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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 11:41:50 +00:00
Commit Graph

2088 Commits

Author SHA1 Message Date
Emerald Block
3134a790e6
Merge 247e4dc2e0 into a7a2aad2b6 2021-11-26 01:17:33 -06:00
EmeraldBlock
247e4dc2e0 belt hover for acceptor belts 2021-11-26 00:45:59 -06:00
EmeraldBlock
0d3a1efa67 belt hover for ejector belts 2021-11-25 14:15:33 -06:00
EmeraldBlock
e23c3c17e2 consolidate belt drawing logic 2021-11-24 23:34:09 -06:00
EmeraldBlock
6ea9f91641 respect simplified belts for underlays 2021-11-24 22:54:19 -06:00
EmeraldBlock
24d6238d17 only show acceptor belt if connected 2021-11-24 22:43:39 -06:00
EmeraldBlock
97d45e8aa7 fix protruding underlays 2021-11-24 22:42:16 -06:00
EmeraldBlock
b2a8224ad3 only show ejector belt if connected 2021-11-24 21:44:40 -06:00
EmeraldBlock
a239e405c9 slight variable rearranging 2021-11-24 21:42:24 -06:00
EmeraldBlock
fc3de1b586 add acceptor/ejector belts to other buildings 2021-11-24 18:03:59 -06:00
EmeraldBlock
ec54093fc6 update belt comments 2021-11-24 00:15:53 -06:00
EmeraldBlock
88b12c685d optional belt length for acceptors/ejectors 2021-11-24 00:05:13 -06:00
EmeraldBlock
10db2af21c remove belt underlays component 2021-11-23 23:08:49 -06:00
EmeraldBlock
654643c5b0 infer underlays from acceptors and ejectors 2021-11-23 21:03:55 -06:00
EmeraldBlock
8344f8ad68 slightly refactor belt drawing 2021-11-22 15:21:54 -06:00
tobspr
a7a2aad2b6 Minor wegame adjustments 2021-09-28 08:21:21 +02:00
tobspr
58fe6e2f51 Wegame adjustments 2021-09-18 19:17:27 +02:00
tobspr
0d1552e38c Merge branch 'master' of github.com:tobspr/shapez.io 2021-09-16 18:41:09 +02:00
tobspr
06011285d9 update translations 2021-09-16 18:41:07 +02:00
Andrei7506238
dae39dec9f
Update base-ro.yaml (#1299)
- Fixed some issues with previous translation
- Completed the translation of the base game to RO
- Translated the Puzzle DLC to RO

The translation is not always "mot-a-mot". It is rather an adaptation to RO (as some words in EN don't have a direct correspondent in RO). I tried to keep the same formating as before.
2021-09-14 08:43:11 +02:00
tobspr
f483523f25 Merge branch 'master' of github.com:tobspr/shapez.io 2021-09-12 11:04:35 +02:00
tobspr
112e179bce Minor wegame adjustments 2021-09-12 11:04:32 +02:00
Erik
48ad65969e
Fix minor grammar fail. (#1297) 2021-09-12 10:55:48 +02:00
tobspr
f00b8790bc Translation fixes 2021-09-02 16:25:47 +02:00
Kruger-Doggie
c26496e7a7
updated base-en.yaml to new version (#1292) 2021-09-02 13:05:07 +02:00
dobidon
6c24730de7
Translating Turkish (base-tr.yaml) (#1294)
* Translating Turkish (base-tr.yaml)

- Translating additional keys

* Update base-tr.yaml
2021-09-02 13:04:34 +02:00
tobspr
2a51dad814 v1.4.4 2021-08-29 14:48:29 +02:00
tobspr
358754307a Fix balancers 2021-08-29 14:43:13 +02:00
Vincent Ching
a71d5f3db9
Update base-zh-TW.yaml (#1287)
* Update base-zh-TW.yaml

fix some misleading translations (e.g. logic gate descriptions), try to re-use pointers from English translation to unify some terms and names,

* Update base-zh-TW.yaml

adding pointer and unifying terms, fixing descriptions

* Update base-zh-TW.yaml

update translations

* Update base-zh-TW.yaml

reward descriptions

* Update base-zh-TW.yaml

formatting item, reward descriptions
2021-08-29 12:33:57 +02:00
battistalonardi
53d31b32d5
Fix italian translation (#1289)
Added italian translation for text that were still in English. Made uniform translations for rotater and painter
2021-08-29 12:00:54 +02:00
tobspr
ba92e556cc Merge branch 'master' of github.com:tobspr/shapez.io 2021-08-28 13:54:55 +02:00
tobspr
f8609d75cd Update chinese translation 2021-08-28 13:54:52 +02:00
즈눅
e4cb2094dd
Translate 'clear belt' for korean (#1286) 2021-08-28 13:37:10 +02:00
tobspr
da7494213d Update translations 2021-08-26 17:01:12 +02:00
tobspr
4546ca63c1 Fix ad provider 2021-08-26 14:47:28 +02:00
tobspr
f61f25934f Add setting to always show shape tooltip 2021-08-26 14:29:22 +02:00
tobspr
ae6c5b151e Improve shape tooltip 2021-08-26 14:24:09 +02:00
tobspr
2695694f50 Fix lint 2021-08-26 14:14:53 +02:00
tobspr
abff623194 Show unrated puzzles different, dark theme adjustments 2021-08-26 09:11:56 +02:00
tobspr
f3b82961dc Fix map chunk view 2021-08-26 09:04:46 +02:00
tobspr
874c792e4e Set 1.4.3 release date 2021-08-25 17:17:06 +02:00
tobspr
0bba4dc5fa Update changelog 2021-08-25 17:01:31 +02:00
tobspr
8b5cd160b6 DLC: Next Puzzle button & Search functionality, other stuff 2021-08-25 16:56:52 +02:00
tobspr
06d5c6a6dc Fixes & update changelog 2021-08-25 13:23:02 +02:00
PFedak
6f56d77535
Aggregate map chunks in overlay. (#1247)
Overlay rendering performance seemed bottlenecked by drawImage calls. To
reduce both the number of calls and the number of different source
buffers, cache overlay buffers for squares of chunks. This adds a very
small extra cost for updates (one additional drawImage) and some cost
for drawing chunks outside of view, but this is more than made up for by
the savings.

By default, the aggregate are 4x4 squares of chunks.
2021-08-25 13:04:52 +02:00
Emerald Block
2b4eb6771f
fix deselect on level up (#1033) 2021-08-25 12:59:03 +02:00
tobspr
993bd53a07 Shape tooltip adjustments 2021-08-25 12:55:59 +02:00
Sense101
4b36426a77
Added shape tooltip - final version (#1251)
* Added shape tooltip

* Shortened and simplified shape tooltip code

* added special logic for cutters so they remove overlays of empty outputs, and added clearing overlays on clear items
2021-08-25 11:56:29 +02:00
Sense101
736fbaed42
cleanup of trim code (#1283) 2021-08-24 19:38:16 +02:00
tobspr
d3fb22a54a Further wegame version adjustments 2021-08-19 09:58:26 +02:00