The words in the file were based on Chinese localization which doesn't fit the best for Taiwanese locale. This change modified the words below:
傳送帶 → 輸送帶
當前 → 目前
鼠標 → 游標
觸控板 → 軌跡板
屏幕 → 螢幕
導入 → 匯入
刷新率 → 更新率
信息 → 資訊
攝像頭 → 視角
設置 → 設定
性能 → 效能
創建 → 建立
獲取 → 取得
加載 → 載入
教程 → 教學
I made some small grammar improvements (some were really weird). Also, I used more simple and basic Dutch to make it understandable for people that can't talk fluent dutch.
I really wanted to contribute to the game, so I hope this makes it into the game :)
When the Disable Grid option is on,
the grid shown on the wires layer also disappears.
This is done by replacing the wires tile grid pattern
with a pure color that is the average color of the tile image.
The color also has the same transparency as the tile image.
The use of a pure color loses the grainy look of the image.
* Update base-ru.yaml
* Update base-ru.yaml
* Update base-ru.yaml
Sorry, even with my English knowledge I'm not really a programmer, so I badly understand error notifications. Give me time, maby I'll try couple times to get into it. Please disregard if there will be some more failed versions.
* Update base-ru.yaml
* Update base-ru.yaml
* Update base-ru.yaml
* Update base-pt-BR.yaml
Fixed a few typos, and translated reward_storage and reward_miner_chainable
* Update base-pt-BR.yaml
fixed a space and a missing "
* very small fix
* removed colons for steam text (line 14 and 24)
* proofread by krop
* final fix. If anyone else wants to proofread?
* Update base-fr.yaml
* Update base-nl.yaml
global.suffix.thousands :: should be uppercase as is stands for Kilo, which is shortened to K
global.infinite :: `oneindig` is the translation for infinite, not sure if keeping it as `inf` was on purpose.
global.time.* :: consistency
mainMenu.changelog :: -
mainMenu.continue :: technically a more correct translation
dialogs.buttons.restart :: consistency
dialogs.gameLoadFailure.title :: seems better to me
I will try to translate some more in the future, but my patience has run out at this moment :P
* Update base-nl.yaml
* Update base-nl.yaml
* Added layersupport to waypoints!!
It will now save what layer its made on!
* Added Migrator for 1006 to 1007
* Corrected Version Number
* Updated Comment
* Changed HUB Layer to be hardcoded