Greg Considine
f827e1ba2f
Add achievements, ids. Update names, keys for consistency
2021-03-04 11:41:00 -05:00
Greg Considine
f5bfd9cf07
Add achievements and accommodations for switching states
...
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements
2021-03-03 17:30:14 -05:00
Greg Considine
835317477d
Add receiver flexibility and more achievements
...
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked
2021-03-03 11:59:56 -05:00
Greg Considine
9597f3e89c
Add more achievements, refactor achievement code
2021-03-01 18:07:21 -05:00
Greg Considine
fd406b7a03
Include private artifacts in standalone builds
2021-02-28 10:11:36 -05:00
Greg Considine
c41ad97eaf
[WIP] Refactor achievements, jsdoc fixes, add npm script
...
- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts
2021-02-23 10:48:01 -05:00
Greg Considine
85999f3f8b
[WIP] Implement painting, cutting, rotating achievements (to log only)
2021-02-22 16:02:52 -05:00
Greg Considine
7c69331308
[WIP] Add boilerplate for achievement implementation
2021-02-22 09:06:33 -05:00
tobspr
d8261a0b31
Closes #1052
2021-01-17 15:14:29 +01:00
tobspr
aa2b64eae5
Fix items overlapping sometimes, fix constant signal being editable
2020-12-09 10:41:49 +01:00
tobspr
22735591e9
Minor hotfixes
2020-12-07 20:14:23 +01:00
tobspr
01733c48a3
Prevent items from being rendered on each other when a belt stalls, closes #1000
2020-12-07 19:24:39 +01:00
tobspr
8e2efb0756
Fix belts being too slow sometimes, closes #999
2020-12-07 19:15:57 +01:00
EmeraldBlock
c0027778ef
Hide wires layer grid with disable grid option ( #991 )
...
When the Disable Grid option is on,
the grid shown on the wires layer also disappears.
This is done by replacing the wires tile grid pattern
with a pure color that is the average color of the tile image.
The color also has the same transparency as the tile image.
The use of a pure color loses the grainy look of the image.
2020-12-07 18:43:58 +01:00
tobspr
3b268294df
Minor adjustments
2020-12-07 18:39:12 +01:00
Ethan Chapman
1230b873aa
Require LMB to place blueprints ( #979 )
2020-12-07 18:37:49 +01:00
tobspr
3ada0d5774
Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff
2020-12-07 18:30:33 +01:00
artemisSystem
503e643fd4
add separate unpin button to pinned shapes ( #839 )
...
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
2020-12-07 13:11:41 +01:00
tobspr
ca1af5a505
Allow cycling backwards, closes #790
2020-12-07 13:04:58 +01:00
tobspr
f5032a02ce
Add layersupport for waypoints
2020-12-07 12:57:49 +01:00
Daan Breur
944b3c011c
Added layersupport to waypoints!! ( #703 )
...
* Added layersupport to waypoints!!
It will now save what layer its made on!
* Added Migrator for 1006 to 1007
* Corrected Version Number
* Updated Comment
* Changed HUB Layer to be hardcoded
2020-12-07 12:48:30 +01:00
tobspr
82aaf7f037
Add ability to edit constant signals, bump version
2020-12-07 12:47:19 +01:00
CEbbinghaus
ff37013074
Added Flooring the Required amount ( #904 )
2020-10-31 12:23:13 +01:00
LeopoldTal
070245270f
Use locale decimal separator on belt reader display ( #816 )
...
* use locale decimal separator on belt reader display
* rename formatter method
2020-10-31 10:15:45 +01:00
tobspr
1ab0fb7d9c
Fix stacking bug and bump version, fixes #814
2020-10-11 08:18:55 +02:00
EmeraldBlock
868f9bc06a
Fix reader cap ( #810 )
2020-10-10 19:36:08 +02:00
tobspr
1164ef4030
Offer tutorial videos
2020-10-09 08:16:20 +02:00
tobspr
d25a548ff3
Rebalance
2020-10-08 23:18:01 +02:00
tobspr
8260edb373
Get rid of some todos / fixmes
2020-10-08 19:47:27 +02:00
tobspr
1025bede1f
Add wires tutorial
2020-10-08 19:40:58 +02:00
tobspr
deab844d04
Add more tutorials
2020-10-08 19:01:12 +02:00
tobspr
c8ac2de44d
Add storage to wires toolbar
2020-10-08 12:56:44 +02:00
tobspr
7b01db5dae
Minor fixes
2020-10-08 10:41:06 +02:00
tobspr
e1f3454629
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-10-08 09:13:55 +02:00
tobspr
5a96e76151
Allow configuring map resources scale
2020-10-08 09:13:53 +02:00
EmeraldBlock
a79500d574
Fix non-uniform distribution for freeplay shape color palette ( #789 )
...
* use nextIntRange instead of nextIntRangeInclusive
* Remove nextIntRangeInclusive
This function gave the minimum and maximum integer half as much weight, and it was not used anywhere except to generate a freeplay shape color palette, and that now uses nextIntRange.
2020-10-08 08:44:10 +02:00
tobspr
21c9c3cee6
Fix belt path epsilon
2020-10-07 19:31:11 +02:00
tobspr
38ba763897
Allow disabling zoom towards cursor
2020-10-07 19:12:49 +02:00
tobspr
bc5ffcddd1
Change rotator, improve artwork
2020-10-07 19:02:42 +02:00
tobspr
1bb8b6f079
Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades
2020-10-07 18:35:03 +02:00
tobspr
f3dcdeb2b8
Fix pinned shapes not being removable
2020-10-07 18:05:11 +02:00
tobspr
7dccc1a844
Unlock all levels when having a legacy savegame
2020-10-07 15:02:27 +02:00
tobspr
fa27d1681f
Cleanup IS_DEMO flags and introduce Restriction Manager
2020-10-07 09:48:31 +02:00
tobspr
81e7d96dd8
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-10-07 08:36:26 +02:00
tobspr
9844641d11
Missing parts from last commit
2020-10-07 08:36:24 +02:00
tobspr
94266173d8
Introduce game modes and get rid of global level definitions etc
2020-10-07 08:36:02 +02:00
EmeraldBlock
00cce9479a
Set atlas scale for screenshot to constant value ( #776 )
2020-10-06 17:27:47 +02:00
EmeraldBlock
0481c84e72
"Fix" getStringForKeyCode returning incorrect strings ( #753 )
...
* Fix getStringForKeyCode returning wrong result
This adds the full stop/period (.) key to the switch statement, and replaces String.fromCharCode (which works with Unicode) with the replacement character (�).
* Make letter keys work properly
* Add digits and display unknown codes in brackets
* better formatting
2020-10-04 10:34:40 +02:00
tobspr
83c4552f9c
DE translation fixes
2020-10-01 09:25:29 +02:00
tobspr
abaf9890b8
Don't cache pattern
2020-09-29 19:30:03 +02:00