Commit Graph

297 Commits (b0058cb59ba07b5de71f46f3da0e8ca1cc1633f0)

Author SHA1 Message Date
przemko07 ea3cad0e37
Use same scale for Atlas as zoomLvl (#680)
4 years ago
tobspr 9075841768 Migrate old savegames
4 years ago
Exund cceffc1832
Fix camera pan (#673)
4 years ago
tobspr 1f3991301d Fix miner highlight
4 years ago
tobspr 7def60c050 Fix belt planner placing down once a dialog pops up
4 years ago
tobspr 24eb060000 Fix mouse panning
4 years ago
tobspr ed32238412 Allow toggling units in the statistics dialog
4 years ago
tobspr 3e93681ce6 Add virtual stacker and painter, fix css
4 years ago
tobspr 8fa348ef30 Minor fixes
4 years ago
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode
4 years ago
tobspr 5bdf6386a1 Improve mass deletion performance
4 years ago
tobspr b7c773a70e Improve entity debugger
4 years ago
dengr1065 7650931f1f
New Entity Debugger (i hope so) (#665)
4 years ago
tobspr b5a2e77db4 Fix multiple typos, closes #627
4 years ago
tobspr 1ebfafd8de Further performance improvements, show indicator while game is saving
4 years ago
tobspr 16902bed8d Rename belt_base -> belt, minor refactorings
4 years ago
tobspr 0377c6d58f Highlight connected miners, improve miner performance
4 years ago
tobspr 3529a5d77f Fix tslint
4 years ago
Exund 3741934b39
Add a setting to disable picking the miner when on a resource patch (#649)
4 years ago
tobspr a24e7b8d33 Properly hide some hud elements when hovering
4 years ago
tobspr 6042fcba62 Properly implement sound and music volumes, debounce writes
4 years ago
Ryan Liptak bdb08f67d8
Show that chainable miners can connect to eachother during placement (#613)
4 years ago
tobspr bca379ee89 Add setting to show chunk borders
4 years ago
tobspr 06e276f021 Add belt reader building
4 years ago
tobspr ec830ed5bc minor refactoring
4 years ago
tobspr 7a4fcb5c99 Prevent rendering selection outline twice
4 years ago
tobspr 807deaa705 Fix wires not showing placement indicator properly
4 years ago
tobspr 7cbe5bb8e7 Reverse order of shapes in shape info
4 years ago
tobspr 5336467838 statistics are now shown in shapes / second instead of shapes / minute
4 years ago
tobspr 8ba6517591 Mark pinned shapes in statistics dialog
4 years ago
tobspr e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45
4 years ago
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590)
4 years ago
tobspr 296b76bf11 Add virtual shape processing buildings
4 years ago
tobspr 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only
4 years ago
tobspr b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings
4 years ago
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType
4 years ago
tobspr 7b40292be3 Start to optimize rendering
4 years ago
tobspr b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires
4 years ago
tobspr 7279b75187 Improve information when hovering wires
4 years ago
tobspr 6a3a9c49cf Improve layer preview
4 years ago
tobspr c25428357e Remove unused code
4 years ago
tobspr 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer
4 years ago
tobspr 390c4ce1a5 Add display
4 years ago
tobspr 3c34227c24 Unify assets, refactor waypoints
4 years ago
tobspr 9085f32ec3 Add multiple performance settings
4 years ago
tobspr 9e76606674 Minor refactoring
4 years ago
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash
4 years ago
tobspr f44563fc05 Add item filter
4 years ago
tobspr 984bea1921 Add OR gate and different colors of wire based on the value
4 years ago
tobspr 52b4d4d742 Implement wire networks, add levers
4 years ago