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mirror of https://github.com/tobspr/shapez.io.git synced 2025-12-16 03:31:52 +00:00
tobspr_shapez.io/src/js/game/hud/parts
Ryan Liptak bdb08f67d8
Show that chainable miners can connect to eachother during placement (#613)
Removes the red X when placing a chainable miner feeding into another chainable miner, and instead shows it as a green arrow.
2020-08-31 11:57:51 +02:00
..
base_toolbar.js Refactoring obscure variable name 2020-07-03 16:29:29 +09:00
beta_overlay.js Initial commit 2020-05-09 16:45:23 +02:00
blueprint_placer.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
building_placer_logic.js Added setting to be able to delete buildings while placing, closes #45 2020-08-28 21:05:20 +02:00
building_placer.js Show that chainable miners can connect to eachother during placement (#613) 2020-08-31 11:57:51 +02:00
buildings_toolbar.js Add belt reader building 2020-08-29 10:38:23 +02:00
color_blind_helper.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
debug_changes.js Fix wires blueprint pasting bug, do not show wire info on unconnected wires 2020-08-15 18:14:00 +02:00
debug_info.js Refactor static map entity component to store building metaclass 2020-07-27 17:14:29 +02:00
entity_debugger.js Add TSLint to github actions, fix existing type errors 2020-07-22 11:15:16 +09:00
game_menu.js Remove unused code (#526) 2020-08-06 11:28:28 +02:00
interactive_tutorial.js Add korean translation 2020-06-12 10:38:16 +02:00
keybinding_overlay.js Initial take on wires 2020-06-28 19:34:10 +02:00
layer_preview.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
lever_toggle.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
mass_selector.js minor refactoring 2020-08-28 23:12:12 +02:00
modal_dialogs.js Do not allow saving in the demo version 2020-05-19 15:03:13 +02:00
notifications.js Minor fixes 2020-05-21 18:03:57 +02:00
pinned_shapes.js Remove unused code (#526) 2020-08-06 11:28:28 +02:00
sandbox_controller.js Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only 2020-08-15 23:19:55 +02:00
screenshot_exporter.js Add multiple performance settings 2020-08-14 09:38:48 +02:00
settings_menu.js Remove unused code (#526) 2020-08-06 11:28:28 +02:00
shape_viewer.js Reverse order of shapes in shape info 2020-08-28 22:48:47 +02:00
shop.js Close-shop-and-stats key mapping doesn't seem to exist 2020-07-03 17:31:19 +09:00
statistics_handle.js statistics are now shown in shapes / second instead of shapes / minute 2020-08-28 22:41:13 +02:00
statistics.js Mark pinned shapes in statistics dialog 2020-08-28 21:17:07 +02:00
tutorial_hints.js Add "interactive" tutorial for first level 2020-06-01 21:14:12 +02:00
unlock_notification.js Fix untranslated button 2020-06-13 13:22:20 +02:00
vignette_overlay.js UI Improvements 2020-05-13 12:57:18 +02:00
watermark.js Fix watermark 2020-06-12 13:49:36 +02:00
waypoints.js Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
wire_info.js Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
wires_overlay.js Add setting to show chunk borders 2020-08-29 22:52:52 +02:00
wires_toolbar.js Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00