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@ -68,11 +68,10 @@ mainMenu:
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madeBy: 作者:<author-link>
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subreddit: Reddit
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savegameUnnamed: 存档未命名
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puzzleMode: Puzzle Mode
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back: Back
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puzzleDlcText: Do you enjoy compacting and optimizing factories? Get the Puzzle
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DLC now on Steam for even more fun!
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puzzleDlcWishlist: Wishlist now!
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puzzleMode: 谜题模式
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back: 返回
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puzzleDlcText: 持续优化,追求极致效率。在限定空间内使用有限的设施来创造图形!《异形工厂》(Shapez.io)的首个DLC“谜题挑战者”将会给大家带来更烧脑、更自由的全新挑战!
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puzzleDlcWishlist: 添加愿望单!
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dialogs:
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buttons:
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ok: 确认
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@ -86,9 +85,9 @@ dialogs:
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viewUpdate: 查看更新
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showUpgrades: 显示设施升级
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showKeybindings: 显示按键设置
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retry: Retry
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continue: Continue
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playOffline: Play Offline
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retry: 重试
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continue: 继续
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playOffline: 离线游戏
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importSavegameError:
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title: 读取错误
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text: 未能读取您的存档:
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@ -136,13 +135,15 @@ dialogs:
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desc: 您还没有解锁蓝图功能!通过第12关的挑战后可解锁蓝图。
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keybindingsIntroduction:
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title: 实用快捷键
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desc: "这个游戏有很多有用的快捷键设定。 以下是其中的一些介绍,记得在<strong>按键设置</strong>中查看其他按键设定!<br><br>
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desc:
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"这个游戏有很多有用的快捷键设定。 以下是其中的一些介绍,记得在<strong>按键设置</strong>中查看其他按键设定!<br><br>
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<code class='keybinding'>CTRL键</code> + 拖动:选择区域以复制或删除。<br> <code
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class='keybinding'>SHIFT键</code>: 按住以放置多个同一种设施。<br> <code
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class='keybinding'>ALT键</code>: 反向放置传送带。<br>"
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createMarker:
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title: 创建地图标记
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desc: 填写一个有意义的名称, 还可以同时包含一个形状的 <strong>短代码</strong> (您可以 <link>点击这里</link>
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desc:
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填写一个有意义的名称, 还可以同时包含一个形状的 <strong>短代码</strong> (您可以 <link>点击这里</link>
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生成短代码)
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titleEdit: 编辑地图标记
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markerDemoLimit:
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@ -170,66 +171,59 @@ dialogs:
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title: 教程
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desc: 这个关卡有英语版本的视频攻略! 您想查看这个视频攻略吗??
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editConstantProducer:
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title: Set Item
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title: 设置项目
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puzzleLoadFailed:
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title: Puzzles failed to load
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desc: "Unfortunately the puzzles could not be loaded:"
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title: 谜题载入失败
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desc: "很遗憾,谜题未能载入:"
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submitPuzzle:
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title: Submit Puzzle
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descName: "Give your puzzle a name:"
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descIcon: "Please enter a unique short key, which will be shown as the icon of
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your puzzle (You can generate them <link>here</link>, or choose one
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of the randomly suggested shapes below):"
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placeholderName: Puzzle Title
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title: 提交谜题
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descName: "给您的谜题设定名称:"
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descIcon:
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"请输入唯一的短代码,它将显示为标志您的谜题的图标( <link>在此</link>生成,或者从以下随机推荐的图形中选择一个):
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"
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placeholderName: 谜题标题
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puzzleResizeBadBuildings:
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title: Resize not possible
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desc: You can't make the zone any smaller, because then some buildings would be
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outside the zone.
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title: 无法调整大小
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desc: 您无法使这块区域变得更小,否则有些设施将会超出区域范围。
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puzzleLoadError:
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title: Bad Puzzle
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desc: "The puzzle failed to load:"
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title: 谜题出错
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desc: "谜题载入失败:"
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offlineMode:
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title: Offline Mode
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desc: We couldn't reach the servers, so the game has to run in offline mode.
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Please make sure you have an active internect connection.
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title: 离线模式
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desc: 访问服务器失败,游戏只能在离线模式下进行。请确认您的网络连接正常。
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puzzleDownloadError:
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title: Download Error
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desc: "Failed to download the puzzle:"
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title: 下载出错
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desc: "无法下载谜题:"
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puzzleSubmitError:
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title: Submission Error
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desc: "Failed to submit your puzzle:"
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title: 提交出错
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desc: "无法提交您的谜题:"
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puzzleSubmitOk:
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title: Puzzle Published
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desc: Congratulations! Your puzzle has been published and can now be played by
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others. You can now find it in the "My puzzles" section.
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title: 谜题已发布
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desc: 恭喜!您所创造的谜题已成功发布,别的玩家已经可以对您的谜题发起挑战!您可以在"我的谜题"部分找到您发布的谜题。
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puzzleCreateOffline:
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title: Offline Mode
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desc: Since you are offline, you will not be able to save and/or publish your
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puzzle. Would you still like to continue?
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title: 离线模式
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desc: 由于您现在没有连接互联网,所以您将无法保存或发布您的谜题。是否仍要继续?
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puzzlePlayRegularRecommendation:
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title: Recommendation
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desc: I <strong>strongly</strong> recommend playing the normal game to level 12
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before attempting the puzzle DLC, otherwise you may encounter
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mechanics not yet introduced. Do you still want to continue?
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title: 游戏建议
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desc: <strong>强烈</strong>建议您在至少完成本体第12关后再尝试体验“谜题挑战者”DLC,否则您可能在游戏过程中遇到困难,您是否仍要继续?
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puzzleShare:
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title: Short Key Copied
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desc: The short key of the puzzle (<key>) has been copied to your clipboard! It
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can be entered in the puzzle menu to access the puzzle.
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title: 短代码已复制
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desc: 此谜题的短代码(<key>)已经复制到了您的剪贴板!您可以在谜题菜单中输入短代码以快速访问对应谜题。
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puzzleReport:
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title: Report Puzzle
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title: 上报谜题
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options:
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profane: Profane
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unsolvable: Not solvable
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profane: 污言秽语
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unsolvable: 无法完成
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trolling: Trolling
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puzzleReportComplete:
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title: Thank you for your feedback!
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desc: The puzzle has been flagged.
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title: 感谢您的反馈!
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desc: 此谜题已标记!
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puzzleReportError:
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title: Failed to report
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desc: "Your report could not get processed:"
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title: 上报失败
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desc: "无法处理您的上报:"
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puzzleLoadShortKey:
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title: Enter short key
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desc: Enter the short key of the puzzle to load it.
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title: 输入短代码
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desc: 输入此谜题的短代码以载入。
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ingame:
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keybindingsOverlay:
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moveMap: 移动地图
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@ -251,7 +245,7 @@ ingame:
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clearSelection: 取消选择
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pipette: 吸取器
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switchLayers: 切换层
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clearBelts: Clear belts
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clearBelts: 清除传送带
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buildingPlacement:
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cycleBuildingVariants: 按 <key> 键以选择设施的变型体。
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hotkeyLabel: "快捷键: <key>"
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@ -315,15 +309,18 @@ ingame:
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hints:
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1_1_extractor: 在<strong>圆形</strong>上放置一个<strong>开采器</strong>来获取圆形!<br><br>提示:<strong>按下鼠标左键</strong>选中<strong>开采器</strong>
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1_2_conveyor: 用<strong>传送带</strong>将您的开采器连接到中心基地上!<br><br>提示:选中<strong>传送带</strong>后<strong>按下鼠标左键可拖动</strong>布置传送带!
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1_3_expand: 您可以放置更多的<strong>开采器</strong>和<strong>传送带</strong>来更有效率地完成关卡目标。<br><br>
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1_3_expand:
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您可以放置更多的<strong>开采器</strong>和<strong>传送带</strong>来更有效率地完成关卡目标。<br><br>
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提示:按住 <strong>SHIFT</strong>
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键可放置多个<strong>开采器</strong>,注意用<strong>R</strong>
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键可旋转<strong>开采器</strong>的出口方向,确保开采的图形可以顺利传送。
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2_1_place_cutter: 现在放置一个<strong>切割器</strong>,这个设施可把<strong>圆形</strong>切成两半!<br><br>注意:无论如何放置,切割机总是<strong>从上到下</strong>切割。
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2_2_place_trash: 使用切割机后产生的废弃图形会导致<strong>堵塞</strong>。<br><br>注意使用<strong>垃圾桶</strong>清除当前
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2_2_place_trash:
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使用切割机后产生的废弃图形会导致<strong>堵塞</strong>。<br><br>注意使用<strong>垃圾桶</strong>清除当前
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(!) 不需要的废物。
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2_3_more_cutters: 干的好!现在放置<strong>2个以上的切割机</strong>来加快当前缓慢的过程!<br><br>提示:用<strong>快捷键0-9</strong>可以快速选择各项设施!
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3_1_rectangles: 现在让我们开采一些矩形!找到<strong>矩形地带</strong>并<strong>放置4个开采器</strong>并将它们用<strong>传送带</strong>连接到中心基地。<br><br>
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3_1_rectangles:
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现在让我们开采一些矩形!找到<strong>矩形地带</strong>并<strong>放置4个开采器</strong>并将它们用<strong>传送带</strong>连接到中心基地。<br><br>
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提示:选中<strong>传送带</strong>后按住<strong>SHIFT键</strong>可快速准确地规划<strong>传送带路线!</strong>
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21_1_place_quad_painter: 放置<strong>四口上色器</strong>并且获取一些<strong>圆形</strong>,<strong>白色</strong>和<strong>红色</strong>!
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21_2_switch_to_wires: 按 <strong>E</strong> 键选择<strong>电线层</strong>!<br><br>
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@ -381,43 +378,35 @@ ingame:
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title: 成就
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desc: 挑战全成就解锁!
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puzzleEditorSettings:
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zoneTitle: Zone
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zoneWidth: Width
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zoneHeight: Height
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trimZone: Trim
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clearItems: Clear Items
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share: Share
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report: Report
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zoneTitle: 区域
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zoneWidth: 宽度
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zoneHeight: 高度
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trimZone: 整理
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clearItems: 清除项目
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share: 共享
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report: 上报
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puzzleEditorControls:
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title: Puzzle Creator
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title: 谜题编辑器
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instructions:
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- 1. Place <strong>Constant Producers</strong> to provide shapes and
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colors to the player
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- 2. Build one or more shapes you want the player to build later and
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deliver it to one or more <strong>Goal Acceptors</strong>
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- 3. Once a Goal Acceptor receives a shape for a certain amount of
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time, it <strong>saves it as a goal</strong> that the player must
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produce later (Indicated by the <strong>green badge</strong>).
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- 4. Click the <strong>lock button</strong> on a building to disable
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it.
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- 5. Once you click review, your puzzle will be validated and you
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can publish it.
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- 6. Upon release, <strong>all buildings will be removed</strong>
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except for the Producers and Goal Acceptors - That's the part that
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the player is supposed to figure out for themselves, after all :)
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- 1.放置<strong>常量生成器</strong>,为玩家提供此谜题的初始图形和颜色。
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- 2.建造您希望玩家稍后建造的一个或多个图形,并将其交付给一个或多个<strong>目标接收器</strong>。
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- 3.当一个目标接收器接收到一个图形一段时间后,会<strong>将其保存为此玩家稍后必须建造的目标</strong>(由<strong>绿色充能条</strong>表示)。
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- 4.单击设施上的<strong>锁定按钮</strong>即可将其禁用。
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- 5.单击审阅后,您的谜题将通过验证,您可以正式发布它。
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- 6.谜题发布后,<strong>所有设施都将被拆除</strong>,除了<strong>常量生成器</strong>和<strong>目标接收器</strong>。然后,等着其他玩家对您创造的谜题发起挑战吧!
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puzzleCompletion:
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title: Puzzle Completed!
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titleLike: "Click the heart if you liked the puzzle:"
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titleRating: How difficult did you find the puzzle?
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titleRatingDesc: Your rating will help me to make you better suggestions in the future
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continueBtn: Keep Playing
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menuBtn: Menu
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title: 谜题挑战成功!
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titleLike: "喜欢此谜题的话,请为它点赞:"
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titleRating: 您觉得此谜题难度如何?
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titleRatingDesc: 您的评分将帮助作者在未来创作出更好的谜题!
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continueBtn: 继续游戏
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menuBtn: 菜单
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puzzleMetadata:
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author: Author
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shortKey: Short Key
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rating: Difficulty score
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averageDuration: Avg. Duration
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completionRate: Completion rate
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author: 作者
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shortKey: 短代码
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rating: 难度评分
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averageDuration: 平均挑战时间
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completionRate: 挑战完成率
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shopUpgrades:
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belt:
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name: 传送、分发、隧道
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@ -495,7 +484,7 @@ buildings:
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hub:
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deliver: 交付
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toUnlock: 解锁
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levelShortcut: LVL
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levelShortcut: 关卡
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endOfDemo: 试玩版结束
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wire:
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default:
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@ -601,16 +590,16 @@ buildings:
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description: 仅在沙盒模式下可用,在常规层上输出<strong>电线层</strong>给定的<strong>信号</strong>。
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constant_producer:
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default:
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name: Constant Producer
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description: Constantly outputs a specified shape or color.
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name: 常量生成器
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description: 不断输出指定的图形或颜色。
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goal_acceptor:
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default:
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name: Goal Acceptor
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description: Deliver shapes to the goal acceptor to set them as a goal.
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name: 目标接收器
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description: 将图状传递给目标接收器,以将它们设置为谜题挑战目标。
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block:
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default:
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name: Block
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description: Allows you to block a tile.
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name: 方块
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description: 放置了方块的格子将无法再进行其他放置。
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storyRewards:
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reward_cutter_and_trash:
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title: 切割图形
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@ -622,7 +611,8 @@ storyRewards:
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desc: 恭喜!您解锁了<strong>旋转机</strong>。它会顺时针将输入的<strong>图形旋转90度</strong>。
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reward_painter:
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title: 上色
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desc: 恭喜!您解锁了<strong>上色器</strong>。开采一些颜色 (就像您开采图形一样),将其在上色器中与图形结合来将图形上色!
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desc:
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|
|
恭喜!您解锁了<strong>上色器</strong>。开采一些颜色 (就像您开采图形一样),将其在上色器中与图形结合来将图形上色!
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<br>注意:如果您不幸患有色盲,可以在设置中启用<strong>色盲模式</strong>
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reward_mixer:
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title: 混合颜色
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@ -639,11 +629,13 @@ storyRewards:
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|
desc: 恭喜!您解锁了<strong>隧道</strong>。它可放置在<strong>传送带</strong>或<strong>设施</strong>下方以运送物品。
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reward_rotater_ccw:
|
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title: 逆时针旋转
|
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|
|
desc: 恭喜!您解锁了<strong>旋转机</strong>的<strong>逆时针</strong>变体。它可以逆时针旋转<strong>图形</strong>。
|
|
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desc:
|
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|
|
恭喜!您解锁了<strong>旋转机</strong>的<strong>逆时针</strong>变体。它可以逆时针旋转<strong>图形</strong>。
|
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|
|
<br>选择<strong>旋转机</strong>然后按"T"键来选取这个变体。
|
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|
reward_miner_chainable:
|
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|
|
title: 链式开采器
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|
|
desc: 您已经解锁了<strong>链式开采器</strong>!它能<strong>转发资源</strong>给其他的开采器,这样您就能更有效率的开采各类资源了!<br><br>
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|
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|
|
desc:
|
|
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|
|
您已经解锁了<strong>链式开采器</strong>!它能<strong>转发资源</strong>给其他的开采器,这样您就能更有效率的开采各类资源了!<br><br>
|
|
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|
|
注意:新的开采器已替换了工具栏里旧的开采器!
|
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reward_underground_belt_tier_2:
|
|
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|
|
title: 二级隧道
|
|
|
|
@ -660,12 +652,14 @@ storyRewards:
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|
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|
|
<br>它<strong>优先从左边</strong>输出,这样您就可以用它做一个<strong>溢流门</strong>了!
|
|
|
|
|
reward_freeplay:
|
|
|
|
|
title: 自由模式
|
|
|
|
|
desc: 成功了!您解锁了<strong>自由模式</strong>!挑战升级!这意味着现在将<strong>随机</strong>生成图形!
|
|
|
|
|
desc:
|
|
|
|
|
成功了!您解锁了<strong>自由模式</strong>!挑战升级!这意味着现在将<strong>随机</strong>生成图形!
|
|
|
|
|
从现在起,中心基地最为需要的是<strong>产量</strong>,我强烈建议您去制造一台能够自动交付所需图形的机器!<br><br>
|
|
|
|
|
基地会在<strong>电线层</strong>输出需要的图形,您需要去分析图形并在此基础上自动配置您的工厂。
|
|
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|
|
reward_blueprints:
|
|
|
|
|
title: 蓝图
|
|
|
|
|
desc: 您现在可以<strong>复制粘贴</strong>您的工厂的一部分了!按住 CTRL键并拖动鼠标来选择一块区域,然后按C键复制。
|
|
|
|
|
desc:
|
|
|
|
|
您现在可以<strong>复制粘贴</strong>您的工厂的一部分了!按住 CTRL键并拖动鼠标来选择一块区域,然后按C键复制。
|
|
|
|
|
<br><br>粘贴并<strong>不是免费的</strong>,您需要制造<strong>蓝图图形</strong>来负担。蓝图图形是您刚刚交付的图形。
|
|
|
|
|
no_reward:
|
|
|
|
|
title: 下一关
|
|
|
|
@ -693,7 +687,8 @@ storyRewards:
|
|
|
|
|
<br>注意:您注意到<strong>传送读取器</strong>和<strong>存储器</strong>输出的他们最后读取的物品了吗?试着在显示屏上展示一下!"
|
|
|
|
|
reward_constant_signal:
|
|
|
|
|
title: 恒定信号
|
|
|
|
|
desc: 恭喜!您解锁了生成于电线层之上的<strong>恒定信号</strong>,把它连接到<strong>过滤器</strong>时非常有用。
|
|
|
|
|
desc:
|
|
|
|
|
恭喜!您解锁了生成于电线层之上的<strong>恒定信号</strong>,把它连接到<strong>过滤器</strong>时非常有用。
|
|
|
|
|
<br>比如,它能发出图形、颜色、开关值(1 / 0)的固定信号。
|
|
|
|
|
reward_logic_gates:
|
|
|
|
|
title: 逻辑门
|
|
|
|
@ -712,7 +707,8 @@ storyRewards:
|
|
|
|
|
<strong>提示</strong>:可在设置中打开电线层教程!"
|
|
|
|
|
reward_filter:
|
|
|
|
|
title: 物品过滤器
|
|
|
|
|
desc: 恭喜!您解锁了<strong>物品过滤器</strong>!它会根据在电线层上输入的信号决定是从上面还是右边输出物品。<br><br>
|
|
|
|
|
desc:
|
|
|
|
|
恭喜!您解锁了<strong>物品过滤器</strong>!它会根据在电线层上输入的信号决定是从上面还是右边输出物品。<br><br>
|
|
|
|
|
您也可以输入开关值(1 / 0)信号来激活或者禁用它。
|
|
|
|
|
reward_demo_end:
|
|
|
|
|
title: 试玩结束
|
|
|
|
@ -927,10 +923,10 @@ keybindings:
|
|
|
|
|
rotateToDown: 向下旋转
|
|
|
|
|
rotateToRight: 向右旋转
|
|
|
|
|
rotateToLeft: 向左旋转
|
|
|
|
|
constant_producer: Constant Producer
|
|
|
|
|
goal_acceptor: Goal Acceptor
|
|
|
|
|
block: Block
|
|
|
|
|
massSelectClear: Clear belts
|
|
|
|
|
constant_producer: 常量生成器
|
|
|
|
|
goal_acceptor: 目标接收器
|
|
|
|
|
block: 方块
|
|
|
|
|
massSelectClear: 清除传送带
|
|
|
|
|
about:
|
|
|
|
|
title: 关于游戏
|
|
|
|
|
body: >-
|
|
|
|
@ -1010,58 +1006,51 @@ tips:
|
|
|
|
|
- 按F4显示FPS。
|
|
|
|
|
- 按两次F4显示您鼠标和镜头所在的块。
|
|
|
|
|
- 您可以点击被固定在屏幕左侧的图形来解除固定。
|
|
|
|
|
- You can click a pinned shape on the left side to unpin it.
|
|
|
|
|
- 您可以单击左侧的固定形状将其取消固定。
|
|
|
|
|
puzzleMenu:
|
|
|
|
|
play: Play
|
|
|
|
|
edit: Edit
|
|
|
|
|
title: Puzzle Mode
|
|
|
|
|
createPuzzle: Create Puzzle
|
|
|
|
|
loadPuzzle: Load
|
|
|
|
|
reviewPuzzle: Review & Publish
|
|
|
|
|
validatingPuzzle: Validating Puzzle
|
|
|
|
|
submittingPuzzle: Submitting Puzzle
|
|
|
|
|
noPuzzles: There are currently no puzzles in this section.
|
|
|
|
|
play: 游戏
|
|
|
|
|
edit: 编辑
|
|
|
|
|
title: 谜题模式
|
|
|
|
|
createPuzzle: 创建谜题
|
|
|
|
|
loadPuzzle: 载入
|
|
|
|
|
reviewPuzzle: 审阅 & 发布
|
|
|
|
|
validatingPuzzle: 验证谜题
|
|
|
|
|
submittingPuzzle: 提交谜题
|
|
|
|
|
noPuzzles: 暂无满足此部分条件的谜题。
|
|
|
|
|
categories:
|
|
|
|
|
levels: Levels
|
|
|
|
|
new: New
|
|
|
|
|
top-rated: Top Rated
|
|
|
|
|
mine: My Puzzles
|
|
|
|
|
short: Short
|
|
|
|
|
easy: Easy
|
|
|
|
|
hard: Hard
|
|
|
|
|
completed: Completed
|
|
|
|
|
levels: 关卡
|
|
|
|
|
new: 最新
|
|
|
|
|
top-rated: 最受好评
|
|
|
|
|
mine: 我的谜题
|
|
|
|
|
short: 速通
|
|
|
|
|
easy: 简单
|
|
|
|
|
hard: 困难
|
|
|
|
|
completed: 完成
|
|
|
|
|
validation:
|
|
|
|
|
title: Invalid Puzzle
|
|
|
|
|
noProducers: Please place a Constant Producer!
|
|
|
|
|
noGoalAcceptors: Please place a Goal Acceptor!
|
|
|
|
|
goalAcceptorNoItem: One or more Goal Acceptors have not yet assigned an item.
|
|
|
|
|
Deliver a shape to them to set a goal.
|
|
|
|
|
goalAcceptorRateNotMet: One or more Goal Acceptors are not getting enough items.
|
|
|
|
|
Make sure that the indicators are green for all acceptors.
|
|
|
|
|
buildingOutOfBounds: One or more buildings are outside of the buildable area.
|
|
|
|
|
Either increase the area or remove them.
|
|
|
|
|
autoComplete: Your puzzle autocompletes itself! Please make sure your constant
|
|
|
|
|
producers are not directly delivering to your goal acceptors.
|
|
|
|
|
title: 无效谜题
|
|
|
|
|
noProducers: 请放置<strong>常量生成器</strong>!
|
|
|
|
|
noGoalAcceptors: 请放置<strong>目标接收器</strong>!
|
|
|
|
|
goalAcceptorNoItem: 一个或多个目标接收器尚未被分配图形目标。请向它们传递图形以设置目标。
|
|
|
|
|
goalAcceptorRateNotMet: 一个或多个目标接收器没有获得足够数量的图形。请确保所有接收器的充能条指示器均为绿色。
|
|
|
|
|
buildingOutOfBounds: 一个或多个设施位于可建造区域之外。请增加区域面积,或将超出区域的设施移除。
|
|
|
|
|
autoComplete: 请确保您的常量生成器不会直接向目标接收器传递目标图形。否则您的谜题会自动完成。
|
|
|
|
|
backendErrors:
|
|
|
|
|
ratelimit: You are performing your actions too frequent. Please wait a bit.
|
|
|
|
|
invalid-api-key: Failed to communicate with the backend, please try to
|
|
|
|
|
update/restart the game (Invalid Api Key).
|
|
|
|
|
unauthorized: Failed to communicate with the backend, please try to
|
|
|
|
|
update/restart the game (Unauthorized).
|
|
|
|
|
bad-token: Failed to communicate with the backend, please try to update/restart
|
|
|
|
|
the game (Bad Token).
|
|
|
|
|
bad-id: Invalid puzzle identifier.
|
|
|
|
|
not-found: The given puzzle could not be found.
|
|
|
|
|
bad-category: The given category could not be found.
|
|
|
|
|
bad-short-key: The given short key is invalid.
|
|
|
|
|
profane-title: Your puzzle title contains profane words.
|
|
|
|
|
bad-title-too-many-spaces: Your puzzle title is too short.
|
|
|
|
|
bad-shape-key-in-emitter: A constant producer has an invalid item.
|
|
|
|
|
bad-shape-key-in-goal: A goal acceptor has an invalid item.
|
|
|
|
|
no-emitters: Your puzzle does not contain any constant producers.
|
|
|
|
|
no-goals: Your puzzle does not contain any goal acceptors.
|
|
|
|
|
short-key-already-taken: This short key is already taken, please use another one.
|
|
|
|
|
can-not-report-your-own-puzzle: You can not report your own puzzle.
|
|
|
|
|
bad-payload: The request contains invalid data.
|
|
|
|
|
bad-building-placement: Your puzzle contains invalid placed buildings.
|
|
|
|
|
timeout: The request timed out.
|
|
|
|
|
ratelimit: 你的操作太频繁了。请稍等。
|
|
|
|
|
invalid-api-key: 与后台通信失败,请尝试更新或重新启动游戏(无效的Api密钥)。
|
|
|
|
|
unauthorized: 与后台通信失败,请尝试更新或重新启动游戏(未经授权)。
|
|
|
|
|
bad-token: 与后台通信失败,请尝试更新或重新启动游戏(令牌错误)。
|
|
|
|
|
bad-id: 谜题标识符无效。
|
|
|
|
|
not-found: 找不到给定的谜题。
|
|
|
|
|
bad-category: 找不到给定的类别。
|
|
|
|
|
bad-short-key: 给定的短代码错误。
|
|
|
|
|
profane-title: 您的谜题标题包含污言秽语。
|
|
|
|
|
bad-title-too-many-spaces: 您的谜题标题过短。
|
|
|
|
|
bad-shape-key-in-emitter: 常量生成器包含无效项目。
|
|
|
|
|
bad-shape-key-in-goal: 目标接收器包含无效项目。
|
|
|
|
|
no-emitters: 您的谜题没有任何常量生成器。
|
|
|
|
|
no-goals: 您的谜题没有任何目标接收器。
|
|
|
|
|
short-key-already-taken: 此短代码已被使用,请使用其他短代码。
|
|
|
|
|
can-not-report-your-own-puzzle: 您无法上报您自己的谜题问题。
|
|
|
|
|
bad-payload: 此请求包含无效数据。
|
|
|
|
|
bad-building-placement: 您的谜题包含放置错误的设施。
|
|
|
|
|
timeout: 请求超时。
|
|
|
|
|