| .. | 
		
		
			
			
			
			
				| buildings | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 | 
		
			
			
			
			
				| components | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 | 
		
			
			
			
			
				| hud | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| items | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 | 
		
			
			
			
			
				| systems | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 | 
		
			
			
			
			
				| themes | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 | 
		
			
			
			
			
				| time | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| automatic_save.js | Get rid of 'builtins' file since its useless and causes performance issues | 2020-06-27 10:51:52 +02:00 | 
		
			
			
			
			
				| base_item.js | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 | 
		
			
			
			
			
				| belt_path.js | Fix item filters being ignored | 2020-08-10 22:04:38 +02:00 | 
		
			
			
			
			
				| blueprint.js | Reduce savegame size by not storing the tileSize in the static entity | 2020-08-10 22:13:26 +02:00 | 
		
			
			
			
			
				| building_codes.js | Reduce savegame size by not storing the tileSize in the static entity | 2020-08-10 22:13:26 +02:00 | 
		
			
			
			
			
				| camera.js | find a more meaningful name and make it const | 2020-07-04 19:28:10 +03:00 | 
		
			
			
			
			
				| colors.js | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 | 
		
			
			
			
			
				| component_registry.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| component.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| core.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| dynamic_tickrate.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| entity_components.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| entity_manager.js | Remove some todos | 2020-06-28 20:31:22 +02:00 | 
		
			
			
			
			
				| entity.js | Only store changed properties for all components | 2020-08-10 22:53:02 +02:00 | 
		
			
			
			
			
				| game_loading_overlay.js | Initial support for translations | 2020-05-17 12:12:13 +02:00 | 
		
			
			
			
			
				| game_speed_registry.js | Initial support for saving games | 2020-05-14 21:54:11 +02:00 | 
		
			
			
			
			
				| game_system_manager.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| game_system_with_filter.js | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 | 
		
			
			
			
			
				| game_system.js | Initial commit | 2020-05-09 16:45:23 +02:00 | 
		
			
			
			
			
				| hub_goals.js | Fix tslint | 2020-08-11 13:29:47 +02:00 | 
		
			
			
			
			
				| item_registry.js | Initial take on wires | 2020-06-28 19:34:10 +02:00 | 
		
			
			
			
			
				| key_action_mapper.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| logic.js | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 | 
		
			
			
			
			
				| map_chunk_view.js | Further take on logic wires | 2020-08-11 18:40:09 +02:00 | 
		
			
			
			
			
				| map_chunk.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| map_view.js | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 | 
		
			
			
			
			
				| map.js | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 | 
		
			
			
			
			
				| meta_building_registry.js | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 | 
		
			
			
			
			
				| meta_building.js | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 | 
		
			
			
			
			
				| production_analytics.js | Improve performance by getting rid of instanceof | 2020-06-27 10:38:11 +02:00 | 
		
			
			
			
			
				| root.js | Fix entity rendering bug when zooming out, add "Wires update" label to main menu | 2020-07-06 18:36:10 +02:00 | 
		
			
			
			
			
				| shape_definition_manager.js | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 | 
		
			
			
			
			
				| shape_definition.js | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 | 
		
			
			
			
			
				| sound_proxy.js | Fix sound being played too often | 2020-06-25 13:12:35 +02:00 | 
		
			
			
			
			
				| theme.js | Dark mode support and much other stuff | 2020-05-17 13:24:47 +02:00 | 
		
			
			
			
			
				| tutorial_goals_mappings.js | Added artwork and en translation, unlocks with CCW | 2020-07-18 12:03:49 -05:00 | 
		
			
			
			
			
				| tutorial_goals.js | Add fl rotater variant | 2020-07-18 12:03:49 -05:00 | 
		
			
			
			
			
				| upgrades.js | Update story goals | 2020-06-27 11:54:14 +02:00 |