tobspr
|
7dccc1a844
|
Unlock all levels when having a legacy savegame
|
4 years ago |
tobspr
|
fa27d1681f
|
Cleanup IS_DEMO flags and introduce Restriction Manager
|
4 years ago |
tobspr
|
94266173d8
|
Introduce game modes and get rid of global level definitions etc
|
4 years ago |
tobspr
|
f841a05f52
|
Migrate levels
|
4 years ago |
tobspr
|
f8371a96cf
|
Make the storage its own building, add sanity checks
|
4 years ago |
tobspr
|
c6eb1dad04
|
Rebalance the whole game, rename splitter -> balancer
|
4 years ago |
tobspr
|
9075841768
|
Migrate old savegames
|
4 years ago |
tobspr
|
bba29b8a8b
|
Improve (rendering-) performance in DEV mode
|
4 years ago |
tobspr
|
091401e52b
|
Store wires state on save
|
4 years ago |
tobspr
|
728f4ae253
|
Allow naming savegames
|
4 years ago |
Bjorn Stromberg
|
6a447e3583
|
Remove enumLayer and enumItemType
|
4 years ago |
tobspr
|
8c39d31c5b
|
Optimize performance by using singletons for items
|
4 years ago |
tobspr
|
5708ef385c
|
Fix entities being incorrectly restored
|
4 years ago |
tobspr
|
2203d5fc6a
|
Improve saving speed by using crc32 instead of sha1 for checksum
|
4 years ago |
tobspr
|
9701a143ec
|
Only store changed properties for all components
|
4 years ago |
tobspr
|
89294c7072
|
Remove instant eject flag
|
4 years ago |
asquared31415
|
868cd7baf5
|
Mock V1000 StaticMapEntity (#550)
|
4 years ago |
Bjorn Stromberg
|
79158e2b56
|
Remove unused code (#526)
|
4 years ago |
Bjorn Stromberg
|
f79578a993
|
Make CI green by hiding the problem behind a sign that says FIXME (#515)
|
4 years ago |
tobspr
|
bf2eee908f
|
Refactor static map entity component to store building metaclass
|
4 years ago |
tobspr
|
34ef26b289
|
Fix multiple issues regarding saving / restoring games
|
4 years ago |
tobspr
|
64c4816194
|
Remove some todos
|
4 years ago |
tobspr
|
84417b60a5
|
Fix items being stuck on belts
|
4 years ago |
tobspr
|
2e266f5f21
|
Get rid of 'builtins' file since its useless and causes performance issues
|
4 years ago |
tobspr
|
42c569d91f
|
Implement saving and restoring belt paths
|
4 years ago |
tobspr
|
5c12c605f5
|
Reworked waypoints
|
4 years ago |
tobspr
|
3af6532d32
|
Refactor pinned shapes and make them smart, closes #72
|
4 years ago |
tobspr
|
23db5b117e
|
Migrate old savegames
|
4 years ago |
tobspr
|
3071bba633
|
store waypoints in savegame
|
4 years ago |
tobspr
|
e0facaf788
|
Fix keys being stuck, show savegame levels in main menu
|
4 years ago |
tobspr
|
0cd324c82b
|
Initial support for blueprints (Buggy)
|
4 years ago |
tobspr
|
050466df19
|
Fix eslint errors
|
4 years ago |
tobspr
|
224bc6c7e5
|
Add ability to import savegames, add game menu, multiple smaller improvements
|
4 years ago |
tobspr
|
2c9867c837
|
Fix bug with pinned shapes not properly refreshed
|
4 years ago |
tobspr
|
4e97ec281e
|
Fix bug when saving underground belts
|
4 years ago |
tobspr
|
b64bbc8132
|
Fix hub being removable after restoring a game, fix tslint errors
|
4 years ago |
tobspr
|
a1fd83c03c
|
Fix serialization errors and implement hub deserialization
|
4 years ago |
tobspr
|
330c98267a
|
Minor fixes and add save button
|
4 years ago |
tobspr
|
b01d38e55d
|
Initial support for saving games
|
4 years ago |
tobspr
|
85951615a9
|
Fix tslint errors
|
4 years ago |
tobspr
|
241b4b42d9
|
Add proper game analytics
|
4 years ago |
Tobias Springer
|
93c6ea683d
|
Initial commit
|
4 years ago |