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								 tobspr | b19b87a6c8 | Improve map overlay rendering and raise zoom limit | 2020-08-11 13:17:39 +02:00 |  | 
			
				
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								 tobspr | 9701a143ec | Only store changed properties for all components | 2020-08-10 22:53:02 +02:00 |  | 
			
				
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								 tobspr | 93975df4d5 | Get rid of item ejector / acceptor layers and new wires buildings for now | 2020-08-10 21:24:58 +02:00 |  | 
			
				
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								 tobspr | 89294c7072 | Remove instant eject flag | 2020-08-10 20:32:45 +02:00 |  | 
			
				
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								 tobspr | b3b8da04a1 | Refactor belt underlay feature into seperate component | 2020-08-10 20:26:47 +02:00 |  | 
			
				
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								 tobspr | e0ba1452b2 | Start to work on logical pins | 2020-08-10 15:02:49 +02:00 |  | 
			
				
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								 tobspr | 6f28aff78f | Vastly improve belt performance | 2020-08-10 15:02:14 +02:00 |  | 
			
				
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								 Bjorn Stromberg | 79158e2b56 | Remove unused code (#526) | 2020-08-06 11:28:28 +02:00 |  | 
			
				
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								 tobspr | bf2eee908f | Refactor static map entity component to store building metaclass | 2020-07-27 17:14:29 +02:00 |  | 
			
				
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								 tobspr | 7341321d97 | Redo wire splitter / mergers | 2020-07-27 14:25:22 +02:00 |  | 
			
				
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								 RogiJAG | 9258a49010 | remove debug statements | 2020-07-19 11:11:58 -05:00 |  | 
			
				
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								 RogiJAG | adecb64447 | Revert "add unlock on upgrade mechanic" This reverts commit 6dd3f2a439.
lease enter the commit message for your changes. Lines starting | 2020-07-19 10:47:47 -05:00 |  | 
			
				
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								 BuildTools | 6dd3f2a439 | add unlock on upgrade mechanic | 2020-07-18 12:03:49 -05:00 |  | 
			
				
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								 Mr.Yawnie | 93ac3f70be | Added artwork and en translation, unlocks with CCW | 2020-07-18 12:03:49 -05:00 |  | 
			
				
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								 RogiJAG | f77d47d9f7 | Add fl rotater variant | 2020-07-18 12:03:49 -05:00 |  | 
			
				
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								 tobspr | 0d6b855253 | Allow color inverter to process colors as well | 2020-07-07 09:06:17 +02:00 |  | 
			
				
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								 tobspr | 40674ef0d7 | Fix wire splitter | 2020-07-06 22:22:24 +02:00 |  | 
			
				
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								 tobspr | 1f438e8c65 | Minor art rework, update ratios | 2020-07-06 22:14:45 +02:00 |  | 
			
				
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								 tobspr | 04ea105584 | Fix lots of bugs, add wire splitters / mergers | 2020-07-06 21:33:37 +02:00 |  | 
			
				
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								 tobspr | 54be64c0e2 | Fix energy generator being not rotateable | 2020-07-06 19:31:00 +02:00 |  | 
			
				
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								 tobspr | 65337f90fc | Fix multiple bugs | 2020-07-05 18:33:41 +02:00 |  | 
			
				
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								 tobspr | 34ef26b289 | Fix multiple issues regarding saving / restoring games | 2020-07-05 16:56:01 +02:00 |  | 
			
				
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								 tobspr | 04839b1956 | Unlock energy generator from the beginning | 2020-07-05 12:59:40 +02:00 |  | 
			
				
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								 tobspr | a77911263d | Implement concept of energy consumption | 2020-07-02 17:43:47 +02:00 |  | 
			
				
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								 tobspr | bd899df5fe | Further progress on the energy generator / wires, fix translations | 2020-07-01 17:51:11 +02:00 |  | 
			
				
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								 tobspr | 722c8ef836 | Start to rework the graphics for the wires layer, make wires cooler than belts | 2020-06-30 12:38:20 +02:00 |  | 
			
				
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								 tobspr | 989ed2db87 | Fix wires placement not snapping | 2020-06-30 08:23:05 +02:00 |  | 
			
				
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								 tobspr | b499760d74 | Start to work on advanced shape processing | 2020-06-28 20:28:46 +02:00 |  | 
			
				
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								 tobspr | 0967d5114c | Initial take on wires | 2020-06-28 19:34:10 +02:00 |  | 
			
				
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								 tobspr | 419401b9be | Improve performance by getting rid of instanceof | 2020-06-27 10:38:11 +02:00 |  | 
			
				
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								 tobspr | ceb9b81cf9 | Re-Enable automatic belt placement | 2020-06-27 09:33:58 +02:00 |  | 
			
				
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								 tobspr | 6677ff0a44 | Initial take on wires | 2020-06-24 22:23:10 +02:00 |  | 
			
				
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								 tobspr | 84969a9205 | Refactor building placer | 2020-06-17 13:12:39 +02:00 |  | 
			
				
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								 tobspr | 31ab5f3422 | Disable direction lock for everything but belts | 2020-06-16 20:10:00 +02:00 |  | 
			
				
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								 tobspr | 1af564e816 | Add mirrored painter variant | 2020-06-16 11:57:17 +02:00 |  | 
			
				
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								 Jaysc | 6601923bd4 | stop connection if something in the way | 2020-06-11 16:33:25 +01:00 |  | 
			
				
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								 tobspr | dfe1e64b27 | Further blueprint improvements | 2020-05-27 15:03:36 +02:00 |  | 
			
				
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								 tobspr | 0cd324c82b | Initial support for blueprints (Buggy) | 2020-05-27 14:30:59 +02:00 |  | 
			
				
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								 tobspr | 10fe067c85 | Show connections to tunnel exits as well | 2020-05-23 11:08:27 +02:00 |  | 
			
				
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								 tobspr | 1577ebe48c | Add storage building | 2020-05-20 15:51:06 +02:00 |  | 
			
				
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								 tobspr | 0b86d499e5 | Show range of underground belts | 2020-05-17 15:51:58 +02:00 |  | 
			
				
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								 tobspr | d58d15ef8c | Add building speed infos to all buildings | 2020-05-17 15:32:19 +02:00 |  | 
			
				
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								 tobspr | 97f52f509b | Rebalance whole game | 2020-05-17 14:46:33 +02:00 |  | 
			
				
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								 tobspr | aef0128daf | Add inverse compact splitter | 2020-05-17 13:32:31 +02:00 |  | 
			
				
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								 tobspr | a70a937302 | Initial support for translations | 2020-05-17 12:12:13 +02:00 |  | 
			
				
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								 tobspr | 13c6fc7598 | Multiple improvements | 2020-05-17 10:07:20 +02:00 |  | 
			
				
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								 tobspr | cad6b357e3 | Add quad cutter and painter | 2020-05-17 00:21:33 +02:00 |  | 
			
				
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								 tobspr | bce44188c8 | Add underground belt tier 2 | 2020-05-16 23:48:56 +02:00 |  | 
			
				
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								 tobspr | 5179488373 | Add CCW rotater | 2020-05-16 23:13:45 +02:00 |  | 
			
				
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								 tobspr | 5e3c28c150 | Add support for different building variants | 2020-05-16 22:45:40 +02:00 |  | 
			
				
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								 tobspr | 436f700606 | Remove unnecessary console.log's | 2020-05-16 18:04:08 +02:00 |  | 
			
				
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								 tobspr | b64bbc8132 | Fix hub being removable after restoring a game, fix tslint errors | 2020-05-14 22:46:31 +02:00 |  | 
			
				
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								 tobspr | af0f56b5e4 | Add basic sounds | 2020-05-14 19:12:58 +02:00 |  | 
			
				
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								 tobspr | 653ddf9a3a | Minor artwork update | 2020-05-11 14:21:59 +02:00 |  | 
			
				
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								 Tobias Springer | a26ef05543 | Disable automatic rotation for buildings except belts | 2020-05-10 19:01:33 +02:00 |  | 
			
				
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								 Tobias Springer | 3ccb5f5354 | Remove unnecessary debug output | 2020-05-10 17:46:06 +02:00 |  | 
			
				
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								 Tobias Springer | bb1758642b | Add originalRotation to static comp in order to fix bugs with the automatic placement | 2020-05-10 17:45:48 +02:00 |  | 
			
				
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								 Tobias Springer | 72476486b7 | Improve placement of belts | 2020-05-10 17:00:02 +02:00 |  | 
			
				
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								 Tobias Springer | 93c6ea683d | Initial commit | 2020-05-09 16:45:23 +02:00 |  |