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mirror of https://github.com/tobspr/shapez.io.git synced 2024-10-27 20:34:29 +00:00
Commit Graph

1443 Commits

Author SHA1 Message Date
tobspr
d193d4bd49 Fix syntax error 2020-08-28 21:50:13 +02:00
JSansoP
1006660e04
Update base-cat.yaml (#605)
**TRANSLATOR NOTE**: Hi Tobias (or other/s developer/s), my name is Joan Sanso, im 19 years old and currently studying Computer Engineering. I am a native Catalan and Spanish speaker, so i will be looking for mistakes and/or possible new translations on both of these two languages. Since i see that the Catalan has half of the document not translated, i will start translating this specific file. For any questions, you can contact me on Twitter (@joan_sanso) or on your Official Discord (ItzSanso#6913). Also, if i could get the translator role on your Discord would be amazing (if you are happy with my translation work, obviously). Thanks for this amazing game!

P.S.: i didnt translate lines 823-835 because they have a "*" in front. Tell me if i have to translate them
2020-08-28 21:39:13 +02:00
kedi
9efb62e0f9
just trsanslated (#604)
translated steam area
2020-08-28 21:38:46 +02:00
TehThanos
7ba69771a6
Changed wrong naming convention in README.md (#603)
The README said to use camel case names for new components while it should be pascal case.
2020-08-28 21:38:32 +02:00
Ondřej Povolný
a70c6561f3
Update base-cz.yaml (#598)
translated terms for wires, description for a marker, categories in settings, quad painting title, reward text for a painter and confirmation of mass cut while not enough blueprints are available
2020-08-28 21:38:18 +02:00
TrapperHell
3f497c5b47
- Minor adjustments in English translation of game and adjust casing of product names (#593)
- Fix comment typo
2020-08-28 21:37:15 +02:00
L3NN4RTR4NN3L
2dca363df9
Updatet German translation (#545)
* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

Habe die Vorgeschlagenen Änderungen angewandt.

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml

* Update base-de.yaml
2020-08-28 21:36:07 +02:00
PascalGrosse
aeab115865
Updated french translation (#533)
* Updated french translation

* Fixed small typo

* Added missing space between words

* Updated french translation

Co-authored-by: Pascal Grossé <pascal.grosse@gmail.com>
2020-08-28 21:34:36 +02:00
tobspr
5459e6470b Add 1x1 compact splitters 2020-08-28 21:28:29 +02:00
tobspr
b6328cd9a0 Update changelog 2020-08-28 21:18:18 +02:00
tobspr
8ba6517591 Mark pinned shapes in statistics dialog 2020-08-28 21:17:07 +02:00
tobspr
e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45 2020-08-28 21:05:20 +02:00
tobspr
389ce28e7a Minor css adjustments to the statistics dialog 2020-08-28 20:58:42 +02:00
tobspr
bfe2795677 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-08-28 20:56:04 +02:00
tobspr
cda31732b1 Fix rendering bug 2020-08-28 20:56:02 +02:00
Ryan Liptak
4bcef8e725
Add button to toggle sortedness of the statistics screen (#590) 2020-08-24 20:51:29 +02:00
tobspr
93f9d7ae23 Fix cutter 2020-08-18 20:12:18 +02:00
tobspr
1a6c91f4e9 Fix crash 2020-08-18 20:07:44 +02:00
tobspr
296b76bf11 Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
Bjorn Stromberg
1ff76e0b2e
[core/rectangle] Remove unused methods (#571)
* [core/rectangle] Remove unused methods

* Restore some methods
2020-08-18 14:19:25 +02:00
Oblivo
49d49e1489
Update base-de.yaml (#524)
* Update base-de.yaml

* Update base-de.yaml
2020-08-18 10:23:40 +02:00
tobspr
1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only 2020-08-15 23:19:55 +02:00
tobspr
d4cbb5b124 Fix belt underlays not rendering 2020-08-15 22:52:16 +02:00
tobspr
b7efda9bf6 Further performance improvements 2020-08-15 22:44:15 +02:00
tobspr
b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
tobspr
d1a5dd8c9e Update local config with latest variables and cleanup a bit 2020-08-15 19:55:39 +02:00
tobspr
7e139d116d Catch up with enum change / merge 2020-08-15 19:50:22 +02:00
Bjorn Stromberg
6a447e3583 Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
tobspr
75e729dac2 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-08-15 19:43:06 +02:00
tobspr
7b40292be3 Start to optimize rendering 2020-08-15 19:43:03 +02:00
Bjorn Stromberg
88768e65a6
[translations/base-ind] Remove trailing spaces (#570) 2020-08-15 18:28:55 +02:00
tobspr
b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires 2020-08-15 18:14:00 +02:00
tobspr
070bce7020 Minor fixes 2020-08-15 17:55:14 +02:00
tobspr
699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-08-15 17:51:30 +02:00
tobspr
7279b75187 Improve information when hovering wires 2020-08-15 17:51:28 +02:00
DerFeldspatz
f785bfe279
Arrange base-de.yaml so it matches base-en.yaml (#558)
I noticed that german and english translation are in a different order so I fixed this. There should be no changes in the existing translations.
2020-08-15 16:27:17 +02:00
Bjorn Stromberg
779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556) 2020-08-15 16:26:54 +02:00
forsaken-hero
90cf65e21e
Add Indonesian Translation (#509)
* Add Indonesian Translation

* Add Indonesian Translation
2020-08-15 16:22:08 +02:00
tobspr
61e7481c8f Change coating -> insulation 2020-08-15 16:19:28 +02:00
tobspr
5a0d3dcbe8 Add wire coating 2020-08-15 16:16:17 +02:00
tobspr
6a3a9c49cf Improve layer preview 2020-08-15 15:24:42 +02:00
tobspr
c25428357e Remove unused code 2020-08-14 15:48:33 +02:00
tobspr
6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer 2020-08-14 15:48:26 +02:00
tobspr
390c4ce1a5 Add display 2020-08-14 14:55:37 +02:00
tobspr
349657bafc Update storage to also return if its full or not 2020-08-14 13:15:26 +02:00
dengr1065
1dab9539bf
Add storage shape ejector pin (#568) 2020-08-14 13:10:57 +02:00
tobspr
8c39d31c5b Optimize performance by using singletons for items 2020-08-14 13:09:10 +02:00
tobspr
3c34227c24 Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
tobspr
9085f32ec3 Add multiple performance settings 2020-08-14 09:38:48 +02:00
tobspr
9e76606674 Minor refactoring 2020-08-14 08:54:52 +02:00