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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

1922 Commits

Author SHA1 Message Date
Thomas (DJ1TJOO)
67b47e3d46
Translated Puzzle DLC
Translated all puzzle dlc text

If you find any spelling mistakes or sentences that sound weird please correct me. 
Also I couldn't find a better names for the new buildings:
Constant Producer --> Constante Producent
Goal Acceptor --> Doel Acceptant
Block --> Muur
2021-05-27 11:32:15 +02:00
tobspr
291614cb3c Support for building wegame specific version 2021-05-25 21:29:44 +02:00
tobspr
56214defaf Support for building on non-steam platforms 2021-05-25 13:12:38 +02:00
tobspr
6e9fa89792 Start to prepare wegame build 2021-05-25 13:09:33 +02:00
tobspr
a3fb3c432a Fix another bug 2021-05-25 12:09:54 +02:00
tobspr
7537494226 Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-05-25 09:44:41 +02:00
tobspr
253b8cf33d Update chinese translation 2021-05-25 09:44:39 +02:00
tobspr
0f5ec8b62a Fix gulpfile tasks 2021-05-25 09:42:30 +02:00
tobspr
f5d03ae027 Localized puzzle dlc logo 2021-05-25 09:24:53 +02:00
tobspr
b3d1204d9c Wegame version & DLC Translation in Chinese 2021-05-25 09:19:57 +02:00
tobspr
65721e0837 Fix savegame bugs 2021-05-24 16:47:36 +02:00
tobspr
e1e27b4822 Update translations for the puzzle dlc 2021-05-23 20:19:50 +02:00
tobspr
a0e1cb68aa Fix bugs found during testing 2021-05-23 20:19:43 +02:00
tobspr
42af2b63d6 Authorize via steam 2021-05-23 17:28:39 +02:00
tobspr
329cefb3c9 Authorize via steam for the puzzle api 2021-05-23 17:34:13 +02:00
tobspr
ec4d198df3 Preparations for the puzzle DLC 2021-05-23 17:03:59 +02:00
tobspr
3c3cb5924f Fix typo 2021-05-23 16:40:09 +02:00
TimerErTim
b259c7576a
Fix formatItemsPerSecond with double = true (#1148)
* Show double flag with items per second being 1

formatItemsPerSecond in utils.js does not indicate two items being processed in a building
if speed is exactly one item per second. That is now fixed.

* Fix code style to fit guidelines
2021-05-23 16:39:34 +02:00
Vilser1
3363255984
Update base-uk.yaml (#1166)
I dont really know how to do "yarn syncTranslations" so...
2021-05-23 16:37:04 +02:00
AlvarGD
8a4f7efebe
Update base-es.yaml (#1162)
HUB -> Centro 
HUD -> Interfaz (almost no-one that knows spanish uses "HUD")
All (hopefully) things that weren't translated now are
Decimals and thousands are now how they should be in spanish: 1.000.000,69
2021-05-23 16:36:37 +02:00
Alexander Munko
b4d96b45b5
Update Russian translation (#1161)
* Update Russian translation

Fix typos;
Restore the order of keys;
Add missing translations.

* Fix typo style
2021-05-23 16:36:09 +02:00
KapitanOczywisty
276a468384
Update base-pl.yaml (#1160)
Left output - Lewe wyjście
2021-05-23 16:35:42 +02:00
Quantum
0701287407
Update base-kor.yaml (#1152) 2021-05-23 16:34:57 +02:00
SinonJZH
4beebf22a9
Update base-zh-CN.yaml (#1118)
Fix some translation error.
2021-05-23 16:33:40 +02:00
Chris Ho
09c2320f55
Update base-zh-TW.yaml (#1114)
* Update base-zh-TW.yaml

* Update base-zh-TW.yaml
2021-05-23 16:33:17 +02:00
tobspr
931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
GorunmezBKZ
5f0a95ba11
Update base-tr.yaml (#1125)
* Update base-tr.yaml

Changed wrong translations and misspellings

* Fixed yaml errors

* Update base-tr.yaml
2021-03-26 15:49:00 +01:00
cojua8
dd93fe630e
Update base-es.yaml (#1123)
fixed wires tutorial typos
2021-03-26 15:48:48 +01:00
Komanc
a03e5fb0ca
Fix czech grammar (#1120) 2021-03-26 15:48:38 +01:00
Hüseyin Can Ergün
a0d7d9d383
Update base-tr.yaml (#1116)
Köprü means bridge it should be tünel
2021-03-26 15:48:22 +01:00
dobidon
7ff76c76c4
Update base-tr.yaml (#1115)
- Translating new steamPage keys.
2021-03-26 15:48:12 +01:00
HY0077
6a62ec8f63
Update base-de.yaml (#1111)
* Update base-de.yaml

I translated some things to german.

* Update base-de.yaml

* Update base-de.yaml
2021-03-16 18:08:39 +01:00
Thomas (DJ1TJOO)
22b8777aa0
Changed electron fs-job to invoke, for simplefying storage (#1106)
* Changed electron fs-job to invoke, for simplefying storage
(And it helps for the modloader)

* Reverted some unneeded chages

* Uploaded wrong file

* Removed uneeded promise
2021-03-16 17:59:23 +01:00
Greg Considine
7f2132d763
Fix 'Oops' achievement shape validation (#1113) 2021-03-16 17:58:37 +01:00
Lincoln V Schreiber
ed89d67773
Update base-pt-BR.yaml (#1108)
* Update base-pt-BR.yaml

Some changes in the use of the word "hotkey" and translation of the comments.

* Update base-pt-BR.yaml

* Update base-pt-BR.yaml
2021-03-16 09:52:00 +01:00
Mutt
cce8a92d33
Update base-ind.yaml (#1107)
translated new section
2021-03-16 09:51:47 +01:00
Hermanni Saresma
b105cac3ee
Update base-fi.yaml (#1098)
Translated the new content in lines 632-637 and 955-972. Also fixed some awkward translations to more fitting ones from before, now that I've played the game more
2021-03-16 09:44:50 +01:00
Rijicho
25f8f7d9c3
Update Japanese translation (#1097)
- Translated the added texts.
- Renamed Color Mixer from "混合機" to "混色機" because the former has only represented "Mixer".
- Fixed some wrong or incomprehensible texts (e.g. the information about tick-rate setting). 
- Fixed some inconsistency and redundancy.
2021-03-16 09:44:36 +01:00
Tobias Springer
5a3da57f10 Fix missing dependencies, autoformat 2021-03-14 09:52:15 +01:00
Tobias Springer
ab2beaab49 Update changelog 2021-03-14 09:07:27 +01:00
Tobias Springer
858057c5a9 Switch to electron 10 2021-03-14 08:56:48 +01:00
tobspr
3d9c8f591d Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-03-14 08:51:13 +01:00
tobspr
5dddb846ef Attempt #1 on preserving savegame files 2021-03-14 08:51:10 +01:00
Rijicho
7ed6a9c7b6
Revert some inappropriate updates on Japanese tips (#1096)
Some Japanese translations of tips were updated by the commit 65d4c64, but it was just deletion and English duplication of some existing tips, so I fixed them in accordance with the latest English tips.
2021-03-13 17:12:43 +01:00
tobspr
71d5b02e02 Fix spelling mistake in changelog 2021-03-13 08:11:12 +01:00
tobspr
27d94bd29c Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-03-12 20:31:53 +01:00
tobspr
38bb393190 Disable nft until properly announced 2021-03-12 20:31:50 +01:00
Gumball73
2cbda7f9f6
Update base-pt-PT.yaml (#1095)
* Update base-pt-PT.yaml

* Update base-pt-PT.yaml
2021-03-12 18:55:32 +01:00
tobspr
89b99c74ce Fix achievements bug 2021-03-12 13:28:42 +01:00
tobspr
4bc918dedd Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00