f
Refactor static map entity component to store building metaclass
2020-07-27 17:14:29 +02:00
Bjorn Stromberg
d2f9fd6ec8
Improve types for web workers ( #502 )
...
* Improve types for web workers
* Move worker-loader config inline
* Remove trailing spaces in translations
2020-07-27 17:06:12 +02:00
Bjorn Stromberg
6d01c482d8
[Perf] Avoid iterating over keys to generate assert message ( #486 )
...
* Avoid iterating over keys to generate assert message
* Move assertion call behind guard
* Shorten line by using string template
2020-07-27 11:15:59 +02:00
RogiJAG
f77d47d9f7
Add fl rotater variant
2020-07-18 12:03:49 -05:00
tobspr
a08fef88f0
Merge pull request #416 from Astavie/master
...
Add decimal separator option in translation files
2020-07-07 19:40:27 +02:00
tobspr
9505eb8f49
Update local config
2020-07-07 19:34:00 +02:00
Astavie
900128ad32
comments and tabs 2: electric boogaloo
2020-07-07 16:51:40 +02:00
Astavie
e251a25bb7
comments and tabs
2020-07-07 16:42:39 +02:00
Astavie
fbe04c94aa
linter, please like me
2020-07-07 16:38:33 +02:00
Astavie
1c2ccd3582
make the linter happy
2020-07-07 16:28:58 +02:00
Astavie
0caaa055aa
decimal separator
2020-07-07 16:19:26 +02:00
tobspr
855570e74b
Fix color mixing
2020-07-07 13:16:48 +02:00
isaisstillalive
b1fce1b115
Refactor dialog buttons
2020-07-07 09:15:27 +09:00
isaisstillalive
76fb637606
Adjust cancel button color
2020-07-07 08:22:53 +09:00
isaisstillalive
1d44690482
Additional buttons can be set in Confirm dialog
2020-07-07 08:22:49 +09:00
tobspr
1f438e8c65
Minor art rework, update ratios
2020-07-06 22:14:45 +02:00
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
2020-07-06 21:33:37 +02:00
tobspr
a77911263d
Implement concept of energy consumption
2020-07-02 17:43:47 +02:00
tobspr
bd899df5fe
Further progress on the energy generator / wires, fix translations
2020-07-01 17:51:11 +02:00
tobspr
722c8ef836
Start to rework the graphics for the wires layer, make wires cooler than belts
2020-06-30 12:38:20 +02:00
Menai Ala Eddine
5dca71fa3f
refactor • line 15 : replace log by error
...
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
2020-06-28 20:56:47 -07:00
tobspr
64c4816194
Remove some todos
2020-06-28 20:31:22 +02:00
tobspr
b499760d74
Start to work on advanced shape processing
2020-06-28 20:28:46 +02:00
tobspr
0967d5114c
Initial take on wires
2020-06-28 19:34:10 +02:00
tobspr
77440a68bc
Add sandbox controller
2020-06-28 12:38:48 +02:00
tobspr
17123fd7b9
Further work on the energy generator
2020-06-28 11:44:30 +02:00
tobspr
97858b6eab
Fix time formatting, again
2020-06-28 10:49:26 +02:00
tobspr
c4d328c1cd
Fix bad time formatting and update changelog
2020-06-28 10:48:47 +02:00
tobspr
de0b305276
Minor fixes to the throughput
2020-06-27 16:40:51 +02:00
tobspr
6d2afb992c
Update local config to latest version
2020-06-27 10:52:10 +02:00
tobspr
2e266f5f21
Get rid of 'builtins' file since its useless and causes performance issues
2020-06-27 10:51:52 +02:00
tobspr
419401b9be
Improve performance by getting rid of instanceof
2020-06-27 10:38:11 +02:00
tobspr
a71c0b8039
Take 3 on the belt performance (+ tslint fixes)
2020-06-26 17:02:52 +02:00
tobspr
192d1dbedb
Initial take on belt optimization
2020-06-26 13:57:07 +02:00
tobspr
9789468c2d
Improve performance by caching area of changed ejectors
2020-06-24 20:25:43 +02:00
tobspr
b3de1f9207
Re-enable analytics
2020-06-24 17:59:43 +02:00
tobspr
28b2dc008c
Add more links to main menu
2020-06-22 15:21:47 +02:00
tobspr
c5613f6eee
Regression
2020-06-22 14:46:33 +02:00
tobspr
e1bbe2de17
Prevent all default keybindings, closes #254
2020-06-22 12:33:28 +02:00
tobspr
51bd87a970
Merge pull request #218 from davidburhans/left-then-right-click-button-fix
...
Clumsy clicker fix
2020-06-21 19:37:31 +02:00
David Burhans
60baf4476f
clear ClickDetector.clickDownPosition on right-click to prevent detecting subsequent left-clicks as double-clicks
2020-06-17 19:35:02 -05:00
tobspr
61bcc31861
Fix mouse handling
2020-06-17 14:56:21 +02:00
tobspr
a95e69401d
Improve belt direction lock
2020-06-17 13:21:34 +02:00
tobspr
84969a9205
Refactor building placer
2020-06-17 13:12:39 +02:00
tobspr
3c3c5acc8e
Merge pull request #85 from jaysc/continue
...
Added continue button
2020-06-16 17:48:43 +02:00
tobspr
444908d22f
Fix wrong check for full version
2020-06-13 11:06:15 +02:00
tobspr
766d9e943e
Add flag to enable fullVersion in beta
2020-06-13 11:01:43 +02:00
tobspr
7e745fd0ce
Allow exporting whole bases, closes #137
2020-06-13 10:57:29 +02:00
tobspr
3af6532d32
Refactor pinned shapes and make them smart, closes #72
2020-06-12 18:38:13 +02:00
tobspr
1a7a06fce2
Move debug options to seperate file so they are not always checked in
2020-06-12 09:15:29 +02:00
Jaysc
f4d1e5447d
Reordered continue and added new game button
2020-06-11 15:17:50 +01:00
tobspr
61a0435438
Enable polish translation
2020-06-11 15:29:41 +02:00
tobspr
e9f0a45f2a
Remove update check
2020-06-11 11:52:11 +02:00
tobspr
c434f7a59f
Multiple fixes (see changelog)
2020-06-11 11:51:24 +02:00
tobspr
1c717b0f37
Change hub texture and allow translating it, update stacker texture
2020-06-11 11:29:38 +02:00
tobspr
7c0565ab35
Add initial German Translation
2020-06-10 12:18:13 +02:00
tobspr
a2ee16589f
Switch to steam
2020-06-07 12:56:02 +02:00
tobspr
458aeae4c8
Update assets and fix bug on load
2020-06-04 22:32:00 +02:00
tobspr
d1954b5b36
Improve button sensitivity
2020-06-03 14:52:03 +02:00
tobspr
553442e953
Add weekly contests, bump to 1.1.5
2020-06-03 10:06:13 +02:00
tobspr
cef07dec56
Add "interactive" tutorial for first level
2020-06-01 21:14:12 +02:00
tobspr
91351d2f79
Improve UX for first levels
2020-06-01 20:18:50 +02:00
tobspr
5cd4dba54a
Cleanup first game experience
2020-06-01 19:58:36 +02:00
tobspr
356bb2b73a
Merge pull request #43 from hexagonhexagon/number-formatting
...
Better big number formatting
2020-06-01 13:06:22 +02:00
tobspr
8c85018352
Added setting to configure zoom / mouse wheel / touchpad sensitivity
2020-06-01 13:05:15 +02:00
tobspr
4e18fa74d4
Merge pull request #48 from Dimava/feature/mousebind
...
Mouse keybinds
2020-06-01 12:10:51 +02:00
Dimava
0d342ee417
move KeyMouse listeners to correct location
2020-06-01 02:36:41 +03:00
tobspr
704b6e14b8
Minor fixes, update changelog, add experimental macosx and linux builds
2020-05-30 20:12:16 +02:00
hexagonhexagon
2781d531a1
Put suffixes in base-en.yaml under the key global.suffix.
2020-05-30 14:02:03 -04:00
tobspr
02fb6d53b5
Allow hovering pinned shapes to enlarge them
2020-05-30 19:42:03 +02:00
hexagonhexagon
4409dbf17f
Comply with ESLint.
2020-05-30 13:29:54 -04:00
hexagonhexagon
a92d703395
Make formatBigNumber() include a decimal point, and support numbers up to 999.9T.
2020-05-30 13:29:54 -04:00
tobspr
ffd011ac45
Preparations for the trailer
2020-05-30 17:50:29 +02:00
Dimava
d5d615bfd3
change MouseEvent keyCode to event.button + 1
2020-05-30 11:11:26 +03:00
Dimava
e58c2fd371
use MouseEvent in keyboard hooks
2020-05-30 11:03:35 +03:00
Dimava
da94d5264a
replace MouseEvent.which with MouseEvent.button
2020-05-30 11:03:33 +03:00
tobspr
ec021780d8
Initial waypoint support
2020-05-28 19:40:48 +02:00
tobspr
37685d64bd
Introduce cost for blueprints
2020-05-28 18:07:57 +02:00
tobspr
e0facaf788
Fix keys being stuck, show savegame levels in main menu
2020-05-28 14:53:11 +02:00
tobspr
2a4ee8e784
Fix crash regarding blueprints being copied wrong
2020-05-28 13:49:50 +02:00
tobspr
8c88d738cc
Minor improvements
2020-05-27 15:45:43 +02:00