Commit Graph

718 Commits (bb739c80fa5b6fc34a9047a50fb7322b044f62dc)

Author SHA1 Message Date
tobspr bb739c80fa Rework quad painter and filter, rework logic gates
4 years ago
dengr1065 5487ec9818
"Logic pain fix" - Fixing quad painter pain... (#607)
4 years ago
tobspr ec830ed5bc minor refactoring
4 years ago
tobspr 7a4fcb5c99 Prevent rendering selection outline twice
4 years ago
tobspr 707323591b Fix crash on constant signal dialog
4 years ago
tobspr 807deaa705 Fix wires not showing placement indicator properly
4 years ago
tobspr e70f30ed17 Fix wires toolbar not being hidden when pressing f2
4 years ago
tobspr a67448fbdf Fix being able to create constant signals without value
4 years ago
tobspr 7cbe5bb8e7 Reverse order of shapes in shape info
4 years ago
tobspr 5336467838 statistics are now shown in shapes / second instead of shapes / minute
4 years ago
tobspr 5076c03dab Fixed rotated levers not being rendered correctly
4 years ago
tobspr e04fcceecc Fix icons in dark mode, fix long savegame names
4 years ago
tobspr 728f4ae253 Allow naming savegames
4 years ago
tobspr a095cd6324 Allow rotating levers
4 years ago
TrapperHell 3f497c5b47
- Minor adjustments in English translation of game and adjust casing of product names (#593)
4 years ago
tobspr 5459e6470b Add 1x1 compact splitters
4 years ago
tobspr b6328cd9a0 Update changelog
4 years ago
tobspr 8ba6517591 Mark pinned shapes in statistics dialog
4 years ago
tobspr e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45
4 years ago
tobspr 389ce28e7a Minor css adjustments to the statistics dialog
4 years ago
tobspr bfe2795677 Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr cda31732b1 Fix rendering bug
4 years ago
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590)
4 years ago
tobspr 93f9d7ae23 Fix cutter
4 years ago
tobspr 1a6c91f4e9 Fix crash
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
Bjorn Stromberg 1ff76e0b2e
[core/rectangle] Remove unused methods (#571)
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr d4cbb5b124 Fix belt underlays not rendering
4 years ago
tobspr b7efda9bf6 Further performance improvements
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
tobspr d1a5dd8c9e Update local config with latest variables and cleanup a bit
4 years ago
tobspr 7e139d116d Catch up with enum change / merge
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 070bce7020 Minor fixes
4 years ago
tobspr 699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
Bjorn Stromberg 779ba8a1b8
Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556)
4 years ago
tobspr 5a0d3dcbe8 Add wire coating
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 349657bafc Update storage to also return if its full or not
4 years ago
dengr1065 1dab9539bf
Add storage shape ejector pin (#568)
4 years ago
tobspr 8c39d31c5b Optimize performance by using singletons for items
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago