tobspr
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a1007591e5
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Fix multiple bugs, 2
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2020-07-05 18:33:46 +02:00 |
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tobspr
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65337f90fc
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Fix multiple bugs
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2020-07-05 18:33:41 +02:00 |
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tobspr
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d09bd0bcd7
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Huge refactoring of the whole placement logic
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2020-07-05 17:56:54 +02:00 |
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MizardX
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322e7fbcc9
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Initial planner direction based on cursor movement
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2020-07-05 17:38:14 +02:00 |
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tobspr
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ca8745b1c0
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Fix bad rendering of item acceptors / ejector hints
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2020-07-05 17:11:03 +02:00 |
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tobspr
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34ef26b289
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Fix multiple issues regarding saving / restoring games
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2020-07-05 16:56:01 +02:00 |
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tobspr
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04839b1956
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Unlock energy generator from the beginning
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2020-07-05 12:59:40 +02:00 |
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tobspr
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867b55ca38
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Update changelog
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2020-07-05 12:14:55 +02:00 |
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isaisstillalive
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0ba4722be6
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Show confirm dialog instead of notification
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2020-07-05 11:14:11 +09:00 |
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isaisstillalive
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6a279923e3
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If cost is low, copy instead of cut
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2020-07-05 09:51:45 +09:00 |
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tobspr
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1837e72952
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-07-04 18:34:04 +02:00 |
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tobspr
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85bb280326
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Update changelog & artwork
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2020-07-04 18:34:02 +02:00 |
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Dimava
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af1893ba08
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find a more meaningful name and make it const
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2020-07-04 19:28:10 +03:00 |
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Dimava
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35f427da82
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remove moving on min/max zoom
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2020-07-04 19:28:07 +03:00 |
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Dimava
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785f20c35f
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fix jumps with desiredCenter
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2020-07-04 19:28:04 +03:00 |
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Dimava
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2f6b3afbab
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Wheel zoom saves world mouse position
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2020-07-04 19:28:02 +03:00 |
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tobspr
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f0a75a8255
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Minor changes, update changelog with latest contributions
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2020-07-04 16:46:01 +02:00 |
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tobspr
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ff1c1700fe
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Merge pull request #382 from isaisstillalive/patch-3
Fixed Fill blueprint shapes of SandboxController may not work
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2020-07-04 16:35:23 +02:00 |
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isaisstillalive
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7f6584297e
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Fixed Fill blueprint shapes of SandboxController may not work
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2020-07-03 19:53:09 +09:00 |
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isaisstillalive
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50c53ec1f2
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Close-shop-and-stats key mapping doesn't seem to exist
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2020-07-03 17:31:19 +09:00 |
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tobspr
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503f9a7fe5
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Merge pull request #372 from isaisstillalive/patch-1
Fixed an issue that caused an error when pressing the tab key
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2020-07-03 09:38:24 +02:00 |
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isaisstillalive
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e822552a60
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Refactoring obscure variable name
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2020-07-03 16:29:29 +09:00 |
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tobspr
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daa5cdecb4
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Merge pull request #361 from Sandwichs-del/Close-shop-and-stats-by-Q-too
Close shop and stats by Q too
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2020-07-03 08:47:32 +02:00 |
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tobspr
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d75fb184a4
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Implement color inverter building
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2020-07-02 18:16:04 +02:00 |
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tobspr
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a77911263d
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Implement concept of energy consumption
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2020-07-02 17:43:47 +02:00 |
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tobspr
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a977d4f9f4
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Update sounds
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2020-07-02 14:04:25 +02:00 |
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isaisstillalive
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ada63459aa
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fix cycle building bug
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2020-07-02 20:49:46 +09:00 |
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dengr1065
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c29b505ef0
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Add consistent enum comment
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2020-07-02 01:05:25 +03:00 |
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dengr1065
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4bbbdafbb9
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Fix copy-pasted code
i hate myself
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2020-07-02 00:41:01 +03:00 |
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dengr1065
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6769e9c9b8
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Use enum for debug overlay
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2020-07-01 23:53:51 +03:00 |
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tobspr
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bd899df5fe
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Further progress on the energy generator / wires, fix translations
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2020-07-01 17:51:11 +02:00 |
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Sandwichs-del
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bec511d9f7
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Close stats also by Q
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2020-07-01 14:16:00 +00:00 |
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Sandwichs-del
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4bfbf15b30
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Close shop also by Q
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2020-07-01 14:14:04 +00:00 |
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tobspr
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8667739e5e
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MInor wires adjustment
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2020-06-30 12:42:37 +02:00 |
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tobspr
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722c8ef836
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Start to rework the graphics for the wires layer, make wires cooler than belts
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2020-06-30 12:38:20 +02:00 |
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tobspr
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18fb9cb04f
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Speed up belt rendering
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2020-06-30 09:39:09 +02:00 |
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tobspr
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755f4bd2ea
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Update artwork and minor fixes
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2020-06-30 09:27:30 +02:00 |
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tobspr
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ea868fd750
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Fix issues with blueprints
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2020-06-30 08:24:56 +02:00 |
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tobspr
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720c288a44
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-30 08:23:07 +02:00 |
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tobspr
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989ed2db87
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Fix wires placement not snapping
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2020-06-30 08:23:05 +02:00 |
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dengr1065
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2d83994771
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More debug info (toggle)
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2020-06-30 04:53:06 +03:00 |
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Menai Ala Eddine
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5dca71fa3f
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refactor • line 15 : replace log by error
1• Remove `console.log()`
2• Add `console.error()`
Because the message content is an error.
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2020-06-28 20:56:47 -07:00 |
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tobspr
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64c4816194
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Remove some todos
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2020-06-28 20:31:22 +02:00 |
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tobspr
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b499760d74
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Start to work on advanced shape processing
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2020-06-28 20:28:46 +02:00 |
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tobspr
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0967d5114c
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Initial take on wires
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2020-06-28 19:34:10 +02:00 |
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tobspr
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b0cc9539d7
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Fix sandbox controller
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2020-06-28 12:48:18 +02:00 |
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tobspr
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77440a68bc
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Add sandbox controller
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2020-06-28 12:38:48 +02:00 |
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tobspr
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17123fd7b9
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Further work on the energy generator
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2020-06-28 11:44:30 +02:00 |
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tobspr
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97858b6eab
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Fix time formatting, again
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2020-06-28 10:49:26 +02:00 |
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tobspr
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eea02bf571
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Merge branch 'master' of https://github.com/tobspr/shapez.io
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2020-06-28 10:48:49 +02:00 |
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tobspr
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c4d328c1cd
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Fix bad time formatting and update changelog
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2020-06-28 10:48:47 +02:00 |
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tobspr
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f8adbcdbec
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Merge pull request #328 from hexagonhexagon/better-pipette
Clear cursor when trying to pipette the same building twice.
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2020-06-28 10:32:09 +02:00 |
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tobspr
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4a56c3ccba
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Merge pull request #327 from hexagonhexagon/b-key-dev-fix
Fix issue where pressing B just after loading crashes the game.
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2020-06-28 10:31:12 +02:00 |
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tobspr
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542cc89f94
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Merge pull request #325 from jakobhellermann/master
press alt key in belt planner to reverse direction
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2020-06-28 10:28:48 +02:00 |
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tobspr
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3672f52619
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Add 120hz refresh rate
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2020-06-28 10:24:11 +02:00 |
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hexagonhexagon
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4c5043378f
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Fix issue where pressing B just after loading crashes the game.
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2020-06-28 01:18:49 -04:00 |
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hexagonhexagon
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bbeee11057
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Pressing Q on the same building twice clears the cursor.
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2020-06-27 22:52:25 -04:00 |
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Jakob Hellermann
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6da023546d
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press alt key in belt planner to reverse direction
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2020-06-27 22:18:29 +02:00 |
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tobspr
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de0b305276
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Minor fixes to the throughput
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2020-06-27 16:40:51 +02:00 |
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tobspr
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84417b60a5
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Fix items being stuck on belts
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2020-06-27 12:50:35 +02:00 |
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tobspr
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fa3d516913
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Update changelog
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2020-06-27 12:05:13 +02:00 |
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tobspr
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54f06762d7
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Update changelog
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2020-06-27 11:57:12 +02:00 |
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tobspr
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f4e4b6d027
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Update story goals
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2020-06-27 11:54:14 +02:00 |
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tobspr
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5dab3508cd
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Improve tunnel performance by caching receivers
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2020-06-27 11:39:32 +02:00 |
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tobspr
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a057d68a8e
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Micro optimization for item acceptor
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2020-06-27 11:03:34 +02:00 |
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tobspr
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6d2afb992c
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Update local config to latest version
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2020-06-27 10:52:10 +02:00 |
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tobspr
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2e266f5f21
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Get rid of 'builtins' file since its useless and causes performance issues
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2020-06-27 10:51:52 +02:00 |
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tobspr
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14246929b3
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Fix item ejector bug
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2020-06-27 10:44:23 +02:00 |
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tobspr
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e59d94360c
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Minor tslint fix
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2020-06-27 10:39:28 +02:00 |
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tobspr
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419401b9be
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Improve performance by getting rid of instanceof
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2020-06-27 10:38:11 +02:00 |
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tobspr
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d8bf4f9cd8
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fix belt animation seeming to go 'backwards' on high belt speeds
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2020-06-27 09:59:48 +02:00 |
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tobspr
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c844dd4798
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Improve performance by only updating belt ejectors on the end of paths
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2020-06-27 09:52:26 +02:00 |
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tobspr
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c74843424a
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Disable wires content for now (so we can push a sub-update)
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2020-06-27 09:38:41 +02:00 |
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tobspr
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8ba0a36ee1
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Re-Enable automatic belt placement 2
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2020-06-27 09:34:09 +02:00 |
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tobspr
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ceb9b81cf9
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Re-Enable automatic belt placement
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2020-06-27 09:33:58 +02:00 |
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tobspr
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8e10864f05
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Merge pull request #316 from mordof/master
Fix tunnel incorrect delete bug
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2020-06-27 08:54:49 +02:00 |
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tobspr
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7b813ece0a
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Merge pull request #301 from hexagonhexagon/fix-double-waypoint-bug
Fix duplicate waypoints with the same shape key displaying wrong
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2020-06-27 08:51:15 +02:00 |
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Mike Winger
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a96b4a290d
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Fix tunnel incorrect delete bug
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2020-06-26 20:00:44 -06:00 |
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Jakob Hellermann
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bc40fa72d3
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fix crash due to missing import of STOP_PROPAGATION
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2020-06-26 21:21:09 +02:00 |
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tobspr
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42c569d91f
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Implement saving and restoring belt paths
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2020-06-26 18:24:02 +02:00 |
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tobspr
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9a6029279d
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Disable some logging
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2020-06-26 17:46:12 +02:00 |
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tobspr
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857b79cac0
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Improve rendering performance by caching bounds of paths
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2020-06-26 17:44:11 +02:00 |
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tobspr
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e594b6a4a7
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Add belt rendering (very slow for now)
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2020-06-26 17:28:19 +02:00 |
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tobspr
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a71c0b8039
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Take 3 on the belt performance (+ tslint fixes)
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2020-06-26 17:02:52 +02:00 |
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tobspr
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9ce912dbdd
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Second take on belt performance
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2020-06-26 16:31:36 +02:00 |
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tobspr
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192d1dbedb
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Initial take on belt optimization
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2020-06-26 13:57:07 +02:00 |
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hexagonhexagon
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70f58d5584
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Fix bug where waypoints with the same shape key display wrong.
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2020-06-25 15:25:44 -04:00 |
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tobspr
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66eac93460
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Fix sound being played too often
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2020-06-25 13:12:35 +02:00 |
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tobspr
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7ca425c8f3
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Fix belt rendering bug
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2020-06-25 12:53:59 +02:00 |
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tobspr
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182b62d604
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Add method to debug changed areas
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2020-06-25 12:42:48 +02:00 |
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tobspr
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77ddef0170
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Add more FPS to belt animation
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2020-06-25 12:18:48 +02:00 |
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tobspr
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6677ff0a44
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Initial take on wires
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2020-06-24 22:23:10 +02:00 |
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tobspr
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97ef46bd52
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Fix deconstruct sound being played when right clicking hub
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2020-06-24 21:09:09 +02:00 |
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tobspr
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c0e5595a3f
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Allow clicking 'Q' over a shape or color patch to automatically select the miner building
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2020-06-24 21:06:35 +02:00 |
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tobspr
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a17316b1d7
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Merge pull request #283 from Gerdon262/feature/ore-q-ing
Allow Q-ing on a ore-/shape-patch
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2020-06-24 21:04:38 +02:00 |
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tobspr
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de94c6ea82
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Add 'copy key' button to shape viewer
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2020-06-24 21:03:46 +02:00 |
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tobspr
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3a846ab3c9
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Allow clicking on variants to select them
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2020-06-24 20:44:41 +02:00 |
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tobspr
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8416562016
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Update changelog
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2020-06-24 20:37:51 +02:00 |
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tobspr
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7b15a256b5
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Further improve belt placement performance
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2020-06-24 20:36:15 +02:00 |
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tobspr
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12927ec0ff
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Merge pull request #198 from Phlosioneer/remove-belt-cache
Optimize belt cache
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2020-06-24 20:26:22 +02:00 |
|