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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-13 02:01:51 +00:00
Commit Graph

148 Commits

Author SHA1 Message Date
tobspr
222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr
bbb418a1d8 v1.5.2 2022-06-02 19:44:50 +02:00
tobspr
559c0fa854 Rebranding and minor polishing, part 2 2022-06-02 14:06:33 +02:00
tobspr
7e198f2a72 Promote current discount 2022-04-20 11:17:56 +02:00
tobspr
c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00
tobspr
a7a2aad2b6 Minor wegame adjustments 2021-09-28 08:21:21 +02:00
tobspr
58fe6e2f51 Wegame adjustments 2021-09-18 19:17:27 +02:00
tobspr
993bd53a07 Shape tooltip adjustments 2021-08-25 12:55:59 +02:00
tobspr
d3fb22a54a Further wegame version adjustments 2021-08-19 09:58:26 +02:00
tobspr
ff47920e81 Further wegame adjustments 2021-08-18 17:22:50 +02:00
tobspr
0751eec7d5 Gamedistribution version adjustments 2021-08-17 21:13:32 +02:00
tobspr
012818841d Wegame version adjustments 2021-08-16 12:34:40 +02:00
tobspr
aea668d7e3 Minor crosspromo update 2021-08-11 16:40:28 +02:00
tobspr
fb695d7413 Crosspromo 2021-08-11 16:27:39 +02:00
tobspr
eb628526c9 Wegame adjustments 2021-08-04 13:44:02 +02:00
tobspr
a1c6a99df0 Update wegame sdk to latest version 2021-07-06 15:51:39 +02:00
tobspr
b6de716bee Clean up links 2021-06-25 19:29:23 +02:00
tobspr
acc25a93f0 Add hint about activating the DLC 2021-06-22 15:13:22 +02:00
tobspr
6d3faabce5 v1.4.1 2021-06-22 11:22:49 +02:00
tobspr
4e763ae93a Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-06-20 11:53:50 +02:00
tobspr
c6bb1a22fb Bugfix backport 2021-06-20 11:53:37 +02:00
tobspr
416f89bbf4 - Puzzle DLC browser improvements / new categories
- Fix errors not being thrown sometimes
- Minor other stuff
2021-06-19 17:16:01 +02:00
tobspr
a4b122a91c Preparations for 1.4.0 2021-06-04 11:56:05 +02:00
tobspr
291614cb3c Support for building wegame specific version 2021-05-25 21:29:44 +02:00
tobspr
f5d03ae027 Localized puzzle dlc logo 2021-05-25 09:24:53 +02:00
tobspr
b3d1204d9c Wegame version & DLC Translation in Chinese 2021-05-25 09:19:57 +02:00
tobspr
a0e1cb68aa Fix bugs found during testing 2021-05-23 20:19:43 +02:00
tobspr
329cefb3c9 Authorize via steam for the puzzle api 2021-05-23 17:34:13 +02:00
tobspr
ec4d198df3 Preparations for the puzzle DLC 2021-05-23 17:03:59 +02:00
tobspr
931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
tobspr
38bb393190 Disable nft until properly announced 2021-03-12 20:31:50 +01:00
tobspr
4bc918dedd Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
Tobias Springer
226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
Tobias Springer
1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
tobspr
46e53244d4 display version in main menu 2020-12-07 19:37:55 +01:00
tobspr
7744712f39 Fix language choose 2020-10-08 11:06:56 +02:00
tobspr
fa27d1681f Cleanup IS_DEMO flags and introduce Restriction Manager 2020-10-07 09:48:31 +02:00
tobspr
1c88b99de3 A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00
tobspr
5a3807883e Update demo hint and lock demo to lvl 14 2020-09-29 16:46:29 +02:00
tobspr
d0aa6db630 Trim savegame names 2020-09-19 18:32:39 +02:00
tobspr
7d6af359a1 Polishing, CSS Improvements, Improve dark mode 2020-09-19 14:27:25 +02:00
tobspr
16902bed8d Rename belt_base -> belt, minor refactorings 2020-09-18 12:55:46 +02:00
tobspr
e04fcceecc Fix icons in dark mode, fix long savegame names 2020-08-28 22:22:29 +02:00
tobspr
728f4ae253 Allow naming savegames 2020-08-28 22:15:12 +02:00
Bjorn Stromberg
79158e2b56
Remove unused code (#526) 2020-08-06 11:28:28 +02:00
Bjorn Stromberg
cb1ff53338 Add TSLint to github actions, fix existing type errors 2020-07-22 11:15:16 +09:00
tobspr
0bba6a9d79 Fix entity rendering bug when zooming out, add "Wires update" label to main menu 2020-07-06 18:36:10 +02:00
tobspr
28b2dc008c Add more links to main menu 2020-06-22 15:21:47 +02:00
tobspr
e9581c653f Fix main menu rendering 2020-06-22 14:55:43 +02:00
Andifaind
89a1b8bb0c Fixed lint issue 2020-06-16 23:18:12 -03:00
Andifaind
d371726861 Translation for "Made by" text in the main menu 2020-06-16 23:11:10 -03:00
tobspr
3c3c5acc8e
Merge pull request #85 from jaysc/continue
Added continue button
2020-06-16 17:48:43 +02:00
tobspr
ecbcd02abc Fix app not starting when the savegames were corrupted - there is now a better error message 2020-06-13 10:11:18 +02:00
tobspr
15877f3040 German translations, minor improvements 2020-06-11 19:17:06 +02:00
Jaysc
f4d1e5447d Reordered continue and added new game button 2020-06-11 15:17:50 +01:00
Jaysc
ef3d492b41 Added continue button 2020-06-10 18:21:24 +01:00
tobspr
ef30a35ea4 Minor translation changes 2020-06-10 12:45:27 +02:00
tobspr
0fc1390769 Add language chooser to main menu 2020-06-10 12:29:21 +02:00
tobspr
a2ee16589f Switch to steam 2020-06-07 12:56:02 +02:00
tobspr
553442e953 Add weekly contests, bump to 1.1.5 2020-06-03 10:06:13 +02:00
tobspr
91351d2f79 Improve UX for first levels 2020-06-01 20:18:50 +02:00
tobspr
5cd4dba54a Cleanup first game experience 2020-06-01 19:58:36 +02:00
tobspr
ffd011ac45 Preparations for the trailer 2020-05-30 17:50:29 +02:00
tobspr
8dac25be97 Minor fix for the standalone 2020-05-29 08:18:40 +02:00
tobspr
e0facaf788 Fix keys being stuck, show savegame levels in main menu 2020-05-28 14:53:11 +02:00
tobspr
0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr
8b9ce418f3 Fix update dialog being always shown 2020-05-24 17:53:13 +02:00
tobspr
9033c9eb67 Special options while running on iogames.space 2020-05-24 17:49:12 +02:00
tobspr
9806b1df6c Add new analytics schema and fix tslint issues 2020-05-24 16:54:18 +02:00
tobspr
f03f04caa1 Allow to disable hints, add changelog 2020-05-23 15:04:55 +02:00
tobspr
5a46ba5e31 Move videos to static fileserver to avoid unnecessary load 2020-05-23 14:31:49 +02:00
tobspr
ab5462e140 Prepare for the release on gamedistribution 2020-05-22 13:12:07 +02:00
tobspr
48920137b5 Minor css fixes, fix crash 2020-05-21 23:57:38 +02:00
tobspr
27e114c362 Minor UX improvements 2020-05-21 22:49:00 +02:00
tobspr
1cba701b8a Allow import in the free version, but make it limited to one savegame 2020-05-21 20:16:33 +02:00
tobspr
e91e1416f4 Get rid of demo messages 2020-05-21 17:54:55 +02:00
tobspr
e1ae61e0f5 Add assets and add iogames.space backlink 2020-05-21 17:34:39 +02:00
tobspr
bf04485c80 update events 2020-05-21 17:00:55 +02:00
tobspr
77a8ae60c3 Further wording update 2020-05-21 16:56:53 +02:00
tobspr
7c173c3cd5 Change wording, again. 2020-05-21 16:14:14 +02:00
tobspr
58442eaeec Prepare standalone build 2020-05-21 13:05:21 +02:00
tobspr
8760026893 Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
tobspr
9c4fe248db Do not allow saving in the demo version 2020-05-19 15:03:13 +02:00
tobspr
2e30347c20 Track ui clicks 2020-05-19 12:07:55 +02:00
tobspr
ca0e17f3dd Support dynamic tick rates 2020-05-18 12:53:01 +02:00
tobspr
68769cb7ef Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tobspr
53386e1cd9 Add settings 2020-05-17 12:46:51 +02:00
tobspr
a70a937302 Initial support for translations 2020-05-17 12:12:13 +02:00
tobspr
5e3c28c150 Add support for different building variants 2020-05-16 22:45:40 +02:00
tobspr
224bc6c7e5 Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
tobspr
a2b1342f55 Allow downloading savegames 2020-05-16 10:05:19 +02:00
tobspr
a1fd83c03c Fix serialization errors and implement hub deserialization 2020-05-14 22:20:19 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
tobspr
7036a4ac95 Add fullscreen video background 2020-05-12 09:56:11 +02:00
tobspr
6cce1b7c08 Update main menu 2020-05-11 13:22:05 +02:00
tobspr
f52d2b85c0 Update main menu styles 2020-05-11 13:11:07 +02:00
Tobias Springer
69a2d31792 Update main menu to show github and discord icon 2020-05-10 19:20:32 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00