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tobspr_shapez.io/src/js/game
tobspr 3ada0d5774
Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff
3 years ago
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buildings Get rid of some todos / fixmes 4 years ago
components Minor fixes 4 years ago
hud Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 3 years ago
items Allow copying wire values 4 years ago
modes Rebalance 4 years ago
systems Add ability to edit constant signals, bump version 3 years ago
themes Minor fixes 4 years ago
time Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 4 years ago
automatic_save.js Store wires state on save 4 years ago
base_item.js Allow copying wire values 4 years ago
belt_path.js Fix belt path epsilon 4 years ago
blueprint.js Introduce game modes and get rid of global level definitions etc 4 years ago
building_codes.js Get rid of some todos / fixmes 4 years ago
camera.js Allow disabling zoom towards cursor 4 years ago
colors.js Get rid of item ejector / acceptor layers and new wires buildings for now 4 years ago
component.js Refactor entity cloning (#671) 4 years ago
component_registry.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 4 years ago
core.js Introduce game modes and get rid of global level definitions etc 4 years ago
dynamic_tickrate.js Refactor item processor to use charges and thus be more correct, even at low tick rates 4 years ago
entity.js Refactor entity cloning (#671) 4 years ago
entity_components.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 4 years ago
entity_manager.js Get rid of some todos / fixmes 4 years ago
game_loading_overlay.js Minor adjustments 4 years ago
game_mode.js Introduce game modes and get rid of global level definitions etc 4 years ago
game_speed_registry.js Initial support for saving games 4 years ago
game_system.js Initial commit 4 years ago
game_system_manager.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 4 years ago
game_system_with_filter.js Improve mass deletion performance 4 years ago
hints.js Improve simplified belt, show hints everywheer 4 years ago
hub_goals.js Added Flooring the Required amount (#904) 4 years ago
item_registry.js Add constant signal emitters 4 years ago
item_resolver.js Optimize performance by using singletons for items 4 years ago
key_action_mapper.js Allow configuring map resources scale 4 years ago
logic.js Restructure buildings 4 years ago
map.js Further performance improvements, show indicator while game is saving 4 years ago
map_chunk.js Remove enumLayer and enumItemType 4 years ago
map_chunk_view.js Allow configuring map resources scale 4 years ago
map_view.js Don't cache pattern 4 years ago
meta_building.js Load css resources async, improve building descriptions 4 years ago
meta_building_registry.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 4 years ago
production_analytics.js Remove enumLayer and enumItemType 4 years ago
root.js Introduce game modes and get rid of global level definitions etc 4 years ago
shape_definition.js Minor refactoring 4 years ago
shape_definition_manager.js Fix stacking bug and bump version, fixes #814 4 years ago
sound_proxy.js Fix sound being played too often 4 years ago
theme.js Dark mode support and much other stuff 4 years ago
tutorial_goals.js Introduce game modes and get rid of global level definitions etc 4 years ago
tutorial_goals_mappings.js Get rid of some todos / fixmes 4 years ago