mirror of
https://github.com/tobspr/shapez.io.git
synced 2024-10-27 20:34:29 +00:00
Unlock all levels when having a legacy savegame
This commit is contained in:
parent
fa27d1681f
commit
7dccc1a844
@ -1,5 +1,3 @@
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import { queryParamOptions } from "./query_parameters";
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export const IS_DEBUG =
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G_IS_DEV &&
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typeof window !== "undefined" &&
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@ -9,6 +7,8 @@ export const IS_DEBUG =
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export const SUPPORT_TOUCH = false;
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export const IS_MAC = navigator.platform.toLowerCase().indexOf("mac") >= 0;
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const smoothCanvas = true;
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export const THIRDPARTY_URLS = {
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@ -1,4 +1,5 @@
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import { Application } from "../application";
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import { IS_MAC } from "./config";
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import { ExplainedResult } from "./explained_result";
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import { queryParamOptions } from "./query_parameters";
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import { ReadWriteProxy } from "./read_write_proxy";
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@ -9,6 +10,8 @@ export class RestrictionManager extends ReadWriteProxy {
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*/
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constructor(app) {
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super(app, "restriction-flags.bin");
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this.currentData = this.getDefaultData();
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}
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// -- RW Proxy Impl
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@ -24,6 +27,7 @@ export class RestrictionManager extends ReadWriteProxy {
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*/
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getDefaultData() {
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return {
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version: this.getCurrentVersion(),
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savegameV1119Imported: false,
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};
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}
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@ -42,17 +46,53 @@ export class RestrictionManager extends ReadWriteProxy {
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return ExplainedResult.good();
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}
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initialize() {
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return this.readAsync().then(() => {
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if (this.currentData.savegameV1119Imported) {
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console.warn("Levelunlock is granted to current user due to past savegame");
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}
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});
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}
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// -- End RW Proxy Impl
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/**
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* Checks if there are any savegames from the 1.1.19 version
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*/
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onHasLegacySavegamesChanged(has119Savegames = false) {
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if (has119Savegames && !this.currentData.savegameV1119Imported) {
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this.currentData.savegameV1119Imported = true;
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console.warn("Current user now has access to all levels due to 1119 savegame");
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return this.writeAsync();
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}
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return Promise.resolve();
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}
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/**
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* Returns if the app is currently running as the limited version
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* @returns {boolean}
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*/
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isLimitedVersion() {
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return queryParamOptions.fullVersion
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? false
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: (!G_IS_DEV && !G_IS_STANDALONE) ||
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(typeof window !== "undefined" && window.location.search.indexOf("demo") >= 0);
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if (IS_MAC) {
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// On mac, the full version is always active
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return false;
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}
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if (G_IS_STANDALONE) {
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// Standalone is never limited
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return false;
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}
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if (queryParamOptions.fullVersion) {
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// Full version is activated via flag
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return false;
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}
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if (G_IS_DEV) {
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return typeof window !== "undefined" && window.location.search.indexOf("demo") >= 0;
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}
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return true;
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}
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/**
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@ -94,4 +134,20 @@ export class RestrictionManager extends ReadWriteProxy {
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getHasExtendedSettings() {
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return !this.isLimitedVersion();
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}
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/**
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* Returns if all upgrades are available
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* @returns {boolean}
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*/
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getHasExtendedUpgrades() {
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return !this.isLimitedVersion() || this.currentData.savegameV1119Imported;
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}
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/**
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* Returns if all levels & freeplay is available
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* @returns {boolean}
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*/
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getHasExtendedLevelsAndFreeplay() {
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return !this.isLimitedVersion() || this.currentData.savegameV1119Imported;
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}
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}
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@ -1,4 +1,3 @@
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import { IS_DEMO } from "../../core/config";
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import { findNiceIntegerValue } from "../../core/utils";
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import { GameMode } from "../game_mode";
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import { ShapeDefinition } from "../shape_definition";
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@ -9,423 +8,442 @@ const finalGameShape = "RuCw--Cw:----Ru--";
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const preparementShape = "CpRpCp--:SwSwSwSw";
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const blueprintShape = "CbCbCbRb:CwCwCwCw";
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const fixedImprovements = [0.5, 0.5, 1, 1, 2, 1, 1];
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// @FIXME @TODO
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const numEndgameUpgrades = !IS_DEMO ? 20 - fixedImprovements.length - 1 : 0;
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function generateEndgameUpgrades() {
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return new Array(numEndgameUpgrades).fill(null).map((_, i) => ({
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required: [
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{ shape: preparementShape, amount: 30000 + i * 10000 },
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{ shape: finalGameShape, amount: 20000 + i * 5000 },
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{ shape: rocketShape, amount: 20000 + i * 5000 },
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],
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excludePrevious: true,
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}));
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}
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for (let i = 0; i < numEndgameUpgrades; ++i) {
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fixedImprovements.push(0.1);
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}
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/** @type {Object<string, import("../game_mode").UpgradeTiers>} */
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const cachedUpgrades = {
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belt: [
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{
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required: [{ shape: "CuCuCuCu", amount: 60 }],
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},
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{
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required: [{ shape: "--CuCu--", amount: 500 }],
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},
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{
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required: [{ shape: "CpCpCpCp", amount: 1000 }],
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},
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{
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required: [{ shape: "SrSrSrSr:CyCyCyCy", amount: 6000 }],
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},
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{
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required: [{ shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", amount: 25000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateEndgameUpgrades(),
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],
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miner: [
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{
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required: [{ shape: "RuRuRuRu", amount: 300 }],
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},
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{
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required: [{ shape: "Cu------", amount: 800 }],
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},
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{
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required: [{ shape: "ScScScSc", amount: 3500 }],
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},
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{
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required: [{ shape: "CwCwCwCw:WbWbWbWb", amount: 23000 }],
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},
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{
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required: [{ shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", amount: 50000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateEndgameUpgrades(),
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],
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processors: [
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{
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required: [{ shape: "SuSuSuSu", amount: 500 }],
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},
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{
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required: [{ shape: "RuRu----", amount: 600 }],
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},
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{
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required: [{ shape: "CgScScCg", amount: 3500 }],
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},
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{
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required: [{ shape: "CwCrCwCr:SgSgSgSg", amount: 25000 }],
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},
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{
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required: [{ shape: "WrRgWrRg:CwCrCwCr:SgSgSgSg", amount: 50000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateEndgameUpgrades(),
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],
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painting: [
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{
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required: [{ shape: "RbRb----", amount: 600 }],
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},
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{
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required: [{ shape: "WrWrWrWr", amount: 3800 }],
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},
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{
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required: [{ shape: "RpRpRpRp:CwCwCwCw", amount: 6500 }],
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},
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{
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required: [{ shape: "WpWpWpWp:CwCwCwCw:WpWpWpWp", amount: 25000 }],
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},
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{
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required: [{ shape: "WpWpWpWp:CwCwCwCw:WpWpWpWp:CwCwCwCw", amount: 50000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateEndgameUpgrades(),
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],
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};
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// Tiers need % of the previous tier as requirement too
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const tierGrowth = 2.5;
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// Automatically generate tier levels
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for (const upgradeId in cachedUpgrades) {
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const upgradeTiers = cachedUpgrades[upgradeId];
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/**
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* Generates all upgrades
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* @returns {Object<string, import("../game_mode").UpgradeTiers>} */
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function generateUpgrades(limitedVersion = false) {
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const fixedImprovements = [0.5, 0.5, 1, 1, 2, 1, 1];
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const numEndgameUpgrades = limitedVersion ? 0 : 1000 - fixedImprovements.length - 1;
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let currentTierRequirements = [];
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for (let i = 0; i < upgradeTiers.length; ++i) {
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const tierHandle = upgradeTiers[i];
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tierHandle.improvement = fixedImprovements[i];
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const originalRequired = tierHandle.required.slice();
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for (let k = currentTierRequirements.length - 1; k >= 0; --k) {
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const oldTierRequirement = currentTierRequirements[k];
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if (!tierHandle.excludePrevious) {
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tierHandle.required.unshift({
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shape: oldTierRequirement.shape,
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amount: oldTierRequirement.amount,
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});
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}
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}
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currentTierRequirements.push(
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...originalRequired.map(req => ({
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amount: req.amount,
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shape: req.shape,
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}))
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);
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currentTierRequirements.forEach(tier => {
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tier.amount = findNiceIntegerValue(tier.amount * tierGrowth);
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});
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function generateInfiniteUnlocks() {
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return new Array(numEndgameUpgrades).fill(null).map((_, i) => ({
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required: [
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{ shape: preparementShape, amount: 30000 + i * 10000 },
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{ shape: finalGameShape, amount: 20000 + i * 5000 },
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{ shape: rocketShape, amount: 20000 + i * 5000 },
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],
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excludePrevious: true,
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}));
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}
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}
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// VALIDATE
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if (G_IS_DEV) {
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for (const upgradeId in cachedUpgrades) {
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cachedUpgrades[upgradeId].forEach(tier => {
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tier.required.forEach(({ shape }) => {
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try {
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ShapeDefinition.fromShortKey(shape);
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} catch (ex) {
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throw new Error("Invalid upgrade goal: '" + ex + "' for shape" + shape);
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// Fill in endgame upgrades
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for (let i = 0; i < numEndgameUpgrades; ++i) {
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fixedImprovements.push(0.1);
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}
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const upgrades = {
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belt: [
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{
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required: [{ shape: "CuCuCuCu", amount: 60 }],
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},
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{
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required: [{ shape: "--CuCu--", amount: 500 }],
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},
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{
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required: [{ shape: "CpCpCpCp", amount: 1000 }],
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},
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{
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required: [{ shape: "SrSrSrSr:CyCyCyCy", amount: 6000 }],
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},
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{
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required: [{ shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", amount: 25000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateInfiniteUnlocks(),
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],
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miner: [
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{
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required: [{ shape: "RuRuRuRu", amount: 300 }],
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},
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{
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required: [{ shape: "Cu------", amount: 800 }],
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},
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{
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required: [{ shape: "ScScScSc", amount: 3500 }],
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},
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{
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required: [{ shape: "CwCwCwCw:WbWbWbWb", amount: 23000 }],
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},
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{
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required: [{ shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", amount: 50000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
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...generateInfiniteUnlocks(),
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],
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processors: [
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{
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required: [{ shape: "SuSuSuSu", amount: 500 }],
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},
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{
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required: [{ shape: "RuRu----", amount: 600 }],
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},
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{
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required: [{ shape: "CgScScCg", amount: 3500 }],
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},
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{
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required: [{ shape: "CwCrCwCr:SgSgSgSg", amount: 25000 }],
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},
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{
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required: [{ shape: "WrRgWrRg:CwCrCwCr:SgSgSgSg", amount: 50000 }],
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},
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{
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required: [{ shape: preparementShape, amount: 25000 }],
|
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excludePrevious: true,
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},
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{
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required: [
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{ shape: preparementShape, amount: 25000 },
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{ shape: finalGameShape, amount: 50000 },
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],
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excludePrevious: true,
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},
|
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...generateInfiniteUnlocks(),
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],
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painting: [
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{
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required: [{ shape: "RbRb----", amount: 600 }],
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},
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{
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required: [{ shape: "WrWrWrWr", amount: 3800 }],
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},
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{
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required: [{ shape: "RpRpRpRp:CwCwCwCw", amount: 6500 }],
|
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},
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{
|
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required: [{ shape: "WpWpWpWp:CwCwCwCw:WpWpWpWp", amount: 25000 }],
|
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},
|
||||
{
|
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required: [{ shape: "WpWpWpWp:CwCwCwCw:WpWpWpWp:CwCwCwCw", amount: 50000 }],
|
||||
},
|
||||
{
|
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required: [{ shape: preparementShape, amount: 25000 }],
|
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excludePrevious: true,
|
||||
},
|
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{
|
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required: [
|
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{ shape: preparementShape, amount: 25000 },
|
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{ shape: finalGameShape, amount: 50000 },
|
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],
|
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excludePrevious: true,
|
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},
|
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...generateInfiniteUnlocks(),
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],
|
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};
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// Automatically generate tier levels
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for (const upgradeId in upgrades) {
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const upgradeTiers = upgrades[upgradeId];
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let currentTierRequirements = [];
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for (let i = 0; i < upgradeTiers.length; ++i) {
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const tierHandle = upgradeTiers[i];
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tierHandle.improvement = fixedImprovements[i];
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const originalRequired = tierHandle.required.slice();
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for (let k = currentTierRequirements.length - 1; k >= 0; --k) {
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const oldTierRequirement = currentTierRequirements[k];
|
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if (!tierHandle.excludePrevious) {
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tierHandle.required.unshift({
|
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shape: oldTierRequirement.shape,
|
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amount: oldTierRequirement.amount,
|
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});
|
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}
|
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}
|
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currentTierRequirements.push(
|
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...originalRequired.map(req => ({
|
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amount: req.amount,
|
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shape: req.shape,
|
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}))
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);
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currentTierRequirements.forEach(tier => {
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tier.amount = findNiceIntegerValue(tier.amount * tierGrowth);
|
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});
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}
|
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}
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// VALIDATE
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if (G_IS_DEV) {
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for (const upgradeId in upgrades) {
|
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upgrades[upgradeId].forEach(tier => {
|
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tier.required.forEach(({ shape }) => {
|
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try {
|
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ShapeDefinition.fromShortKey(shape);
|
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} catch (ex) {
|
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throw new Error("Invalid upgrade goal: '" + ex + "' for shape" + shape);
|
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}
|
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});
|
||||
});
|
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}
|
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}
|
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return upgrades;
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}
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/**
|
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* Generates the level definitions
|
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* @param {boolean} limitedVersion
|
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*/
|
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export function generateLevelDefinitions(limitedVersion = false) {
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||||
const levelDefinitions = [
|
||||
// 1
|
||||
// Circle
|
||||
{
|
||||
shape: "CuCuCuCu", // belts t1
|
||||
required: 30,
|
||||
reward: enumHubGoalRewards.reward_cutter_and_trash,
|
||||
},
|
||||
|
||||
// 2
|
||||
// Cutter
|
||||
{
|
||||
shape: "----CuCu", //
|
||||
required: 40,
|
||||
reward: enumHubGoalRewards.no_reward,
|
||||
},
|
||||
|
||||
// 3
|
||||
// Rectangle
|
||||
{
|
||||
shape: "RuRuRuRu", // miners t1
|
||||
required: 70,
|
||||
reward: enumHubGoalRewards.reward_balancer,
|
||||
},
|
||||
|
||||
// 4
|
||||
{
|
||||
shape: "RuRu----", // processors t2
|
||||
required: 70,
|
||||
reward: enumHubGoalRewards.reward_rotater,
|
||||
},
|
||||
|
||||
// 5
|
||||
// Rotater
|
||||
{
|
||||
shape: "Cu----Cu", // belts t2
|
||||
required: 170,
|
||||
reward: enumHubGoalRewards.reward_tunnel,
|
||||
},
|
||||
|
||||
// 6
|
||||
{
|
||||
shape: "Cu------", // miners t2
|
||||
required: 270,
|
||||
reward: enumHubGoalRewards.reward_painter,
|
||||
},
|
||||
|
||||
// 7
|
||||
// Painter
|
||||
{
|
||||
shape: "CrCrCrCr", // unused
|
||||
required: 300,
|
||||
reward: enumHubGoalRewards.reward_rotater_ccw,
|
||||
},
|
||||
|
||||
// 8
|
||||
{
|
||||
shape: "RbRb----", // painter t2
|
||||
required: 480,
|
||||
reward: enumHubGoalRewards.reward_mixer,
|
||||
},
|
||||
|
||||
// 9
|
||||
// Mixing (purple)
|
||||
{
|
||||
shape: "CpCpCpCp", // belts t3
|
||||
required: 600,
|
||||
reward: enumHubGoalRewards.reward_merger,
|
||||
},
|
||||
|
||||
// 10
|
||||
// STACKER: Star shape + cyan
|
||||
{
|
||||
shape: "ScScScSc", // miners t3
|
||||
required: 800,
|
||||
reward: enumHubGoalRewards.reward_stacker,
|
||||
},
|
||||
|
||||
// 11
|
||||
// Chainable miner
|
||||
{
|
||||
shape: "CgScScCg", // processors t3
|
||||
required: 1000,
|
||||
reward: enumHubGoalRewards.reward_miner_chainable,
|
||||
},
|
||||
|
||||
// 12
|
||||
// Blueprints
|
||||
{
|
||||
shape: "CbCbCbRb:CwCwCwCw",
|
||||
required: 1000,
|
||||
reward: enumHubGoalRewards.reward_blueprints,
|
||||
},
|
||||
|
||||
// 13
|
||||
// Tunnel Tier 2
|
||||
{
|
||||
shape: "RpRpRpRp:CwCwCwCw", // painting t3
|
||||
required: 3800,
|
||||
reward: enumHubGoalRewards.reward_underground_belt_tier_2,
|
||||
},
|
||||
|
||||
// DEMO STOPS HERE
|
||||
...(limitedVersion
|
||||
? [
|
||||
{
|
||||
shape: "RpRpRpRp:CwCwCwCw",
|
||||
required: 0,
|
||||
reward: enumHubGoalRewards.reward_demo_end,
|
||||
},
|
||||
]
|
||||
: [
|
||||
// 14
|
||||
// Belt reader
|
||||
{
|
||||
shape: "--Cg----:--Cr----", // unused
|
||||
required: 16, // Per second!
|
||||
reward: enumHubGoalRewards.reward_belt_reader,
|
||||
throughputOnly: true,
|
||||
},
|
||||
|
||||
// 15
|
||||
// Storage
|
||||
{
|
||||
shape: "SrSrSrSr:CyCyCyCy", // unused
|
||||
required: 10000,
|
||||
reward: enumHubGoalRewards.reward_storage,
|
||||
},
|
||||
|
||||
// 16
|
||||
// Quad Cutter
|
||||
{
|
||||
shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", // belts t4 (two variants)
|
||||
required: 6000,
|
||||
reward: enumHubGoalRewards.reward_cutter_quad,
|
||||
},
|
||||
|
||||
// 17
|
||||
// Double painter
|
||||
{
|
||||
shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", // miner t4 (two variants)
|
||||
required: 20000,
|
||||
reward: enumHubGoalRewards.reward_painter_double,
|
||||
},
|
||||
|
||||
// 18
|
||||
// Rotater (180deg)
|
||||
{
|
||||
shape: "Sg----Sg:CgCgCgCg:--CyCy--", // unused
|
||||
required: 20000,
|
||||
reward: enumHubGoalRewards.reward_rotater_180,
|
||||
},
|
||||
|
||||
// 19
|
||||
// Compact splitter
|
||||
{
|
||||
shape: "CpRpCp--:SwSwSwSw",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_splitter,
|
||||
},
|
||||
|
||||
// 20
|
||||
// WIRES
|
||||
{
|
||||
shape: finalGameShape,
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_wires_painter_and_levers,
|
||||
},
|
||||
|
||||
// 21
|
||||
// Filter
|
||||
{
|
||||
shape: "CrCwCrCw:CwCrCwCr:CrCwCrCw:CwCrCwCr",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_filter,
|
||||
},
|
||||
|
||||
// 22
|
||||
// Constant signal
|
||||
{
|
||||
shape: "Cg----Cr:Cw----Cw:Sy------:Cy----Cy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_constant_signal,
|
||||
},
|
||||
|
||||
// 23
|
||||
// Display
|
||||
{
|
||||
shape: "CcSyCcSy:SyCcSyCc:CcSyCcSy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_display,
|
||||
},
|
||||
|
||||
// 24 Logic gates
|
||||
{
|
||||
shape: "CcRcCcRc:RwCwRwCw:Sr--Sw--:CyCyCyCy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_logic_gates,
|
||||
},
|
||||
|
||||
// 25 Virtual Processing
|
||||
{
|
||||
shape: "Rg--Rg--:CwRwCwRw:--Rg--Rg",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_virtual_processing,
|
||||
},
|
||||
|
||||
// 26 Freeplay
|
||||
{
|
||||
shape: "CbCuCbCu:Sr------:--CrSrCr:CwCwCwCw",
|
||||
required: 50000,
|
||||
reward: enumHubGoalRewards.reward_freeplay,
|
||||
},
|
||||
]),
|
||||
];
|
||||
|
||||
if (G_IS_DEV) {
|
||||
levelDefinitions.forEach(({ shape }) => {
|
||||
try {
|
||||
ShapeDefinition.fromShortKey(shape);
|
||||
} catch (ex) {
|
||||
throw new Error("Invalid tutorial goal: '" + ex + "' for shape" + shape);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
return levelDefinitions;
|
||||
}
|
||||
|
||||
const levelDefinitions = [
|
||||
// 1
|
||||
// Circle
|
||||
{
|
||||
shape: "CuCuCuCu", // belts t1
|
||||
required: 30,
|
||||
reward: enumHubGoalRewards.reward_cutter_and_trash,
|
||||
},
|
||||
const fullVersionUpgrades = generateUpgrades(false);
|
||||
const demoVersionUpgrades = generateUpgrades(true);
|
||||
|
||||
// 2
|
||||
// Cutter
|
||||
{
|
||||
shape: "----CuCu", //
|
||||
required: 40,
|
||||
reward: enumHubGoalRewards.no_reward,
|
||||
},
|
||||
|
||||
// 3
|
||||
// Rectangle
|
||||
{
|
||||
shape: "RuRuRuRu", // miners t1
|
||||
required: 70,
|
||||
reward: enumHubGoalRewards.reward_balancer,
|
||||
},
|
||||
|
||||
// 4
|
||||
{
|
||||
shape: "RuRu----", // processors t2
|
||||
required: 70,
|
||||
reward: enumHubGoalRewards.reward_rotater,
|
||||
},
|
||||
|
||||
// 5
|
||||
// Rotater
|
||||
{
|
||||
shape: "Cu----Cu", // belts t2
|
||||
required: 170,
|
||||
reward: enumHubGoalRewards.reward_tunnel,
|
||||
},
|
||||
|
||||
// 6
|
||||
{
|
||||
shape: "Cu------", // miners t2
|
||||
required: 270,
|
||||
reward: enumHubGoalRewards.reward_painter,
|
||||
},
|
||||
|
||||
// 7
|
||||
// Painter
|
||||
{
|
||||
shape: "CrCrCrCr", // unused
|
||||
required: 300,
|
||||
reward: enumHubGoalRewards.reward_rotater_ccw,
|
||||
},
|
||||
|
||||
// 8
|
||||
{
|
||||
shape: "RbRb----", // painter t2
|
||||
required: 480,
|
||||
reward: enumHubGoalRewards.reward_mixer,
|
||||
},
|
||||
|
||||
// 9
|
||||
// Mixing (purple)
|
||||
{
|
||||
shape: "CpCpCpCp", // belts t3
|
||||
required: 600,
|
||||
reward: enumHubGoalRewards.reward_merger,
|
||||
},
|
||||
|
||||
// 10
|
||||
// STACKER: Star shape + cyan
|
||||
{
|
||||
shape: "ScScScSc", // miners t3
|
||||
required: 800,
|
||||
reward: enumHubGoalRewards.reward_stacker,
|
||||
},
|
||||
|
||||
// 11
|
||||
// Chainable miner
|
||||
{
|
||||
shape: "CgScScCg", // processors t3
|
||||
required: 1000,
|
||||
reward: enumHubGoalRewards.reward_miner_chainable,
|
||||
},
|
||||
|
||||
// 12
|
||||
// Blueprints
|
||||
{
|
||||
shape: "CbCbCbRb:CwCwCwCw",
|
||||
required: 1000,
|
||||
reward: enumHubGoalRewards.reward_blueprints,
|
||||
},
|
||||
|
||||
// 13
|
||||
// Tunnel Tier 2
|
||||
{
|
||||
shape: "RpRpRpRp:CwCwCwCw", // painting t3
|
||||
required: 3800,
|
||||
reward: enumHubGoalRewards.reward_underground_belt_tier_2,
|
||||
},
|
||||
|
||||
// DEMO STOPS HERE
|
||||
...(IS_DEMO
|
||||
? [
|
||||
{
|
||||
shape: "RpRpRpRp:CwCwCwCw",
|
||||
required: 0,
|
||||
reward: enumHubGoalRewards.reward_demo_end,
|
||||
},
|
||||
]
|
||||
: [
|
||||
// 14
|
||||
// Belt reader
|
||||
{
|
||||
shape: "--Cg----:--Cr----", // unused
|
||||
required: 16, // Per second!
|
||||
reward: enumHubGoalRewards.reward_belt_reader,
|
||||
throughputOnly: true,
|
||||
},
|
||||
|
||||
// 15
|
||||
// Storage
|
||||
{
|
||||
shape: "SrSrSrSr:CyCyCyCy", // unused
|
||||
required: 10000,
|
||||
reward: enumHubGoalRewards.reward_storage,
|
||||
},
|
||||
|
||||
// 16
|
||||
// Quad Cutter
|
||||
{
|
||||
shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", // belts t4 (two variants)
|
||||
required: 6000,
|
||||
reward: enumHubGoalRewards.reward_cutter_quad,
|
||||
},
|
||||
|
||||
// 17
|
||||
// Double painter
|
||||
{
|
||||
shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", // miner t4 (two variants)
|
||||
required: 20000,
|
||||
reward: enumHubGoalRewards.reward_painter_double,
|
||||
},
|
||||
|
||||
// 18
|
||||
// Rotater (180deg)
|
||||
{
|
||||
shape: "Sg----Sg:CgCgCgCg:--CyCy--", // unused
|
||||
required: 20000,
|
||||
reward: enumHubGoalRewards.reward_rotater_180,
|
||||
},
|
||||
|
||||
// 19
|
||||
// Compact splitter
|
||||
{
|
||||
shape: "CpRpCp--:SwSwSwSw",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_splitter,
|
||||
},
|
||||
|
||||
// 20
|
||||
// WIRES
|
||||
{
|
||||
shape: finalGameShape,
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_wires_painter_and_levers,
|
||||
},
|
||||
|
||||
// 21
|
||||
// Filter
|
||||
{
|
||||
shape: "CrCwCrCw:CwCrCwCr:CrCwCrCw:CwCrCwCr",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_filter,
|
||||
},
|
||||
|
||||
// 22
|
||||
// Constant signal
|
||||
{
|
||||
shape: "Cg----Cr:Cw----Cw:Sy------:Cy----Cy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_constant_signal,
|
||||
},
|
||||
|
||||
// 23
|
||||
// Display
|
||||
{
|
||||
shape: "CcSyCcSy:SyCcSyCc:CcSyCcSy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_display,
|
||||
},
|
||||
|
||||
// 24 Logic gates
|
||||
{
|
||||
shape: "CcRcCcRc:RwCwRwCw:Sr--Sw--:CyCyCyCy",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_logic_gates,
|
||||
},
|
||||
|
||||
// 25 Virtual Processing
|
||||
{
|
||||
shape: "Rg--Rg--:CwRwCwRw:--Rg--Rg",
|
||||
required: 25000,
|
||||
reward: enumHubGoalRewards.reward_virtual_processing,
|
||||
},
|
||||
|
||||
// 26 Freeplay
|
||||
{
|
||||
shape: "CbCuCbCu:Sr------:--CrSrCr:CwCwCwCw",
|
||||
required: 50000,
|
||||
reward: enumHubGoalRewards.reward_freeplay,
|
||||
},
|
||||
]),
|
||||
];
|
||||
|
||||
if (G_IS_DEV) {
|
||||
levelDefinitions.forEach(({ shape }) => {
|
||||
try {
|
||||
ShapeDefinition.fromShortKey(shape);
|
||||
} catch (ex) {
|
||||
throw new Error("Invalid tutorial goal: '" + ex + "' for shape" + shape);
|
||||
}
|
||||
});
|
||||
}
|
||||
const fullVersionLevels = generateLevelDefinitions(false);
|
||||
const demoVersionLevels = generateLevelDefinitions(true);
|
||||
|
||||
export class RegularGameMode extends GameMode {
|
||||
constructor(root) {
|
||||
@ -433,7 +451,13 @@ export class RegularGameMode extends GameMode {
|
||||
}
|
||||
|
||||
getUpgrades() {
|
||||
return cachedUpgrades;
|
||||
return this.root.app.restrictionMgr.getHasExtendedUpgrades()
|
||||
? fullVersionUpgrades
|
||||
: demoVersionUpgrades;
|
||||
}
|
||||
|
||||
getIsFreeplayAvailable() {
|
||||
return this.root.app.restrictionMgr.getHasExtendedLevelsAndFreeplay();
|
||||
}
|
||||
|
||||
getBlueprintShapeKey() {
|
||||
@ -441,6 +465,8 @@ export class RegularGameMode extends GameMode {
|
||||
}
|
||||
|
||||
getLevelDefinitions() {
|
||||
return levelDefinitions;
|
||||
return this.root.app.restrictionMgr.getHasExtendedLevelsAndFreeplay()
|
||||
? fullVersionLevels
|
||||
: demoVersionLevels;
|
||||
}
|
||||
}
|
||||
|
@ -89,6 +89,14 @@ export class SavegameManager extends ReadWriteProxy {
|
||||
return new Savegame(this.app, { internalId, metaDataRef: metadata });
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns if this manager has any savegame of a 1.1.19 version, which
|
||||
* enables all levels
|
||||
*/
|
||||
getHasAnyLegacySavegames() {
|
||||
return this.currentData.savegames.some(savegame => savegame.version === 1005 || savegame.level > 14);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes a savegame
|
||||
* @param {SavegameMetadata} game
|
||||
@ -142,7 +150,9 @@ export class SavegameManager extends ReadWriteProxy {
|
||||
});
|
||||
|
||||
this.currentData.savegames.push(metaData);
|
||||
this.sortSavegames();
|
||||
|
||||
// Notice: This is async and happening in the background
|
||||
this.updateAfterSavegamesChanged();
|
||||
|
||||
return new Savegame(this.app, {
|
||||
internalId: id,
|
||||
@ -150,8 +160,16 @@ export class SavegameManager extends ReadWriteProxy {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempts to import a savegame
|
||||
* @param {object} data
|
||||
*/
|
||||
importSavegame(data) {
|
||||
const savegame = this.createNewSavegame();
|
||||
|
||||
// Track legacy savegames
|
||||
const isOldSavegame = data.version < 1006;
|
||||
|
||||
const migrationResult = savegame.migrate(data);
|
||||
if (migrationResult.isBad()) {
|
||||
return Promise.reject("Failed to migrate: " + migrationResult.reason);
|
||||
@ -163,7 +181,19 @@ export class SavegameManager extends ReadWriteProxy {
|
||||
return Promise.reject("Verification failed: " + verification.result);
|
||||
}
|
||||
|
||||
return savegame.writeSavegameAndMetadata().then(() => this.sortSavegames());
|
||||
return savegame
|
||||
.writeSavegameAndMetadata()
|
||||
.then(() => this.updateAfterSavegamesChanged())
|
||||
.then(() => this.app.restrictionMgr.onHasLegacySavegamesChanged(isOldSavegame));
|
||||
}
|
||||
|
||||
/**
|
||||
* Hook after the savegames got changed
|
||||
*/
|
||||
updateAfterSavegamesChanged() {
|
||||
return this.sortSavegames()
|
||||
.then(() => this.writeAsync())
|
||||
.then(() => this.app.restrictionMgr.onHasLegacySavegamesChanged(this.getHasAnyLegacySavegames()));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -212,7 +242,7 @@ export class SavegameManager extends ReadWriteProxy {
|
||||
if (G_IS_DEV && globalConfig.debug.disableSavegameWrite) {
|
||||
return Promise.resolve();
|
||||
}
|
||||
return this.sortSavegames().then(() => this.writeAsync());
|
||||
return this.updateAfterSavegamesChanged();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -145,6 +145,11 @@ export class PreloadState extends GameState {
|
||||
this.app.backgroundResourceLoader.startLoading();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing restrictions"))
|
||||
.then(() => {
|
||||
return this.app.restrictionMgr.initialize();
|
||||
})
|
||||
|
||||
.then(() => this.setStatus("Initializing savegame"))
|
||||
.then(() => {
|
||||
return this.app.savegameMgr.initialize().catch(err => {
|
||||
|
Loading…
Reference in New Issue
Block a user