tobspr
1f12e755a9
Load css resources async, improve building descriptions
2020-09-23 11:14:35 +02:00
tobspr
f8371a96cf
Make the storage its own building, add sanity checks
2020-09-23 08:59:39 +02:00
tobspr
c6eb1dad04
Rebalance the whole game, rename splitter -> balancer
2020-09-22 14:47:59 +02:00
tobspr
afa08b06dc
Vastly improve underground belt performance
2020-09-22 10:29:04 +02:00
tobspr
0ca623f24e
Fix reader throughput
2020-09-21 18:32:26 +02:00
tobspr
2ac570f6d8
Fix belt paths not rendering
2020-09-21 18:07:47 +02:00
tobspr
1f3991301d
Fix miner highlight
2020-09-19 21:40:42 +02:00
tobspr
26cd38b68c
Refactor filters to make them not stall if one output is blocked
2020-09-19 19:30:04 +02:00
tobspr
5ab3afdd30
Move item processing into separate methods
2020-09-19 17:55:36 +02:00
tobspr
3e93681ce6
Add virtual stacker and painter, fix css
2020-09-19 15:33:24 +02:00
tobspr
6b7cfb48b3
Further ui improvements, fix simple belts with wires
2020-09-19 14:48:48 +02:00
tobspr
7d6af359a1
Polishing, CSS Improvements, Improve dark mode
2020-09-19 14:27:25 +02:00
tobspr
2075f4d011
Improve simplified belt, show hints everywheer
2020-09-19 12:21:32 +02:00
tobspr
47443058e0
Add potato mode
2020-09-19 10:34:46 +02:00
tobspr
b5a2e77db4
Fix multiple typos, closes #627
2020-09-19 07:49:17 +02:00
tobspr
1ebfafd8de
Further performance improvements, show indicator while game is saving
2020-09-18 20:41:40 +02:00
tobspr
bba29b8a8b
Improve (rendering-) performance in DEV mode
2020-09-18 19:51:15 +02:00
tobspr
0238de1260
Minor performance improvements, improve underground belt performance
2020-09-18 19:21:12 +02:00
tobspr
746f4935ad
Improve item ejector system
2020-09-18 18:32:53 +02:00
tobspr
c0c624135b
Fix belt underlays
2020-09-18 18:20:18 +02:00
tobspr
b8f27aec44
Proper belt underlays for splitters
2020-09-18 18:18:38 +02:00
tobspr
16902bed8d
Rename belt_base -> belt, minor refactorings
2020-09-18 12:55:46 +02:00
tobspr
0377c6d58f
Highlight connected miners, improve miner performance
2020-09-13 18:39:06 +02:00
Yoshie2000
50e40888fd
Music & Sound volume sliders in the settings menu ( #611 )
...
* Added music & sound volume sliders in the settings menu
* Changed the order of the sound options in the settings menu
* Fixed the formatting, removed extra semicolon
* Removed a bad character
* Update base-en.yaml
* Updated base-en.yaml
* Removed trailing spaces
* Type safety fixes
* Replaced logical XOR (^) with !==
2020-08-31 15:46:21 +02:00
tobspr
244cede010
Make logic gates output empty if there is a conflict
2020-08-30 16:12:01 +02:00
tobspr
b248c4d1f5
Show 2 digits in item processor
2020-08-30 15:44:19 +02:00
tobspr
9b8745535b
Refactor item processor to use charges and thus be more correct, even at low tick rates
2020-08-30 15:31:53 +02:00
tobspr
091401e52b
Store wires state on save
2020-08-29 23:38:49 +02:00
tobspr
bca379ee89
Add setting to show chunk borders
2020-08-29 22:52:52 +02:00
tobspr
78fe34840a
Fix buildings not working at their advertised speed, closes #440 , closes #442 , closes #437 , closes #449
2020-08-29 22:35:30 +02:00
tobspr
12892dcf54
Improve visibility of color items
2020-08-29 21:45:32 +02:00
tobspr
cf0f02826b
Make comparer compare shapes, colors and booleans
2020-08-29 21:40:57 +02:00
tobspr
238b08d4d1
Make shapes truthy
2020-08-29 11:08:30 +02:00
tobspr
b210db2361
Revert item filter behaviour
2020-08-29 10:45:38 +02:00
tobspr
06e276f021
Add belt reader building
2020-08-29 10:38:23 +02:00
tobspr
bb739c80fa
Rework quad painter and filter, rework logic gates
2020-08-29 09:35:14 +02:00
dengr1065
5487ec9818
"Logic pain fix" - Fixing quad painter pain... ( #607 )
...
* (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement
2020-08-29 07:56:47 +02:00
tobspr
707323591b
Fix crash on constant signal dialog
2020-08-28 23:10:07 +02:00
tobspr
a67448fbdf
Fix being able to create constant signals without value
2020-08-28 22:56:56 +02:00
tobspr
5076c03dab
Fixed rotated levers not being rendered correctly
2020-08-28 22:25:31 +02:00
tobspr
93f9d7ae23
Fix cutter
2020-08-18 20:12:18 +02:00
tobspr
1a6c91f4e9
Fix crash
2020-08-18 20:07:44 +02:00
tobspr
296b76bf11
Add virtual shape processing buildings
2020-08-18 20:02:39 +02:00
tobspr
1dfb5f7476
Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
2020-08-15 23:19:55 +02:00
tobspr
d4cbb5b124
Fix belt underlays not rendering
2020-08-15 22:52:16 +02:00
tobspr
b7efda9bf6
Further performance improvements
2020-08-15 22:44:15 +02:00
tobspr
b2880700e8
Huge rendering performance improvements and minor other changes, lots of refactorings
2020-08-15 22:32:55 +02:00
tobspr
7e139d116d
Catch up with enum change / merge
2020-08-15 19:50:22 +02:00
Bjorn Stromberg
6a447e3583
Remove enumLayer and enumItemType
2020-08-15 19:47:01 +02:00
tobspr
7b40292be3
Start to optimize rendering
2020-08-15 19:43:03 +02:00