BuildTools
c1a518f775
fix circular dependency
4 years ago
BuildTools
6dd3f2a439
add unlock on upgrade mechanic
4 years ago
Mr.Yawnie
93ac3f70be
Added artwork and en translation, unlocks with CCW
4 years ago
RogiJAG
f77d47d9f7
Add fl rotater variant
4 years ago
MrYawnie
68ebf07052
Changed "level" to "tier" for consistency
4 years ago
MrYawnie
efffa8940b
Match belt/processor etc. level to upgrade tiers
...
Currently the belt (+ processor) levels do not match to the upgrade shop tiers. The tiers start from Tier 1, and once upgraded, they go to tier 2, 3, ... 7. So tier 7 is currently the highest.
However, the belt level starts from level 0, and increases to level 1 once upgraded. The maximum level is therefore 6.
This PR raises the start level of belts and other items to level 1, meaning the levels match the upgrade tiers in the shop.
4 years ago
tobspr
05716e6a74
Fix page not loading sometimes
4 years ago
tobspr
a08fef88f0
Merge pull request #416 from Astavie/master
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Add decimal separator option in translation files
4 years ago
tobspr
9505eb8f49
Update local config
4 years ago
Astavie
900128ad32
comments and tabs 2: electric boogaloo
4 years ago
Astavie
e251a25bb7
comments and tabs
4 years ago
Astavie
fbe04c94aa
linter, please like me
4 years ago
Astavie
1c2ccd3582
make the linter happy
4 years ago
Astavie
0caaa055aa
decimal separator
4 years ago
tobspr
8a4edb442c
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
a41a7099e6
Fix color mixing
4 years ago
tobspr
855570e74b
Fix color mixing
4 years ago
tobspr
8f5c47dd49
Update themes
4 years ago
tobspr
d017362b23
Docs and update changelog
4 years ago
tobspr
e46dd4e00b
Merge pull request #403 from Danacus/master
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Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
5dedb83d06
Minor fixes to the waypoints
4 years ago
tobspr
1dfbf3f780
Update changleog
4 years ago
tobspr
6f85d7c810
Merge pull request #397 from isaisstillalive/renameMarker
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Changed "Delete marker" to "Show rename (or delete) marker dialog"
4 years ago
tobspr
7a6ebe4c9a
Get rid of unused goal
4 years ago
tobspr
0d6b855253
Allow color inverter to process colors as well
4 years ago
tobspr
7257642223
Mixing white + black = gray
4 years ago
isaisstillalive
2722366d68
Commonize create and save confirm method
4 years ago
isaisstillalive
f1bcec65ad
Refactor dialog title
4 years ago
isaisstillalive
1e1aa80568
Rename sort to sortWaypoints
4 years ago
isaisstillalive
b1fce1b115
Refactor dialog buttons
4 years ago
isaisstillalive
76fb637606
Adjust cancel button color
4 years ago
isaisstillalive
99c945e169
Change delete marker button to edit marker button
4 years ago
isaisstillalive
8acefda778
Show edit marker dialog instead deleting marker
4 years ago
isaisstillalive
d0d8314d81
Commonize sort method
4 years ago
isaisstillalive
1d44690482
Additional buttons can be set in Confirm dialog
4 years ago
tobspr
40674ef0d7
Fix wire splitter
4 years ago
tobspr
1f438e8c65
Minor art rework, update ratios
4 years ago
tobspr
feb10c3805
Minor fixes to mergers / splitters
4 years ago
tobspr
04ea105584
Fix lots of bugs, add wire splitters / mergers
4 years ago
tobspr
54be64c0e2
Fix energy generator being not rotateable
4 years ago
Daan Vanoverloop
a55172339b
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
Daan Vanoverloop
299b6c6302
Fix preferred variant not getting saved when clicking on the hud
4 years ago
tobspr
0bba6a9d79
Fix entity rendering bug when zooming out, add "Wires update" label to main menu
4 years ago
tobspr
989347d0ea
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
d87c9c9e1f
Update changelog
4 years ago
tobspr
f35558bb28
Merge pull request #367 from MizardX/planner-initial-direction
...
Initial planner direction based on cursor movement
4 years ago
tobspr
22cba96f6e
Refactor debug overlay
4 years ago
tobspr
c4d7e65d9f
Merge pull request #347 from dengr1065/debug-info
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Improved debug info (position and version)
4 years ago
tobspr
756bcdb473
Fix tunnels entrances connecting to exits sometimes when they shouldn't
4 years ago
dengr1065
b61e0aac73
debug info - fix lint fail
...
github editor sucks without built-in prettier
4 years ago
dengr1065
f4c9c66354
debug info fixes
4 years ago
tobspr
4896e9b89e
Clear selection when switching layers
4 years ago
tobspr
a1007591e5
Fix multiple bugs, 2
4 years ago
tobspr
65337f90fc
Fix multiple bugs
4 years ago
tobspr
d09bd0bcd7
Huge refactoring of the whole placement logic
4 years ago
MizardX
322e7fbcc9
Initial planner direction based on cursor movement
4 years ago
tobspr
ca8745b1c0
Fix bad rendering of item acceptors / ejector hints
4 years ago
tobspr
34ef26b289
Fix multiple issues regarding saving / restoring games
4 years ago
tobspr
04839b1956
Unlock energy generator from the beginning
4 years ago
tobspr
867b55ca38
Update changelog
4 years ago
isaisstillalive
0ba4722be6
Show confirm dialog instead of notification
4 years ago
isaisstillalive
6a279923e3
If cost is low, copy instead of cut
4 years ago
tobspr
1837e72952
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
85bb280326
Update changelog & artwork
4 years ago
Dimava
af1893ba08
find a more meaningful name and make it const
4 years ago
Dimava
35f427da82
remove moving on min/max zoom
4 years ago
Dimava
785f20c35f
fix jumps with desiredCenter
4 years ago
Dimava
2f6b3afbab
Wheel zoom saves world mouse position
4 years ago
tobspr
f0a75a8255
Minor changes, update changelog with latest contributions
4 years ago
tobspr
ff1c1700fe
Merge pull request #382 from isaisstillalive/patch-3
...
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
7f6584297e
Fixed Fill blueprint shapes of SandboxController may not work
4 years ago
isaisstillalive
50c53ec1f2
Close-shop-and-stats key mapping doesn't seem to exist
4 years ago
tobspr
503f9a7fe5
Merge pull request #372 from isaisstillalive/patch-1
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Fixed an issue that caused an error when pressing the tab key
4 years ago
isaisstillalive
e822552a60
Refactoring obscure variable name
4 years ago
tobspr
daa5cdecb4
Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
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Close shop and stats by Q too
4 years ago
tobspr
d75fb184a4
Implement color inverter building
4 years ago
tobspr
a77911263d
Implement concept of energy consumption
4 years ago
tobspr
a977d4f9f4
Update sounds
4 years ago
isaisstillalive
ada63459aa
fix cycle building bug
4 years ago
dengr1065
c29b505ef0
Add consistent enum comment
4 years ago
dengr1065
4bbbdafbb9
Fix copy-pasted code
...
i hate myself
4 years ago
dengr1065
6769e9c9b8
Use enum for debug overlay
4 years ago
tobspr
bd899df5fe
Further progress on the energy generator / wires, fix translations
4 years ago
Sandwichs-del
bec511d9f7
Close stats also by Q
4 years ago
Sandwichs-del
4bfbf15b30
Close shop also by Q
4 years ago
tobspr
8667739e5e
MInor wires adjustment
4 years ago
tobspr
722c8ef836
Start to rework the graphics for the wires layer, make wires cooler than belts
4 years ago
tobspr
18fb9cb04f
Speed up belt rendering
4 years ago
tobspr
755f4bd2ea
Update artwork and minor fixes
4 years ago
tobspr
ea868fd750
Fix issues with blueprints
4 years ago
tobspr
720c288a44
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
989ed2db87
Fix wires placement not snapping
4 years ago
dengr1065
2d83994771
More debug info (toggle)
4 years ago
Menai Ala Eddine
5dca71fa3f
refactor • line 15 : replace log by error
...
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
4 years ago
tobspr
64c4816194
Remove some todos
4 years ago
tobspr
b499760d74
Start to work on advanced shape processing
4 years ago
tobspr
0967d5114c
Initial take on wires
4 years ago
tobspr
b0cc9539d7
Fix sandbox controller
4 years ago
tobspr
77440a68bc
Add sandbox controller
4 years ago
tobspr
17123fd7b9
Further work on the energy generator
4 years ago
tobspr
97858b6eab
Fix time formatting, again
4 years ago
tobspr
eea02bf571
Merge branch 'master' of https://github.com/tobspr/shapez.io
4 years ago
tobspr
c4d328c1cd
Fix bad time formatting and update changelog
4 years ago
tobspr
f8adbcdbec
Merge pull request #328 from hexagonhexagon/better-pipette
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Clear cursor when trying to pipette the same building twice.
4 years ago
tobspr
4a56c3ccba
Merge pull request #327 from hexagonhexagon/b-key-dev-fix
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Fix issue where pressing B just after loading crashes the game.
4 years ago
tobspr
542cc89f94
Merge pull request #325 from jakobhellermann/master
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press alt key in belt planner to reverse direction
4 years ago
tobspr
3672f52619
Add 120hz refresh rate
4 years ago
hexagonhexagon
4c5043378f
Fix issue where pressing B just after loading crashes the game.
4 years ago
hexagonhexagon
bbeee11057
Pressing Q on the same building twice clears the cursor.
4 years ago
Jakob Hellermann
6da023546d
press alt key in belt planner to reverse direction
4 years ago
tobspr
de0b305276
Minor fixes to the throughput
4 years ago
tobspr
84417b60a5
Fix items being stuck on belts
4 years ago
tobspr
fa3d516913
Update changelog
4 years ago
tobspr
54f06762d7
Update changelog
4 years ago
tobspr
f4e4b6d027
Update story goals
4 years ago
tobspr
5dab3508cd
Improve tunnel performance by caching receivers
4 years ago
tobspr
a057d68a8e
Micro optimization for item acceptor
4 years ago
tobspr
6d2afb992c
Update local config to latest version
4 years ago
tobspr
2e266f5f21
Get rid of 'builtins' file since its useless and causes performance issues
4 years ago
tobspr
14246929b3
Fix item ejector bug
4 years ago
tobspr
e59d94360c
Minor tslint fix
4 years ago
tobspr
419401b9be
Improve performance by getting rid of instanceof
4 years ago
tobspr
d8bf4f9cd8
fix belt animation seeming to go 'backwards' on high belt speeds
4 years ago
tobspr
c844dd4798
Improve performance by only updating belt ejectors on the end of paths
4 years ago
tobspr
c74843424a
Disable wires content for now (so we can push a sub-update)
4 years ago
tobspr
8ba0a36ee1
Re-Enable automatic belt placement 2
4 years ago
tobspr
ceb9b81cf9
Re-Enable automatic belt placement
4 years ago
tobspr
8e10864f05
Merge pull request #316 from mordof/master
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Fix tunnel incorrect delete bug
4 years ago
tobspr
7b813ece0a
Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
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Fix duplicate waypoints with the same shape key displaying wrong
4 years ago
Mike Winger
a96b4a290d
Fix tunnel incorrect delete bug
4 years ago
Jakob Hellermann
bc40fa72d3
fix crash due to missing import of STOP_PROPAGATION
4 years ago
tobspr
42c569d91f
Implement saving and restoring belt paths
4 years ago
tobspr
9a6029279d
Disable some logging
4 years ago
tobspr
857b79cac0
Improve rendering performance by caching bounds of paths
4 years ago
tobspr
e594b6a4a7
Add belt rendering (very slow for now)
4 years ago
tobspr
a71c0b8039
Take 3 on the belt performance (+ tslint fixes)
4 years ago
tobspr
9ce912dbdd
Second take on belt performance
4 years ago
tobspr
192d1dbedb
Initial take on belt optimization
4 years ago
hexagonhexagon
70f58d5584
Fix bug where waypoints with the same shape key display wrong.
4 years ago
tobspr
66eac93460
Fix sound being played too often
4 years ago
tobspr
7ca425c8f3
Fix belt rendering bug
4 years ago
tobspr
182b62d604
Add method to debug changed areas
4 years ago
tobspr
77ddef0170
Add more FPS to belt animation
4 years ago
tobspr
6677ff0a44
Initial take on wires
4 years ago
tobspr
97ef46bd52
Fix deconstruct sound being played when right clicking hub
4 years ago
tobspr
c0e5595a3f
Allow clicking 'Q' over a shape or color patch to automatically select the miner building
4 years ago
tobspr
a17316b1d7
Merge pull request #283 from Gerdon262/feature/ore-q-ing
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Allow Q-ing on a ore-/shape-patch
4 years ago
tobspr
de94c6ea82
Add 'copy key' button to shape viewer
4 years ago
tobspr
3a846ab3c9
Allow clicking on variants to select them
4 years ago
tobspr
8416562016
Update changelog
4 years ago