| .. | 
		
		
			
			
			
			
				| animation_frame.js | Revert worker loader change | 2020-08-10 19:54:11 +02:00 | 
		
			
			
			
			
				| assert.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| async_compression.js | Improve saving speed by using crc32 instead of sha1 for checksum | 2020-08-10 23:31:02 +02:00 | 
		
			
			
			
			
				| atlas_definitions.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| background_resources_loader.js | Minor changes | 2020-09-28 12:37:15 +02:00 | 
		
			
			
			
			
				| buffer_maintainer.js | Only render shapes in map overview | 2020-09-22 11:21:18 +02:00 | 
		
			
			
			
			
				| buffer_utils.js | Improve buffer backlog performance, should speed up whole game | 2020-09-19 09:28:29 +02:00 | 
		
			
			
			
			
				| cachebust.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| click_detector.js | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| config.js | Unlock all levels when having a legacy savegame | 2020-10-07 15:02:27 +02:00 | 
		
			
			
			
			
				| config.local.js | Further fixes found during testing, update local config | 2020-09-24 17:43:50 +02:00 | 
		
			
			
			
			
				| dpi_manager.js | Only render shapes in map overview | 2020-09-22 11:21:18 +02:00 | 
		
			
			
			
			
				| draw_parameters.js | Start to optimize rendering | 2020-08-15 19:43:03 +02:00 | 
		
			
			
			
			
				| draw_utils.js | Start to optimize rendering | 2020-08-15 19:43:03 +02:00 | 
		
			
			
			
			
				| error_handler.js | refactor • line 15 : replace log by error | 2020-06-28 20:56:47 -07:00 | 
		
			
			
			
			
				| explained_result.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| factory.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| game_state.js | Remove some todos | 2020-06-28 20:31:22 +02:00 | 
		
			
			
			
			
				| global_registries.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| globals.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| input_distributor.js | Regression | 2020-06-22 14:46:33 +02:00 | 
		
			
			
			
			
				| input_receiver.js | Further blueprint improvements | 2020-05-27 15:03:36 +02:00 | 
		
			
			
			
			
				| loader.js | Further performance improvements, show indicator while game is saving | 2020-09-18 20:41:40 +02:00 | 
		
			
			
			
			
				| logging.js | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| lzstring.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| modal_dialog_elements.js | Rework constant signal dialog | 2020-09-28 12:17:13 +02:00 | 
		
			
			
			
			
				| modal_dialog_forms.js | Minor refactoring | 2020-09-28 12:17:38 +02:00 | 
		
			
			
			
			
				| polyfills.js | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| query_parameters.js | Add sandbox controller | 2020-06-28 12:38:48 +02:00 | 
		
			
			
			
			
				| read_write_proxy.js | Cleanup IS_DEMO flags and introduce Restriction Manager | 2020-10-07 09:48:31 +02:00 | 
		
			
			
			
			
				| rectangle.js | [core/rectangle] Remove unused methods (#571) | 2020-08-18 14:19:25 +02:00 | 
		
			
			
			
			
				| request_channel.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| restriction_manager.js | Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades | 2020-10-07 18:35:03 +02:00 | 
		
			
			
			
			
				| rng.js | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| sensitive_utils.encrypt.js | Fix crc generation | 2020-08-10 23:34:30 +02:00 | 
		
			
			
			
			
				| signal.js | Add type hints to signals | 2020-05-14 08:44:07 +02:00 | 
		
			
			
			
			
				| singleton_factory.js | Fix tslint errors | 2020-05-14 08:56:18 +02:00 | 
		
			
			
			
			
				| sprites.js | Add potato mode | 2020-09-19 10:34:46 +02:00 | 
		
			
			
			
			
				| stale_area_detector.js | Improve item ejector system | 2020-09-18 18:32:53 +02:00 | 
		
			
			
			
			
				| state_manager.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| textual_game_state.js | Improve iconography in toolbar | 2020-05-18 20:30:03 +02:00 | 
		
			
			
			
			
				| tracked_state.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| utils.js | Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades | 2020-10-07 18:35:03 +02:00 | 
		
			
			
			
			
				| vector.js | Improve information when hovering wires | 2020-08-15 17:51:28 +02:00 |