tobspr
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7e139d116d
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Catch up with enum change / merge
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2020-08-15 19:50:22 +02:00 |
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Bjorn Stromberg
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6a447e3583
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Remove enumLayer and enumItemType
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2020-08-15 19:47:01 +02:00 |
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tobspr
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75e729dac2
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-08-15 19:43:06 +02:00 |
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tobspr
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7b40292be3
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Start to optimize rendering
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2020-08-15 19:43:03 +02:00 |
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Bjorn Stromberg
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88768e65a6
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[translations/base-ind] Remove trailing spaces (#570)
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2020-08-15 18:28:55 +02:00 |
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tobspr
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b1fb0fca7e
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Fix wires blueprint pasting bug, do not show wire info on unconnected wires
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2020-08-15 18:14:00 +02:00 |
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tobspr
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070bce7020
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Minor fixes
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2020-08-15 17:55:14 +02:00 |
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tobspr
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699bb6a21e
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-08-15 17:51:30 +02:00 |
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tobspr
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7279b75187
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Improve information when hovering wires
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2020-08-15 17:51:28 +02:00 |
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DerFeldspatz
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f785bfe279
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Arrange base-de.yaml so it matches base-en.yaml (#558)
I noticed that german and english translation are in a different order so I fixed this. There should be no changes in the existing translations.
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2020-08-15 16:27:17 +02:00 |
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Bjorn Stromberg
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779ba8a1b8
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Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
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2020-08-15 16:26:54 +02:00 |
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forsaken-hero
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90cf65e21e
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Add Indonesian Translation (#509)
* Add Indonesian Translation
* Add Indonesian Translation
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2020-08-15 16:22:08 +02:00 |
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tobspr
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61e7481c8f
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Change coating -> insulation
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2020-08-15 16:19:28 +02:00 |
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tobspr
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5a0d3dcbe8
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Add wire coating
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2020-08-15 16:16:17 +02:00 |
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tobspr
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6a3a9c49cf
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Improve layer preview
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2020-08-15 15:24:42 +02:00 |
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tobspr
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c25428357e
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Remove unused code
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2020-08-14 15:48:33 +02:00 |
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tobspr
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6c8a29cea6
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Sneak preview to the wires layer when placing on the regular layer
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2020-08-14 15:48:26 +02:00 |
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tobspr
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390c4ce1a5
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Add display
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2020-08-14 14:55:37 +02:00 |
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tobspr
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349657bafc
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Update storage to also return if its full or not
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2020-08-14 13:15:26 +02:00 |
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dengr1065
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1dab9539bf
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Add storage shape ejector pin (#568)
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2020-08-14 13:10:57 +02:00 |
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tobspr
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8c39d31c5b
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Optimize performance by using singletons for items
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2020-08-14 13:09:10 +02:00 |
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tobspr
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3c34227c24
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Unify assets, refactor waypoints
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2020-08-14 12:14:15 +02:00 |
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tobspr
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9085f32ec3
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Add multiple performance settings
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2020-08-14 09:38:48 +02:00 |
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tobspr
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9e76606674
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Minor refactoring
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2020-08-14 08:54:52 +02:00 |
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tobspr
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7fcfae747a
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Fix tunnels, nr. 2
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2020-08-14 08:53:35 +02:00 |
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tobspr
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9f522d23ff
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Improve sprites and fix tunnels
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2020-08-14 08:53:28 +02:00 |
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tobspr
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c982827d60
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New building sprites
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2020-08-14 08:20:39 +02:00 |
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tobspr
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f69af63aa3
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Fix wires tunnel bug
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2020-08-14 07:21:49 +02:00 |
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tobspr
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fd7ae79971
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Fix hub not accepting items
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2020-08-13 21:06:54 +02:00 |
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tobspr
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efd8ba7ae9
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Add wire bridges and fix Q on hub crash
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2020-08-13 21:04:44 +02:00 |
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tobspr
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ff02508361
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Add transistor building (Gate)
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2020-08-13 20:47:33 +02:00 |
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tobspr
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f44563fc05
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Add item filter
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2020-08-13 20:30:43 +02:00 |
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tobspr
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984bea1921
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Add OR gate and different colors of wire based on the value
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2020-08-13 20:01:54 +02:00 |
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tobspr
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49da768b73
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Add NOT gate
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2020-08-13 19:33:35 +02:00 |
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tobspr
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52b4d4d742
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Implement wire networks, add levers
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2020-08-13 19:23:00 +02:00 |
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tobspr
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75ab655998
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Add basic logic gate and improve wires in general
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2020-08-13 10:23:50 +02:00 |
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tobspr
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93186cbb9f
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Enable new buildings by default for now
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2020-08-12 21:06:05 +02:00 |
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tobspr
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f4ac6dfe03
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Add constant signal emitters
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2020-08-12 21:05:32 +02:00 |
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tobspr
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c7b3cc1675
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Update readme about adding new stuff
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2020-08-12 20:34:00 +02:00 |
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tobspr
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f65b3728ed
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Improve wire auto-connect
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2020-08-12 20:11:24 +02:00 |
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tobspr
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f16ab2389a
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initial take on wire auto-rotation
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2020-08-11 20:02:59 +02:00 |
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tobspr
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a32c0530bb
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Refactor rotation overview matrices
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2020-08-11 18:50:43 +02:00 |
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tobspr
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850461df8f
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Further take on logic wires
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2020-08-11 18:40:09 +02:00 |
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tobspr
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5708ef385c
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Fix entities being incorrectly restored
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2020-08-11 13:31:27 +02:00 |
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tobspr
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20718ca05c
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Fix tslint
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2020-08-11 13:29:47 +02:00 |
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tobspr
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b19b87a6c8
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Improve map overlay rendering and raise zoom limit
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2020-08-11 13:17:39 +02:00 |
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tobspr
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c1b1564d76
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Fix crc generation
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2020-08-10 23:34:30 +02:00 |
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tobspr
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2203d5fc6a
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Improve saving speed by using crc32 instead of sha1 for checksum
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2020-08-10 23:31:02 +02:00 |
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tobspr
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9701a143ec
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Only store changed properties for all components
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2020-08-10 22:53:02 +02:00 |
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tobspr
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bb431b8490
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Reduce savegame size by not storing the tileSize in the static entity
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2020-08-10 22:13:26 +02:00 |
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