Commit Graph

738 Commits (05cedc965af9273fa67e89e56c8fb7b5585c0f7e)

Author SHA1 Message Date
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr d1a5dd8c9e Update local config with latest variables and cleanup a bit
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 070bce7020 Minor fixes
4 years ago
tobspr 699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
Bjorn Stromberg 779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 349657bafc Update storage to also return if its full or not
4 years ago
dengr1065 1dab9539bf
Add storage shape ejector pin (#568)
4 years ago
tobspr 8c39d31c5b Optimize performance by using singletons for items
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 9e76606674 Minor refactoring
4 years ago
tobspr 7fcfae747a Fix tunnels, nr. 2
4 years ago
tobspr c982827d60 New building sprites
4 years ago
tobspr f69af63aa3 Fix wires tunnel bug
4 years ago
tobspr fd7ae79971 Fix hub not accepting items
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr ff02508361 Add transistor building (Gate)
4 years ago
tobspr f44563fc05 Add item filter
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 49da768b73 Add NOT gate
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago
tobspr 75ab655998 Add basic logic gate and improve wires in general
4 years ago
tobspr 93186cbb9f Enable new buildings by default for now
4 years ago
tobspr f4ac6dfe03 Add constant signal emitters
4 years ago
tobspr f65b3728ed Improve wire auto-connect
4 years ago
tobspr f16ab2389a initial take on wire auto-rotation
4 years ago
tobspr a32c0530bb Refactor rotation overview matrices
4 years ago
tobspr 850461df8f Further take on logic wires
4 years ago
tobspr 5708ef385c Fix entities being incorrectly restored
4 years ago
tobspr 20718ca05c Fix tslint
4 years ago
tobspr b19b87a6c8 Improve map overlay rendering and raise zoom limit
4 years ago
tobspr c1b1564d76 Fix crc generation
4 years ago
tobspr 2203d5fc6a Improve saving speed by using crc32 instead of sha1 for checksum
4 years ago
tobspr 9701a143ec Only store changed properties for all components
4 years ago
tobspr bb431b8490 Reduce savegame size by not storing the tileSize in the static entity
4 years ago
tobspr 8d329990ef Fix item filters being ignored
4 years ago
tobspr d2077f5009 Fix building placer not showing slots properly
4 years ago
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now
4 years ago
tobspr 89294c7072 Remove instant eject flag
4 years ago
tobspr b3b8da04a1 Refactor belt underlay feature into seperate component
4 years ago
tobspr f91e677f2e Fix item animations not working for belts
4 years ago
tobspr 08a5b9070d Simplify hub component
4 years ago
tobspr b3fffe340d Cleanup worker
4 years ago
tobspr ecbf9d7e78 Revert worker loader change
4 years ago
tobspr 64b983b94e Try to fix webworker bug - Attempt 2
4 years ago
tobspr 0d555e22c7 Add further logging to worker
4 years ago
tobspr 1802e545d4 Minor syntax change
4 years ago
tobspr 2ee4f2efc7 Add more logging
4 years ago
tobspr e0ba1452b2 Start to work on logical pins
4 years ago
tobspr 6f28aff78f Vastly improve belt performance
4 years ago
asquared31415 868cd7baf5
Mock V1000 StaticMapEntity (#550)
4 years ago
Bjorn Stromberg 79158e2b56
Remove unused code (#526)
4 years ago
moonheart08 c0b905b74a
Add support for a 75hz simulation target (#517)
4 years ago
Bjorn Stromberg f79578a993
Make CI green by hiding the problem behind a sign that says FIXME (#515)
4 years ago
Dimava 235c380de1
fix pippete throws on empty hand (#512)
4 years ago
tobspr baf5c83b34 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr bf2eee908f Refactor static map entity component to store building metaclass
4 years ago
Bjorn Stromberg d2f9fd6ec8
Improve types for web workers (#502)
4 years ago
tobspr 7341321d97 Redo wire splitter / mergers
4 years ago
tobspr 94c59e0e33 Revert "Fix layer handling in cutter (#352)"
4 years ago
tobspr 2d54b72882 Add checks to stacking logic
4 years ago
oguz523 58a4543c29
Translating Game to Turkish (#498)
4 years ago
Bjorn Stromberg 6d01c482d8
[Perf] Avoid iterating over keys to generate assert message (#486)
4 years ago
cyantree 97870da048
Fix layer handling in cutter (#352)
4 years ago
hexagonhexagon ef574c0bfe
Redo stacking algorithm (#138)
4 years ago
tobspr 209fc76fc7 Update ui design
4 years ago
dengr1065 2df1b8d014
Major ui changes (#482)
4 years ago
Bjorn Stromberg cb1ff53338 Add TSLint to github actions, fix existing type errors
4 years ago
tobspr 79e7fb31b9 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 35018d2778 Minor css improvements
4 years ago
tobspr 661746c898
Merge pull request #471 from RogiJAG/180_deg_rotater
4 years ago
RogiJAG 150bf718f7 Merge branch 'master' into 180_deg_rotater
4 years ago
RogiJAG 9258a49010 remove debug statements
4 years ago
RogiJAG adecb64447 Revert "add unlock on upgrade mechanic"
4 years ago
Moppler ae5c33abd2 Extend the pipette hack to work with belts and wires.
4 years ago
tobspr 0a482972fd Fix build failing
4 years ago
BuildTools c1a518f775 fix circular dependency
4 years ago
BuildTools 6dd3f2a439 add unlock on upgrade mechanic
4 years ago
Mr.Yawnie 93ac3f70be Added artwork and en translation, unlocks with CCW
4 years ago
RogiJAG f77d47d9f7 Add fl rotater variant
4 years ago
tobspr aed8c813c4
Merge pull request #459 from MrYawnie/patch-1
4 years ago
tobspr 051e04edd1 Minor css improvements
4 years ago
MrYawnie 68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie efffa8940b
Match belt/processor etc. level to upgrade tiers
4 years ago
Blake Stephens d81c9e80c9 Optimized some UI layers for fewer paints on interaction
4 years ago
tobspr 05716e6a74 Fix page not loading sometimes
4 years ago
tobspr a08fef88f0
Merge pull request #416 from Astavie/master
4 years ago
tobspr 9505eb8f49 Update local config
4 years ago
Astavie 900128ad32 comments and tabs 2: electric boogaloo
4 years ago
Astavie e251a25bb7 comments and tabs
4 years ago