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Minor css fixes, fix crash
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8cf0ebe8cf
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@ -2,4 +2,8 @@
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> .container .content {
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@include PlainText;
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}
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a {
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@include S(margin, 0, 3px);
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}
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}
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@ -83,7 +83,7 @@ export const globalConfig = {
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debug: {
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/* dev:start */
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fastGameEnter: true,
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// fastGameEnter: true,
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// noArtificialDelays: true,
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// disableSavegameWrite: true,
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// showEntityBounds: true,
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@ -167,6 +167,10 @@ export class MainMenuState extends GameState {
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}
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onEnter(payload) {
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this.dialogs = new HUDModalDialogs(null, this.app);
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const dialogsElement = document.body.querySelector(".modalDialogParent");
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this.dialogs.initializeToElement(dialogsElement);
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if (payload.loadError) {
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this.dialogs.showWarning(
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T.dialogs.gameLoadFailure.title,
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@ -174,10 +178,6 @@ export class MainMenuState extends GameState {
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);
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}
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this.dialogs = new HUDModalDialogs(null, this.app);
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const dialogsElement = document.body.querySelector(".modalDialogParent");
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this.dialogs.initializeToElement(dialogsElement);
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const qs = this.htmlElement.querySelector.bind(this.htmlElement);
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this.trackClicks(qs(".mainContainer .playButton"), this.onPlayButtonClicked);
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this.trackClicks(qs(".mainContainer .importButton"), this.requestImportSavegame);
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