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								 tobspr | 8260edb373 | Get rid of some todos / fixmes | 2020-10-08 19:47:27 +02:00 |  | 
			
				
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								 tobspr | 7b01db5dae | Minor fixes | 2020-10-08 10:41:06 +02:00 |  | 
			
				
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								 tobspr | bc5ffcddd1 | Change rotator, improve artwork | 2020-10-07 19:02:42 +02:00 |  | 
			
				
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								 tobspr | e96821b555 | Fix throughput goals and add layer preview to producer | 2020-09-29 12:58:16 +02:00 |  | 
			
				
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								 tobspr | db6db7caca | Add sandbox building, restructure levels, show pinned shapes in constant signal dialog | 2020-09-29 10:52:25 +02:00 |  | 
			
				
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								 LeopoldTal | c9d260f65e | Fix lint (#688) * trim trailing space in Greek translation
* add missing type imports
* remove unused arg
* remove duplicate declaration | 2020-09-28 12:42:15 +02:00 |  | 
			
				
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								 tobspr | d27e9226be | Re-balance, fixes, etc etc | 2020-09-27 22:22:05 +02:00 |  | 
			
				
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								 tobspr | f584d9d93e | Further fixes found during testing, update local config | 2020-09-24 17:43:50 +02:00 |  | 
			
				
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								 tobspr | 7cd1ee22fd | Further fixes | 2020-09-24 17:14:15 +02:00 |  | 
			
				
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								 tobspr | d4dd30857e | Further pre-release adjustments | 2020-09-24 16:12:05 +02:00 |  | 
			
				
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								 tobspr | c54ec9fd2a | Restructure buildings | 2020-09-24 12:53:40 +02:00 |  | 
			
				
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								 tobspr | e040a47195 | Update regular layer building descriptions, update artwork | 2020-09-23 15:20:12 +02:00 |  | 
			
				
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								 tobspr | 1f12e755a9 | Load css resources async, improve building descriptions | 2020-09-23 11:14:35 +02:00 |  | 
			
				
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								 tobspr | 9881bd6799 | Update toolbar | 2020-09-23 09:24:25 +02:00 |  | 
			
				
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								 tobspr | f8371a96cf | Make the storage its own building, add sanity checks | 2020-09-23 08:59:39 +02:00 |  | 
			
				
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								 tobspr | 091ffd1031 | Make chained miner default and the only option after unlocking it | 2020-09-22 19:31:40 +02:00 |  | 
			
				
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								 tobspr | c6eb1dad04 | Rebalance the whole game, rename splitter -> balancer | 2020-09-22 14:47:59 +02:00 |  | 
			
				
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								 tobspr | 9075841768 | Migrate old savegames | 2020-09-22 09:32:31 +02:00 |  | 
			
				
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								 tobspr | 26cd38b68c | Refactor filters to make them not stall if one output is blocked | 2020-09-19 19:30:04 +02:00 |  | 
			
				
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								 tobspr | 5ab3afdd30 | Move item processing into separate methods | 2020-09-19 17:55:36 +02:00 |  | 
			
				
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								 tobspr | 3e93681ce6 | Add virtual stacker and painter, fix css | 2020-09-19 15:33:24 +02:00 |  | 
			
				
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								 tobspr | b8f27aec44 | Proper belt underlays for splitters | 2020-09-18 18:18:38 +02:00 |  | 
			
				
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								 tobspr | 16902bed8d | Rename belt_base -> belt, minor refactorings | 2020-09-18 12:55:46 +02:00 |  | 
			
				
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								 tobspr | 12892dcf54 | Improve visibility of color items | 2020-08-29 21:45:32 +02:00 |  | 
			
				
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								 tobspr | 06e276f021 | Add belt reader building | 2020-08-29 10:38:23 +02:00 |  | 
			
				
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								 tobspr | bb739c80fa | Rework quad painter and filter, rework logic gates | 2020-08-29 09:35:14 +02:00 |  | 
			
				
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								 dengr1065 | 5487ec9818 | "Logic pain fix" - Fixing quad painter pain... (#607) * (wip) 4-painter accept pins
* fix everything
* finish 4-painer fix
* refactor processing requirement | 2020-08-29 07:56:47 +02:00 |  | 
			
				
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								 tobspr | a095cd6324 | Allow rotating levers | 2020-08-28 21:57:29 +02:00 |  | 
			
				
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								 tobspr | 5459e6470b | Add 1x1 compact splitters | 2020-08-28 21:28:29 +02:00 |  | 
			
				
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								 tobspr | 296b76bf11 | Add virtual shape processing buildings | 2020-08-18 20:02:39 +02:00 |  | 
			
				
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								 Bjorn Stromberg | 6a447e3583 | Remove enumLayer and enumItemType | 2020-08-15 19:47:01 +02:00 |  | 
			
				
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								 tobspr | 5a0d3dcbe8 | Add wire coating | 2020-08-15 16:16:17 +02:00 |  | 
			
				
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								 tobspr | 6a3a9c49cf | Improve layer preview | 2020-08-15 15:24:42 +02:00 |  | 
			
				
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								 tobspr | 390c4ce1a5 | Add display | 2020-08-14 14:55:37 +02:00 |  | 
			
				
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								 tobspr | 349657bafc | Update storage to also return if its full or not | 2020-08-14 13:15:26 +02:00 |  | 
			
				
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								 dengr1065 | 1dab9539bf | Add storage shape ejector pin (#568) | 2020-08-14 13:10:57 +02:00 |  | 
			
				
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								 tobspr | c982827d60 | New building sprites | 2020-08-14 08:20:39 +02:00 |  | 
			
				
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								 tobspr | efd8ba7ae9 | Add wire bridges and fix Q on hub crash | 2020-08-13 21:04:44 +02:00 |  | 
			
				
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								 tobspr | ff02508361 | Add transistor building (Gate) | 2020-08-13 20:47:33 +02:00 |  | 
			
				
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								 tobspr | f44563fc05 | Add item filter | 2020-08-13 20:30:43 +02:00 |  | 
			
				
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								 tobspr | 984bea1921 | Add OR gate and different colors of wire based on the value | 2020-08-13 20:01:54 +02:00 |  | 
			
				
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								 tobspr | 49da768b73 | Add NOT gate | 2020-08-13 19:33:35 +02:00 |  | 
			
				
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								 tobspr | 52b4d4d742 | Implement wire networks, add levers | 2020-08-13 19:23:00 +02:00 |  | 
			
				
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								 tobspr | 75ab655998 | Add basic logic gate and improve wires in general | 2020-08-13 10:23:50 +02:00 |  | 
			
				
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								 tobspr | 93186cbb9f | Enable new buildings by default for now | 2020-08-12 21:06:05 +02:00 |  | 
			
				
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								 tobspr | f4ac6dfe03 | Add constant signal emitters | 2020-08-12 21:05:32 +02:00 |  | 
			
				
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								 tobspr | f65b3728ed | Improve wire auto-connect | 2020-08-12 20:11:24 +02:00 |  | 
			
				
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								 tobspr | f16ab2389a | initial take on wire auto-rotation | 2020-08-11 20:02:59 +02:00 |  | 
			
				
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								 tobspr | a32c0530bb | Refactor rotation overview matrices | 2020-08-11 18:50:43 +02:00 |  | 
			
				
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								 tobspr | 850461df8f | Further take on logic wires | 2020-08-11 18:40:09 +02:00 |  |