tobspr
1c97f3f32a
Fix demo flags
4 years ago
tobspr
1c88b99de3
A/B test whether showing the price is good or not
4 years ago
tobspr
8b7c0a91cd
Change watermark interval
4 years ago
tobspr
344f213566
Minor refactoring
4 years ago
dengr1065
9aff7f9f6d
Rename delta to scale in camera.js ( #705 )
4 years ago
tobspr
69a3ae39bd
proper sandbox flags
4 years ago
EmeraldBlock
7f6c1187b8
Make zoom in and zoom out equal ( #704 )
...
* Make zoom in and zoom out equal
Makes zooming out zoom an amount equal to zooming in.
* format things better
* Made zoom keys also equal
Made zoom out equal to zoom in
* Actually made arrow keys equal
hope this actually works
4 years ago
tobspr
5a3807883e
Update demo hint and lock demo to lvl 14
4 years ago
tobspr
9b7225bf44
Limit throughput
4 years ago
tobspr
e96821b555
Fix throughput goals and add layer preview to producer
4 years ago
tobspr
8ec2a90ae3
Do not send stats in sandbox
4 years ago
tobspr
e93b475f72
Rebalance, again
4 years ago
tobspr
db6db7caca
Add sandbox building, restructure levels, show pinned shapes in constant signal dialog
4 years ago
tobspr
fd3bbcdc20
Enable beta overlay again
4 years ago
tobspr
25135056f7
update beta overlay
4 years ago
tobspr
07ac928717
Show warning when placing too many buildings
4 years ago
tobspr
9c75e1777d
Show secondary toolbar on wires layer too
4 years ago
tobspr
31641bedad
Skip fade on low fps
4 years ago
tobspr
d5f7a78386
Allow copying wire values
4 years ago
tobspr
028b4ee8e4
Fix pipette in wires layer
4 years ago
tobspr
d11642e402
Update beta overlay
4 years ago
LeopoldTal
c9d260f65e
Fix lint ( #688 )
...
* trim trailing space in Greek translation
* add missing type imports
* remove unused arg
* remove duplicate declaration
4 years ago
tobspr
2c50944732
Minor changes
4 years ago
tobspr
f841a05f52
Migrate levels
4 years ago
tobspr
507121b886
Load css async
4 years ago
tobspr
0d52793c27
Minor refactoring
4 years ago
tobspr
d4617edad5
Rework constant signal dialog
4 years ago
tobspr
4f6d9785c1
Add final shapes and upgrades until tier 20
4 years ago
tobspr
d27e9226be
Re-balance, fixes, etc etc
4 years ago
tobspr
f584d9d93e
Further fixes found during testing, update local config
4 years ago
tobspr
7cd1ee22fd
Further fixes
4 years ago
tobspr
a4b46f8527
Further adjustments
4 years ago
tobspr
d4dd30857e
Further pre-release adjustments
4 years ago
tobspr
1ecc2ebb5d
Minor adjustments and fixes
4 years ago
tobspr
c54ec9fd2a
Restructure buildings
4 years ago
tobspr
da4c7971e5
Fix outdated resource
4 years ago
tobspr
fd77ba135a
Fix markers and translation
4 years ago
tobspr
e040a47195
Update regular layer building descriptions, update artwork
4 years ago
tobspr
1f12e755a9
Load css resources async, improve building descriptions
4 years ago
tobspr
9881bd6799
Update toolbar
4 years ago
tobspr
f8371a96cf
Make the storage its own building, add sanity checks
4 years ago
tobspr
05847add71
Re-balance
4 years ago
tobspr
091ffd1031
Make chained miner default and the only option after unlocking it
4 years ago
tobspr
c6eb1dad04
Rebalance the whole game, rename splitter -> balancer
4 years ago
tobspr
b0058cb59b
Adjust item size
4 years ago
tobspr
1ec8b4fe28
Only render shapes in map overview
4 years ago
tobspr
607fd15a18
Improve overlay transition on low performance setups
4 years ago
tobspr
fae67bb7b2
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
5f2cf4e589
Improve color rendering performance
4 years ago
przemko07
ea3cad0e37
Use same scale for Atlas as zoomLvl ( #680 )
...
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
4 years ago
tobspr
0274597a1c
Fix tslint
4 years ago
tobspr
afa08b06dc
Vastly improve underground belt performance
4 years ago
tobspr
9075841768
Migrate old savegames
4 years ago
tobspr
0ca623f24e
Fix reader throughput
4 years ago
tobspr
ad3be750fc
Fix mouse pan
4 years ago
Exund
cceffc1832
Fix camera pan ( #673 )
...
* Fix some literal edge cases
* Fixed for fullscreen
4 years ago
Exund
b32ae43464
Fix 180° rotater not renamed everywhere ( #675 )
...
* Fixed atlas and buildingSpeed
* Revert atlas.json changes
4 years ago
tobspr
4636080dd7
Huge performance improvements
4 years ago
tobspr
2ac570f6d8
Fix belt paths not rendering
4 years ago
Exund
c4f2379010
Refactor entity cloning ( #671 )
4 years ago
tobspr
1f3991301d
Fix miner highlight
4 years ago
tobspr
54f1c1dc93
Update changelog
4 years ago
tobspr
7def60c050
Fix belt planner placing down once a dialog pops up
4 years ago
tobspr
749383a318
Update changelog
4 years ago
tobspr
24eb060000
Fix mouse panning
4 years ago
tobspr
ed32238412
Allow toggling units in the statistics dialog
4 years ago
tobspr
fbff0a0ad4
Allow to pan the map with the mouse by moving the cursor to the edges of the screen
4 years ago
tobspr
26cd38b68c
Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr
fe97d28674
Minor adjustments
4 years ago
tobspr
d0aa6db630
Trim savegame names
4 years ago
tobspr
1cd52f6dbd
Fix tslint
4 years ago
tobspr
5ab3afdd30
Move item processing into separate methods
4 years ago
tobspr
3e93681ce6
Add virtual stacker and painter, fix css
4 years ago
tobspr
8fa348ef30
Minor fixes
4 years ago
tobspr
6b7cfb48b3
Further ui improvements, fix simple belts with wires
4 years ago
tobspr
7d6af359a1
Polishing, CSS Improvements, Improve dark mode
4 years ago
tobspr
5bde508f86
Improve settings on low resolution
4 years ago
tobspr
ee67470e34
remove pinned shapes drop shadow
4 years ago
tobspr
2075f4d011
Improve simplified belt, show hints everywheer
4 years ago
tobspr
ed206363f2
Fix crash in potato mode
4 years ago
tobspr
47443058e0
Add potato mode
4 years ago
tobspr
7bc45d8959
Improve buffer backlog performance, should speed up whole game
4 years ago
tobspr
5bdf6386a1
Improve mass deletion performance
4 years ago
tobspr
b7c773a70e
Improve entity debugger
4 years ago
dengr1065
7650931f1f
New Entity Debugger (i hope so) ( #665 )
4 years ago
tobspr
b5a2e77db4
Fix multiple typos, closes #627
4 years ago
tobspr
1ebfafd8de
Further performance improvements, show indicator while game is saving
4 years ago
tobspr
bba29b8a8b
Improve (rendering-) performance in DEV mode
4 years ago
tobspr
0238de1260
Minor performance improvements, improve underground belt performance
4 years ago
tobspr
746f4935ad
Improve item ejector system
4 years ago
tobspr
c0c624135b
Fix belt underlays
4 years ago
tobspr
b8f27aec44
Proper belt underlays for splitters
4 years ago
tobspr
16902bed8d
Rename belt_base -> belt, minor refactorings
4 years ago
tobspr
0377c6d58f
Highlight connected miners, improve miner performance
4 years ago
tobspr
3529a5d77f
Fix tslint
4 years ago
tobspr
d4b6a2b34e
Make waypoint list scrollable
4 years ago
tobspr
10507b735a
Update settings version and changelog
4 years ago
Exund
3741934b39
Add a setting to disable picking the miner when on a resource patch ( #649 )
...
* Add a setting to disable picking the miner when on a resource patch
* Fix that one space :D
Linter go brrrr
Co-authored-by: dengr1065 <dengr1065@gmail.com>
4 years ago
tobspr
0e1e595531
Update changelog
4 years ago
tobspr
2740674053
Update changelog
4 years ago