- 1. Place <strong>Constant Producers</strong> to provide shapes and colors to the player
- 2. Build one or more shapes you want the player to build later and deliver it to one or more <strong>Goal Acceptors</strong>
- 3. Once a Goal Acceptor receives a shape for a certain amount of time, it <strong>saves it as a goal</strong> that the player must produce later (Indicated by the <strong>green badge</strong>).
- 4. Once you click review, your puzzle will be validated and you can publish it.
- 5. Upon release, <strong>all buildings will be removed</strong> except for the Producers and Goal Acceptors - That's the part that the player is supposed to figure out for themselves, after all :)
- 4. Click the <strong>lock button</strong> on a building to disable it.
- 5. Once you click review, your puzzle will be validated and you can publish it.
- 6. Upon release, <strong>all buildings will be removed</strong> except for the Producers and Goal Acceptors - That's the part that the player is supposed to figure out for themselves, after all :)