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mirror of https://github.com/tobspr/shapez.io.git synced 2025-06-13 13:04:03 +00:00
Commit Graph

43 Commits

Author SHA1 Message Date
tobspr
d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr
05847add71 Re-balance 2020-09-22 20:21:09 +02:00
tobspr
c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr
26cd38b68c Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
tobspr
5ab3afdd30 Move item processing into separate methods 2020-09-19 17:55:36 +02:00
tobspr
06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
Bjorn Stromberg
6a447e3583 Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
tobspr
f44563fc05 Add item filter 2020-08-13 20:30:43 +02:00
tobspr
20718ca05c Fix tslint 2020-08-11 13:29:47 +02:00
tobspr
93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
Bjorn Stromberg
79158e2b56
Remove unused code (#526) 2020-08-06 11:28:28 +02:00
RogiJAG
adecb64447 Revert "add unlock on upgrade mechanic"
This reverts commit 6dd3f2a439.

lease enter the commit message for your changes. Lines starting
2020-07-19 10:47:47 -05:00
BuildTools
6dd3f2a439 add unlock on upgrade mechanic 2020-07-18 12:03:49 -05:00
RogiJAG
f77d47d9f7 Add fl rotater variant 2020-07-18 12:03:49 -05:00
tobspr
04ea105584 Fix lots of bugs, add wire splitters / mergers 2020-07-06 21:33:37 +02:00
tobspr
722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr
b499760d74 Start to work on advanced shape processing 2020-06-28 20:28:46 +02:00
hexagonhexagon
4c5043378f Fix issue where pressing B just after loading crashes the game. 2020-06-28 01:18:49 -04:00
tobspr
f4e4b6d027 Update story goals 2020-06-27 11:54:14 +02:00
tobspr
2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues 2020-06-27 10:51:52 +02:00
tobspr
231a3c81f4 Fix typo 2020-06-22 14:44:47 +02:00
tobspr
bf93ded6cf Increased icon visibility for windows builds 2020-06-03 16:16:41 +02:00
tobspr
ffd011ac45 Preparations for the trailer 2020-05-30 17:50:29 +02:00
tobspr
37685d64bd Introduce cost for blueprints 2020-05-28 18:07:57 +02:00
tobspr
0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr
20b46325b6 Get rid of old beta mode 2020-05-24 19:55:09 +02:00
tobspr
714332a91d Further improvements of unlock notification 2020-05-23 10:35:30 +02:00
tobspr
b3a2e869d1 Fix painting upgrade not doing anything 2020-05-22 09:27:20 +02:00
tobspr
2c659482c4 Update ftp deployment, fix minor bugs in savegame serialization 2020-05-18 19:47:40 +02:00
tobspr
cad6b357e3 Add quad cutter and painter 2020-05-17 00:21:33 +02:00
tobspr
5179488373 Add CCW rotater 2020-05-16 23:13:45 +02:00
tobspr
5e3c28c150 Add support for different building variants 2020-05-16 22:45:40 +02:00
tobspr
a1fd83c03c Fix serialization errors and implement hub deserialization 2020-05-14 22:20:19 +02:00
tobspr
b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
tobspr
38970141d8 Allow pinning shapes 2020-05-14 13:29:42 +02:00
tobspr
e43a22b56d Show available upgrade count in toolbar 2020-05-14 12:13:33 +02:00
tobspr
9898916807 Statistics tab 2020-05-13 18:04:51 +02:00
tobspr
6429f67c7b Add beta mode and hud toggle 2020-05-13 10:41:00 +02:00
tobspr
653ddf9a3a Minor artwork update 2020-05-11 14:21:59 +02:00
Tobias Springer
61bda596b6 Fix splitters 2020-05-09 19:14:11 +02:00
Tobias Springer
f2d49bc2eb Fix item processors not working 2020-05-09 17:22:27 +02:00
Tobias Springer
50ceb89cbb Fix crash about hub not being an item processor 2020-05-09 17:12:40 +02:00
Tobias Springer
93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00