You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tobspr_shapez.io/src/js/game
tobspr 78fe34840a
Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449
4 years ago
..
buildings Improve visibility of color items 4 years ago
components Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 4 years ago
hud Add belt reader building 4 years ago
items Make shapes truthy 4 years ago
systems Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 4 years ago
themes Improve information when hovering wires 4 years ago
time Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 4 years ago
automatic_save.js Get rid of 'builtins' file since its useless and causes performance issues 4 years ago
base_item.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
belt_path.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
blueprint.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
building_codes.js Reduce savegame size by not storing the tileSize in the static entity 4 years ago
camera.js find a more meaningful name and make it const 4 years ago
colors.js Get rid of item ejector / acceptor layers and new wires buildings for now 4 years ago
component.js Remove unused code (#526) 4 years ago
component_registry.js Add belt reader building 4 years ago
core.js Mark pinned shapes in statistics dialog 4 years ago
dynamic_tickrate.js Remove unused code (#526) 4 years ago
entity.js Remove enumLayer and enumItemType 4 years ago
entity_components.js Add belt reader building 4 years ago
entity_manager.js Remove some todos 4 years ago
game_loading_overlay.js Initial support for translations 4 years ago
game_speed_registry.js Initial support for saving games 4 years ago
game_system.js Initial commit 4 years ago
game_system_manager.js Add belt reader building 4 years ago
game_system_with_filter.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
hub_goals.js Add belt reader building 4 years ago
item_registry.js Add constant signal emitters 4 years ago
item_resolver.js Optimize performance by using singletons for items 4 years ago
key_action_mapper.js Add belt reader building 4 years ago
logic.js Remove enumLayer and enumItemType 4 years ago
map.js Remove enumLayer and enumItemType 4 years ago
map_chunk.js Remove enumLayer and enumItemType 4 years ago
map_chunk_view.js Rework quad painter and filter, rework logic gates 4 years ago
map_view.js Fix rendering bug 4 years ago
meta_building.js Remove enumLayer and enumItemType 4 years ago
meta_building_registry.js Add belt reader building 4 years ago
production_analytics.js Remove enumLayer and enumItemType 4 years ago
root.js Huge rendering performance improvements and minor other changes, lots of refactorings 4 years ago
shape_definition.js "Logic pain fix" - Fixing quad painter pain... (#607) 4 years ago
shape_definition_manager.js Unify assets, refactor waypoints 4 years ago
sound_proxy.js Fix sound being played too often 4 years ago
theme.js Dark mode support and much other stuff 4 years ago
tutorial_goals.js Add 1x1 compact splitters 4 years ago
tutorial_goals_mappings.js Added artwork and en translation, unlocks with CCW 4 years ago
upgrades.js Update story goals 4 years ago