Exund
b32ae43464
Fix 180° rotater not renamed everywhere ( #675 )
...
* Fixed atlas and buildingSpeed
* Revert atlas.json changes
4 years ago
tobspr
4636080dd7
Huge performance improvements
4 years ago
tobspr
2ac570f6d8
Fix belt paths not rendering
4 years ago
Exund
c4f2379010
Refactor entity cloning ( #671 )
4 years ago
tobspr
1f3991301d
Fix miner highlight
4 years ago
tobspr
54f1c1dc93
Update changelog
4 years ago
tobspr
7def60c050
Fix belt planner placing down once a dialog pops up
4 years ago
tobspr
749383a318
Update changelog
4 years ago
tobspr
24eb060000
Fix mouse panning
4 years ago
tobspr
ed32238412
Allow toggling units in the statistics dialog
4 years ago
tobspr
fbff0a0ad4
Allow to pan the map with the mouse by moving the cursor to the edges of the screen
4 years ago
tobspr
26cd38b68c
Refactor filters to make them not stall if one output is blocked
4 years ago
tobspr
fe97d28674
Minor adjustments
4 years ago
tobspr
d0aa6db630
Trim savegame names
4 years ago
tobspr
1cd52f6dbd
Fix tslint
4 years ago
tobspr
5ab3afdd30
Move item processing into separate methods
4 years ago
tobspr
3e93681ce6
Add virtual stacker and painter, fix css
4 years ago
tobspr
8fa348ef30
Minor fixes
4 years ago
tobspr
6b7cfb48b3
Further ui improvements, fix simple belts with wires
4 years ago
tobspr
7d6af359a1
Polishing, CSS Improvements, Improve dark mode
4 years ago
tobspr
2075f4d011
Improve simplified belt, show hints everywheer
4 years ago
tobspr
ed206363f2
Fix crash in potato mode
4 years ago
tobspr
47443058e0
Add potato mode
4 years ago
tobspr
7bc45d8959
Improve buffer backlog performance, should speed up whole game
4 years ago
tobspr
5bdf6386a1
Improve mass deletion performance
4 years ago
tobspr
b7c773a70e
Improve entity debugger
4 years ago
dengr1065
7650931f1f
New Entity Debugger (i hope so) ( #665 )
4 years ago
tobspr
b5a2e77db4
Fix multiple typos, closes #627
4 years ago
tobspr
1ebfafd8de
Further performance improvements, show indicator while game is saving
4 years ago
tobspr
bba29b8a8b
Improve (rendering-) performance in DEV mode
4 years ago
tobspr
0238de1260
Minor performance improvements, improve underground belt performance
4 years ago
tobspr
746f4935ad
Improve item ejector system
4 years ago
tobspr
c0c624135b
Fix belt underlays
4 years ago
tobspr
b8f27aec44
Proper belt underlays for splitters
4 years ago
tobspr
16902bed8d
Rename belt_base -> belt, minor refactorings
4 years ago
tobspr
0377c6d58f
Highlight connected miners, improve miner performance
4 years ago
tobspr
3529a5d77f
Fix tslint
4 years ago
tobspr
10507b735a
Update settings version and changelog
4 years ago
Exund
3741934b39
Add a setting to disable picking the miner when on a resource patch ( #649 )
...
* Add a setting to disable picking the miner when on a resource patch
* Fix that one space :D
Linter go brrrr
Co-authored-by: dengr1065 <dengr1065@gmail.com>
4 years ago
tobspr
0e1e595531
Update changelog
4 years ago
tobspr
2740674053
Update changelog
4 years ago
tobspr
a24e7b8d33
Properly hide some hud elements when hovering
4 years ago
tobspr
6042fcba62
Properly implement sound and music volumes, debounce writes
4 years ago
Yoshie2000
50e40888fd
Music & Sound volume sliders in the settings menu ( #611 )
...
* Added music & sound volume sliders in the settings menu
* Changed the order of the sound options in the settings menu
* Fixed the formatting, removed extra semicolon
* Removed a bad character
* Update base-en.yaml
* Updated base-en.yaml
* Removed trailing spaces
* Type safety fixes
* Replaced logical XOR (^) with !==
4 years ago
tobspr
05cedc965a
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
04b8b62045
Update local config
4 years ago
Ryan Liptak
bdb08f67d8
Show that chainable miners can connect to eachother during placement ( #613 )
...
Removes the red X when placing a chainable miner feeding into another chainable miner, and instead shows it as a green arrow.
4 years ago
tobspr
244cede010
Make logic gates output empty if there is a conflict
4 years ago
tobspr
f667329572
Fix savegame serialization
4 years ago
tobspr
b248c4d1f5
Show 2 digits in item processor
4 years ago