- Translated the added texts.
- Renamed Color Mixer from "混合機" to "混色機" because the former has only represented "Mixer".
- Fixed some wrong or incomprehensible texts (e.g. the information about tick-rate setting).
- Fixed some inconsistency and redundancy.
Some Japanese translations of tips were updated by the commit 65d4c64, but it was just deletion and English duplication of some existing tips, so I fixed them in accordance with the latest English tips.
* Update Japanese translation
Fixed some spelling inconsistencies, typos and unnatural expressions in Japanese translation file.
Also, the spaces after the exclamation marks are unified to full-width, which is a custom of Japanese writing.
* Removed trailing-space
yaml-lint test has notified me the error.
* Set building rotation with arrow keys ⬆⬇⬅➡
Adds 4 default keybinds to quickly set building rotation in each of the
four cardinal directions - up, down, left, and right - using the arrow keys.
* Address feedback, remove needless else
* [WIP] Fix achievements with unlock attempt on init. Fix lint
* Add init checks for more achievements
* Fix tslint errors
* Update CI step to include config.local copy from template if not present
* [WIP] Add boilerplate for achievement implementation
* Add config.local.template.js and rm cached copy of config.local.js
* [WIP] Implement painting, cutting, rotating achievements (to log only)
* [WIP] Refactor achievements, jsdoc fixes, add npm script
- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts
* Add steam/greenworks IPC calls and optional private-artifact dependency
* Include private artifacts in standalone builds
* Uncomment appid include
* [WIP] Add steam overlay fix, add hash to artifact dependency
* Update electron, greenworks. Add task to add local config if not present
* Add more achievements, refactor achievement code
* Add receiver flexibility and more achievements
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked
* Add achievements and accommodations for switching states
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements
* Add achievements, ids. Update names, keys for consistency
* Add play time achievements
* [WIP] Add more achievements
* Add more achievements. Add bulk achievement check signal
* [WIP] Add achievements. Start savefile migration
* Add achievements. Add savefile migration
* Remove superfluous achievement stat
* Update lock files, fix merge conflict
* Update base-cz.yaml
Decided to solve the issue with the picture overlapping the name of buildings by shortening the words into shortcuts.
* Update base-cz.yaml
Fixed incorrect description of Tick Rate, added new translations.
If possible, please change fallback for cyrillic font. It's literally Times New Roman (in-game)
* fix "banancer" typo
* fix confusion "and output everything else on the right"
changed from "right" to "left" like in the original text
* translate logic gate names