tobspr
1ebfafd8de
Further performance improvements, show indicator while game is saving
2020-09-18 20:41:40 +02:00
tobspr
bba29b8a8b
Improve (rendering-) performance in DEV mode
2020-09-18 19:51:15 +02:00
tobspr
0238de1260
Minor performance improvements, improve underground belt performance
2020-09-18 19:21:12 +02:00
tobspr
746f4935ad
Improve item ejector system
2020-09-18 18:32:53 +02:00
tobspr
c0c624135b
Fix belt underlays
2020-09-18 18:20:18 +02:00
tobspr
b8f27aec44
Proper belt underlays for splitters
2020-09-18 18:18:38 +02:00
tobspr
16902bed8d
Rename belt_base -> belt, minor refactorings
2020-09-18 12:55:46 +02:00
tobspr
0377c6d58f
Highlight connected miners, improve miner performance
2020-09-13 18:39:06 +02:00
tobspr
3529a5d77f
Fix tslint
2020-09-13 11:19:16 +02:00
tobspr
d4b6a2b34e
Make waypoint list scrollable
2020-09-13 09:31:41 +02:00
tobspr
10507b735a
Update settings version and changelog
2020-09-13 09:22:17 +02:00
Exund
3741934b39
Add a setting to disable picking the miner when on a resource patch ( #649 )
...
* Add a setting to disable picking the miner when on a resource patch
* Fix that one space :D
Linter go brrrr
Co-authored-by: dengr1065 <dengr1065@gmail.com>
2020-09-13 09:19:53 +02:00
tobspr
0e1e595531
Update changelog
2020-09-13 09:13:15 +02:00
tobspr
2740674053
Update changelog
2020-09-13 09:05:13 +02:00
tobspr
a24e7b8d33
Properly hide some hud elements when hovering
2020-09-13 09:05:05 +02:00
Matthew Bonsall
87f79a6c25
Change opacity on hover ( #621 )
...
* Change opacity on hover
* Modify Tutorial
2020-09-13 08:44:15 +02:00
tobspr
6042fcba62
Properly implement sound and music volumes, debounce writes
2020-09-13 08:40:56 +02:00
Yoshie2000
50e40888fd
Music & Sound volume sliders in the settings menu ( #611 )
...
* Added music & sound volume sliders in the settings menu
* Changed the order of the sound options in the settings menu
* Fixed the formatting, removed extra semicolon
* Removed a bad character
* Update base-en.yaml
* Updated base-en.yaml
* Removed trailing spaces
* Type safety fixes
* Replaced logical XOR (^) with !==
2020-08-31 15:46:21 +02:00
tobspr
05cedc965a
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-08-31 12:00:08 +02:00
tobspr
04b8b62045
Update local config
2020-08-31 12:00:06 +02:00
Ryan Liptak
bdb08f67d8
Show that chainable miners can connect to eachother during placement ( #613 )
...
Removes the red X when placing a chainable miner feeding into another chainable miner, and instead shows it as a green arrow.
2020-08-31 11:57:51 +02:00
tobspr
244cede010
Make logic gates output empty if there is a conflict
2020-08-30 16:12:01 +02:00
tobspr
f667329572
Fix savegame serialization
2020-08-30 15:56:30 +02:00
tobspr
b248c4d1f5
Show 2 digits in item processor
2020-08-30 15:44:19 +02:00
tobspr
3e0f42e47c
Make belt readers store their last read item
2020-08-30 15:35:47 +02:00
tobspr
9b8745535b
Refactor item processor to use charges and thus be more correct, even at low tick rates
2020-08-30 15:31:53 +02:00
tobspr
091401e52b
Store wires state on save
2020-08-29 23:38:49 +02:00
tobspr
b478f4be63
Store lever state
2020-08-29 23:20:03 +02:00
tobspr
5ec50678b0
Fix typo
2020-08-29 23:06:14 +02:00
tobspr
270f51d9ec
Increase tier 2 tunnel range to 9
2020-08-29 23:05:34 +02:00
tobspr
bca379ee89
Add setting to show chunk borders
2020-08-29 22:52:52 +02:00
tobspr
49ea6fc381
Fix typo and typings
2020-08-29 22:37:44 +02:00
tobspr
78fe34840a
Fix buildings not working at their advertised speed, closes #440 , closes #442 , closes #437 , closes #449
2020-08-29 22:35:30 +02:00
tobspr
12892dcf54
Improve visibility of color items
2020-08-29 21:45:32 +02:00
tobspr
cf0f02826b
Make comparer compare shapes, colors and booleans
2020-08-29 21:40:57 +02:00
tobspr
238b08d4d1
Make shapes truthy
2020-08-29 11:08:30 +02:00
tobspr
b210db2361
Revert item filter behaviour
2020-08-29 10:45:38 +02:00
tobspr
06e276f021
Add belt reader building
2020-08-29 10:38:23 +02:00
tobspr
bb739c80fa
Rework quad painter and filter, rework logic gates
2020-08-29 09:35:14 +02:00
dengr1065
5487ec9818
"Logic pain fix" - Fixing quad painter pain... ( #607 )
...
* (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement
2020-08-29 07:56:47 +02:00
tobspr
ec830ed5bc
minor refactoring
2020-08-28 23:12:12 +02:00
tobspr
7a4fcb5c99
Prevent rendering selection outline twice
2020-08-28 23:11:56 +02:00
tobspr
707323591b
Fix crash on constant signal dialog
2020-08-28 23:10:07 +02:00
tobspr
807deaa705
Fix wires not showing placement indicator properly
2020-08-28 23:06:10 +02:00
tobspr
e70f30ed17
Fix wires toolbar not being hidden when pressing f2
2020-08-28 23:00:09 +02:00
tobspr
a67448fbdf
Fix being able to create constant signals without value
2020-08-28 22:56:56 +02:00
tobspr
7cbe5bb8e7
Reverse order of shapes in shape info
2020-08-28 22:48:47 +02:00
tobspr
5336467838
statistics are now shown in shapes / second instead of shapes / minute
2020-08-28 22:41:13 +02:00
tobspr
5076c03dab
Fixed rotated levers not being rendered correctly
2020-08-28 22:25:31 +02:00
tobspr
e04fcceecc
Fix icons in dark mode, fix long savegame names
2020-08-28 22:22:29 +02:00