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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00

Further improvements of unlock notification

This commit is contained in:
tobspr 2020-05-23 10:35:30 +02:00
parent dc6c20b8f0
commit 714332a91d
5 changed files with 68 additions and 57 deletions

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@ -188,13 +188,11 @@ export class HubGoals extends BasicSerializableObject {
return;
}
const reward = enumHubGoalRewards.no_reward;
this.currentGoal = {
/** @type {ShapeDefinition} */
definition: this.createRandomShape(),
required: 1000 + findNiceIntegerValue(this.level * 47.5),
reward,
reward: enumHubGoalRewards.no_reward_freeplay,
};
}
@ -212,6 +210,13 @@ export class HubGoals extends BasicSerializableObject {
this.root.signals.storyGoalCompleted.dispatch(this.level - 1, reward);
}
/**
* Returns whether we are playing in free-play
*/
isFreePlay() {
return this.level >= tutorialGoals.length;
}
/**
* Returns whether a given upgrade can be unlocked
* @param {string} upgradeId

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@ -4,9 +4,10 @@ import { makeDiv } from "../../../core/utils";
import { SOUNDS } from "../../../platform/sound";
import { T } from "../../../translations";
import { defaultBuildingVariant } from "../../meta_building";
import { enumHubGoalRewards, enumHubGoalRewardsToContentUnlocked } from "../../tutorial_goals";
import { enumHubGoalRewards } from "../../tutorial_goals";
import { BaseHUDPart } from "../base_hud_part";
import { DynamicDomAttach } from "../dynamic_dom_attach";
import { enumHubGoalRewardsToContentUnlocked } from "../../tutorial_goals_mappings";
export class HUDUnlockNotification extends BaseHUDPart {
initialize() {
@ -23,10 +24,6 @@ export class HUDUnlockNotification extends BaseHUDPart {
this.buttonShowTimeout = null;
}
shouldPauseGame() {
return this.visible;
}
createElements(parent) {
this.element = makeDiv(parent, "ingame_HUD_UnlockNotification", []);

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@ -1,18 +1,8 @@
import { ShapeDefinition } from "./shape_definition";
import { finalGameShape } from "./upgrades";
import { MetaBuilding, defaultBuildingVariant } from "./meta_building";
import { MetaCutterBuilding, enumCutterVariants } from "./buildings/cutter";
import { MetaRotaterBuilding, enumRotaterVariants } from "./buildings/rotater";
import { MetaPainterBuilding, enumPainterVariants } from "./buildings/painter";
import { MetaMixerBuilding } from "./buildings/mixer";
import { MetaStackerBuilding } from "./buildings/stacker";
import { MetaSplitterBuilding, enumSplitterVariants } from "./buildings/splitter";
import { MetaUndergroundBeltBuilding, enumUndergroundBeltVariants } from "./buildings/underground_belt";
import { MetaMinerBuilding, enumMinerVariants } from "./buildings/miner";
import { MetaTrashBuilding, enumTrashVariants } from "./buildings/trash";
/**
* Don't forget to also update unlock_notification.js as well as the translations!
* Don't forget to also update tutorial_goals_mappings.js as well as the translations!
* @enum {string}
*/
export const enumHubGoalRewards = {
@ -36,44 +26,7 @@ export const enumHubGoalRewards = {
reward_freeplay: "reward_freeplay",
no_reward: "no_reward",
};
/** @typedef {Array<[typeof MetaBuilding, string]>} TutorialGoalReward */
/**
* Helper method for proper types
* @returns {TutorialGoalReward}
*/
const typed = x => x;
/**
* Stores which reward unlocks what
* @enum {TutorialGoalReward?}
*/
export const enumHubGoalRewardsToContentUnlocked = {
[enumHubGoalRewards.reward_cutter_and_trash]: typed([[MetaCutterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater]: typed([[MetaRotaterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_painter]: typed([[MetaPainterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_mixer]: typed([[MetaMixerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_stacker]: typed([[MetaStackerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_splitter]: typed([[MetaSplitterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_tunnel]: typed([[MetaUndergroundBeltBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater_ccw]: typed([[MetaRotaterBuilding, enumRotaterVariants.ccw]]),
[enumHubGoalRewards.reward_miner_chainable]: typed([[MetaMinerBuilding, enumMinerVariants.chainable]]),
[enumHubGoalRewards.reward_underground_belt_tier_2]: typed([
[MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2],
]),
[enumHubGoalRewards.reward_splitter_compact]: typed([
[MetaSplitterBuilding, enumSplitterVariants.compact],
]),
[enumHubGoalRewards.reward_cutter_quad]: typed([[MetaCutterBuilding, enumCutterVariants.quad]]),
[enumHubGoalRewards.reward_painter_double]: typed([[MetaPainterBuilding, enumPainterVariants.double]]),
[enumHubGoalRewards.reward_painter_quad]: typed([[MetaPainterBuilding, enumPainterVariants.quad]]),
[enumHubGoalRewards.reward_storage]: typed([[MetaTrashBuilding, enumTrashVariants.storage]]),
[enumHubGoalRewards.reward_freeplay]: null,
[enumHubGoalRewards.no_reward]: null,
no_reward_freeplay: "no_reward_freeplay",
};
export const tutorialGoals = [

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@ -0,0 +1,51 @@
import { MetaBuilding, defaultBuildingVariant } from "./meta_building";
import { MetaCutterBuilding, enumCutterVariants } from "./buildings/cutter";
import { MetaRotaterBuilding, enumRotaterVariants } from "./buildings/rotater";
import { MetaPainterBuilding, enumPainterVariants } from "./buildings/painter";
import { MetaMixerBuilding } from "./buildings/mixer";
import { MetaStackerBuilding } from "./buildings/stacker";
import { MetaSplitterBuilding, enumSplitterVariants } from "./buildings/splitter";
import { MetaUndergroundBeltBuilding, enumUndergroundBeltVariants } from "./buildings/underground_belt";
import { MetaMinerBuilding, enumMinerVariants } from "./buildings/miner";
import { MetaTrashBuilding, enumTrashVariants } from "./buildings/trash";
/** @typedef {Array<[typeof MetaBuilding, string]>} TutorialGoalReward */
import { enumHubGoalRewards } from "./tutorial_goals";
/**
* Helper method for proper types
* @returns {TutorialGoalReward}
*/
const typed = x => x;
/**
* Stores which reward unlocks what
* @enum {TutorialGoalReward?}
*/
export const enumHubGoalRewardsToContentUnlocked = {
[enumHubGoalRewards.reward_cutter_and_trash]: typed([[MetaCutterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater]: typed([[MetaRotaterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_painter]: typed([[MetaPainterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_mixer]: typed([[MetaMixerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_stacker]: typed([[MetaStackerBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_splitter]: typed([[MetaSplitterBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_tunnel]: typed([[MetaUndergroundBeltBuilding, defaultBuildingVariant]]),
[enumHubGoalRewards.reward_rotater_ccw]: typed([[MetaRotaterBuilding, enumRotaterVariants.ccw]]),
[enumHubGoalRewards.reward_miner_chainable]: typed([[MetaMinerBuilding, enumMinerVariants.chainable]]),
[enumHubGoalRewards.reward_underground_belt_tier_2]: typed([
[MetaUndergroundBeltBuilding, enumUndergroundBeltVariants.tier2],
]),
[enumHubGoalRewards.reward_splitter_compact]: typed([
[MetaSplitterBuilding, enumSplitterVariants.compact],
]),
[enumHubGoalRewards.reward_cutter_quad]: typed([[MetaCutterBuilding, enumCutterVariants.quad]]),
[enumHubGoalRewards.reward_painter_double]: typed([[MetaPainterBuilding, enumPainterVariants.double]]),
[enumHubGoalRewards.reward_painter_quad]: typed([[MetaPainterBuilding, enumPainterVariants.quad]]),
[enumHubGoalRewards.reward_storage]: typed([[MetaTrashBuilding, enumTrashVariants.storage]]),
[enumHubGoalRewards.reward_freeplay]: null,
[enumHubGoalRewards.no_reward]: null,
[enumHubGoalRewards.no_reward_freeplay]: null,
};

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@ -424,6 +424,11 @@ storyRewards:
desc: >-
This level gave you no reward, but the next one will! <br><br> PS: Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
no_reward_freeplay:
title: Next level
desc: >-
Congratulations! By the way, more content is planned for the standalone!
settings:
title: Settings
categories: