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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

930 Commits

Author SHA1 Message Date
Sense101
cd764146aa Merge branch 'master' into puzzle 2021-06-14 13:42:35 +01:00
Debucquoy Anthony tonitch
1046e7d4bd
Update base-fr.yaml (#1186) 2021-06-04 13:53:50 +02:00
RevosCZ
784680381b
Update base-cz.yaml (#1185)
* Update base-cz.yaml

* Update base-cz.yaml

* Update base-cz.yaml

* Update base-cz.yaml
2021-06-04 13:53:35 +02:00
Henning
1c35a3038c
Update base-de.yaml (#1184)
Ich habe item(s) nicht übersetzt, da es im allgemeinen Sprachgebrauch recht häufig vorkommt. Außerdem bin ich mit der Übersetzung von "goal acceptor" noch nicht ganz zufrieden.
2021-06-04 13:52:46 +02:00
horsse
273342caf0
Update base-pt-BR.yaml for the Puzzle DLC. (#1178)
* Update base-pt-BR.yaml for the Puzzle DLC.

I updated the Brazilian Portuguese translation of the Puzzle DLC. It's my first time working with translation on GitHub so some things might not be perfect.

* Update base-pt-BR.yaml

* Update base-pt-BR.yaml for the Puzzle DLC.

More translation for the Puzzle DLC.

* Update base-pt-BR.yaml for the Puzzle DLC.

Just some corrections/improvements

* Update base-pt.BR.yaml

More improvements

* Update base-pt-BR.yaml

fixed double space
2021-06-04 11:55:41 +02:00
Gumball73
b6b2b873cc
Update base-pt-PT.yaml (#1177)
* Update base-pt-PT.yaml

* Update base-pt-PT.yaml
2021-06-04 11:55:21 +02:00
Thomas (DJ1TJOO)
58cdc8f348
Translated Puzzle DLC (#1176)
* Translated Puzzle DLC

Translated all puzzle dlc text

If you find any spelling mistakes or sentences that sound weird please correct me. 
Also I couldn't find a better names for the new buildings:
Constant Producer --> Constante Producent
Goal Acceptor --> Doel Acceptant
Block --> Muur

* Made names consistent

* Fixed some lint issues

* Changed the name for block from muur to blokkade

* Doel Acceptant --> Ontvanger
2021-06-04 11:54:55 +02:00
tobspr
253b8cf33d Update chinese translation 2021-05-25 09:44:39 +02:00
tobspr
b3d1204d9c Wegame version & DLC Translation in Chinese 2021-05-25 09:19:57 +02:00
tobspr
e1e27b4822 Update translations for the puzzle dlc 2021-05-23 20:19:50 +02:00
tobspr
a0e1cb68aa Fix bugs found during testing 2021-05-23 20:19:43 +02:00
tobspr
ec4d198df3 Preparations for the puzzle DLC 2021-05-23 17:03:59 +02:00
Vilser1
3363255984
Update base-uk.yaml (#1166)
I dont really know how to do "yarn syncTranslations" so...
2021-05-23 16:37:04 +02:00
AlvarGD
8a4f7efebe
Update base-es.yaml (#1162)
HUB -> Centro 
HUD -> Interfaz (almost no-one that knows spanish uses "HUD")
All (hopefully) things that weren't translated now are
Decimals and thousands are now how they should be in spanish: 1.000.000,69
2021-05-23 16:36:37 +02:00
Alexander Munko
b4d96b45b5
Update Russian translation (#1161)
* Update Russian translation

Fix typos;
Restore the order of keys;
Add missing translations.

* Fix typo style
2021-05-23 16:36:09 +02:00
KapitanOczywisty
276a468384
Update base-pl.yaml (#1160)
Left output - Lewe wyjście
2021-05-23 16:35:42 +02:00
Quantum
0701287407
Update base-kor.yaml (#1152) 2021-05-23 16:34:57 +02:00
SinonJZH
4beebf22a9
Update base-zh-CN.yaml (#1118)
Fix some translation error.
2021-05-23 16:33:40 +02:00
Chris Ho
09c2320f55
Update base-zh-TW.yaml (#1114)
* Update base-zh-TW.yaml

* Update base-zh-TW.yaml
2021-05-23 16:33:17 +02:00
tobspr
931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
Sense101
95d2417683 heavily improved validation and prevented autocompletion 2021-05-07 13:52:05 +01:00
tobspr
322dff9581 Fix belt path 2021-05-06 08:13:13 +02:00
tobspr
05418c2163 Minor puzzle improvements 2021-05-03 23:23:41 +02:00
tobspr
4f846edb9b New difficulty 2021-05-03 23:02:33 +02:00
tobspr
62fc46f29f Minor puzzle adjustments 2021-05-03 22:06:13 +02:00
tobspr
e3bf86a6cb Minor fixes 2021-05-03 17:11:39 +02:00
tobspr
50f599a5c1 Multiple users for the puzzle dlc 2021-05-03 15:51:24 +02:00
tobspr
26dd7dfd39 Allow clearing belts with 'B' 2021-05-03 15:17:41 +02:00
tobspr
97d4b26c2b Puzzle mode, almost done 2021-05-03 15:07:03 +02:00
tobspr
411be2776b Fixes 2021-05-01 20:10:39 +02:00
tobspr
f5c1e26256 Puzzle mode, almost done 2021-05-01 18:04:33 +02:00
Sense101
be4c132132
Fixed typo in latest puzzle commit (#1156) 2021-04-30 21:09:40 +02:00
tobspr
31811f20b7 Puzzle mode 2021-04-30 21:09:23 +02:00
tobspr
72530005cb Puzzle mode, Refactor hud 2021-04-30 20:06:37 +02:00
tobspr
569921b51a Puzzle mode, part 4 2021-04-30 17:36:23 +02:00
tobspr
4c3846f55e Fix typo 2021-04-30 14:35:43 +02:00
tobspr
b732db58b9 Puzzle mode, part 3 2021-04-30 14:34:11 +02:00
tobspr
46e0c1494a Puzzle mode, part 2 2021-04-29 22:31:06 +02:00
tobspr
752503d892 Puzzle mode, part 1 2021-04-29 18:27:46 +02:00
tobspr
3318d869b3
Performance optimizations (#1154)
* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost
2021-04-29 11:16:56 +02:00
tobspr
fa25deb761
Puzzle mode (#1135)
* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
2021-04-12 14:03:47 +02:00
GorunmezBKZ
5f0a95ba11
Update base-tr.yaml (#1125)
* Update base-tr.yaml

Changed wrong translations and misspellings

* Fixed yaml errors

* Update base-tr.yaml
2021-03-26 15:49:00 +01:00
cojua8
dd93fe630e
Update base-es.yaml (#1123)
fixed wires tutorial typos
2021-03-26 15:48:48 +01:00
Komanc
a03e5fb0ca
Fix czech grammar (#1120) 2021-03-26 15:48:38 +01:00
Hüseyin Can Ergün
a0d7d9d383
Update base-tr.yaml (#1116)
Köprü means bridge it should be tünel
2021-03-26 15:48:22 +01:00
dobidon
7ff76c76c4
Update base-tr.yaml (#1115)
- Translating new steamPage keys.
2021-03-26 15:48:12 +01:00
HY0077
6a62ec8f63
Update base-de.yaml (#1111)
* Update base-de.yaml

I translated some things to german.

* Update base-de.yaml

* Update base-de.yaml
2021-03-16 18:08:39 +01:00
Lincoln V Schreiber
ed89d67773
Update base-pt-BR.yaml (#1108)
* Update base-pt-BR.yaml

Some changes in the use of the word "hotkey" and translation of the comments.

* Update base-pt-BR.yaml

* Update base-pt-BR.yaml
2021-03-16 09:52:00 +01:00
Mutt
cce8a92d33
Update base-ind.yaml (#1107)
translated new section
2021-03-16 09:51:47 +01:00
Hermanni Saresma
b105cac3ee
Update base-fi.yaml (#1098)
Translated the new content in lines 632-637 and 955-972. Also fixed some awkward translations to more fitting ones from before, now that I've played the game more
2021-03-16 09:44:50 +01:00