tobspr
5a96e76151
Allow configuring map resources scale
2020-10-08 09:13:53 +02:00
EmeraldBlock
0481c84e72
"Fix" getStringForKeyCode returning incorrect strings ( #753 )
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* Fix getStringForKeyCode returning wrong result
This adds the full stop/period (.) key to the switch statement, and replaces String.fromCharCode (which works with Unicode) with the replacement character (�).
* Make letter keys work properly
* Add digits and display unknown codes in brackets
* better formatting
2020-10-04 10:34:40 +02:00
tobspr
db6db7caca
Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
2020-09-29 10:52:25 +02:00
tobspr
9c75e1777d
Show secondary toolbar on wires layer too
2020-09-28 14:50:55 +02:00
tobspr
d5f7a78386
Allow copying wire values
2020-09-28 14:45:53 +02:00
tobspr
d27e9226be
Re-balance, fixes, etc etc
2020-09-27 22:22:05 +02:00
tobspr
f584d9d93e
Further fixes found during testing, update local config
2020-09-24 17:43:50 +02:00
tobspr
a4b46f8527
Further adjustments
2020-09-24 16:37:44 +02:00
tobspr
c54ec9fd2a
Restructure buildings
2020-09-24 12:53:40 +02:00
tobspr
f8371a96cf
Make the storage its own building, add sanity checks
2020-09-23 08:59:39 +02:00
tobspr
c6eb1dad04
Rebalance the whole game, rename splitter -> balancer
2020-09-22 14:47:59 +02:00
dengr1065
7650931f1f
New Entity Debugger (i hope so) ( #665 )
2020-09-19 07:57:29 +02:00
tobspr
06e276f021
Add belt reader building
2020-08-29 10:38:23 +02:00
tobspr
296b76bf11
Add virtual shape processing buildings
2020-08-18 20:02:39 +02:00
tobspr
390c4ce1a5
Add display
2020-08-14 14:55:37 +02:00
tobspr
efd8ba7ae9
Add wire bridges and fix Q on hub crash
2020-08-13 21:04:44 +02:00
tobspr
f44563fc05
Add item filter
2020-08-13 20:30:43 +02:00
tobspr
52b4d4d742
Implement wire networks, add levers
2020-08-13 19:23:00 +02:00
tobspr
75ab655998
Add basic logic gate and improve wires in general
2020-08-13 10:23:50 +02:00
tobspr
f4ac6dfe03
Add constant signal emitters
2020-08-12 21:05:32 +02:00
tobspr
850461df8f
Further take on logic wires
2020-08-11 18:40:09 +02:00
tobspr
93975df4d5
Get rid of item ejector / acceptor layers and new wires buildings for now
2020-08-10 21:24:58 +02:00
tobspr
feb10c3805
Minor fixes to mergers / splitters
2020-07-06 21:53:03 +02:00
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
2020-07-06 21:33:37 +02:00
isaisstillalive
50c53ec1f2
Close-shop-and-stats key mapping doesn't seem to exist
2020-07-03 17:31:19 +09:00
tobspr
64c4816194
Remove some todos
2020-06-28 20:31:22 +02:00
tobspr
b499760d74
Start to work on advanced shape processing
2020-06-28 20:28:46 +02:00
tobspr
0967d5114c
Initial take on wires
2020-06-28 19:34:10 +02:00
tobspr
17123fd7b9
Further work on the energy generator
2020-06-28 11:44:30 +02:00
tobspr
2e266f5f21
Get rid of 'builtins' file since its useless and causes performance issues
2020-06-27 10:51:52 +02:00
tobspr
c74843424a
Disable wires content for now (so we can push a sub-update)
2020-06-27 09:38:41 +02:00
tobspr
6677ff0a44
Initial take on wires
2020-06-24 22:23:10 +02:00
tobspr
0b31ad0c7b
Pipette
2020-06-21 21:44:53 +02:00
tobspr
d1fe231bcb
Remove unused keybindings
2020-06-21 20:17:03 +02:00
tobspr
1458e1aad0
Update changelog
2020-06-21 19:58:54 +02:00
tobspr
daef0f1e4e
Refactor keybindings overlay to show more appropriate keybindings
2020-06-21 19:30:44 +02:00
tobspr
4c20094878
Do not choose direction lock side automatically, instead make it toggleable
2020-06-17 14:39:12 +02:00
tobspr
fc883f1e5e
Add keybinding hint for direction lock
2020-06-17 14:29:43 +02:00
tobspr
84969a9205
Refactor building placer
2020-06-17 13:12:39 +02:00
tobspr
35a13a09e5
Add belt lock feature
2020-06-16 19:40:00 +02:00
tobspr
840ba60c76
Merge pull request #131 from jaysc/fastpan
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added shift modifier for faster pan
2020-06-14 15:52:38 +02:00
Jaysc
8a726f99b6
Changed fastpan to mapMoveFaster and translation
2020-06-13 14:14:35 +01:00
tobspr
7e745fd0ce
Allow exporting whole bases, closes #137
2020-06-13 10:57:29 +02:00
Jaysc
487a99bb56
added fastpan feature
2020-06-12 18:55:35 +01:00
hexagonhexagon
e39a868998
Add "Paste last blueprint" keybind. Last blueprint is not preserved on save/exit.
2020-06-11 17:56:13 -04:00
hexagonhexagon
f34813392f
Add Cut keybind.
2020-06-11 03:33:00 -04:00
tobspr
4e18fa74d4
Merge pull request #48 from Dimava/feature/mousebind
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Mouse keybinds
2020-06-01 12:10:51 +02:00
tobspr
576bd3166f
Minor improvements
2020-05-30 19:11:18 +02:00
Dimava
d5d615bfd3
change MouseEvent keyCode to event.button + 1
2020-05-30 11:11:26 +03:00
Dimava
79dcd79734
use MouseEvent in keybind change hooks
2020-05-30 11:03:37 +03:00