Commit Graph

172 Commits (c54ec9fd2ad16e742541cee615c8f93eaf6b8757)

Author SHA1 Message Date
tobspr c54ec9fd2a Restructure buildings
4 years ago
tobspr 1f12e755a9 Load css resources async, improve building descriptions
4 years ago
tobspr f8371a96cf Make the storage its own building, add sanity checks
4 years ago
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer
4 years ago
tobspr afa08b06dc Vastly improve underground belt performance
4 years ago
tobspr 0ca623f24e Fix reader throughput
4 years ago
tobspr 2ac570f6d8 Fix belt paths not rendering
4 years ago
tobspr 1f3991301d Fix miner highlight
4 years ago
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr 5ab3afdd30 Move item processing into separate methods
4 years ago
tobspr 3e93681ce6 Add virtual stacker and painter, fix css
4 years ago
tobspr 6b7cfb48b3 Further ui improvements, fix simple belts with wires
4 years ago
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode
4 years ago
tobspr 2075f4d011 Improve simplified belt, show hints everywheer
4 years ago
tobspr 47443058e0 Add potato mode
4 years ago
tobspr b5a2e77db4 Fix multiple typos, closes #627
4 years ago
tobspr 1ebfafd8de Further performance improvements, show indicator while game is saving
4 years ago
tobspr bba29b8a8b Improve (rendering-) performance in DEV mode
4 years ago
tobspr 0238de1260 Minor performance improvements, improve underground belt performance
4 years ago
tobspr 746f4935ad Improve item ejector system
4 years ago
tobspr c0c624135b Fix belt underlays
4 years ago
tobspr b8f27aec44 Proper belt underlays for splitters
4 years ago
tobspr 16902bed8d Rename belt_base -> belt, minor refactorings
4 years ago
tobspr 0377c6d58f Highlight connected miners, improve miner performance
4 years ago
Yoshie2000 50e40888fd
Music & Sound volume sliders in the settings menu (#611)
4 years ago
tobspr 244cede010 Make logic gates output empty if there is a conflict
4 years ago
tobspr b248c4d1f5 Show 2 digits in item processor
4 years ago
tobspr 9b8745535b Refactor item processor to use charges and thus be more correct, even at low tick rates
4 years ago
tobspr 091401e52b Store wires state on save
4 years ago
tobspr bca379ee89 Add setting to show chunk borders
4 years ago
tobspr 78fe34840a Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
4 years ago
tobspr 12892dcf54 Improve visibility of color items
4 years ago
tobspr cf0f02826b Make comparer compare shapes, colors and booleans
4 years ago
tobspr 238b08d4d1 Make shapes truthy
4 years ago
tobspr b210db2361 Revert item filter behaviour
4 years ago
tobspr 06e276f021 Add belt reader building
4 years ago
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
dengr1065 5487ec9818
"Logic pain fix" - Fixing quad painter pain... (#607)
4 years ago
tobspr 707323591b Fix crash on constant signal dialog
4 years ago
tobspr a67448fbdf Fix being able to create constant signals without value
4 years ago
tobspr 5076c03dab Fixed rotated levers not being rendered correctly
4 years ago
tobspr 93f9d7ae23 Fix cutter
4 years ago
tobspr 1a6c91f4e9 Fix crash
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr d4cbb5b124 Fix belt underlays not rendering
4 years ago
tobspr b7efda9bf6 Further performance improvements
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago