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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
Commit Graph

1413 Commits

Author SHA1 Message Date
Bjorn Stromberg
88768e65a6
[translations/base-ind] Remove trailing spaces (#570) 2020-08-15 18:28:55 +02:00
tobspr
b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires 2020-08-15 18:14:00 +02:00
tobspr
070bce7020 Minor fixes 2020-08-15 17:55:14 +02:00
tobspr
699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-08-15 17:51:30 +02:00
tobspr
7279b75187 Improve information when hovering wires 2020-08-15 17:51:28 +02:00
DerFeldspatz
f785bfe279
Arrange base-de.yaml so it matches base-en.yaml (#558)
I noticed that german and english translation are in a different order so I fixed this. There should be no changes in the existing translations.
2020-08-15 16:27:17 +02:00
Bjorn Stromberg
779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556) 2020-08-15 16:26:54 +02:00
forsaken-hero
90cf65e21e
Add Indonesian Translation (#509)
* Add Indonesian Translation

* Add Indonesian Translation
2020-08-15 16:22:08 +02:00
tobspr
61e7481c8f Change coating -> insulation 2020-08-15 16:19:28 +02:00
tobspr
5a0d3dcbe8 Add wire coating 2020-08-15 16:16:17 +02:00
tobspr
6a3a9c49cf Improve layer preview 2020-08-15 15:24:42 +02:00
tobspr
c25428357e Remove unused code 2020-08-14 15:48:33 +02:00
tobspr
6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer 2020-08-14 15:48:26 +02:00
tobspr
390c4ce1a5 Add display 2020-08-14 14:55:37 +02:00
tobspr
349657bafc Update storage to also return if its full or not 2020-08-14 13:15:26 +02:00
dengr1065
1dab9539bf
Add storage shape ejector pin (#568) 2020-08-14 13:10:57 +02:00
tobspr
8c39d31c5b Optimize performance by using singletons for items 2020-08-14 13:09:10 +02:00
tobspr
3c34227c24 Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
tobspr
9085f32ec3 Add multiple performance settings 2020-08-14 09:38:48 +02:00
tobspr
9e76606674 Minor refactoring 2020-08-14 08:54:52 +02:00
tobspr
7fcfae747a Fix tunnels, nr. 2 2020-08-14 08:53:35 +02:00
tobspr
9f522d23ff Improve sprites and fix tunnels 2020-08-14 08:53:28 +02:00
tobspr
c982827d60 New building sprites 2020-08-14 08:20:39 +02:00
tobspr
f69af63aa3 Fix wires tunnel bug 2020-08-14 07:21:49 +02:00
tobspr
fd7ae79971 Fix hub not accepting items 2020-08-13 21:06:54 +02:00
tobspr
efd8ba7ae9 Add wire bridges and fix Q on hub crash 2020-08-13 21:04:44 +02:00
tobspr
ff02508361 Add transistor building (Gate) 2020-08-13 20:47:33 +02:00
tobspr
f44563fc05 Add item filter 2020-08-13 20:30:43 +02:00
tobspr
984bea1921 Add OR gate and different colors of wire based on the value 2020-08-13 20:01:54 +02:00
tobspr
49da768b73 Add NOT gate 2020-08-13 19:33:35 +02:00
tobspr
52b4d4d742 Implement wire networks, add levers 2020-08-13 19:23:00 +02:00
tobspr
75ab655998 Add basic logic gate and improve wires in general 2020-08-13 10:23:50 +02:00
tobspr
93186cbb9f Enable new buildings by default for now 2020-08-12 21:06:05 +02:00
tobspr
f4ac6dfe03 Add constant signal emitters 2020-08-12 21:05:32 +02:00
tobspr
c7b3cc1675 Update readme about adding new stuff 2020-08-12 20:34:00 +02:00
tobspr
f65b3728ed Improve wire auto-connect 2020-08-12 20:11:24 +02:00
tobspr
f16ab2389a initial take on wire auto-rotation 2020-08-11 20:02:59 +02:00
tobspr
a32c0530bb Refactor rotation overview matrices 2020-08-11 18:50:43 +02:00
tobspr
850461df8f Further take on logic wires 2020-08-11 18:40:09 +02:00
tobspr
5708ef385c Fix entities being incorrectly restored 2020-08-11 13:31:27 +02:00
tobspr
20718ca05c Fix tslint 2020-08-11 13:29:47 +02:00
tobspr
b19b87a6c8 Improve map overlay rendering and raise zoom limit 2020-08-11 13:17:39 +02:00
tobspr
c1b1564d76 Fix crc generation 2020-08-10 23:34:30 +02:00
tobspr
2203d5fc6a Improve saving speed by using crc32 instead of sha1 for checksum 2020-08-10 23:31:02 +02:00
tobspr
9701a143ec Only store changed properties for all components 2020-08-10 22:53:02 +02:00
tobspr
bb431b8490 Reduce savegame size by not storing the tileSize in the static entity 2020-08-10 22:13:26 +02:00
tobspr
8d329990ef Fix item filters being ignored 2020-08-10 22:04:38 +02:00
tobspr
d2077f5009 Fix building placer not showing slots properly 2020-08-10 21:36:46 +02:00
tobspr
93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr
89294c7072 Remove instant eject flag 2020-08-10 20:32:45 +02:00