MrYawnie
68ebf07052
Changed "level" to "tier" for consistency
2020-07-18 17:41:16 +10:00
MrYawnie
efffa8940b
Match belt/processor etc. level to upgrade tiers
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Currently the belt (+ processor) levels do not match to the upgrade shop tiers. The tiers start from Tier 1, and once upgraded, they go to tier 2, 3, ... 7. So tier 7 is currently the highest.
However, the belt level starts from level 0, and increases to level 1 once upgraded. The maximum level is therefore 6.
This PR raises the start level of belts and other items to level 1, meaning the levels match the upgrade tiers in the shop.
2020-07-17 16:11:22 +10:00
tobspr
a41a7099e6
Fix color mixing
2020-07-07 13:17:25 +02:00
tobspr
8f5c47dd49
Update themes
2020-07-07 09:18:42 +02:00
tobspr
d017362b23
Docs and update changelog
2020-07-07 09:16:45 +02:00
tobspr
e46dd4e00b
Merge pull request #403 from Danacus/master
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Fix preferred variant not getting saved when clicking on the hud
2020-07-07 09:15:33 +02:00
tobspr
5dedb83d06
Minor fixes to the waypoints
2020-07-07 09:14:43 +02:00
tobspr
6f85d7c810
Merge pull request #397 from isaisstillalive/renameMarker
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Changed "Delete marker" to "Show rename (or delete) marker dialog"
2020-07-07 09:11:28 +02:00
tobspr
7a6ebe4c9a
Get rid of unused goal
2020-07-07 09:06:23 +02:00
tobspr
0d6b855253
Allow color inverter to process colors as well
2020-07-07 09:06:17 +02:00
tobspr
7257642223
Mixing white + black = gray
2020-07-07 08:47:14 +02:00
isaisstillalive
2722366d68
Commonize create and save confirm method
2020-07-07 09:15:33 +09:00
isaisstillalive
f1bcec65ad
Refactor dialog title
2020-07-07 09:15:32 +09:00
isaisstillalive
1e1aa80568
Rename sort to sortWaypoints
2020-07-07 09:15:32 +09:00
isaisstillalive
b1fce1b115
Refactor dialog buttons
2020-07-07 09:15:27 +09:00
isaisstillalive
99c945e169
Change delete marker button to edit marker button
2020-07-07 08:22:53 +09:00
isaisstillalive
8acefda778
Show edit marker dialog instead deleting marker
2020-07-07 08:22:51 +09:00
isaisstillalive
d0d8314d81
Commonize sort method
2020-07-07 08:22:50 +09:00
tobspr
40674ef0d7
Fix wire splitter
2020-07-06 22:22:24 +02:00
tobspr
1f438e8c65
Minor art rework, update ratios
2020-07-06 22:14:45 +02:00
tobspr
feb10c3805
Minor fixes to mergers / splitters
2020-07-06 21:53:03 +02:00
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
2020-07-06 21:33:37 +02:00
tobspr
54be64c0e2
Fix energy generator being not rotateable
2020-07-06 19:31:00 +02:00
Daan Vanoverloop
a55172339b
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-07-06 18:46:38 +02:00
Daan Vanoverloop
299b6c6302
Fix preferred variant not getting saved when clicking on the hud
2020-07-06 18:46:18 +02:00
tobspr
0bba6a9d79
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
2020-07-06 18:36:10 +02:00
tobspr
f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
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Initial planner direction based on cursor movement
2020-07-06 14:47:44 +02:00
tobspr
22cba96f6e
Refactor debug overlay
2020-07-06 14:40:31 +02:00
tobspr
c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
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Improved debug info (position and version)
2020-07-06 14:21:32 +02:00
tobspr
756bcdb473
Fix tunnels entrances connecting to exits sometimes when they shouldn't
2020-07-06 14:19:46 +02:00
dengr1065
b61e0aac73
debug info - fix lint fail
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github editor sucks without built-in prettier
2020-07-06 12:07:46 +03:00
dengr1065
f4c9c66354
debug info fixes
2020-07-06 12:02:31 +03:00
tobspr
4896e9b89e
Clear selection when switching layers
2020-07-05 18:47:09 +02:00
tobspr
a1007591e5
Fix multiple bugs, 2
2020-07-05 18:33:46 +02:00
tobspr
65337f90fc
Fix multiple bugs
2020-07-05 18:33:41 +02:00
tobspr
d09bd0bcd7
Huge refactoring of the whole placement logic
2020-07-05 17:56:54 +02:00
MizardX
322e7fbcc9
Initial planner direction based on cursor movement
2020-07-05 17:38:14 +02:00
tobspr
ca8745b1c0
Fix bad rendering of item acceptors / ejector hints
2020-07-05 17:11:03 +02:00
tobspr
34ef26b289
Fix multiple issues regarding saving / restoring games
2020-07-05 16:56:01 +02:00
tobspr
04839b1956
Unlock energy generator from the beginning
2020-07-05 12:59:40 +02:00
isaisstillalive
0ba4722be6
Show confirm dialog instead of notification
2020-07-05 11:14:11 +09:00
isaisstillalive
6a279923e3
If cost is low, copy instead of cut
2020-07-05 09:51:45 +09:00
Dimava
af1893ba08
find a more meaningful name and make it const
2020-07-04 19:28:10 +03:00
Dimava
35f427da82
remove moving on min/max zoom
2020-07-04 19:28:07 +03:00
Dimava
785f20c35f
fix jumps with desiredCenter
2020-07-04 19:28:04 +03:00
Dimava
2f6b3afbab
Wheel zoom saves world mouse position
2020-07-04 19:28:02 +03:00
tobspr
ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
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Fixed Fill blueprint shapes of SandboxController may not work
2020-07-04 16:35:23 +02:00
isaisstillalive
7f6584297e
Fixed Fill blueprint shapes of SandboxController may not work
2020-07-03 19:53:09 +09:00
isaisstillalive
50c53ec1f2
Close-shop-and-stats key mapping doesn't seem to exist
2020-07-03 17:31:19 +09:00
tobspr
503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
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Fixed an issue that caused an error when pressing the tab key
2020-07-03 09:38:24 +02:00