Commit Graph

382 Commits (57678664d486ca4dd08986e44e4366618e927c89)

Author SHA1 Message Date
tobspr 16902bed8d Rename belt_base -> belt, minor refactorings
4 years ago
tobspr 0377c6d58f Highlight connected miners, improve miner performance
4 years ago
tobspr 3529a5d77f Fix tslint
4 years ago
Exund 3741934b39
Add a setting to disable picking the miner when on a resource patch (#649)
4 years ago
tobspr a24e7b8d33 Properly hide some hud elements when hovering
4 years ago
tobspr 6042fcba62 Properly implement sound and music volumes, debounce writes
4 years ago
Ryan Liptak bdb08f67d8
Show that chainable miners can connect to eachother during placement (#613)
4 years ago
tobspr bca379ee89 Add setting to show chunk borders
4 years ago
tobspr 06e276f021 Add belt reader building
4 years ago
tobspr ec830ed5bc minor refactoring
4 years ago
tobspr 7a4fcb5c99 Prevent rendering selection outline twice
4 years ago
tobspr 807deaa705 Fix wires not showing placement indicator properly
4 years ago
tobspr 7cbe5bb8e7 Reverse order of shapes in shape info
4 years ago
tobspr 5336467838 statistics are now shown in shapes / second instead of shapes / minute
4 years ago
tobspr 8ba6517591 Mark pinned shapes in statistics dialog
4 years ago
tobspr e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45
4 years ago
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590)
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 9e76606674 Minor refactoring
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr f44563fc05 Add item filter
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 75ab655998 Add basic logic gate and improve wires in general
4 years ago
tobspr f4ac6dfe03 Add constant signal emitters
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr d2077f5009 Fix building placer not showing slots properly
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr e0ba1452b2 Start to work on logical pins
4 years ago
Bjorn Stromberg 79158e2b56
Remove unused code (#526)
4 years ago
Dimava 235c380de1
fix pippete throws on empty hand (#512)
4 years ago
tobspr bf2eee908f Refactor static map entity component to store building metaclass
4 years ago
Bjorn Stromberg cb1ff53338 Add TSLint to github actions, fix existing type errors
4 years ago
Moppler ae5c33abd2 Extend the pipette hack to work with belts and wires.
4 years ago
MrYawnie 68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie efffa8940b
Match belt/processor etc. level to upgrade tiers
4 years ago
tobspr d017362b23 Docs and update changelog
4 years ago
tobspr e46dd4e00b
Merge pull request #403 from Danacus/master
4 years ago
tobspr 5dedb83d06 Minor fixes to the waypoints
4 years ago
isaisstillalive 2722366d68 Commonize create and save confirm method
4 years ago
isaisstillalive f1bcec65ad Refactor dialog title
4 years ago
isaisstillalive 1e1aa80568 Rename sort to sortWaypoints
4 years ago
isaisstillalive b1fce1b115 Refactor dialog buttons
4 years ago
isaisstillalive 99c945e169 Change delete marker button to edit marker button
4 years ago
isaisstillalive 8acefda778 Show edit marker dialog instead deleting marker
4 years ago
isaisstillalive d0d8314d81 Commonize sort method
4 years ago
tobspr 1f438e8c65 Minor art rework, update ratios
4 years ago
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers
4 years ago
Daan Vanoverloop a55172339b Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
Daan Vanoverloop 299b6c6302 Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
4 years ago
tobspr 22cba96f6e Refactor debug overlay
4 years ago
tobspr c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
4 years ago
dengr1065 b61e0aac73
debug info - fix lint fail
4 years ago
dengr1065 f4c9c66354
debug info fixes
4 years ago
tobspr 4896e9b89e Clear selection when switching layers
4 years ago
tobspr d09bd0bcd7 Huge refactoring of the whole placement logic
4 years ago
MizardX 322e7fbcc9 Initial planner direction based on cursor movement
4 years ago
tobspr ca8745b1c0 Fix bad rendering of item acceptors / ejector hints
4 years ago
isaisstillalive 0ba4722be6 Show confirm dialog instead of notification
4 years ago
isaisstillalive 6a279923e3 If cost is low, copy instead of cut
4 years ago
tobspr ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
4 years ago
isaisstillalive 7f6584297e Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive 50c53ec1f2 Close-shop-and-stats key mapping doesn't seem to exist
4 years ago
tobspr 503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
4 years ago
isaisstillalive e822552a60 Refactoring obscure variable name
4 years ago
tobspr daa5cdecb4
Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
4 years ago
tobspr d75fb184a4 Implement color inverter building
4 years ago
isaisstillalive ada63459aa fix cycle building bug
4 years ago
dengr1065 c29b505ef0
Add consistent enum comment
4 years ago
dengr1065 4bbbdafbb9
Fix copy-pasted code
4 years ago
dengr1065 6769e9c9b8
Use enum for debug overlay
4 years ago
Sandwichs-del bec511d9f7
Close stats also by Q
4 years ago
Sandwichs-del 4bfbf15b30
Close shop also by Q
4 years ago
tobspr 755f4bd2ea Update artwork and minor fixes
4 years ago
tobspr 989ed2db87 Fix wires placement not snapping
4 years ago
dengr1065 2d83994771 More debug info (toggle)
4 years ago
tobspr b499760d74 Start to work on advanced shape processing
4 years ago
tobspr 0967d5114c Initial take on wires
4 years ago
tobspr b0cc9539d7 Fix sandbox controller
4 years ago
tobspr 77440a68bc Add sandbox controller
4 years ago
tobspr 17123fd7b9 Further work on the energy generator
4 years ago
tobspr f8adbcdbec
Merge pull request #328 from hexagonhexagon/better-pipette
4 years ago
hexagonhexagon bbeee11057 Pressing Q on the same building twice clears the cursor.
4 years ago
Jakob Hellermann 6da023546d press alt key in belt planner to reverse direction
4 years ago
tobspr de0b305276 Minor fixes to the throughput
4 years ago
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr e59d94360c Minor tslint fix
4 years ago
tobspr 419401b9be Improve performance by getting rid of instanceof
4 years ago
tobspr c74843424a Disable wires content for now (so we can push a sub-update)
4 years ago
tobspr 7b813ece0a
Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
4 years ago
Jakob Hellermann bc40fa72d3 fix crash due to missing import of STOP_PROPAGATION
4 years ago
tobspr 42c569d91f Implement saving and restoring belt paths
4 years ago
tobspr a71c0b8039 Take 3 on the belt performance (+ tslint fixes)
4 years ago
tobspr 192d1dbedb Initial take on belt optimization
4 years ago
hexagonhexagon 70f58d5584 Fix bug where waypoints with the same shape key display wrong.
4 years ago
tobspr 66eac93460 Fix sound being played too often
4 years ago
tobspr 182b62d604 Add method to debug changed areas
4 years ago
tobspr 6677ff0a44 Initial take on wires
4 years ago
tobspr 97ef46bd52 Fix deconstruct sound being played when right clicking hub
4 years ago
tobspr c0e5595a3f Allow clicking 'Q' over a shape or color patch to automatically select the miner building
4 years ago
tobspr a17316b1d7
Merge pull request #283 from Gerdon262/feature/ore-q-ing
4 years ago
tobspr de94c6ea82 Add 'copy key' button to shape viewer
4 years ago
tobspr 3a846ab3c9 Allow clicking on variants to select them
4 years ago
Gerdon Abbink 5093770329 Force user to use the chainable extractor if unlocked.
4 years ago
Gerdon Abbink f43a266fad Merge branch 'master' of git://github.com/tobspr/shapez.io into feature/ore-q-ing
4 years ago
Magnus Grimstvedt Saltnes fbc543cf3f Corrects some code style issues.
4 years ago
Magnus Grimstvedt Saltnes 8ec646a8f6 Guards against undefined values/keys in base rotation logic.
4 years ago
Gerdon Abbink 8ec83144ad Q-ing when on an ore- or shape-patch will show the miner silhouette
4 years ago
Magnus Grimstvedt Saltnes 553ebb5ef6 Switches to using ES6 get/set for currentBaseRotation.
4 years ago
Magnus Grimstvedt Saltnes e18a888210 Attempts to fix some whitespace differences.
4 years ago
Magnus Grimstvedt Saltnes 9a00931c3f Implements some linter recommendations for CI check.
4 years ago
Magnus Grimstvedt Saltnes c7f8b50d13 Adds tracking for rotation per building type.
4 years ago
tobspr cd0b43d4ff Fix placement mode staying active
4 years ago
tobspr 0b95f3b208 Fix crash
4 years ago
tobspr 9a67115ba7 Color blind mode
4 years ago
tobspr d452234c72 Fix keybinding for pipette showing while pasting blueprints
4 years ago
tobspr 8381100317
Merge pull request #162 from hexagonhexagon/fix-blueprint-bug
4 years ago
hexagonhexagon 5d601a94be Add setting to disable cut/delete dialogs.
4 years ago
hexagonhexagon bef7d823cd Cut/Delete dialogs can be interacted with by Esc/Enter.
4 years ago
hexagonhexagon 54653cf28e Make edge case where building is replaceable but unremovable an assertAlways.
4 years ago
hexagonhexagon c7e0703c45 Fix bug where belts in blueprints don't orient correctly.
4 years ago
tobspr 969b7a74d4 Fix belt planner shortcut being shown always
4 years ago
tobspr 597eefe968 Deselect blueprint on pipette
4 years ago
tobspr d907dbb191 Improve pipette
4 years ago
tobspr 5b2df00cc7 Fix pipetting belts
4 years ago
tobspr ba52edf7a4 Fixes for the pipette
4 years ago
tobspr 76b619e4e7 Allow deselecting with pipette
4 years ago
tobspr 0b31ad0c7b Pipette
4 years ago
tobspr 38114ff3f6 Fix right click to delete not working
4 years ago
tobspr 47b3ed5cbf Add option to render info boxes compact
4 years ago
tobspr 7cd0054c55
Merge pull request #223 from Joker-vD/labels-are-way-too-short
4 years ago
tobspr cd36e9084a Minor code style adjustments
4 years ago
tobspr e4b2c51484
Merge pull request #212 from xSparfuchs/master
4 years ago
tobspr daef0f1e4e Refactor keybindings overlay to show more appropriate keybindings
4 years ago
tobspr 2dec257dd9 Cleanup click detector code
4 years ago
Joker_vD 2b6a8e49d1 Only 14 characters for labels? That's 1/10 of a twit!
4 years ago