.. |
buildings
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Allow color inverter to process colors as well
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2020-07-07 09:06:17 +02:00 |
components
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
hud
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Docs and update changelog
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2020-07-07 09:16:45 +02:00 |
items
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Update artwork and minor fixes
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2020-06-30 09:27:30 +02:00 |
systems
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Allow color inverter to process colors as well
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2020-07-07 09:06:17 +02:00 |
themes
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Minor art rework, update ratios
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2020-07-06 22:14:45 +02:00 |
time
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
automatic_save.js
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
base_item.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
belt_path.js
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Start to rework the graphics for the wires layer, make wires cooler than belts
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2020-06-30 12:38:20 +02:00 |
blueprint.js
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Huge refactoring of the whole placement logic
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2020-07-05 17:56:54 +02:00 |
camera.js
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find a more meaningful name and make it const
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2020-07-04 19:28:10 +03:00 |
colors.js
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Mixing white + black = gray
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2020-07-07 08:47:14 +02:00 |
component_registry.js
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Further progress on the energy generator / wires, fix translations
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2020-07-01 17:51:11 +02:00 |
component.js
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Initial support for blueprints (Buggy)
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2020-05-27 14:30:59 +02:00 |
core.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
dynamic_tickrate.js
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
entity_components.js
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Further progress on the energy generator / wires, fix translations
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2020-07-01 17:51:11 +02:00 |
entity_manager.js
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Remove some todos
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2020-06-28 20:31:22 +02:00 |
entity.js
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
game_loading_overlay.js
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Initial support for translations
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2020-05-17 12:12:13 +02:00 |
game_speed_registry.js
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Initial support for saving games
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2020-05-14 21:54:11 +02:00 |
game_system_manager.js
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Further progress on the energy generator / wires, fix translations
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2020-07-01 17:51:11 +02:00 |
game_system_with_filter.js
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
game_system.js
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Initial commit
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2020-05-09 16:45:23 +02:00 |
hub_goals.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
item_registry.js
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
key_action_mapper.js
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Minor fixes to mergers / splitters
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2020-07-06 21:53:03 +02:00 |
logic.js
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Huge refactoring of the whole placement logic
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2020-07-05 17:56:54 +02:00 |
map_chunk_view.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
map_chunk.js
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
map_view.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
map.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
meta_building_registry.js
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Fix lots of bugs, add wire splitters / mergers
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2020-07-06 21:33:37 +02:00 |
meta_building.js
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Huge refactoring of the whole placement logic
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2020-07-05 17:56:54 +02:00 |
production_analytics.js
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Improve performance by getting rid of instanceof
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2020-06-27 10:38:11 +02:00 |
root.js
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Fix entity rendering bug when zooming out, add "Wires update" label to main menu
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2020-07-06 18:36:10 +02:00 |
shape_definition_manager.js
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Implement color inverter building
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2020-07-02 18:16:04 +02:00 |
shape_definition.js
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Implement color inverter building
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2020-07-02 18:16:04 +02:00 |
sound_proxy.js
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Fix sound being played too often
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2020-06-25 13:12:35 +02:00 |
theme.js
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Dark mode support and much other stuff
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2020-05-17 13:24:47 +02:00 |
tutorial_goals_mappings.js
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Further improvements of unlock notification
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2020-05-23 10:35:30 +02:00 |
tutorial_goals.js
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Get rid of unused goal
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2020-07-07 09:06:23 +02:00 |
upgrades.js
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Update story goals
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2020-06-27 11:54:14 +02:00 |