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steamPage :
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shortText : shapez.io este un joc despre construirea fabricilor pentru a
automatiza crearea și combinarea a din ce in ce mai complexe forme
într-o hartă infinită.
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discordLinkShort : Official Discord
intro : >-
Shapez.io is a relaxed game in which you have to build factories for the
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automated production of geometric shapes.
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As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
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While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
title_advantages : Avantaje Standalone
2020-09-29 18:40:55 +00:00
advantages :
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
- <b>12 Noi Nivele</b> pentru un total de 26 niveluri
- <b>18 Noi Clădiri</b> pentru o fabrică complet automatizată!
- <b>20 de Grade de Upgrade</b> pentru multe ore de distracție!
- <b>Actualizare cu Fire</b> pentru o dimensiune cu totul nouă!
- <b>Temă întunecată</b>!
2020-09-29 18:40:55 +00:00
- Unlimited Savegames
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
- Marcaje nelimitate!
- Susține-mă! ❤️
title_future : Conținut Planificat
2020-09-29 18:40:55 +00:00
planned :
- Blueprint Library (Standalone Exclusive)
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
- Realizări Steam
- Mod Puzzle
- Hartă
- Mod-uri
- Mod Sandbox
- ... și multe altele!
title_open_source : Acest joc are sursă liberă!
title_links : Link-uri
2020-09-29 18:40:55 +00:00
links :
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
discord : Discord Oficial
2020-09-29 18:40:55 +00:00
roadmap : Roadmap
subreddit : Subreddit
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
source_code : Cod sursă (GitHub)
translate : Ajută la traducere
2020-09-29 18:40:55 +00:00
text_open_source : >-
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
Oricine poate să contribuie, Sunt implicat activ în comunitate și
încerc să revizuiesc toate sugestiile și să iau păreri și răspunsuri în considerație
oriunde-i posibil.
2020-07-07 11:34:49 +00:00
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
Fii sigur să-mi vezi panoul Trello pentru roadmap-ul întreg!
2020-06-10 15:28:45 +00:00
global :
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loading : Se Încarcă
error : Eroare
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thousandsDivider : ","
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decimalSeparator : .
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suffix :
thousands : k
millions : M
billions : B
trillions : T
infinite : inf
time :
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oneSecondAgo : acum o secundă
xSecondsAgo : acum <x> secunde
oneMinuteAgo : acum un minut
xMinutesAgo : acum <x> minute
oneHourAgo : acum o oră
xHoursAgo : acum <x> ore
oneDayAgo : acum o zi
xDaysAgo : acum <x> zile
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secondsShort : <seconds>s
minutesAndSecondsShort : <minutes>m <seconds>s
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hoursAndMinutesShort : <hours>h <minutes>m
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xMinutes : <x> minute
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keys :
tab : TAB
control : CTRL
alt : ALT
escape : ESC
shift : SHIFT
space : SPACE
demoBanners :
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title : Versiunea Demo
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intro : Instalează versiunea Standalone pentru a debloca toate funcțiile!
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mainMenu :
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play : Joacă
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changelog : Jurnalul schimbărilor
importSavegame : Importă
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openSourceHint : Acest joc este open source!
discordLink : Serverul oficial de Discord
helpTranslate : Ajută să traducem!
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browserWarning : Scuze dar, jocul este știut să ruleze încet pe browser-ul tău!
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Instalează versiunea standalone sau descarcă chrome pentru experiența completă.
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savegameLevel : Nivelul <x>
savegameLevelUnknown : Nivel necunoscut
continue : Continuă
newGame : Joc nou
madeBy : Făcut de <author-link>
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subreddit : Reddit
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savegameUnnamed : Fară nume
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dialogs :
buttons :
ok : OK
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delete : Șterge
cancel : Anulează
later : Mai târziu
restart : Restartează
reset : Resetează
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getStandalone : Instalează Standalone-ul
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deleteGame : Știu ce fac
viewUpdate : Vezi Update-ul
showUpgrades : Vezi Upgrade-urile
showKeybindings : Arată tastele configurate
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importSavegameError :
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title : Eroare la Importare
text : "Încercarea de importare a eșuat:"
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importSavegameSuccess :
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title : Salvarea importată
text : Salvarea ta a fost importat cu succes.
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gameLoadFailure :
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title : Jocul este corupt
text : "Încercarea de a încărca salvarea a eșuat:"
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confirmSavegameDelete :
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title : Confirmă ștergerea
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text : Ești sigur că vrei să ștergi următorul joc?<br><br>
'<savegameName>' la nivelul <savegameLevel><br><br> Acest lucru nu poate fi
anulat!
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savegameDeletionError :
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title : Eroare la ștergere
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text : "Nu a reușit să se ștearga salvarii:"
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restartRequired :
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title : Restartare necesară
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text : Trebuie să restartezi jocul pentru a aplica setările.
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editKeybinding :
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title : Schimbă Tastele configurate
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desc : Apasă tasta sau butonul mouse-ului pe care vrei să îl atribui, sau escape
pentru a anula.
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resetKeybindingsConfirmation :
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title : Resetează Tastele configurate
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desc : Acesta va reseta toate tastele configurate la valorile obișnuite. Vă rog
să confirmați.
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keybindingsResetOk :
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title : Tastele configurate se resetează
desc : Tastele configurate au fost resetate la valorile lor obișnuite!
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featureRestriction :
title : Demo Version
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desc : Ai încercat să accesezi o funcție (<feature>) care nu este disponibilă în
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demo. Consideră să instalezi standalone-ul pentru experiența completă!
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oneSavegameLimit :
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title : Salvări limitate
desc : Poți avea doar o salvare în același timp în versiunea demo. Te rugăm
șterge-o pe cea existentă sau instalează standalone-ul!
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updateSummary :
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title : Update nou!
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desc : "Aici sunt schimbările de când ai jucat ultima oară:"
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upgradesIntroduction :
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title : Deblochează Upgrade-uri
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desc : Toate formele pe care le produci pot fi folosite să deblochezi upgrade-uri
- <strong>Nu îți distruge vechile fabrici!</strong> Fila
upgrade-urilor poate fi găsită în colțul din dreapta sus al
ecranului.
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massDeleteConfirm :
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title : Confirmă ștergerea
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desc : Stergeți multe construcții (<count> pentru a fi exact)! Sunteți sigur că
vreți să faceți asta?
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blueprintsNotUnlocked :
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title : Nu este deblocat încă
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desc : Planurile nu au fost deblocate încă! Completează mai multe nivele să le
deblochezi.
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keybindingsIntroduction :
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title : Taste configurate folositoare
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desc : "Acest joc are multe taste configurate care fac construitul fabricilor
mari mai ușor. Aici sunt câteva dar, fii sigur să <strong>verifici
tastele configurate</strong>!<br><br> <code
class='keybinding'>CTRL</code> + Drag : Selectează o zonă pentreu a
copia / delete.<br> <code class='keybinding'>SHIFT</code> : Ține
apăsat pentru a plasa mai multe dintr-o clădire.<br> <code
class='keybinding'>ALT</code> : Inversează orientația a benzilor
rulante.<br>"
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createMarker :
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title : Nou waypoint
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desc : Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
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titleEdit : Edit Marker
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markerDemoLimit :
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desc : Poți crea decât două waypoint-uri personalizate în demo. Ia standalone-ul
pentru Waypoint-uri nelimitate!
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massCutConfirm :
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title : Confirmă tăierea
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desc : Tu tai multe construcții (<count> pentru a fi precis)! Sunteți sigur că
vreți să faceți asta?
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exportScreenshotWarning :
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title : Exportează captură de ecran
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desc : Ai solicitat să exportezi baza ta ca o captură de ecran. Vă rugăm să
rețineți că asta poate fi destul de lent pentru o bază mare și poate
chiar să blocheze jocul!
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massCutInsufficientConfirm :
title : Confirm cut
desc : You can not afford to paste this area! Are you sure you want to cut it?
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editSignal :
title : Set Signal
descItems : "Choose a pre-defined item:"
descShortKey : ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame :
title : Rename Savegame
desc : You can rename your savegame here.
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tutorialVideoAvailable :
title : Tutorial Available
desc : There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage :
title : Tutorial Available
desc : There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
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ingame :
keybindingsOverlay :
moveMap : Move
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selectBuildings : Selectează zona
stopPlacement : Oprește plasarea
rotateBuilding : Rotește construcția
placeMultiple : Plasează mai multe
reverseOrientation : Întoarce orientarea
disableAutoOrientation : Dezactivați auto orientarea
toggleHud : Comută Interfața
placeBuilding : Plasează construcția
createMarker : Crează Waypoint
delete : Distruge
pasteLastBlueprint : Lipește ultimul plan
lockBeltDirection : Activează planificator de benzi
plannerSwitchSide : Întoarce partea planificatorului
cutSelection : Taie
copySelection : Copiază
clearSelection : Golește Secțiunea
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pipette : Pipette
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switchLayers : Switch layers
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buildingPlacement :
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cycleBuildingVariants : Apasă <key> pentru a cicla variantele.
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hotkeyLabel : "Tasta: <key>"
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infoTexts :
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speed : Viteză
range : Distanță
storage : Capacitate
oneItemPerSecond : 1 obiect / second
itemsPerSecond : <x> obiecte / s
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itemsPerSecondDouble : (x2)
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tiles : <x> Câmpuri
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levelCompleteNotification :
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levelTitle : Nivelul <level>
completed : Completat
unlockText : Ai deblocat <reward>!
buttonNextLevel : Nivelul următor
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notifications :
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newUpgrade : Un upgrade nou este disponibil!
gameSaved : Jocul tău a fost salvat.
2020-09-28 11:08:01 +00:00
freeplayLevelComplete : Level <level> has been completed!
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shop :
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title : Upgrade-uri
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buttonUnlock : Upgrade
tier : Tier <x>
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maximumLevel : NIVELUL MAXIM (Speed x<currentMult>)
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statistics :
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title : Statistici
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dataSources :
stored :
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title : Stocate
description : Afișează numărul de forme stocate în construcția centrală .
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produced :
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title : Produse
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description : Afișează toate formele pe care fabrica ta le produce, incluzând
produsele intermediate.
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delivered :
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title : Livrate
description : Afișează formele care sunt livrate la construcția centrală.
noShapesProduced : Nicio formă nu a fost produsă până acum.
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shapesDisplayUnits :
second : <shapes> / s
minute : <shapes> / m
hour : <shapes> / h
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settingsMenu :
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playtime : Timp jucat
buildingsPlaced : Construcții
beltsPlaced : Benzi
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tutorialHints :
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title : Ai nevoie de ajutor?
showHint : Arată o idee
hideHint : Închide
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blueprintPlacer :
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cost : Preț
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waypoints :
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waypoints : Waypointuri
hub : Interfață
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description : Click-stânga pe un waypoint pentru a merge la el, click-dreapta
pentru a îl șterge.<br><br>Apasă <keybinding> pentru a crea un
waypoint din perspectiva actuală, sau <strong>click-dreapta</strong>
pentru a crea un waypoint.
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creationSuccessNotification : Waypointul a fost creat.
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interactiveTutorial :
title : Tutorial
hints :
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1_1_extractor : Plasează un <strong>extractor</strong> pe o <strong>formă de
cerc</strong> pentru a o extrage!
1_2_conveyor : "Conectează extractorul cu o<strong>bandă rulantă</strong> până la
centru!<br><br>Sfat : <strong>Click și trage</strong> banda cu
mouse-ul tău!"
1_3_expand : "Acesta <strong>NU</strong> este un joc idle! Construiește mai multe
extractoare și benzi pentru a finaliza scopul mai
rapid.<br><br>Sfat : Ține apăsat <strong>SHIFT</strong> pentru a
plasa mai multe extractoare, și flosește <strong>R</strong>
pentru a le roti."
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2_1_place_cutter : "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS : The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash : The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters : "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS : Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles : "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS :
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter : Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires : Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button : Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button : "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS : You
don't have to connect all inputs! Try wiring only two."
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colors :
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red : Roșu
green : Verde
blue : Albastru
yellow : Galben
purple : Mov
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cyan : Cyan
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white : Alb
uncolored : Necolorat
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black : Black
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shapeViewer :
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title : Start
empty : Gol
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copyKey : Copy Key
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connectedMiners :
one_miner : 1 Miner
n_miners : <amount> Miners
limited_items : Limited to <max_throughput>
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watermark :
title : Demo version
desc : Click here to see the Steam version advantages!
get_on_steam : Get on steam
standaloneAdvantages :
title : Get the full version!
no_thanks : No , thanks!
points :
levels :
title : 12 New Levels
desc : For a total of 26 levels!
buildings :
title : 18 New Buildings
desc : Fully automate your factory!
savegames :
title : ∞ Savegames
desc : As many as your heart desires!
upgrades :
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title : ∞ Upgrade Tiers
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desc : This demo version has only 5!
markers :
title : ∞ Markers
desc : Never get lost in your factory!
wires :
title : Wires
desc : An entirely new dimension!
darkmode :
title : Dark Mode
desc : Stop hurting your eyes!
support :
title : Support me
desc : I develop it in my spare time!
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shopUpgrades :
belt :
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name : Benzi, Distribuitor & Tunele
description : Viteza x<currentMult> → x<newMult>
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miner :
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name : Extractoare
description : Viteza x<currentMult> → x<newMult>
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processors :
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name : Tăiere, Rotație & Presare
description : Viteza x<currentMult> → x<newMult>
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painting :
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name : Amestecare & Pictare
description : Viteza x<currentMult> → x<newMult>
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buildings :
belt :
default :
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name : Benzi Rulante
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description : Transportă obiecte, ține apăsat și trage pentru a plasa mai multe.
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miner :
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default :
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name : Extractor
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description : Plasează peste o formă sau culoare pentru a o extrage.
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chainable :
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name : Extractor (lanț)
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description : Plasează peste o formă sau culoare pentru a o extrage. Poate fi
înlănțuit.
underground_belt :
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default :
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name : Tunel
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description : Permite transportarea resurselor pe sub construcții și benzi.
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tier2 :
name : Tunnel Tier II
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description : Permite transportarea resurselor pe sub construcții și benzi.
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cutter :
default :
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name : Tăietor
description : Taie forme de sus în jos și scoate ambele jumătăți. <strong>Dacă
folosești doar o parte, ține minte să o distrugi pe cealaltă sau
producția se va opri!</strong>
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quad :
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name : Tăietor (Quad)
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description : Taie formele în patru părți. <strong>Dacă folosești doar o parte,
ține minte să o distrugi pe cealaltă sau producția se va
opri!</strong>
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rotater :
default :
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name : Rotate
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description : Rotește formele în sensul acelor de ceasornic la 90 de grade.
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ccw :
name : Rotate (CCW)
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description : Rotește formele în inversul sensului acelor de ceasornic la 90 de
grade.
rotate180 :
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name : Rotate (180)
description : Rotates shapes by 180 degrees.
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stacker :
default :
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name : Mașină de presat
description : Unește ambele obiecte. Dacă ele nu poti fi unite, obiectul drept va
fi pus peste obiectul stâng.
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mixer :
default :
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name : Mixer de culori
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description : Amestecă două culori folosind amestecuri aditive.
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painter :
default :
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name : Mașină de pictat
description : Colorează întreaga formă din input-ul stâng folosind culoarea din
input-ul drept.
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double :
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name : Mașină de pictat (Dublu)
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description : Colorează formele din input-urile din stânga folosind culoarea din
input-ul de sus.
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quad :
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name : Mașină de pictat (Quad)
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description : Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
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mirrored :
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name : Mașină de pictat
description : Colorează întreaga formă din input-ul stâng folosind culoarea din
input-ul drept.
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trash :
default :
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name : Gunoi
description : Acceptă input-uri din toate părțile și le distruge. Pentru
totdeauna.
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hub :
deliver : Deliver
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toUnlock : pentru a debloca
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levelShortcut : LVL
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endOfDemo : End of Demo
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wire :
default :
name : Energy Wire
description : Allows you to transport energy.
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second :
name : Wire
description : Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
balancer :
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default :
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name : Balancer
description : Multifunctional - Evenly distributes all inputs onto all outputs.
merger :
name : Merger (compact)
description : Merges two conveyor belts into one.
merger-inverse :
name : Merger (compact)
description : Merges two conveyor belts into one.
splitter :
name : Splitter (compact)
description : Splits one conveyor belt into two.
splitter-inverse :
name : Splitter (compact)
description : Splits one conveyor belt into two.
storage :
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default :
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name : Storage
description : Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel :
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default :
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name : Wire Crossing
description : Allows to cross two wires without connecting them.
constant_signal :
default :
name : Constant Signal
description : Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever :
default :
name : Switch
description : Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate :
default :
name : AND Gate
description : Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not :
name : NOT Gate
description : Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor :
name : XOR Gate
description : Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or :
name : OR Gate
description : Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor :
default :
name : Transistor
description : Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored :
name : Transistor
description : Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter :
default :
name : Filter
description : Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display :
default :
name : Display
description : Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader :
default :
name : Belt Reader
description : Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer :
default :
name : Shape Analyzer
description : Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator :
default :
name : Compare
description : Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor :
default :
name : Virtual Cutter
description : Virtually cuts the shape into two halves.
rotater :
name : Virtual Rotater
description : Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker :
name : Virtual Unstacker
description : Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker :
name : Virtual Stacker
description : Virtually stacks the right shape onto the left.
painter :
name : Virtual Painter
description : Virtually paints the shape from the bottom input with the shape on
the right input.
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item_producer :
default :
name : Item Producer
description : Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
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storyRewards :
reward_cutter_and_trash :
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title : Tăierea formelor
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desc : You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
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reward_rotater :
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title : Rotitul
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desc : <strong>rotater-ul</strong> a fost deblocat! El rotește formele la 90 de
grade.
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reward_painter :
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title : Pictatul
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desc : "The <strong>Mașina de pictat</strong> a fost deblocată - Extrage niște
culori (la fel cum faci și cu formele) și combină-le cu o formă în
mașina de pictat pentru a le colora!<br><br>PS : Dacă ești orb, acolo
este un <strong>mod pentru orbi</strong> în setări!"
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reward_mixer :
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title : Amestecatul culorilor
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desc : <strong>Mixerul</strong> a fost deblocat - Combină două culori folosind
<strong>amestecul de aditivi</strong> cu această clădire!
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reward_stacker :
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title : Mașina de presat
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desc : Acum poți combina forme cu <strong>mașina de presat</strong>! Ambele
input-uri vor fi combinate, iar dacă ele pot fi puse alături, ele
vor fi <strong>sudate</strong>. Dacă nu, input-ul drept este
<strong>pus peste</strong> input-ul stâng!
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reward_splitter :
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title : Distribuitor/Combinator
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desc : You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
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reward_tunnel :
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title : Tunel
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desc : <strong>Tunelul</strong> a fost deblocat - Acum poți deplasa obiecte prin
benzi și construcții cu el!
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reward_rotater_ccw :
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title : Rotarea CCW
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desc : Ai deblocat o variantă a <strong>rotater-ului</strong> - El permite
rotația în sensul invers al acelor de ceasornic! Pentru a îț
construi, selectează rotater-ul și <strong>apasă 'T' pentru a cicla
printre variante</strong>!
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reward_miner_chainable :
title : Chaining Extractor
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desc : "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS : The old
extractor has been replaced in your toolbar now!"
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reward_underground_belt_tier_2 :
title : Tunnel Tier II
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desc : Ai deblocat o variantă nouă a <strong>tunelului</strong> - El are
<strong>distanță mai mare</strong>, iar tu poți de asemenea să
alternezi acele tunele acum!
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reward_cutter_quad :
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title : Tăiatul quadriplu
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desc : Ai deblocat o variantă a <strong>tăietorului</strong> - El îți permite să
tai forme în <strong>patru părți</strong> în loc de doar două!
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reward_painter_double :
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title : Pictatul dublu
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desc : Ai deblocat o variantă a <strong>Mașini de pictat</strong> - Funcționează
la fel ca o mașină de pictat normală dar, procesează <strong>două
forme odată</strong> consumând doar o culoare în loc de două!
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reward_storage :
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title : Depozitul
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desc : You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
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reward_freeplay :
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title : Jocul liber
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desc : You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on , I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
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reward_blueprints :
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title : Planuri
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desc : Acum poți <strong>copia și lipi</strong> părți ale fabrici tale!
Selectează o zonă (Ține apăsat CTRL, apoi trage cu mouse-ul tău), și
apasă 'C' pentru a o copia.<br><br>Lipitul nu este
<strong>gratis</strong>, ai nevoie să produci <strong>forme de
planuri</strong> pentru a ți le permite! (Acelea pe care tocmai
le-ai livrat).
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no_reward :
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title : Nivelul următor
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desc : "Acest nivel nu ți-a dat nimic dar, următor îți va da! <br><br> PS: Mai
bine nu îți distruge fabricile construite - Ai nevoie de
<strong>toate</strong> acele forme mai târziu din nou pentru a
<strong>debloca upgrade-uri</strong>!"
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no_reward_freeplay :
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title : Nivelul următor
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desc : Felicitări! Apropo, mai mult conținut este planificat pentru versiunea
standalone!
reward_balancer :
title : Balancer
desc : The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
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items</strong> onto multiple belts!
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reward_merger :
title : Compact Merger
desc : You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader :
title : Belt reader
desc : You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180 :
title : Rotater (180 degrees)
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desc : You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
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reward_display :
title : Display
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desc : "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS : Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
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reward_constant_signal :
title : Constant Signal
desc : You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates :
title : Logic Gates
desc : You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing :
title : Virtual Processing
desc : I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
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reward_wires_painter_and_levers :
title : Wires & Quad Painter
desc : "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
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<strong>E</strong>. <br><br> PS : <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
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reward_filter :
title : Item Filter
desc : You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end :
title : End of Demo
desc : You have reached the end of the demo version!
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settings :
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title : Setări
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categories :
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general : General
userInterface : User Interface
advanced : Advanced
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performance : Performance
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versionBadges :
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dev : Dezvoltare
staging : Beta
prod : Producere
buildDate : Construit <at-date>
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labels :
uiScale :
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title : Scala de interfață
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description : Schimbă dimensiunea interfeței utilizatorului. Această interfață
tot se va scala bazată pe rezoluția dispozitivului dumneavoastră
dar, această setare controlează cantitatea scalări.
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scales :
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super_small : Foarte mică
small : Mică
regular : Normal
large : Mare
huge : Imens
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scrollWheelSensitivity :
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title : Sensitivitatea Zoom-ului
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description : Schimbă cât de sensitiv zoom-ul este (Fie roata mouse-ului ori
trackpadlui).
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sensitivity :
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super_slow : Foarte încet
slow : Încet
regular : Regulat
fast : Rapid
super_fast : Foarte rapid
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language :
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title : Limba
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description : Schimbă limba. Toate traducerile sunt contribuite de utilizatori și
pot fi incomplete!
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fullscreen :
title : Fullscreen
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description : Este recomandat ca jocul să fie jucat în fullscreen pentru a aveam
cea mai bună experiență. Doar disponibil în versiunea
standalone.
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soundsMuted :
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title : Oprește sunetele
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description : Dacă este activat, oprește toate efectele sonore.
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musicMuted :
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title : Oprește muzica
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description : Dacă este activat, oprește toată muzica.
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theme :
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title : Tema jocului
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description : Alege tema jocului (luminoasă / întunecată).
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themes :
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dark : Întunecată
light : Luminoasă
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refreshRate :
title : Simulation Target
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description : Dacă ai un monitor cu 144hz, schimbă refresh rate-ul aici și jocul
va simula la refresh rate-uri mai mari. Acesta poate de fapt
scădea FPS-urile dacă calculatorul dumneavoastră este prea lent.
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alwaysMultiplace :
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title : Plasare multiplă
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description : Dacă este activat, toate construcțiile vor sta selectate până le
anulezi. Asta este echivalent cu ținutul SHIFT-ului apăsat
permanent.
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offerHints :
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title : Indicii & Tutoriale
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description : Dacă este activat, oferă indicii și tutoriale în timpul jocului. De
asemenea ascunde anumite elemente ale interfeței utilizatorului
certain UI pâna la anumite nivele pentru a ușura înțelegerea
jocului.
2020-06-12 17:16:56 +00:00
movementSpeed :
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title : Viteza de deplasare
description : Modifică viteza cât de rapid se mișcă vederea folosind tastatura.
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speeds :
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super_slow : Foarte încet
slow : Încet
regular : Normal
fast : Rapid
super_fast : Foarte Rapid
extremely_fast : Extrem de Rapid
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enableTunnelSmartplace :
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title : Tunele Inteligente
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description : Când este activat, plasarea tunelelor va elimina automat benzile
nefolositoare. Aceasta permite de asemenea tragerea tunelelor și
tunelele în exces vor fi șterse.
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vignette :
title : Vignette
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description : Dacă este activat, înnegrește colțurile ecranului și face textul
mai ușor de citit.
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autosaveInterval :
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title : Intervalul de salvare automată
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description : Controlează cât de des jocul se salvează automat. Poți de asemenea
să o dezactivezi total aici.
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intervals :
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one_minute : 1 Minut
two_minutes : 2 Minute
five_minutes : 5 Minute
ten_minutes : 10 Minute
twenty_minutes : 20 Minute
disabled : Dezactivat
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compactBuildingInfo :
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title : Informații ale construcțiilor compacte
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description : Shortens info boxes for buildings by only showing their ratios.
Otherwise adescription and image is shown.
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disableCutDeleteWarnings :
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title : Dezactivre Avertizări Tăiere/Ștergere
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description : Dezactivează avertizările dialogului adus când sunt șterse mai mult
de 100 de entități.
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enableColorBlindHelper :
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title : Modul pentru orbi de culoare
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description : Activează diferite unelte care îți permit să joci jocul chiar dacă
ești orb de culoare.
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rotationByBuilding :
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title : Rotație după tipul clădirii
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description : Fiecare tip de clădire ține minte ultima rotație pe care i-ai
setat-o individual. Aceasta poate fi mai confortabil dacă
schimbi frecvent între tipurile clădirilor.
soundVolume :
title : Sound Volume
description : Set the volume for sound effects
musicVolume :
title : Music Volume
description : Set the volume for music
lowQualityMapResources :
title : Low Quality Map Resources
description : Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid :
title : Disable Grid
description : Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing :
title : Clear Cursor on Right Click
description : Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures :
title : Low quality textures (Ugly)
description : Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders :
title : Display Chunk Borders
description : The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch :
title : Pick miner on resource patch
description : Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts :
title : Simplified Belts (Ugly)
description : Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan :
title : Enable Mouse Pan
description : Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
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zoomToCursor :
title : Zoom towards Cursor
description : If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale :
title : Map Resources Size
description : Controls the size of the shapes on the map overview (when zooming
out).
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rangeSliderPercentage : <amount> %
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keybindings :
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title : Tastele setate
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hint : "Indiciu: Asigură-te că foloseșto CTRL, SHIFT și ALT! Ele activează
diferite opțiuni de plasare."
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resetKeybindings : Reset Keyinbindings
categoryLabels :
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general : Aplicație
ingame : Joc
navigation : Navigație
placement : Plasare
massSelect : Selectare în masă
buildings : Comenzi rapide pentru clădiri
placementModifiers : Modificatori de plasare
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mappings :
confirm : Confirm
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back : Înapoi
mapMoveUp : Mută în sus
mapMoveRight : Mută în dreapta
mapMoveDown : Mută în joc
mapMoveLeft : Mută în stânga
centerMap : Centrează harta
mapZoomIn : Mărește imaginea
mapZoomOut : Micșorează imaginea
createMarker : Creează waypoint
menuOpenShop : Upgrade-uri
menuOpenStats : Statistici
toggleHud : Comută interfața
toggleFPSInfo : Comută FPS and Debug Info
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belt : Benzi Rulante
underground_belt : Tunel
miner : Extractor
cutter : Tăietor
rotater : Rotate
stacker : Mașină de presat
mixer : Mixer de culori
painter : Mașină de pictat
trash : Gunoi
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rotateWhilePlacing : Rotește
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rotateInverseModifier : "Modifier: Rotește CCW în schimb"
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cycleBuildingVariants : Ciclează Variante
confirmMassDelete : Confirmă ștergere în masă
cycleBuildings : Ciclează clădiri
massSelectStart : Ține apăsat și trage pentru a începe
massSelectSelectMultiple : Selectează zone multiple
massSelectCopy : Copiază zona
placementDisableAutoOrientation : Dezactivați orientarea automată
placeMultiple : Rămâneți în modul de plasare
placeInverse : Inversați orientarea automată a benzii
pasteLastBlueprint : Lipește ultimul plan
massSelectCut : Taie zona
exportScreenshot : Exportați întreaga bază ca imagine
mapMoveFaster : Deplasează-te mai repede
lockBeltDirection : Activează planificator de benzi
switchDirectionLockSide : "Planificator: Schimbă direcția"
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pipette : Pipette
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menuClose : Close Menu
switchLayers : Switch layers
wire : Energy Wire
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balancer : Balancer
storage : Storage
constant_signal : Constant Signal
logic_gate : Logic Gate
lever : Switch (regular)
filter : Filter
wire_tunnel : Wire Crossing
display : Display
reader : Belt Reader
virtual_processor : Virtual Cutter
transistor : Transistor
analyzer : Shape Analyzer
comparator : Compare
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item_producer : Item Producer (Sandbox)
copyWireValue : "Wires: Copy value below cursor"
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about :
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title : Despre acest joc
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body : >-
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Acest joc este open source și dezvoltat de <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(acesta sunt eu).<br><br>
2020-06-13 09:49:17 +00:00
2020-09-28 11:08:01 +00:00
Dacă vrei să contribui, verifică <a href="<githublink>" target="_blank">shapez.io pe github</a>.<br><br>
2020-06-13 09:49:17 +00:00
Merge base-*.yaml & fix YAML lint errors and warnings. (#918)
* Update base-en.yaml
Updated spelling, grammar, and to a lesser extent the information of some tips.
* Update base-en.yaml
* Update base-en.yaml
* Update base-en.yaml
Applied most of EmeraldBlock's suggestions
* Update base-ind.yaml
Update on tips, matching it with the new improved version, and corrected some things.
- PresS#9257
* Update base-cz.yaml
Corrected one of the tips.
* Update base-zh-TW.yaml
* Update base-en.yaml
Issue #849
* Few more spelling mistakes.
* Update base-en.yaml
Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong)
* Update base-en.yaml
* Improving existing CZ translations and yaml check
* Update base-en.yaml
* Update base-zh-TW.yaml
* Update base-ind.yaml
* Update base-cz.yaml
* Completed translation
* Update base-en.yaml
Changed "20 Upgrade Tiers" to "Unlimited"
* Update base-zh-TW.yaml
* Update base-pl.yaml
Updated some polish translations.
* Update base-uk.yaml
* Update base-pl.yaml
Fix linter
* Update base-uk.yaml
* Update base-fi.yaml
Full translation. Fixed some bad grammar. Anything you need here?
* Update base-zh-TW.yaml
Finish translating.
Still need to review it all over again.
* fixing errors
* fixed errors. found few paragraphs not translated
* changed settings
* edits
* more edits
* quote marks 129
* fixed last errors. should work now
* ready now?
* colon error fix, hopefully
* 2
* new try. still error with colon
* Fixed idents
* fixed some syntax errors
* fixed more idents
* Fixed missing lines and stuff
* update translation ja-jp
* Update base-en.yaml
Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time
* Update base-en.yaml
Changed "it" to "the game" because there wasn't enough context to know what "it" means
* Update base-ind.yaml
Fixed some things
* Update base-kor.yaml
* Update base-zh-TW.yaml
* A little more Polish
* Update base-it.yaml
Uploaded the new text relative to the wire layer and other small corrections, it's 100% done
* Update base-sv.yaml
Advantages, title_future, planned, title_open_source and title_links text translated
* Update base-sv.yaml
Trailing space fixed
* Update base-sv.yaml
* Update base-sv.yaml
Fix trailing spaces and wierd syntax error
* Update base-en.yaml
Removed changes present in a future pr
* Update for base-ro.yaml
I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language.
* Update base-it.yaml
* Fix YAML Lint errors and warnings
Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com>
Co-authored-by: presdm <72538204+presdm@users.noreply.github.com>
Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com>
Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com>
Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com>
Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com>
Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com>
Co-authored-by: Hermanni Saresma <hermukka@gmail.com>
Co-authored-by: Nucleareal <nukereiuzi@gmail.com>
Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com>
Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com>
Co-authored-by: Oscar Bäck <oscar.back96@outlook.com>
Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com>
Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 09:20:00 +00:00
Acest joc nu ar fi fost posibil fără minunata comunitate de pe Discord pe lângă jocurile mele - Chiar ar trebui să te alături
<a href="<discordlink>" target="_blank">server-ului de Discord</a>!<br><br>
2020-06-13 09:49:17 +00:00
2020-09-28 11:08:01 +00:00
Coloana sonoră a fost făcută de <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - Este uimitor.<br><br>
2020-06-10 15:28:45 +00:00
2020-09-28 11:08:01 +00:00
În final, mii de mulțumiri prietenului meu <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Fără sesiunile noastre de factorio acest joc nu ar fi existat niciodată.
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changelog :
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title : Lista de schimbări
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demo :
features :
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restoringGames : Restabilirea savegame-urilor
importingGames : Importarea savegame-urilor
oneGameLimit : Limitat la un savegame
customizeKeybindings : Taste customizabile
exportingBase : Exportul întregii baze ca imagine
settingNotAvailable : Nu este valabil în demo.
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tips :
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
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- You can click a pinned shape on the left side to unpin it.